Dragon Eclipse
- June 24, 2024
- Fardust
- 7h median play time
"Dragon Eclipse" is an unfinished deck-building roguelite game where players collect magical creatures called Mystlings to use in battles. The game is still in development, with bugs and balance issues possible, and only English is currently supported. Saved data may be wiped in large patches, and gamepads may not work properly, but the game is playable on Steam Deck with a keyboard and mouse recommended. Together, players and developers aim to create the best deckbuilding experience possible.
Reviews
- The game features beautiful art and a charming atmosphere, showcasing a lot of love in its design.
- It combines elements of deck building, monster battles, and roguelite mechanics, providing a fun and engaging gameplay experience.
- There is a solid foundation with potential for growth, and the developers are actively updating the game, which gives hope for future improvements and content.
- The gameplay loop can feel repetitive, with limited deck diversity and a lack of procedural generation, leading to predictable runs.
- There are numerous bugs and UI issues that hinder the overall experience, including problems with card removal and shop interactions.
- The game currently lacks sufficient content and variety, making runs feel short and less rewarding, with many players quickly unlocking all available features.
- gameplay23 mentions
- 39 % positive mentions
- 48 % neutral mentions
- 13 % negative mentions
The gameplay is a mix of deck building, monster battles, and roguelite elements, offering a fun and engaging experience, though it suffers from repetitiveness and clunky controls. Players have noted the need for procedural generation to enhance replayability and reduce redundancy in battles, as well as improvements in UI and difficulty balance. Overall, while the core mechanics are enjoyable and show great potential, the game currently requires further polish and content expansion to fully realize its promise.
“Gameplay is simple to understand, yet is complex enough to not be boring after a few runs.”
“It's a good mixture of deck building, monster battle, roguelite, and Pokémon mechanics.”
“The mechanics on the cards are also neat and, while not groundbreaking, they work well for the game and do much to vary one run from another.”
“Gameplay is a bit repetitive.”
“Controls are clunky (the game seems to only have partial or at least very touchy mouse-only control options and for it to feel half decent you need to use WASD) and the game is frustratingly difficult upfront when you have the least knowledge of the game mechanics and the fewest choices; can't beat the first area and I have zero trouble with most competent games in the genre.”
“Due to the nature of mechanics, you really only have 8 battles per run, with 2 of them being redundant from the start (because you can't change your loadout until you get enough 'money' to buy changes to your deck).”
- graphics9 mentions
- 44 % positive mentions
- 22 % neutral mentions
- 33 % negative mentions
The graphics of the game are generally well-received, featuring a charming art style and impressive animations that enhance the overall experience. While there are some bugs and a lack of basic graphic settings, the visuals are considered good to decent, making it a worthwhile purchase, especially at a discounted price. Overall, the combination of solid artwork and engaging gameplay contributes to a positive impression, earning a score of 8/10.
“However, that seemingly tight budget got used in the right spots for the most part - resulting in a mix of good and decent graphics/art style, decent animations, and neat ideas.”
“Art style and audio are top-notch; the game looks and sounds pretty nice.”
“The animations are fantastic, the gameplay is fun, and the artwork is great.”
“There were a few bugs; the first is I got trapped in a shop - my character couldn't leave the shop box when clicking out, they would just walk inside the shop graphic.”
“Missing basic graphic settings (anti-aliasing, vsync).”
“Balance and artstyle is still rough, but the underlying game is solid.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised for its creativity and positive theme, with users emphasizing its strong presence and impact throughout the experience.
“The atmosphere, creativity, positive theme, and baseline is 100% there.”
“Did I mention the atmosphere?”
- story2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The story aspect of the game is criticized for its lack of depth and engagement, with users noting weak character development and minimal narrative progression. The interactions with mystlings are primarily limited to battles, and the resetting of their levels after each chapter detracts from a sense of continuity and investment in the storyline.
“It's lacking a strong story, with limited interactions between mystlings beyond battles and continuous progress, as the mystling's levels reset after each chapter.”
“I don't see much of a storyline, nor can I connect with the characters.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with users reporting frequent bugs that lead to freezing, particularly when attempting to use the healing center. This hampers the overall gameplay experience and can be frustrating for players.
“Additionally, the game is quite buggy.”
“In both games, I went to the healing center, and when I selected 'heal', the game freezes up and I cannot exit the screen.”