Tale of Immortal Game Cover

"Tale of Immortal" is a sandbox xianxia-themed game, where you play as a cultivator seeking immortality. The game features a vast open world with rich lore, strategic combat, and various customization options. You can explore the world, complete quests, and interact with NPCs to strengthen your character and uncover the mysteries of the universe.

  • Nintendo Switch
  • PC
  • Cloud
  • NVIDIA GeForce NOW

Reviews

77%
Audience ScoreBased on 3,256 reviews
story79 positive mentions
grinding253 negative mentions
  • Great music and immersive gameplay that captures the essence of Wuxia and Xianxia themes.
  • Deep and engaging cultivation system with a variety of skills and abilities to unlock.
  • Rich NPC interactions and a dynamic world that evolves based on player choices.
  • Game fails to launch for many players, requiring manual deletion of a file to start.
  • Translation issues persist, with some content remaining untranslated or poorly translated.
  • Repetitive gameplay and grind-heavy mechanics can lead to a lack of engagement over time.
  • story334 mentions

    The story in "guigubahuang" is a mixed bag, with many players appreciating its engaging elements, intriguing quests, and the ability to shape personal narratives through choices and character interactions. While some find the main storyline to be somewhat lackluster and repetitive, the rich world-building, side quests, and cultivation mechanics provide a compelling backdrop for players who enjoy the wuxia genre. However, issues such as translation quality and grinding can detract from the overall experience, leaving some players feeling disconnected from the narrative.

    • “The narrative is filled with intrigue, unexpected twists, and memorable characters, making every quest and encounter feel significant.”
    • “The choices made throughout the game impact the story and character development, offering a personalized experience.”
    • “This game perfectly replicates that feeling, except you're stuck going through random encounters and scripted battles for hours on end grinding for quest materials.”
    • “The main story is poor, but it's fine.”
    • “Despite the 'story-rich' tag, the story is so bad and basically non-existent, and the characters are so shallow.”
    • “The storyline in 'Tale of Immortal' is a giant plate of spaghetti somebody dropped on the ground, because as far as I can tell, there's actually two (maybe three) different plots being told that don't have anything to do with each other.”
  • gameplay308 mentions

    The gameplay of the game is a complex blend of RPG mechanics, exploration, and combat, heavily influenced by Chinese mythology and martial arts. Players appreciate the deep progression system and variety of skills, though some criticize the repetitive nature and grindiness of the core gameplay loop. While the combat mechanics are engaging, they can become tedious over time, and issues with translation and certain game mechanics have been noted, impacting the overall experience.

    • “The gameplay is deep and engaging, offering a rich progression system that rewards both strategic thinking and skillful combat.”
    • “The variety of skills and abilities to unlock keeps the gameplay fresh and exciting, encouraging you to experiment with different playstyles.”
    • “With its deep cultivation system and open-ended gameplay, it offers a unique and engaging experience, though it demands patience and perseverance to fully appreciate.”
    • “Failing to dodge a 1-hit mechanic (when you don't have a lot of time to do so and it's unclear in the beginning why exactly you died) and restarting the game is dumb.”
    • “The gameplay is surprisingly deep, but the main gameplay combat loop is just a boring walk around and click in a direction to swipe with your two physical attacks.”
    • “The gameplay is very repetitive and monsters are just reskins.”
  • grinding255 mentions

    The game is widely regarded as extremely grindy, with many players noting that it requires significant time investment to progress, particularly in character development and resource gathering. While some appreciate the grind as a core aspect of the cultivation genre, others find it tedious and repetitive, often leading to frustration with the game's mechanics and pacing. Overall, enjoyment of the game seems to hinge on one's tolerance for grinding and familiarity with the genre.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “I hate the grinding for breakthrough requirements, their corresponding quests, and how all of them tie with the main story.”
    • “It becomes tedious the minute you realize after an hour of gameplay that you will keep doing the same thing for the next 30-40 hours.”
    • “What really harms this game is how unnecessarily grindy and time-consuming it can get.”
  • graphics76 mentions

    The game's graphics are a mixed bag, featuring a unique art style that captures traditional Chinese aesthetics and vibrant visuals, which many players find stunning and immersive. However, some reviews note that the graphics can feel outdated compared to modern RPGs, with simplistic animations and occasional blandness in certain areas. Overall, while the artwork is praised for its beauty and detail, the technical execution may not impress those seeking cutting-edge visuals.

