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Grim Clicker Game Cover

About

"Grim Clicker is an IDLE/RPG clicker game inspired by Diablo, Grim Dawn, and Dark Souls, where you explore lost worlds, develop your character with skills, manage inventory, and engage in idle or active gameplay. Perform rituals to start over and shop for upgrades. Your character is immortal, allowing you to let them fight on their own or actively participate in combat."

Grim Clicker screenshot
Grim Clicker screenshot
Grim Clicker screenshot
Grim Clicker screenshot
Grim Clicker screenshot
Grim Clicker screenshot
Grim Clicker screenshot
Grim Clicker screenshot
Grim Clicker screenshot
Grim Clicker screenshot
Grim Clicker screenshot
+5

76%
Audience ScoreBased on 2,858 reviews
gameplay106 positive mentions
grinding94 negative mentions

  • gameplay
    318 mentions Positive Neutral Negative

    The gameplay of this idle clicker game is characterized by a mix of intriguing mechanics and a variety of RPG elements, allowing for multiple character builds and progression through different worlds. However, many players find the gameplay loop repetitive and grindy, with a slow progression system that often nudges them towards in-app purchases. While the game offers a unique art style and some engaging mechanics, it suffers from balancing issues and a lack of clear tutorials, which can detract from the overall experience.

    • “The premise is interesting and the various gameplay mechanics (curse, shard types, etc.) keep things fresh.”
    • “There are quite a few mechanics that keep things interesting that you unlock over time rather than having it all thrust upon you at once, which gives it a nice learning curve.”
    • “Very addicting gameplay, fun and balanced mechanics and a couple of great twists along the way.”
    • “Not very well optimized, bad fatigue mechanic from the start; tediousness does not mean a good game.”
    • “The gameplay loop is weak and the progression system is debilitating.”
    • “Gameplay is meh and quite stupidly grindy even at the start, which really sucks the air out.”
  • graphics
    138 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, with many players appreciating the unique dark pixel art style and overall aesthetic, which sets it apart from other idle games. However, some critiques highlight issues such as blurry icons, janky animations, and a need for improved quality and settings, indicating that while the visuals are charming, they could benefit from further refinement. Overall, the graphics contribute positively to the game's atmosphere, but there are areas for improvement.

    • “Charming idle game, lovely visuals and good sound design.”
    • “I love almost everything about it... the graphics are great, the different possibilities for builds and the music I totally love.”
    • “The graphics are quite nice, if that matters to you.”
    • “The graphics are okay-ish, but some icons are a bit blurry, so you sometimes wonder what you are even looking at.”
    • “However, the graphics need work.”
    • “Graphics are on the bad side, the font used for text is horrible and the stats are incredibly unbalanced as leveling anything but strength is a retarded choice.”
  • grinding
    100 mentions Positive Neutral Negative

    The reviews indicate that the game suffers from excessive grinding, with many players finding it tedious and unbalanced, particularly in the early stages. While some enjoy the grind and the variety of builds, others criticize the lack of quality of life improvements and the push towards microtransactions. Overall, the consensus leans towards the game being too grindy, which detracts from the overall enjoyment and progression.

    • “It's grindy but not too grindy; it takes work but not too much work. It's so well balanced.”
    • “My point being this game is not too grindy to enjoy.”
    • “For how grindy it is, the game does not remotely care about your quality of life.”
    • “After the first few worlds, you quickly hit a point where you cannot progress past the first boss without hours and hours of grinding, and if you made dumb early choices, you'll probably find you've made the game almost impossible.”
    • “The worst thing about this game is that it is grindy.”
  • story
    90 mentions Positive Neutral Negative

    The game's story is largely absent, with many players expressing disappointment over the lack of narrative depth in what is primarily a clicker/idle game. While some users appreciate the dark tone and hint at potential lore, the overall consensus is that the simplistic quest system and repetitive gameplay lead to boredom, highlighting a missed opportunity for a more engaging story. Players suggest that adding a compelling narrative could significantly enhance the game's appeal and keep them invested.

