Dragon Eclipse
- June 24, 2024
- Fardust
- 7h median play time
"Dragon Eclipse" is an unfinished deck-building roguelite game where players collect magical creatures called Mystlings to use in battles. The game is still in development, with bugs and balance issues possible, and only English is currently supported. Saved data may be wiped in large patches, and gamepads may not work properly, but the game is playable on Steam Deck with a keyboard and mouse recommended. Together, players and developers aim to create the best deckbuilding experience possible.
Reviews
- The game offers a fun blend of deck building, monster battles, and unique mechanics, making it enjoyable for fans of the genre.
- The art style and character designs are charming, contributing to an overall pleasant aesthetic experience.
- There is potential for deep strategy and varied gameplay, with multiple viable builds and interesting creature interactions.
- The game suffers from a lack of content and balance issues, leading to short runs and repetitive gameplay.
- UI and control issues, including clunky movement and unresponsive buttons, detract from the overall experience.
- Many players have reported bugs and performance issues, which hinder enjoyment and make the game feel unfinished.
- gameplay16 mentions
- 50 % positive mentions
- 31 % neutral mentions
- 19 % negative mentions
The gameplay is a blend of deck building, monster battles, roguelite elements, and Pokémon mechanics, offering a simple yet engaging experience that remains interesting over multiple runs. While the core mechanics are fun and varied, players have noted issues with clunky controls, frustrating difficulty spikes, and a lack of content, alongside some UI bugs that detract from the overall experience. Despite these drawbacks, the game shows great potential and provides a solid foundation for enjoyable gameplay.
“It's a good mixture of deck building, monster battle, roguelite, and Pokémon mechanics.”
“Gameplay is simple to understand, yet complex enough to not be boring after a few runs.”
“The mechanics on the cards are also neat and, while not groundbreaking, they work well for the game and do much to vary one run from another.”
“Controls are clunky; the game seems to only have partial or at least very touchy mouse-only control options, and for it to feel half decent, you need to use WASD. The game is frustratingly difficult upfront when you have the least knowledge of the game mechanics and the fewest choices; I can't beat the first area, and I have zero trouble with most competent games in the genre.”
“Due to the nature of the mechanics, you really only have 8 battles per run, with 2 of them being redundant from the start because you can't change your loadout until you get enough 'money' to buy changes to your deck.”
“This may be a consequence of me beating the initial tutorial fight (which was hard enough that I anticipate the expectation is that most players will lose), but I didn't even discover until nearing the final boss that I can shift the positioning of my own monsters mid-combat for free, which seems like it should be a core mechanic.”
- graphics8 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The graphics of the game are generally well-received, featuring a mix of good and decent visuals, an adorable art style, and fantastic animations. While some users noted the absence of basic graphic settings, the overall aesthetic and audio quality are praised, making it a solid choice for fans of the genre, especially at a discounted price. The game has been rated 8/10 for its graphics.
“Artstyle and audio are top-notch; the game looks and sounds pretty nice.”
“The animations are fantastic, the gameplay is fun, and the artwork is great.”
“The art style is adorable as well, which is always a plus.”
“Missing basic graphic settings (anti-aliasing, vsync).”
“Balance and artstyle is still rough.”
- story2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The story aspect of the game is criticized for its lack of depth and engagement, with users noting weak character development and minimal narrative progression. The interactions with mystlings are primarily limited to battles, and the resetting of mystling levels after each chapter detracts from a sense of continuity and investment in the storyline.
“It's lacking a strong story, with limited interactions between mystlings beyond battles and continuous progress, as the mystling's levels reset after each chapter.”
“I don't see much of a storyline, nor can I connect with the characters.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with users reporting frequent bugs that cause the game to freeze, particularly when attempting to use the healing center. This hampers the overall gameplay experience and can lead to frustration.
“Additionally, the game is quite buggy.”
“In both games, I went to the healing center, and when I selected 'heal', the game freezes up and I cannot exit the screen.”