    • “The visuals are stunning, with vibrant colors and intricate details that bring the mystical world to life.”
    • “The art style captures the essence of traditional Chinese aesthetics, enhancing the overall immersion.”
    • “Gorgeous Chinese aesthetics with great art.”
    • “The graphics are simple, like a painting style; the combat is repetitive, but the gameplay is awesome.”
    • “Graphics: this is stuff from maybe 2001; this won't be impressing you on the graphical side at all, but this is a small team doing fantastic work in other areas.”
    • “Too large for an indie game; it has indie graphics and gameplay but requires a lot of resources and runs super slow.”
  • music44 mentions

    The music in the game is widely praised for its beautiful and fitting soundtrack that enhances the overall experience, particularly with its evocative themes related to ancient China. While many players find the music relaxing and well-complementing the gameplay, some note that it can become repetitive over extended play sessions. Overall, the soundtrack is considered a standout feature, contributing significantly to the game's atmosphere and enjoyment.

    • “The soundtrack complements the game perfectly, featuring music that evokes the mystique and grandeur of ancient China.”
    • “Overall it is a solid game, good story, unique gameplay and experience, music is divine.”
    • “Another point to talk about is the OST, it's top notch. If you don't believe me, just go to YouTube and try to find the 'Spirit of Taoism' track; you will understand when I say this OST is one of the best released this year, if not the best.”
    • “Honestly, this is a good game; I like the story progression and stuff, but the music is repetitive as hell.”
    • “Some of the battle music gets a little stale, but it's got promise.”
    • “Music: pretty generic music from the orient, nothing to write home about here, but it does match what you are looking at.”
  • replayability41 mentions

    Overall, the game exhibits high replayability due to its randomization features, diverse character builds, and mod support, allowing players to experience different paths and strategies in each playthrough. While some users noted that familiarity with the game can limit replay value after a few runs, many praised the extensive content and mechanics that encourage repeated play. The combination of RNG elements, customizable gameplay, and ongoing developer support contributes to a robust replay experience.

    • “Replayability is infinite.”
    • “Has an inbuilt mods menu (to play with mods), multiple RNG encounters, and randomized stats/start/destinies, along with unique ways to advance cultivation, making the game highly replayable.”
    • “The game's flexibility, which allows you to customize it, is what motivates replayability.”
    • “Replayability is pretty much limited to 2-3 replays and you get to know all the plots.”
    • “The game replayability will significantly boost if players could experience different stories on each run in addition to trying different builds.”
    • “No replayability and the creator purposely trashed the game so it can milk more money off mods.”
  • humor19 mentions

    The game's humor is a blend of clever writing and absurd situations, often enhanced by the interactions with procedurally generated NPCs that can lead to genuinely funny moments. Players appreciate the comedic elements in the narrative, such as the chaotic relationships and unexpected twists, though some humor is lost due to inconsistent translations. Overall, the game is recognized for its entertaining and often hilarious take on traditional themes, making it a memorable experience for those who enjoy a mix of humor and storytelling.

    • “The game's writing is both humorous and thought-provoking, creating a narrative that is both entertaining and emotionally resonant.”
    • “The sect building mechanic is really funny, and the relationship webs are an enjoyable mess to watch.”
    • “What is even more hilarious to me is how the righteous sect I joined later gained me a few female admirers, and when one invited me to a pavilion for leisure, my own wife came to find me, demanding an explanation.”
  • stability15 mentions

    The game's stability has been widely criticized, with many users reporting frequent bugs, freezes, and crashes that significantly hinder gameplay. While some players appreciate the overall experience and story, the persistent technical issues and lack of optimization make it feel unfinished and frustrating. Overall, the game is described as "buggy" and "unplayable" at times, detracting from its potential enjoyment.

    • “Very buggy, gameplay is also lacking and grindy, not worth it.”
    • “Game does not start when opening; played it a while back and enjoyed it even though it was kind of buggy. Now it's literally unplayable due to the no-start bug.”
    • “A buggy, unoptimized mess.”
  • optimization13 mentions

    Overall, players have reported significant performance issues with the game, including lag, crashes, and low frame rates, particularly in crowded areas and during boss fights. Many describe the game as "poorly optimized" and "buggy," which detracts from the overall experience, although some players note that it runs smoothly in certain contexts. While there is hope for improvements in future updates, the current state has left many feeling frustrated and disappointed.

