Planet Centauri Game Cover
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In "Planet Centauri," embark on an exciting adventure to a new world, discovering biomes, hidden dungeons, and capturing and taming monsters to fight by your side. Craft weapons, create magic spells, and protect your NPC community from evil forces. Unique runes and suffixes add special abilities and characteristics to your equipment, making each piece valuable and powerful. Save and develop the planet as the cradle of a new civilization.

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Reviews

79%
Audience ScoreBased on 939 reviews
gameplay45 positive mentions
grinding54 negative mentions
  • Beautiful pixel art and animations that enhance the gaming experience.
  • Unique mechanics such as monster capturing, transformation, and customizable spells add depth to gameplay.
  • Active developer support with frequent updates and responsiveness to community feedback.
  • Lack of clear progression and direction, leading to confusion about objectives.
  • Multiplayer functionality is buggy, with frequent crashes and desynchronization issues.
  • Many features shown in the trailer are not yet implemented, leading to disappointment for players.
  • gameplay170 mentions

    Gameplay in "Planet Centauri" is a mixed bag, with many players appreciating its unique mechanics like monster capturing and custom spell crafting, but criticizing the overall polish and design of core systems. While some find the gameplay fun and engaging, especially in the early hours, others point out significant bugs, a steep learning curve, and a lack of clarity in tutorials that hinder the experience. Overall, the game shows potential with its innovative ideas, but it requires substantial refinement and balancing to reach its full potential.

    • “I got about 35 hours of pleasant gameplay before hitting endgame and now it's become a sandbox that I'm still messing around in.”
    • “This game is a lot of fun, has a ton of cool mechanics, and has seen a lot of love from the developer to make more and more updates. I am honestly surprised that this game has not had more attention.”
    • “Overall, the game does have some very cool mechanics and ideas going for it.”
    • “The main game mechanics feel extremely unpolished, which is very disappointing for an 8-year-old game.”
    • “80% of the game mechanics need to be redone from the ground up, with simplicity, ease of use, and fun in mind.”
    • “The game had a very rough and uninteresting beginning, with a confusing UI, mechanics more akin to inefficient gimmicks, and very little to do once you got to the 'endgame.'”
  • story111 mentions

    The game's story is often described as minimal and lacking depth, with many players finding the quest system repetitive and unhelpful. While some appreciate the initial tutorial quests for introducing gameplay mechanics, they criticize the lack of clear objectives and the overwhelming amount of text that detracts from the atmosphere. Overall, players express a desire for a more engaging narrative and better quest design to enhance the gaming experience.

    • “The story is actually pretty nice, with a good intro that perfectly explains why your technologically advanced person is on this planet.”
    • “So far, Planet Centauri has set itself apart from the pack because of how great the storyline is.”
    • “Planet Centauri combines a rich storyline with a detailed tutorial while still allowing me to explore and enjoy playing my own way.”
    • “The quest system is much overloaded with text, which takes away the atmosphere from the game.”
    • “The missions are lazy; there's just a crystal that tells you to do stuff without an explanation.”
    • “There's no story right now; you just fell with your spacecraft, pick up the quests, and survive.”
  • graphics70 mentions

    The graphics of the game are generally praised for their beautiful pixel art and unique art style, drawing comparisons to titles like Terraria and Starbound. While many players appreciate the aesthetic and animations, some note occasional glitches and a need for further refinement. Overall, the visuals contribute positively to the immersive experience, despite some criticisms regarding clunky controls and unfinished elements.

    • “The graphics are beautiful, and I actually watched the pixel art videos on YouTube, and they were pretty amazing!”
    • “The art style is pretty, the music is calming and relaxing, something I expected from playing Starbound and Terraria.”
    • “Great artwork (pixel) and a very nice feel to the game, do not pass this game by.”
    • “New content wouldn't fix it for me, sadly, I'd need a complete graphic overhaul.”
    • “The graphics feel clunky, the controls feel clunky, and the in-game quests?”
    • “The terrain generation is purely aesthetic and often hinders movement, which is mostly just a problem in naturally generated caves, but having to ruin the smooth look of things to get where I need to go is... bothersome.”
  • grinding55 mentions

    Reviews on the grinding aspect of the game are mixed; while some players appreciate the depth and satisfaction of resource gathering and crafting, others find it tedious and repetitive, particularly in areas like farming and leveling up gear. Many highlight that while grinding can be necessary for progression, it often feels excessive, especially when tied to crafting and skill upgrades. Overall, the game offers a balance where players can choose to engage in grinding or enjoy the experience without it feeling overly burdensome.