    • “Not only for the combination about RPG features as the skill trees, it has a story that is worth understanding.”
    • “Okay, so it's a clicker/idle game, so don't expect much in the way of ground-breaking gameplay or a nuanced rich story... however, all that said, this is a pretty good one.”
    • “I love the dark somber tone. I don't know why, but I get the feeling there's also a story as to why the world is what it is because after you beat level 40, everything kind of flips on end, and I would love to see a kind of story mechanic to bring out the shattered shards of the grim dark universe (I'm trying to be as spoiler-free as possible).”
    • “Unfortunately, there is absolutely no story in Grim Clicker.”
    • “Most clicker/idle games don't have much of a story to begin with, and this one is no exception.”
    • “This game could have been so much more - add some story to keep people somewhat interested to keep playing, add some new mechanics on the level of at least the soul system to keep players engaged.”
  • music
    78 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many players praising its incredible soundtrack that evokes nostalgia for classic titles like Diablo. Reviewers highlight the diverse range of musical styles, from calming piano melodies to energetic drum riffs, which enhance the overall atmosphere and gameplay experience. However, some players note that the music can become repetitive and overly loud, leading them to mute it during play.

    • “The music is, in my opinion, the strongest thing in this game. The soundtrack is amazing, from drums that make you feel awesome killing things, to pianos creating a sense of calm. Each area has music to boot, and it's amazing.”
    • “This game has an amazing OST to back up the easy and addictive gameplay.”
    • “Summary: good idle game with a unique dark pixel aesthetic, incredible soundtrack (in the style of Diablo 1 and 2's awesome soundtracks) that doesn't get stale, which I think is nuts for a free game.”
    • “I assume that most people play the game muted as I do, but the music and sound effects are pretty repetitive and annoying.”
    • “Moving forward, there's a plethora of micro-transactions, the achievements are too few for how easily obtainable the first several are (I assume it's to make you feel you're making advancements in the game, in order to keep you playing), the clicking aspect is way off (you have to click slowly, otherwise your speed clicking does jack-squat but run down your energy faster, forcing you to pray for a pit-fire/campfire to replenish a small portion of it or forcing you to wait a half hour for it to replenish, or to buy into the micro-transactions for more energy items) and the music and everything is really loud, no matter what volume (so you're forced to mute the same 12 regular sound effects and the, what seems like 5 music tracks).”
    • “The music and everything is really loud, no matter what volume (so you're forced to mute the same 12 regular sound effects and the, what seems like 5 music tracks).”
  • monetization
    60 mentions Positive Neutral Negative

    The monetization model of the game has drawn mixed reactions, with many players finding it excessively grindy and pushy regarding microtransactions, which some label as a cash grab. While some appreciate the absence of aggressive in-game purchases, others criticize the lack of free-to-play options and the slow progression that nudges players towards spending money. Overall, the game is seen as a typical free-to-play title that balances fun gameplay with a monetization strategy that may frustrate some players.

    • “Good game, microtransactions aren't in your face, but they're there (expected for a free game), can easily sink 10+ or more hours into the game.”
    • “Also, there is no in-game shop thrown in your face (I can't even find one), meaning that this developer at least cares about making sure the game is solid before asking for microtransactions.”
    • “Given it's free-to-play, they made the difficulty reasonably challenging to nudge you into in-app purchases, but at least during the first 20 hours of gameplay there wasn't a paywall, or something one can't solve by leaving the game idle.”
    • “I'm not against this monetization model for a free game, but it's excessively stingy as it stands.”
    • “A shameless mobile game cash grab on Steam.”
    • “It's clear from this point on it just becomes a cash grab.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in "Grim Clicker" is frequently highlighted as both hilarious and relentless, likening the experience to "speed dating with death." Players find amusement in the absurdity of the gameplay and the irony of monetization complaints, with many noting that the frantic clicking adds a comedic element to the typical clicker genre. Overall, while some criticize the game, they still acknowledge its entertaining and funny aspects.

