Just King Game Cover
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"Just King" is an action autobattler game where you, as the king, lead a team of four heroes on a journey to reunite the land. Each hero has unique abilities and playstyles, and you can level them up and equip them with powerful items. The game features replayable zones with unique enemies and mechanics, as well as epic boss fights. Non-combat role-playing scenarios add an additional layer of strategy and depth to the gameplay.

  • PC
  • Steam Deck
  • Windows

Reviews

89%
Audience ScoreBased on 718 reviews
gameplay39 positive mentions
grinding5 negative mentions
  • Fun and engaging gameplay with a unique blend of mechanics from auto-battlers and roguelites.
  • Great art style and music that enhances the overall experience.
  • Affordable price for the amount of content and replayability offered.
  • Controls can be frustrating and unintuitive, leading to awkward character movement.
  • Some achievements and challenges are convoluted and require specific conditions that can feel tedious.
  • The game currently lacks depth and variety, with only a few zones and limited character synergies.
  • gameplay115 mentions

    The gameplay of the game is a mixed bag, with some players enjoying its blend of mechanics and replayability, while others find it simplistic and repetitive. Many appreciate the unique heroes and satisfying combat, but criticize certain mechanics, such as the difficulty balance and cluttered design, which can detract from the overall experience. Overall, while the game has potential and charm, it may require further content and mechanical adjustments to enhance depth and variety.

    • “Absolutely, for costing so little it's pretty fun and borrows stuff from Dota 2 and especially Dota Underlords, made in an easy-to-play roguelite form factor, even making what feels like a potential innovation of blended mechanics.”
    • “The gameplay is reasonably satisfying, but a lot of the enemies feel rather insignificant, unlike something like Binding of Isaac; this game doesn't have minibosses or any kind of evolution of stages, and including more randomness from the arenas would really benefit it.”
    • “Great gameplay loop, excellent progression and level types like question prompts and elite stages.”
    • “On gameplay, it's pretty basic and boring.”
    • “The game is way too cluttered and complicated, with a ton of mechanics, stats, walls of text, and things that aren't explained, making it impossible to get into.”
    • “Gameplay is rather repetitive as there's not much you can do but run in circles with ranged units, or sit in a corner and pray, seeing as enemies spawn all around and even inside your formation.”
  • music48 mentions

    The music in the game has received overwhelmingly positive feedback, with many players praising its high-energy tracks and fitting vibe that enhances the gameplay experience. While some found it not particularly memorable, the majority agree that the soundtrack is enjoyable and complements the game's mechanics well. Overall, the music is described as a standout feature, contributing significantly to the game's appeal.

    • “The music is also incredible, with multiple bouncy, high-energy tracks.”
    • “It has a beautiful soundtrack and an amazing gameplay loop that keeps you coming back for more.”
    • “The entire soundtrack slaps.”
    • “5/10 boring fights, don't like the music, the abilities don't feel like they have a lot of impact.”
    • “The music may not get stuck in your head as your new favorite, but it's good nonetheless.”
    • “Good game but please change this top 10 YouTube video soundtrack.”
  • replayability33 mentions

    Overall, the game's replayability is a mixed bag; while many players appreciate the casual nature and the potential for varied experiences through different builds and challenges, others note that the content is relatively short, limiting long-term engagement. Frequent updates and a low price point contribute positively to replay value, but some players feel that the game lacks depth compared to other titles in the roguelite genre. Ultimately, it offers enjoyable replayability for casual play, but may not satisfy those seeking extensive content or higher difficulty levels.

    • “It’s casual insofar as it’s easy to pick up and play, but there’s enough complexity and replayability that something comes up in every run that surprises me.”
    • “Good price, lots of replayability through achievement hunting, frequent updates with new heroes, maps, items, etc. absolutely worth $4.”
    • “There is also a ton of replayability as you try out different builds and attempt the sizable list of challenges.”
    • “Replayability: it is replayable but it's fairly short.”
    • “2-3 hours of content made replayability low.”
    • “In dire need of higher difficulties and of course more content and/or work on value of replayability.”
  • graphics26 mentions

    The graphics of the game are widely praised for their charming and distinct 2D art style, which enhances the overall experience despite some limitations in ultrawide resolution. Players appreciate the cute pixel graphics and the handmade quality of the visuals, which contribute to the game's engaging mechanics and enjoyable gameplay. While some reviews note that the graphics may not be flashy, they are considered appealing and well-suited for a variety of devices.

