- June 24, 2024
- Fardust
- 5h median play time
Dragon Eclipse
Platforms
About
"Dragon Eclipse" is an unfinished deck-building roguelite game where players collect magical creatures called Mystlings to use in battles. The game is still in development, with bugs and balance issues possible, and only English is currently supported. Saved data may be wiped in large patches, and gamepads may not work properly, but the game is playable on Steam Deck with a keyboard and mouse recommended. Together, players and developers aim to create the best deckbuilding experience possible.
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- The game features a charming art style and cute creature designs, making it visually appealing.
- The mechanics of team building and card synergies provide depth and strategic gameplay, allowing for various playstyles.
- The game has potential for future updates and improvements, with a solid foundation that could lead to a more engaging experience.
- The game suffers from a lack of content and replayability, with runs feeling repetitive and short.
- There are significant balance issues, with some creatures and cards being overpowered while others feel useless.
- The user interface and movement mechanics are clunky, leading to frustrating gameplay experiences.
gameplay
39 mentions Positive Neutral NegativeThe gameplay is characterized by a mix of deck-building, monster battles, and strategic positioning of "mystlings," offering a solid core loop that is both simple to grasp and complex enough to remain engaging. However, players have noted issues with repetitiveness, clunky controls, and a lack of procedural generation, which could enhance replayability. While the mechanics show promise and the game has potential, it currently suffers from balance problems and UI bugs that detract from the overall experience.
“At its core, the gameplay revolves around assembling a team of three 'mystlings'—charming creature companions that, at first glance, might seem to belong in a more casual game.”
“Positioning and planning for your mystlings makes for thoughtful gameplay.”
“The core gameplay loop is solid and the Pokémon-like vibe to the creatures and collecting them is a great addition to the deckbuilding genre.”
“I really want to like this game, but it's just not very interesting mechanically.”
“Gameplay is a bit repetitive.”
“Controls are clunky (the game seems to only have partial or at least very touchy mouse-only control options and for it to feel half decent you need to use WASD) and the game is frustratingly difficult upfront when you have the least knowledge of the game mechanics and the fewest choices; can't beat the first area and I have zero trouble with most competent games in the genre.”