"Dragon Eclipse" is an unfinished deck-building roguelite game where players collect magical creatures called Mystlings to use in battles. The game is still in development, with bugs and balance issues possible, and only English is currently supported. Saved data may be wiped in large patches, and gamepads may not work properly, but the game is playable on Steam Deck with a keyboard and mouse recommended. Together, players and developers aim to create the best deckbuilding experience possible.
The game features a charming art style and cute Mystlings that enhance the overall experience.
The core gameplay loop is engaging, with interesting mechanics that allow for strategic planning and team composition.
There is potential for future updates to expand content and improve balance, making it a promising title for fans of the genre.
Many mechanics are poorly explained, leading to frustration when trying to build effective strategies.
The game suffers from a lack of content and variety, resulting in repetitive gameplay after a few hours.
Balancing issues make some Mystlings feel overpowered while others are nearly useless, limiting viable strategies.
gameplay
80 mentions Positive Neutral Negative
30%
62%
8%
The gameplay is a mix of deck-building and monster battling, featuring charming "mystlings" that require strategic positioning and planning. While the core mechanics are engaging and offer potential depth, players have noted issues with repetitiveness, clunky controls, and a lack of clear telegraphing for certain mechanics. Overall, the game shows promise but needs further polish and content to enhance the gameplay experience.
“At its core, the gameplay revolves around assembling a team of three 'mystlings'—charming creature companions that, at first glance, might seem to belong in a more casual game.”
“Positioning and planning for your mystlings makes for thoughtful gameplay.”
“The core gameplay loop is solid and the Pokémon-like vibe to the creatures and collecting them is a great addition to the deckbuilding genre.”
“A lot of mechanics are not telegraphed well.”
“Controls are clunky, and the game is frustratingly difficult upfront when you have the least knowledge of the game mechanics and the fewest choices; I can't beat the first area and I have zero trouble with most competent games in the genre.”
“Potentially mechanically deep, but held back by poor balance decisions that always seem to result in you chasing one or two specific power builds by optimizing a single character of your team and mostly ignoring the rest.”
graphics
28 mentions Positive Neutral Negative
43%
46%
11%
The graphics of the game are characterized by a charming hand-drawn art style that many players find adorable, though it lacks the polish of more established titles. While the animations and overall aesthetic are praised, some users noted bugs and the absence of basic graphic settings. Overall, the visuals are considered decent to good, with a solid mix of creativity and fun gameplay elements.
“The art style is adorable, and the battles are incredibly fun and rewarding, especially when you figure out the best strategy to take down your enemies⚔️”
“Art style and audio are top-notch; the game looks and sounds pretty nice.”
“The animations are fantastic, the gameplay is fun, and the artwork is great.”
“The hand-drawn art style is charming, though it lacks the polish of genre-defining titles.”
“Balance and artstyle is still rough but the underlying game is solid.”
story
14 mentions Positive Neutral Negative
14%
65%
21%
The story has been criticized for its lack of depth and coherence, with players noting inconsistent plot points and a weak connection to the characters. While the art style and character interactions are appreciated, the overall narrative feels underdeveloped and confusing, particularly during the early access phase. Many users express a desire for a stronger storyline and more meaningful interactions beyond combat.
“I do love the art style, and the story and character interactions are cute.”
“The only thing I’m a bit confused about is the storyline.”
“It's lacking more on a strong story, tamed mystling interactions other than battle and continuous progress with the selected mystling (i.e. the mystling's levels reset after each chapter).”
“But I don't see much of a storyline, nor can I see myself getting connected to the characters.”
“The relatively few existing story beats are often inconsistent - like the protagonist recalling visions before the earthquake... except the current story mentions no earthquake, nor any visions.”
replayability
10 mentions Positive Neutral Negative
20%
50%
30%
Overall, the game's replayability is viewed as a mixed bag; while some players appreciate the variety of monsters and difficulty levels that enhance replay value, others feel it lacks depth. The full release introduces 14 playable mystlings and 6 tamers, promising dozens of hours of gameplay, yet some still find the replayability somewhat limited. As the game is still evolving, there is potential for improvement in this area.
“There are quite a bunch of starting different monsters to build different synergies, and there are a few different difficulties, which adds a lot to the replayability factor.”
“Overall, it's a really fun game, has pretty good replayability, and the price is also pretty fair.”
“Low replay value.”
“The combat system, customization during a run, and the art style are on point, while the replayability is a bit lacking, but it is just in early access, so there's still room to improve.”
“Now it has been fully released, with a total of 14 playable mystlings and 6 tamers that you can combine in many ways, to guarantee dozens of hours of replayability, and a total of 5 different acts (which would be the equivalent to difficulties).”
stability
6 mentions Positive Neutral Negative
100%
The game has been reported to be extremely buggy, particularly after its recent v1.0 release, leading to significant issues such as freezing during critical gameplay moments. Users have expressed frustration with these stability problems, resulting in recommendations against playing the game.
“Additionally, the game is quite buggy.”
“My existing review is below for posterity, but I have switched my conclusion to 'not recommended.' This game just hit v1.0, and it is still extremely buggy.”
“Both times I went to the healing center and when I selected 'heal,' the game freezes up and I cannot exit the screen.”
music
4 mentions Positive Neutral Negative
50%
50%
The music and sound design in the game are generally well-received, contributing positively to the overall experience; however, some reviewers feel that a more ambitious audio direction could have enhanced it further. Additionally, the combination of music, humor, and deep mechanics positions the game as a standout in the roguelite genre, offering significant customizability and accessibility.
“The music, humor, and in-depth mechanics make this game one of the best roguelites out there with extreme customizability and ease of access.”
atmosphere
4 mentions Positive Neutral Negative
25%
75%
The atmosphere of the game is highly praised, with users highlighting its creativity and positive theme, indicating that it effectively immerses players in a vibrant and engaging environment.
“The atmosphere, creativity, positive theme, and baseline is 100% there.”
humor
4 mentions Positive Neutral Negative
100%
The humor in the game is well-received, contributing to its charm and appeal, with developers engaging with players in a lighthearted manner. This positive interaction fosters a supportive community, enhancing the overall experience.
“The music, humor, and in-depth mechanics make this game one of the best roguelites out there with extreme customizability and ease of access.”
“The developers are very professional and respond to their players like actual people, with good humor and straightforward goals for their product. The community is helpful and informative.”