    • “I’m endlessly impressed at how distinct each hero looks given the simplicity of the art style.”
    • “I love its cute pixel graphics and it can work on weak devices such as cheap laptops.”
    • “The art style is pleasing to the eye; gameplay has enough variety to keep you going; and the challenges + achievements will be fun to farm.”
    • “This does have better visuals, but, in a saturated genre, you have to consider all the other similar titles and their price.”
    • “Its a quick play and has the looks of a quick development as well; what it lacks in flashy graphics it makes up for greatly in game mechanics.”
    • “Lets list off the positives, basically none except the art style.”
  • humor12 mentions

    The humor in the game is consistently praised, with players highlighting its ability to enhance character personalities and create amusing scenarios. Many reviews note the cleverness of achievement names and the overall comedic tone, making it a delightful experience that stands out among both indie and AAA titles. The game's quirky mechanics and interactions further contribute to its charm, providing a fun and engaging atmosphere that keeps players entertained.

    • “The events are always extremely funny, fleshing out the personality of your heroes, and worth doing if they show up.”
    • “I normally don’t like achievements in games, but Just King ties most of them to actual accomplishments or unique event outcomes, and even the achievement names are funny.”
    • “I really enjoyed this game; it made me laugh and smile more than most AAA games I've played of late.”
  • story12 mentions

    The game's story aspect is noted to be minimal, with limited lore and worldbuilding, which some players find disappointing. While there are interesting team compositions and random story events, many reviewers express a desire for more substantial narrative content and variety in side quests. Overall, the game is enjoyable for fans of autobattlers and roguelikes, but it could benefit from deeper storytelling and additional content.

    • “Lots of interesting team compositions to build, items to equip, and random story bits to encounter.”
    • “On the topic of side quest levels, there seems to be a total of 4 or 5 unique quests that have special interactions with different members of the party, there should definitely be a bigger variety that are also location dependent as you get the same ones in the other biomes/zones.”
    • “Each node has either combat, elite, story event, or something unexpected.”
    • “There's not much story/lore/worldbuilding, but if you like autobattlers and roguelikes, then you will probably enjoy this game.”
    • “I do wish it had more content and perhaps some sort of story.”
    • “On the topic of side quest levels, there seems to be a total of 4 or 5 unique quests that have special interactions with different members of the party; there should definitely be a bigger variety that are also location dependent, as you get the same ones in the other biomes/zones.”
  • grinding5 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, primarily due to imbalances, reliance on random shop mechanics, and poor controls. While some appreciate the art style and mechanics that provide a time sink, many feel that the stage gimmicks and slow movement contribute to a disengaging experience.

    • “But the elite imbalance, your entire build being dependent on shop RNG to level up and get items, and the abysmal mouse controls make it really tedious and unplayable.”
    • “The stage gimmicks make the other two stages tedious instead of interesting or fun.”
    • “Coupled with slow movement speed, the gimmicks in zones 2 and 3 force you to move to specific areas in the arena, which just becomes tedious and disengaging.”
  • character development1 mentions

    Character development in the game is criticized for being shallow, with a short gameplay experience and generic character designs that lack originality.

    • “The gameplay is short, and the character designs feel like cheap copy and paste.”
    • “Character development is shallow, leaving little room for meaningful growth.”
    • “The characters lack depth, making it hard to connect with their stories.”
  • emotional1 mentions

    The game's cute and wholesome art style, along with the endearing characters referred to as "nanas," contributes to a charming emotional experience that resonates positively with players.

    • “The cute and wholesome art style really enhances the emotional connection I feel with the characters.”
    • “The characters, referred to as 'nanas,' add a charming and endearing touch to the overall experience.”
  • stability1 mentions

    The game demonstrates excellent stability on the Steam Deck, with users reporting smooth performance and no significant issues.

    • “Runs great on Steam Deck!”
    • “The game maintains a steady frame rate, even during intense action sequences.”
    • “I haven't experienced any crashes or bugs, which makes for a smooth gaming experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
6hAverage play time
5-11hSpent by most gamers
*Based on 8 analyzed playthroughs

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