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About Titan Quest II

Titan Quest II is a single player and multiplayer open world hack and slash game with a historical theme. It was developed by Grimlore Games and was released on August 9, 2023. It received positive reviews from players.

Return to the classic mythology-inspired setting of Titan Quest and go toe-to-toe with legendary monsters as you journey across a fantastical reimagining of ancient Greece. Nemesis, Goddess of Retribution, is out of control. She is corrupting the Threads of Fate and condemning all those who oppose her to eternal punishment - including you. Take up your weapon, fight alongside gods, and change f…

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Games Like Titan Quest II

Looking for games like Titan Quest II? Here are top open world hack and slash recommendations with a historical focus, selected from player-similarity data — start with Dragonkin: The Banished, No Rest for the Wicked or Titan Quest.

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Reviews

83%Audience ScoreBased on 7,286 reviews
story939 positive mentions
optimization218 negative mentions

  • Rich mythological setting and engaging story with excellent voice acting and soundtrack.
  • Flexible, fun and deep skill trees and character build customization allowing many play styles.
  • Beautiful graphics and level design with immersive atmosphere and exploration rewards.
  • Active developer support with consistent updates and community engagement.
  • Solid combat mechanics with strategic dodging, timing and impactful abilities.
  • Co-op multiplayer available and enjoyable (though some bugs persist).
  • Severe performance issues and optimization problems, including frequent stuttering and crashes on varied hardware.
  • Limited content and build options currently available during early access, with only a few acts and masteries.
  • Loot system criticized for lack of exciting drops, poor itemization and no crafting yet.
  • Repetitive enemy variety and flat combat pacing leading to boredom for some players.
  • Confusing UI elements and controls, especially with hotkey management and controller support.
  • Narrative and world feel criticized for poor immersion, imbalance in character portrayals and inconsistent story delivery.
  • story

    3,235 mentions Positive Neutral Negative
    29% positive mentions, 68% neutral mentions, 3% negative mentions

    The story of Titan Quest 2 has received mixed feedback; many players find it engaging, well-voiced, and richly steeped in Greek mythology, offering an immersive narrative that retains the spirit of the original. However, some critique the plot as short, fragmented, or generic, with a few feeling it lacks the depth and urgency of the first game. Overall, while not revolutionary, the storytelling effectively supports exploration and character progression, making it a strong point for fans of classic action RPGs seeking a mythologically enriched experience.

    • “The story and quests are some of the best writing I can remember from any ARPGs - some sidequests were really memorable.”
    • “As a longtime fan of the original Titan Quest, I came into Titan Quest 2 with high hopes — and after spending time with the early access build, I can confidently say this is exactly the kind of ARPG revival we needed.”
    • “The story is rich, engaging, and masterfully woven, pulling you into a mythological world that feels both epic and personal.”
    • “The story is fragmented and lacks a hook.”
    • “There are times where it feels you can think outside the box, but then you're stopped from doing so; sometimes I couldn't complete a mission because I didn't follow the obvious straight path to trigger the event.”
    • “The story could use a lot of polish.”
  • gameplay

    1,377 mentions Positive Neutral Negative
    36% positive mentions, 60% neutral mentions, 4% negative mentions

    The gameplay of Titan Quest 2 is generally praised for its solid, classic ARPG feel that blends the original's spirit with modern mechanics like dodge and barrier systems, offering engaging combat and build variety. However, many players find the pace slower and combat less responsive compared to contemporary ARPGs, with some critiquing the forced reliance on dodging and simplified or clunky mechanics that can lead to repetitive or unbalanced play experiences. While the core gameplay loop is enjoyable and accessible, the limited current content, occasional bugs, and lack of innovation or depth in skill trees and itemization hold back its full potential.

    • “I am genuinely having fun with the gameplay itself — the character progression systems, as well as the combat, which requires focus and a tactical approach even against regular enemies that can easily kill you if you fail to dodge their abilities in time, not to mention the satisfying boss fights.”
    • “The gameplay brings just enough innovation without straying too far from the original recipe, which I appreciate.”
    • “The developers took the mechanics players liked and modernized them.”
    • “Combat is bad, abilities don't feel responsive, there is a dodge mechanic and if you can't dodge you get one-shot by AoEs most of the time, but then the dodge leap is so big it cheeses the game.”
    • “The game is very very slow with movement and combat, the game feels old, slow, outdated and boring during gameplay; I do not feel like I have purpose when playing!”
    • “I was giving TQ2 the benefit of the doubt since TQ is one of the all-time greats and a very dear game to me, but coming back after 70 hours in PoE2 and seeing how it can be done in 2025-26, it's just so mediocre that the only thing that could save it would be to scrap the entire gameplay mechanic (fighting, skills, skill trees, sockets), keep the graphics and rebuild the entire gameplay from scratch.”
  • graphics

    1,305 mentions Positive Neutral Negative
    55% positive mentions, 42% neutral mentions, 3% negative mentions

    Titan Quest II features beautiful, detailed, and faithful-to-theme visuals with a modern polish that greatly enhances the ancient Greek aesthetic, offering varied environments, rich atmosphere, and impressive effects. However, despite the stunning graphics, many users report poor optimization and performance issues such as stuttering and low frame rates even on high-end hardware, which detracts from the overall experience. The art style is generally well-received, though some find it less vibrant or impactful compared to genre peers, and the graphical fidelity, while solid, is not cutting-edge for a 2025 ARPG.

