"Dragon Eclipse" is an unfinished deck-building roguelite game where players collect magical creatures called Mystlings to use in battles. The game is still in development, with bugs and balance issues possible, and only English is currently supported. Saved data may be wiped in large patches, and gamepads may not work properly, but the game is playable on Steam Deck with a keyboard and mouse recommended. Together, players and developers aim to create the best deckbuilding experience possible.
The game features a fun and engaging deck-building mechanic that allows for interesting team combinations and strategies.
The art style is charming and adds to the overall appeal of the game, enhancing the experience.
The evolution system for Mystlings adds depth and encourages experimentation with different builds and strategies.
Many mechanics are not well-communicated, leading to frustration when trying to build effective strategies.
The game suffers from a lack of content and variety, making it feel repetitive after a few hours of play.
There are significant balance issues, with some Mystlings being far more powerful than others, limiting viable strategies.
gameplay
40 mentions Positive Neutral Negative
30%
62%
8%
The gameplay is a mix of deck-building, monster battles, and roguelite elements, offering a solid core loop that encourages strategic positioning and planning with charming creature companions called "mystlings." However, many players find the mechanics poorly telegraphed and repetitive, with a desire for more procedural generation to enhance replayability. While the game shows potential with its interesting mechanics and customization options, it currently suffers from balance issues, clunky controls, and a lack of content, leaving room for improvement before its full release.
“At its core, the gameplay revolves around assembling a team of three 'mystlings'—charming creature companions that, at first glance, might seem to belong in a more casual game.”
“Positioning and planning for your mystlings makes for thoughtful gameplay.”
“The core gameplay loop is solid and the Pokémon-like vibe to the creatures and collecting them is a great addition to the deckbuilding genre.”
“A lot of mechanics are not telegraphed well.”
“Gameplay is a bit repetitive.”
“Controls are clunky (the game seems to only have partial or at least very touchy mouse-only control options and for it to feel half decent you need to use WASD) and the game is frustratingly difficult upfront when you have the least knowledge of the game mechanics and the fewest choices; can't beat the first area and I have zero trouble with most competent games in the genre.”
graphics
14 mentions Positive Neutral Negative
43%
36%
21%
The graphics of the game are characterized by a charming hand-drawn art style that many players find adorable and engaging, though it lacks the polish of more established titles. While the animations and overall aesthetic are praised, some users noted technical issues and the absence of basic graphic settings. Overall, the visuals are considered decent to good, with a solid foundation for future improvements as the game continues to develop.
“I do love the art style, and the story and character interactions are cute.”
“Art style and audio are top-notch; the game looks and sounds pretty nice.”
“The animations are fantastic, the gameplay is fun, and the artwork is great.”
“The hand-drawn art style is charming, though it lacks the polish of genre-defining titles.”
“Balance and artstyle is still rough but the underlying game is solid.”
story
7 mentions Positive Neutral Negative
14%
43%
43%
The story aspect of the game has received mixed reviews, with players appreciating the art style and character interactions but criticizing the lack of a strong narrative and inconsistent story elements. Many feel disconnected from the characters due to the underdeveloped worldbuilding and confusing plot points, particularly regarding the protagonist's visions and events that are not clearly referenced in the storyline. Overall, the narrative appears to be a weak point, suffering from the limitations of the early access period.
“I do love the art style, and the story and character interactions are cute.”
“It's lacking a strong story and meaningful interactions with the mystlings, other than battles and continuous progress with the selected mystling (i.e., the mystling's levels reset after each chapter).”
“I don't see much of a storyline, nor can I connect with the characters.”
“The story and worldbuilding have suffered for the worse during the early access period.”
replayability
5 mentions Positive Neutral Negative
40%
60%
The game's replayability is generally viewed as strong, with a variety of starting monsters, synergies, and difficulty levels contributing to a rich experience that can offer dozens of hours of gameplay. However, some users note that it still has room for improvement, particularly in its early access phase, where replay value may feel limited. Overall, it strikes a balance between fun and replayability, making it a worthwhile investment.
“There are quite a bunch of starting different monsters to build different synergies, and there are a few different difficulties, which adds a lot to the replayability factor.”
“Overall, it's a really fun game, has pretty good replayability, and the price is also pretty fair.”
“Low replay value.”
“The combat system, customization during a run, and the art style are on point, while the replayability is a bit lacking, but it is just in early access, so there's still room to improve.”
“Now it has been fully released, with a total of 14 playable mystlings and 6 tamers that you can combine in many ways, to guarantee dozens of hours of replayability, and a total of 5 different acts (which would be the equivalent to difficulties).”
stability
3 mentions Positive Neutral Negative
100%
The game has been reported to be highly unstable, with numerous bugs persisting even after reaching version 1.0. Users have experienced significant issues, such as freezing during critical gameplay moments, leading to a general recommendation against playing it.
“Additionally, the game is quite buggy.”
“My existing review is below for posterity, but I have switched my conclusion to 'not recommended.' This game just hit v1.0, and it is still extremely buggy.”
“Both times I went to the healing center and when I selected 'heal,' the game freezes up and I cannot exit the screen.”
music
2 mentions Positive Neutral Negative
100%
The music and sound design are generally well-received, contributing positively to the game's experience, though some reviewers feel a more ambitious audio direction could enhance it further. Overall, the combination of music, humor, and mechanics is praised, positioning the game as a standout in the roguelite genre.
“The music, humor, and in-depth mechanics make this game one of the best roguelites out there, with extreme customizability and ease of access.”
“The sound design and music are good, but a more ambitious audio direction could have further elevated the experience.”
atmosphere
2 mentions Positive Neutral Negative
100%
The atmosphere of the game is highly praised for its creativity and positive theme, contributing significantly to the overall experience. Reviewers emphasize that the atmospheric elements are fully realized and impactful.
“The atmosphere, creativity, positive theme, and baseline are 100% there.”
“Did I mention the atmosphere?”
humor
2 mentions Positive Neutral Negative
150%
The game's humor is highlighted as a key strength, contributing to its appeal alongside its music and mechanics. Players appreciate the developers' professional yet approachable demeanor, which fosters a positive community atmosphere. Overall, the humor enhances the game's accessibility and enjoyment.
“The music, humor, and in-depth mechanics make this game one of the best roguelites out there, with extreme customizability and ease of access.”
“The developers are very professional and respond to their players like actual people, with good humor and straightforward goals for their product.”
“The humor in this game is top-notch, making every playthrough enjoyable and filled with laughter.”