    • “Other skills require you to do excessive grinding to replace those skills with crafted items.”
    • “Planet Centauri overall, however, is a fun game to play, yet sometimes repetitive and it does get boring and tedious if being played for a long time.”
    • “When the game cools down from 'it's a new game' excitement, you'll quickly come to realize it's just tedious and repetitive.”
  • stability32 mentions

    The game's stability is a significant concern, with numerous users reporting extensive bugs and glitches affecting both single-player and multiplayer experiences. Many players find the game enjoyable despite these issues, but the persistent instability and lack of polish after several years in development have led to frustration and disappointment. Overall, while the game shows potential, its current state is deemed too buggy for a full recommendation.

    • “The game has been remarkably stable during my playtime, with no significant bugs aside from the occasional death by a sandworm.”
    • “I've experienced very few issues; the stability of the game is impressive.”
    • “Overall, the game runs smoothly without any major glitches or crashes.”
    • “After 6 years of development, it is really embarrassing how buggy the multiplayer is.”
    • “Though I like the gameplay for the most part, it's so unstable and buggy that it is not worth buying in this state.”
    • “At this point, the game is a little too buggy for me to enjoy.”
  • music31 mentions

    The music in the game is generally well-received, praised for its calming and atmospheric qualities that enhance the overall experience. While some players find the soundtrack somewhat limited or forgettable, many appreciate its ability to adapt to different situations and provide a pleasant backdrop for gameplay. Overall, the music contributes positively to the game's ambiance, making it enjoyable and immersive.

    • “Great music selection with atmosphere in mind.”
    • “The art style is pretty, the music is calming and relaxing, something I expected from playing Starbound and Terraria.”
    • “An absolute pleasure to hear the music... the building is interesting, the starting guide is very straightforward and the game is only in beta so good things are coming!”
    • “You would be forgiven if you didn't notice the music in the game, as it is on the more forgettable side, but it does provide excellent ambiance for the biomes you are traveling.”
    • “The music is really relaxing, but it lacks the impact to make it memorable.”
    • “It has relaxing menu music and kind of neutral music in-game, which doesn't stand out.”
  • atmosphere6 mentions

    The game's atmosphere is a mixed bag; while some players appreciate its unique and cozy sci-fi survival vibe, enhanced by great music and chilling moments like the blood moon, others feel that the overloaded quest text detracts from the immersive experience. Overall, the atmosphere is noted for its engaging elements, but the quest system may hinder full immersion.

    • “Especially the part right after the master was really fun (music and atmosphere).”
    • “Its atmosphere and 'vibe' are great, like a modernized sci-fi survival game, if that makes sense.”
    • “Take the blood moon for example, there is this creepy atmosphere about it that gives you the chills and encourages you to be prepared for it at all times (gear, base defenses, etc).”
    • “The quest system is overloaded with text, which takes away from the atmosphere of the game.”
    • “Take the blood moon for example; there is a creepy atmosphere about it that gives you chills and encourages you to be prepared at all times (gear, base defenses, etc.).”
  • replayability6 mentions

    Overall, the game's replayability is mixed; while some players appreciate the balanced loot and the potential for varied dungeon experiences, many feel that the lack of diverse content and repetitive map designs limit long-term engagement. Although the game shows promise with regular updates and polished mechanics, it currently lacks sufficient replay value to keep players invested over time.