    • “The graphics are top-notch — detailed environments, well-crafted character models, and atmospheric effects truly bring the mythological world to life.”
    • “Stunning graphics: from the lush landscapes of ancient Greece to dark, moody underworlds, the visual upgrade is significant.”
    • “The graphics and environment are fantastic, I'm very immersed.”
    • “Graphic optimization is worthy of a 2015 indie dev's first release.”
    • “The graphics are poor and the game freezes up with all movement.”
    • “The graphics are not optimized, causing lag even on high-configuration machines.”
  • optimization

    939 mentions Positive Neutral Negative
    16% positive mentions, 61% neutral mentions, 23% negative mentions

    Titan Quest 2 suffers from widespread poor optimization and performance issues, with frequent frame rate drops, stuttering, and high system demands even on high-end PCs, largely due to its use of Unreal Engine 5. While the game's visuals are praised, many users report unstable and inconsistent performance, making it only playable with significant graphics downgrades or on very powerful hardware. The developers acknowledge these problems and plan to improve optimization closer to full release, but currently, these issues significantly hamper the gameplay experience.

    • “The performance at the moment does not justify it though.”
    • “The optimization so far does feel a little rough, but even on lower settings the game is still gorgeous, and I certainly trust the devs at THQ Nordic to continue improving performance as development continues.”
    • “First of all I want to say I'm very surprised with how well optimized the game is, being a UE5 game and all that, since they don't usually have a good reputation.”
    • “The only other real major I have with the game currently is the performance, usually the game runs pretty well, but once you get about 15+ enemies on the screen the performance tanks massively, I can go from 75 fps on ultra settings down to less than 10 in situations like that, and in a game where the price of not dodging attacks is death, the game turning into a slideshow in tense moments is really not ideal.”
    • “Dog performance game literally doesn't work, all settings on low DLSS with boost on still doesn't crack stable fps and still freezes and hits maximum 25fps during combat, I have RTX 4080 and 32GB RAM btw and an i7 9700 processor.”
    • “2026 Feb: after supposed performance improving updates, the performance is still, frankly, absolute dogwater.”
  • music

    513 mentions Positive Neutral Negative
    61% positive mentions, 37% neutral mentions, 2% negative mentions

    The music in the game is widely praised for its beautiful, immersive, and atmospheric quality, blending traditional Greek motifs with orchestral elements that enhance exploration, combat, and storytelling. While some find the soundtrack occasionally repetitive or less memorable compared to the original game, overall it receives high marks for complementing the setting and mood effectively, contributing significantly to the game's epic and mythological ambiance. A few users noted a lack of variety or dynamic combat tracks, but the soundtrack remains a standout and often a highlight of the experience.

    • “The soundtrack is absolutely breathtaking.”
    • “The soundtrack complements this perfectly, blending mythological themes with immersive melodies that enhance exploration and combat.”
    • “The music is beautiful and really sets the mood — it’s perfect for just sinking in and relaxing.”
    • “There's one generic pop-culture Greek-ish soundtrack rolling in the background the whole time with occasional boss music that feels like it could have come from any game.”
    • “There was barely any music in the first couple of hours, so I muted the game and put my own music instead.”
    • “The music is just mind-numbingly boring.”
  • atmosphere

    228 mentions Positive Neutral Negative
    50% positive mentions, 48% neutral mentions, 2% negative mentions

    The atmosphere of Titan Quest II is widely praised for its vivid and immersive depiction of ancient Greek mythology, combining stunning visuals, rich environmental details, and an evocative soundtrack that together recreate the sunny, radiant vibe of the original game. While some note it maintains a slower, more contemplative pace than other ARPGs, enhancing its immersive quality, a few reviewers feel it occasionally lacks the depth or modern polish seen in bigger titles. Overall, the game excels in delivering a captivating, mythological world atmosphere that appeals especially to fans of the original Titan Quest.

