XiuzhenWorld
- April 30, 2024
- Noforgetit
《XiuzhenWorld》 is a 3D world where your goal is to level up from a mere mortal into an immortal at the end. Its a semi-idle game with fun immortal cultivation mechanics such as - leveling up to become stronger. - capturing monsters as pets to fight for you. - killing monsters & comparing the stats of different equipment loot you get. - over 10 different combat skills which get unlock…
Reviews
- The game can be enjoyable for a few hours, especially if played in 'easy mode' which boosts experience and item drops.
- It has a nostalgic feel reminiscent of early 2000's RPGs, appealing to players who appreciate that style.
- Some players find it a simple and fun idler game, suitable for background play while working.
- The game is criticized for being repetitive, shallow, and lacking depth in its systems, making it feel underdeveloped.
- There are significant issues with missing items and poor translations, which can hinder gameplay for international players.
- Many reviews suggest that the game may be a scam, with claims that powerful items are only available through additional purchases.
- story2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's story is minimal and lacks depth, with no quests to engage players; it primarily serves as a backdrop for combat and exploration through maps and a town base.
“There's a bunch of systems in place, but it's very barebones. The game tells you there's no quests; it's just here to allow you to fight or autobattle your way through a group of maps and a town base.”
- grinding2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Players find the grinding mechanics to be unengaging and superficial, lacking sufficient incentives to motivate continued play. Despite initial appeal, the systems often fail to maintain interest over time.
“The systems sound interesting but are ultimately boring and shallow, providing little incentive to continue grinding.”
“The grinding feels tedious and lacks meaningful rewards, making it hard to stay engaged.”
“What was meant to be an engaging grind turns out to be a monotonous chore with no real payoff.”