Bad Apple!! on Scratch

Bad Apple!! on Scratch Game Cover

Ahh yes, the great programming task of running Bad Apple!! on something it wasn't designed for. First of all, here's all of my code (on scratch of course) The code is really simple, the only minorly complex thing is the "draw_frame X" function. Having X count up in a separate thing helps with lag when running on the Scratch website, however due to scratch not wanting to save the project (because o…

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