- July 31, 2024
- ThirdPixel Interactive
- 9h median play time
Smack Studio
Platforms
About
"Smack Studio is a sandbox fighting game currently in Early Access, featuring Kickstarter-funded creation tools to transform 2D sprites into 3D animations. Battle it out with up to 8 players in offline mode or 4 players online, with fast-paced gameplay, smooth game feel, and high combo potential. Play against friends or CPU players, and export your animations for use in your own projects."
- The character creation tools are intuitive and allow for a high degree of customization, making it easy for players to create unique fighters.
- The gameplay is smooth and reminiscent of classic platform fighters, providing a fun and engaging experience.
- The community is active and supportive, with many players sharing their custom characters and providing feedback.
- The game suffers from bugs and crashes, particularly in the character editor, which can disrupt the creative process.
- There is a lack of essential features such as a training mode and comprehensive tutorials, making it difficult for new players to learn the game.
- The online multiplayer functionality is not yet available, limiting the game's replayability and social aspects.
gameplay
46 mentions Positive Neutral NegativeThe gameplay of the platform fighter is generally well-received, with many praising its smooth mechanics and accessibility for beginners, reminiscent of titles like Super Smash Bros. and Rivals of Aether. While some players note issues with controls and bugs, the core gameplay is considered fun and engaging, particularly highlighting the character creation features and new mechanics like chargeable aerials. Overall, the game shows promise for further development, with a solid foundation that could evolve into a standout title in the genre.
“When I first tried this game pre-alpha at PAX West 2021, what attracted me to the game was its gameplay - it felt surprisingly smooth and responsive.”
“Smack Studio delivers on exactly what it promises: a tight platform fighter with a good foundation of mechanics (including some new ones) that shines the brightest in its character creation.”
“The core mechanics feel as good as Super Smash Bros. Melee, Rivals of Aether, or Nick All-Stars Brawl (all, in my opinion, excellent platform fighting games with variances in control).”
“It's not exactly a great game; the content is extremely sparse and the combat mechanics are much simpler compared to other games in the genre.”
“The mechanical identity of the game is not very unique at the time of writing, the most unique being ultras, a super move that you get after dealing a certain amount of damage to the opponent.”
“Button remapping broke the game for me; gameplay tries to emulate Smash Bros.”