    • “The first thing that stands out is the atmosphere: the game world feels alive and steeped in mythology, with environments that are both varied and immersive.”
    • “Atmosphere & world design: glowing Greek temples, marshes that come alive with day/night cycles, and environments rich in mythological details are the game’s strongest assets.”
    • “The atmosphere really takes you back to a mystical antiquity ruled by gods and weird creatures.”
    • “The game has no atmosphere and desperately needs it.”
    • “The atmosphere of the original Titan Quest has been replaced with generic Unreal Store slap.”
    • “Even though textures are high quality, caves and dungeons are overly bright and there’s no sense of mystery or atmosphere.”
  • grinding

    129 mentions Positive Neutral Negative
    1% positive mentions, 2% neutral mentions, 97% negative mentions

    Grinding in the game is a mixed experience: while boss farming is praised for its convenience and potential excitement, the overall loot system feels underwhelming and repetitive due to limited unique items and RNG-heavy gear progression. Many players find combat, skill usage, and mob density dull, leading to tedious, sometimes monotonous grinding that dampens long-term engagement, though the flexible difficulty and boss reset mechanics offer some relief and replay value. The game shows promise but currently lacks depth and variety in endgame content and crafting to sustain rewarding, non-grindy progression.

    • “Grimlore Games clearly gets it—no microtransactions, no grindy nonsense, just a focused adventure that’s already fun in early access.”
    • “Progression is gear tied which both feels bad and binds you to RNG and grinding.”
    • “99.99% of all gear that drops for you will be nothing more than vendor trash as you fight the RNG to find gear that actually has the stats you need; personally, I don't find spending potentially hundreds of hours farming the same boss over and over trying to drop a piece of gear that has the correct set of stats on it as fun as filling out a tax return.”
    • “At this stage there is no endgame other than raising the world level and grinding out the early access level cap of 40, maxing out gear with what's available etc.”
  • stability

    113 mentions Positive Neutral Negative
    17% positive mentions, 2% neutral mentions, 81% negative mentions

    The game’s stability is mixed, with many players reporting frequent bugs, glitches, freezes, and performance issues, especially in multiplayer and on certain hardware, though some find it runs smoothly and relatively stable for an early access title. While the developers are actively addressing issues with regular updates, the experience can still be inconsistent and occasionally frustrating. Overall, stability is a work in progress, typical of early access, with notable improvements expected over time.

    • “The developers release updates very often with new content and keep the game bug free, which is very good!”
    • “No glitches or bugs to note after 7.5 hours of gameplay.”
    • “Great graphics without killing performance, little to no glitches for an early access game, great music, sound effects, narration, fun combat... frankly, I feel guilty in only spending 23 bucks, as this is a really great game.”
    • “Random freezes and crashes, horrible rubberbanding, skills that become unusable, getting killed because there is delay between seeing your life go down, pushing the button to drink a potion and the potion taking effect, etc. It somehow got worse in the last update, in my experience.”
    • “Dog performance game literally doesn't work; all settings on low, DLSS with boost on still doesn't crack stable FPS and still freezes and hits maximum 25 FPS during combat. I have RTX 4080, 32GB RAM, and an i7 9700 processor.”
    • “Perma freezes or micro freezes with certain settings turned on really ruin the game feeling of otherwise pretty polished early access experience.”
  • replayability

    78 mentions Positive Neutral Negative
    23% positive mentions, 68% neutral mentions, 9% negative mentions

    Replayability in the game is considered strong due to diverse class combinations, skill mastery systems, and multiplayer co-op, allowing for varied builds and playstyles. However, many reviews note that the current limited content, lack of endgame features, and mostly static maps constrain long-term replay value. Players expect that expanded acts, randomized endgame modes, and additional content updates will be necessary to fully realize the game's replay potential.

    • “Multiplayer co-op works seamlessly and adds a ton of replay value, while endgame systems and modifiers keep veteran players engaged.”
    • “The game uses a class system similar to Titan Quest 1 and Grim Dawn, where you can select any 2 of many base-classes, resulting in great replayability with different combinations of classes and builds.”
    • “The skills themselves: masteries, core, and passive skills are all great so far and seem well set up to indulge a large amount of theory crafting which I think alone for some people will bring a lot of replayability.”
    • “The only replay value at this stage is to try new builds.”
    • “- endgame content—a critical factor for retaining ARPG players—is nearly nonexistent, reducing replayability compared to Path of Exile 2 or Last Epoch.”
    • “Maybe in like a year I will come back to it but there isn't much replayability as there are just 4 classes and basically only 3 playstyles. There are balance issues: ranged weapons deal same damage as melee while providing range advantage and incredible AoE even with basic attack. Caster builds are mid-tier as exhaust makes it impossible to use certain skills as main attacks. The game is insanely easy even with +5 difficulty; bosses and mobs die with minimal effort due to dodge mechanics, barriers, and potion use.”
  • monetization

    54 mentions Positive Neutral Negative
    6% positive mentions, 61% neutral mentions, 33% negative mentions

    Reviews overwhelmingly praise the game for its absence of microtransactions, loot boxes, and aggressive monetization, highlighting a return to classic, fair pricing and gameplay-focused ARPG experiences without pay-to-win or live-service mechanics. Some skepticism exists about potential future monetization or whether the game may become a cash grab, but the current consensus appreciates the clean, non-exploitative approach to monetization.