    • “Like speed dating with death himself, Grim Clicker is a hilarious, relentless clicking frenzy!”
    • “It's funny to see people complaining that they can't progress without spending any money.”
    • “It's funny how violently clicking my mouse button doesn't seem all that different from playing an actual HnH game!”
  • replayability
    10 mentions Positive Neutral Negative

    Players highlight the game's strong replayability, enhanced by a recent quality-of-life update that improves playability and session length. The diverse combat types and flexible build options contribute to a rich gameplay experience, making it engaging and enjoyable to revisit repeatedly. Overall, many users find the game to be infinitely replayable despite its simplicity.

    • “Amazing replayability: despite the seeming simplicity, the game has many flexible build options, each of which in one way or another will suit a particular situation.”
    • “I can't stop playing and it's infinitely replayable.”
    • “I can't stop playing, and it's infinitely replayable.”
    • “Grim Clicker's 3 different types of combat allow for a lot of diversity and replayability.”
    • “In my opinion, this ups the replay value and aids in session length increases.”
  • stability
    10 mentions Positive Neutral Negative

    The game is reported to have significant stability issues, including bugs and freezing that can affect overall performance, with one user noting it caused their PC to freeze entirely. However, many players acknowledge these problems are typical for early access titles and do not significantly detract from the gameplay experience, especially considering the game's free-to-play model. Overall, while stability is a concern, it is deemed manageable for a game still in development.

    • “This game is unstable... it freezes my whole PC, so I need to force power off.”
    • “Look away, it's buggy, and it's uninspiring.”
    • “Still in early access, so bugs and glitches are inevitable, but they don't affect much of the gameplay or my experience.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its authentic and immersive qualities, enhanced by a dark and atmospheric soundtrack that complements the gameplay. Reviewers appreciate the sound effects and music, noting that they contribute significantly to the overall experience without being overly dramatic.

    • “The soundtrack and sound effects play nicely with the game and sound very authentic to the atmosphere of the game.”
    • “I love the sound in this game, atmospheric and dark without over-the-top edginess.”
    • “I never liked idle clicker games, but enjoyed a lot of hack 'n slash, having played most of the titles which inspired the monsters and atmosphere in Grim Clicker.”
    • “I really like the atmosphere and music.”
  • optimization
    6 mentions Positive Neutral Negative

    The game suffers from significant optimization issues, with players reporting performance problems even on high-end machines. The moving background contributes to stuttering during gameplay, particularly when engaging with enemies.

    • “The moving background doesn't help either since it ends up 'stuttering' while you take apart mobs one by one.”
    • “I have a beefy machine and had tons of performance issues.”
    • “However, there are optimization problems.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in this game involves a typical mechanic where players can choose to reset their progress in exchange for permanent upgrades, adding a strategic layer to character progression. This system encourages players to weigh the benefits of temporary advancements against long-term enhancements.

    • “The game features a unique 'restart' mechanic that allows players to sacrifice their current character development progress in exchange for permanent upgrades, adding a strategic layer to gameplay.”
    • “The character development system is engaging, as it encourages players to make meaningful choices that impact their progression and abilities.”
    • “I love how the character development evolves throughout the game, providing a sense of growth and accomplishment with each upgrade.”
    • “The standard feature of this gameplay involves a 'restart' procedure, where you sacrifice your current character development progress in exchange for some permanent upgrades.”
    • “The character development feels shallow and lacks meaningful progression, making it hard to stay invested in the game.”
    • “I found the character development system to be frustratingly limited, with few options to truly customize or grow my character.”

Buy Grim Clicker

73h Median play time
85h Average play time
14-175h Spent by most gamers
*Based on 30 analyzed playthroughs

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