    • “Loot feels pretty well paced and balanced; there is some randomness to the modifiers things can roll, and it gives dungeons some replayability.”
    • “Game may not be completed, but it’s really good for the current content. Much smoother building system, everything looks very clean with beautiful 2D art. Very fun and pretty fast-paced; you can catch monsters, transform into monsters, and create your own spells. Everything is so polished, and this game is updated at least once a month. The developers seem to care a lot. I have had a blast on it, and bosses are replayable for grinding.”
    • “Having only scratched the surface of what the game includes, I will say the game itself doesn't have much direction and the items are normally modified versions of generic items, but that is due to the nature of a sandbox game, combined with the fact this game is still in early access despite its replayability.”
    • “Just a disappointing generic copy of a popular game, minus the smoothness and replayability.”
    • “I don't see any replayability until they add more content, but it has a lot of potential.”
    • “Replay value: 6/10... mostly it lacks some replay value due to how every map is mostly the same. Sure, the location and layouts of some of the underground special biomes vary, but otherwise it is pretty cookie-cutter in its repetition. While this isn't always a bad thing, especially for gamers new to crafting games, even they would get bored after a while.”
  • humor4 mentions

    Players appreciate the humor in the game, noting its potential for more comedic content, such as absurd interactions and unexpected events. While some found the game entertaining for a few hours, technical issues detracted from the experience, leading to frustration. Overall, there is a desire for updates that could enhance the humor and gameplay further.

    • “It will be an epic game if the devs make a mega update with more weapons, armors, interactions (with furniture, NPCs, materials...), add exoplanets, and more funny content (like objects that can explode in your hands or something like that, something that makes you go 'WTF just happened?'). Whatever you think, please don’t stop updating this game; it will be amazing as I said ❤️”
    • “Funny thing is I looked at this game before and was going to buy it, but found out the things I was interested in weren't in yet... Sometime later, I forgot, saw it again, and bought it before I remembered it ;(”
    • “While this game provided 5 funny hours to me and my friend, it crashed after one of the bosses, taking away the quest item and any possible chances of progress.”
  • monetization4 mentions

    The monetization aspect of the game has drawn criticism for misleading advertising, with players feeling deceived by promotional materials that do not accurately represent the final product. Many express frustration over receiving an incomplete game under the guise of early access, arguing that this practice undermines trust and accountability in the gaming industry.

    • “I am not a developer, and I don't have the expertise to make a clear judgment on the difficulty of the implementation process for these features, but there is no excuse for falsely advertising a game with features you can't follow through on.”
    • “This particular trailer that they made is a fake commercial advertisement that attracts fools like me to purchase the game.”
    • “"Oh, but it's early access" doesn't lift the responsibility of truth in advertising.”
  • optimization4 mentions

    The game's optimization is generally praised, with users noting that it runs smoothly and efficiently, comparable to Minecraft but with better performance. It is capable of running on low-end systems, indicating a broad accessibility, even though some feel it could be further optimized.

    • “But at least its performance for the short time I have played so far has been smooth and fine.”
    • “It can run on toasters and it's not even optimized yet.”
    • “Performance, depth, and a lack of real story.”
    • “Performance - runs like Minecraft but better.”
  • character development1 mentions

    Users express significant frustration with character development due to technical issues, including a recent patch that erased 70 hours of progress, highlighting concerns about save file integrity and the overall stability of the game.

    • “I'm so frustrated with this game; the last patch wiped out 70 hours of playtime and character development. It crashed half a dozen times before that, but it had never corrupted the save files.”
    • “The character development feels shallow and uninspired, making it hard to connect with the characters or feel any real growth throughout the game.”
    • “I was expecting a rich character development experience, but instead, it feels like I'm just going through the motions without any meaningful choices or consequences.”
  • emotional1 mentions

    The emotional aspect of the game is mixed, as players experience a sense of power and dominance when engaging in actions like killing chickens, which can evoke feelings of exhilaration. However, this may also lead to a disconnect from the emotional weight of their actions, highlighting a complex relationship between gameplay mechanics and emotional response.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

13hMedian play time
23hAverage play time
5-35hSpent by most gamers
*Based on 12 analyzed playthroughs

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