    • “No microtransactions and no lootboxes, which I welcome a lot.”
    • “The developers have committed to avoiding lootboxes or live-service models, delivering a classic ARPG experience focused on gameplay rather than microtransactions.”
    • “With the devs saying no microtransactions and content drops planned every 3 months, I think this game could be something special; it's left a very positive impression on me so far.”
    • “Release way too early and it appears they are interested in the cash grab perspective.”
    • “All signs point to a cash grab.”
    • “Save your money—this is a low-effort cash grab, not a worthy sequel to the original.”
  • character development

    25 mentions Positive Neutral Negative
    16% positive mentions, 72% neutral mentions, 12% negative mentions

    Character development in the game offers a flexible and evolving system with skill modifiers, dual-classing, and synergies that support varied playstyles, although some users find it less cohesive and lacking the distinct personality of its predecessor. While praised for its depth and creative potential, particularly compared to earlier titles, it may require extensive planning and can feel limited or underdeveloped in certain aspects. Overall, it balances accessibility with strategic complexity but could benefit from further refinement and expansion.

    • “The new skill system keeps the very good 'combine-two-masteries' approach while introducing some new elements such as skill modifiers and more synergetic effects like overwhelm and rage. Though initially skeptical, the new approach is fun and recreates the feeling of character development freedom of the original game quite well.”
    • “The character development system feels more natural than before, offering flexibility and supporting different playstyles without limiting the player.”
    • “This dual-classing system, coupled with skill modifiers, attributes, and item synergies, provides a robust framework for character development.”
    • “The skills are just floating around and there is absolutely no cohesion to the area of character development.”
    • “Visually beautiful, stunning graphics, very cool story...but there's a lot that needs to be done in character development.”
    • “It also makes being able to satisfy gear requirements difficult (which of the 7 attributes do you need to focus on? Gear often has 2 or more requirements) and pretty much forces you to study and pre-plan every little thing about your character development in advance.”
  • humor

    22 mentions Positive Neutral Negative
    95% positive mentions, 0% neutral mentions, 5% negative mentions

    The humor in the game is a mix of charming, clever moments and playful side quests that often bring genuine laughs, especially through character interactions and easter eggs. However, some attempts at humor feel cheesy or out of place, and certain comedic elements may miss the mark or feel random. Overall, the humor adds enjoyable levity to the exploration and story despite occasional unevenness.

    • “The quest writing is full of characters with depth and identity, there's a lovely sense of humor that's always nice when the world is on fire, and it's a genuine joy to just walk around and explore what's there.”
    • “Additionally, the voice acting and the characters' humor in this game are very well done.”
    • “There is also a bit of humor in the quests and dialogues that will make you chuckle here and there.”
    • “I don't know if the developers think it's a legacy feature or what, but it's not funny and it's just a pile of garbage.”
  • emotional

    10 mentions Positive Neutral Negative
    90% positive mentions, 0% neutral mentions, 10% negative mentions

    The emotional experience in the game is mixed, with some players feeling a strong nostalgic connection and moments of genuine emotion, while others find the storyline underwhelming or feel disconnected due to gameplay mechanics like RNG gear. The beautiful environments and occasional touching quests help elevate the emotional impact despite some narrative shortcomings.

    • “There are some pretty entertaining quests, and a couple got quite emotional.”
    • “What made me feel like I was returning home was the absolutely gorgeous world.”
    • “When I found my first monster-infrequent, I had to shed a tear.”
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Play Times

10h Median play time
39h Average play time
6-21h Spent by most gamers
*Based on 143 analyzed playthroughs
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Frequently Asked Questions

Titan Quest II is a open world hack and slash game with historical theme. Common tags for Titan Quest II include gaming, isometric, inventory management, early access, mythology and others.

Titan Quest II is available on PC, Windows, Xbox Game Pass, Cloud and others.

On average players spend around 39 hours playing Titan Quest II.

Titan Quest II was released on August 9, 2023.

Titan Quest II was developed by Grimlore Games.

Titan Quest II has received positive reviews from players. Most players liked Titan Quest II for its story but disliked it for its optimization.

Titan Quest II is a single player game with multiplayer and local co-op support.

Similar games include Dragonkin: The Banished, No Rest for the Wicked, Titan Quest, Warhammer 40,000: Inquisitor - Martyr, The Slormancer and others.