    • “Though when I reached the later stages of the game, optimization for elements gets a bit out of whack, but this is still in early access and I'm sure it will be fixed later down the line.”
    • “Save for some minor hiccups, the game runs smoothly in English and runs just how I'd like a Taoist cultivation game to run; the only issue I have is that I grind out a perfect start, though it's not needed.”
    • “Experienced players still make mistakes and will still die on these bosses even with the most optimized builds, especially at the early stages.”
    • “Really wish I could see my character reach the peak of the cultivation world, but with how terribly optimized the game is, I do not believe I will be able to do so.”
    • “Said boss is also so poorly optimized that I had literally single-digit FPS, plus there was a bug where they would just duplicate into even more versions, not only making the lag worse but also turning the fight into such a visual mess that I could barely tell where my character was during it.”
    • “The devs need to realize that their game is unoptimized and grindy as hell, and is an insult to anyone who wishes to experience cultivation.”
  • emotional8 mentions

    The game's writing effectively blends humor and depth, resulting in a narrative that is both entertaining and emotionally impactful, particularly through its exploration of Chinese mythology and cultivation themes. While interactions with NPCs can lack emotional significance unless players actively engage with the story, the well-crafted moments can evoke strong feelings. However, the absence of character emotional development may leave some players feeling disconnected.

    • “The game's writing is both humorous and thought-provoking, creating a narrative that is both entertaining and emotionally resonant.”
    • “In conclusion, 'Tale of Immortal' is more than just a game; it's an emotional odyssey through the realms of Chinese mythology and cultivation.”
    • “Who knew the 6 bucks game could pack such an emotional wallop?”
  • monetization7 mentions

    The monetization aspect of the game has received mixed reviews, with some users criticizing the prevalence of ads and perceived cash grab tactics, particularly in relation to mobile game development and in-game purchases. However, others appreciate the frequent updates and the developers' commitment to the game, suggesting it is not treated as a mere cash grab. Overall, players are divided on whether the monetization strategy is fair or exploitative.

    • “The company has allocated only 8 employees for the ongoing development of this game, while assigning over 20 employees to create a new mobile game filled with in-game purchases, seemingly attempting to exploit players for money.”
    • “The focus on monetization in this game is evident, as the developers seem more interested in maximizing profits through in-game purchases rather than enhancing the player experience.”
    • “It's disappointing to see that the game prioritizes monetization strategies over meaningful content, making it feel like a cash grab rather than a genuine gaming experience.”
    • “Don't buy the game if you expect your modern cash grab early access game.”
    • “His company has been exposed to assign only 8 employees for the subsequent development of this game, but assign over 20 employees to develop a new mobile game which contains a lot of in-game purchases in an attempt to cheat money from players.”
    • “I'm so naive for believing your misleading ads and promotions, making your own workshop and not using the Steam workshop?”
  • character development6 mentions

    Character development in the game is highly praised for its depth and intricacy, featuring extensive customization options that allow players to create unique characters. The choices made during gameplay significantly influence the story and character progression, enhancing the personalized experience. Overall, the game offers a rich and diverse system for character building, appealing to various gameplay styles.

    • “The character designs are equally impressive, with a wide array of customization options allowing you to truly make your character unique.”
    • “The choices made throughout the game impact the story and character development, offering a personalized experience.”
    • “The character development and class creation/building is very intricate and rich with diversity for all types of character classes and gameplay styles.”
    • “The character development feels shallow and lacks meaningful progression, making it hard to connect with the characters.”
    • “Despite the potential for deep character development, the choices often feel inconsequential and do not significantly impact the story.”
    • “The character customization options are limited, which detracts from the overall experience of building a unique character.”
  • atmosphere4 mentions

    The game's atmosphere is highly praised for its immersive lore and authentic setting rooted in Chinese mythology, creating a satisfying experience for players. However, while the world is visually stunning, it is criticized for feeling lifeless and mundane, with NPCs lacking challenge and gameplay reducing unique designs to repetitive mechanics. Overall, the atmosphere stands out as a strong point, despite some gameplay shortcomings.

    • “Immersive lore and setting: the game excels in creating an authentic atmosphere rooted in Chinese mythology.”
    • “It might look like the cons outweigh the pros, but I still recommend it because the atmosphere and feeling you get from playing are really satisfying.”
    • “This could be off-putting for some, but the story is nevertheless beautifully and atmospherically told.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

53hMedian play time
90hAverage play time
20-84hSpent by most gamers
*Based on 29 analyzed playthroughs

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