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Age of Barbarians Chronicles

Age of Barbarians Chronicles Game Cover
66%Game Brain Score
graphics, humor
story, gameplay
79% User Score Based on 34 reviews

Platforms

PCWindows
Age of Barbarians Chronicles Game Cover

About

Age of Barbarians Chronicles is a single player and multiplayer open world hack and slash game with a fantasy theme. It was developed by Crian Soft and was released on March 5, 2026. It received mostly positive reviews from players.

The world is old… ancient. The tales you are about to hear are lost in the nights of time. Two moons still shone in the sky, and the world was still young, prehistoric and wild. Only Atlan, the land of the created, still carried faint glimmers of civilization. But even it was already too old, too decadent… and would soon vanish forever. So let me tell you the memories of those ancestral days,…

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79%
Audience ScoreBased on 34 reviews
graphics4 positive mentions
stability5 negative mentions

  • Authentic sword and sorcery atmosphere capturing the 80s and classic barbarian genre vibe.
  • Engaging combat system with satisfying hack-and-slash mechanics and diverse enemy variety.
  • Strong worldbuilding and lore with open-ended exploration, procedurally generated and handcrafted dungeons, and equipment customization that affects character appearance.
  • Game suffers from numerous bugs, glitches, and technical issues including crashes, softlocks, and performance drops.
  • Controls and user interface are awkward and unintuitive, with issues in item management, combat targeting, and tiny in-game text.
  • Significant censorship and reduced erotic content compared to previous games in the series, leading to community disappointment and perceptions of broken promises.
  • story
    15 mentions Positive Neutral Negative

    The story offers a mix of earnest and memorable moments with an interesting cast of characters, combining rousing sword-and-sorcery themes with mythic elements and striking visual storytelling. While the writing and voice acting are often seen as poor or absurdly humorous, many players find enjoyment in its charm and memorable setpieces. Some note the story is relatively short and experiences censorship affecting cutscenes, but overall it delivers a tighter and more satisfying narrative compared to previous entries.

    • “The plot also has additional story beats; the main characters are both sovereigns of a fallen realm trying to keep their people safe.”
    • “The story was rousing, earnest, and competent with an interesting cast of characters that grew on me.”
    • “The characters feel more memorable, the art style is more striking and consistent, and the storytelling delivers a tighter, more satisfying sword-and-sorcery experience.”
    • “The writing and voice acting is extremely poor, but they're enjoyable the same way the bad story and acting in Resident Evil are enjoyable.”
    • “You can see in the cinematics (in which you have a lot of cut frames on some of them) and on characters from the story that censorship was implemented compared to previous games.”
    • “Each time I finished an encounter my muscle increased by 10, random encounter, very bad night or dungeon/main story.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics effectively capture the gritty, 1980s sword-and-sorcery aesthetic with striking, meticulously crafted art that enhances the genre's vibe. While generally praised for high resolution and detailed visuals, some users note occasional bugs like blinking shadows and minor graphical issues, which have improved after patches. Overall, the visuals are seen as a strong point, contributing to an immersive and memorable experience despite some imperfections.

    • “Great game with fun combat, beautiful graphics and interesting story.”
    • “All the normal gameplay graphics look great though, like a higher resolution version of the original Age of Barbarian, but with even cooler looking and a greater variety of creatures you fight.”
    • “The graphics are crafted with meticulous care and recall the classic illustrations of Frazetta.”
    • “Understandably it's not listed as deck verified or even playable but for a fairly graphically simple game like this I'd expect it would perform a bit better.”
    • “There are some bugged visuals, blinking shadows on some objects where you can see in game; not sure if this is intended for immersion or a bug.”
    • “There are some quality of life issues and some graphics issues, but it captures the vibe of the genre perfectly.”
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay focuses heavily on combat with a mouse click mechanic that some find enjoyable, though overall it feels mild and less exciting. While the graphics and variety of creatures are praised, numerous bugs and AI glitches detract from the experience. Additionally, some content cuts and changes impact the original game's flow.

    • “The graphics and gameplay are an acquired taste, with a strong focus on combat mechanics.”
    • “All the normal gameplay graphics look great, resembling a higher resolution version of the original Age of Barbarian, with cooler looking and more varied creatures to fight.”
    • “I completed the arena and story, so it's not a 'git gud' scenario; I'm very familiar with the Age of Barbarian gameplay.”
    • “In just the first half hour of gameplay you'll find glitches, flickering, objects that when dropped end up outside the playable area and you can't pick them up again, an AI that makes characters start looking left to right repeatedly at an annoyingly high speed, among many other issues.”
    • “I get no excitement from this game which is far more mild and tame, almost neutered, and much more heavily focused on gameplay like combat.”
    • “I completed arena and story, so it's not a 'git gud' scenario, I'm very familiar with the AOB gameplay.”
  • stability
    5 mentions Positive Neutral Negative

    The game currently experiences numerous small glitches affecting inventory UI, audio balance, visuals, and AI behavior, causing frequent bugs during gameplay. However, recent patches have improved visual stability, and ongoing developer support suggests further fixes are expected. Players may want to wait for updates to enjoy a smoother experience.

    • “In just the first half hour of gameplay you'll find glitches, flickering, objects that when dropped end up outside the playable area and you can't pick them up again, an AI that makes characters start looking left to right repeatedly at an annoyingly high speed, among many other issues.”
    • “The developer is known for supporting games with many patches, but currently there are many small glitches, many relating to the inventory UI and messed up audio balance, especially on voices.”
    • “The game is very buggy as expected, so waiting to play might allow for some fixes.”
  • humor
    3 mentions Positive Neutral Negative

    The humor is appreciated for its absurd and quirky moments, such as the level disparity between companions and the selective censorship that sometimes highlights uncensored gems. However, some users wish the funny elements, especially in the story, were extended.

    • “The story was funny in its absurdity.”
    • “Kill experience isn't shared between companions, which is kind of funny because they can be somewhat useless; for example, they can be level 2 while you are level 9.”
    • “Despite the censorship, it's still funny how you can find gems where the character is not censored.”
  • replayability
    1 mentions Positive Neutral Negative

    Users highlight the game’s high replayability, noting it is very enjoyable and offers extensive opportunities for repeated play.

    • “Such a fun game, the replay value is huge as well.”
  • optimization
    1 mentions Positive Neutral Negative

    Optimization currently appears subpar, with performance capped around 40fps on the Steam Deck and UI elements being too small and difficult to read.

    • “I played about 30 minutes on my Steam Deck and the performance is a little lacking at the moment, never going above about 40 FPS. Additionally, UI elements and text are small and either very hard or impossible to read.”
  • music
    1 mentions Positive Neutral Negative

    The music is highly praised for being very good and memorable, with particular appreciation for the village-themed tracks.

    • “Soundtrack is very good and memorable; I especially liked the village music.”
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16h Median play time
16h Average play time
16-16h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Age of Barbarians Chronicles is a open world hack and slash game with fantasy theme.

Age of Barbarians Chronicles is available on PC and Windows.

On average players spend around 16 hours playing Age of Barbarians Chronicles.

Age of Barbarians Chronicles was released on March 5, 2026.

Age of Barbarians Chronicles was developed by Crian Soft.

Age of Barbarians Chronicles has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

Age of Barbarians Chronicles is a single player game with multiplayer and local co-op support.

Similar games include Alaloth: Champions of the Four Kingdoms, Age of Barbarian Extended Cut, Bloodstained: Ritual of the Night, Torchlight III, Wolcen: Lords of Mayhem and others.