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Tale of Immortal

Tale of Immortal Game Cover
77%Game Brain Score
story, gameplay
grinding, stability
77% User Score Based on 6,512 reviews

Platforms

Nintendo SwitchPCCloudNVIDIA GeForce NOWWindows
Tale of Immortal Game Cover

About

Tale of Immortal is a single player role playing game with a fantasy theme. It was developed by 鬼谷工作室 and was released on May 26, 2023. It received mostly positive reviews from players.

"Tale of Immortal" is a sandbox xianxia-themed game, where you play as a cultivator seeking immortality. The game features a vast open world with rich lore, strategic combat, and various customization options. You can explore the world, complete quests, and interact with NPCs to strengthen your character and uncover the mysteries of the universe.

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77%
Audience ScoreBased on 6,512 reviews
story158 positive mentions
grinding506 negative mentions

  • Great music and immersive atmosphere, especially for fans of Wuxia or Xianxia themes.
  • Deep and engaging cultivation system that allows for various playstyles and character builds.
  • Rich NPC interactions and a dynamic world that evolves based on player choices.
  • Game fails to launch for many players, requiring manual deletion of a file to start.
  • Translation issues persist, with some content remaining untranslated or poorly translated.
  • Heavy grind and repetitive gameplay can lead to a tedious experience, especially in later stages.
  • story
    668 mentions Positive Neutral Negative

    The story in "guigubahuang" is a mixed bag, with many players appreciating its engaging elements, such as intriguing quests and character interactions, while others find the main narrative lacking depth and coherence. The game features a typical wuxia storyline filled with familiar tropes, but it allows for significant player choice and emergent storytelling, making each playthrough feel unique. However, the reliance on grinding and repetitive quests can detract from the overall narrative experience, leaving some players wanting more substantial plot development and clearer quest guidance.

    • “The narrative is filled with intrigue, unexpected twists, and memorable characters, making every quest and encounter feel significant.”
    • “It offers a compelling story, engaging gameplay, and a visual feast that will keep you hooked for hours on end.”
    • “The choices made throughout the game impact the story and character development, offering a personalized experience.”
    • “The core storyline of 'get stronger, go further' felt a bit lackluster until the end game, when the sense of desperation to unite a battered group of cultivators to defeat an overwhelming foe, combined with the tower-defense style game mechanics, suddenly became very engaging.”
    • “Despite the 'story-rich' tag, the story is so bad and basically non-existent, and the characters are so shallow.”
    • “The main story is poor, but it's fine.”
  • gameplay
    616 mentions Positive Neutral Negative

    The gameplay of "Tale of Immortal" is a complex blend of RPG mechanics, exploration, and combat, heavily influenced by Chinese mythology and martial arts. Players experience a rich progression system with a variety of skills and abilities, though many reviews note that the gameplay can become repetitive and grindy over time. While the game offers deep mechanics and a unique cultivation experience, it also faces criticism for unclear mechanics, translation issues, and certain frustrating game design choices that can detract from the overall enjoyment.

    • “The gameplay is deep and engaging, offering a rich progression system that rewards both strategic thinking and skillful combat.”
    • “The variety of skills and abilities to unlock keeps the gameplay fresh and exciting, encouraging you to experiment with different playstyles.”
    • “With its deep cultivation system and open-ended gameplay, it offers a unique and engaging experience, though it demands patience and perseverance to fully appreciate.”
    • “Failing to dodge a 1-hit mechanic (when you don't have a lot of time to do so and it's unclear in the beginning why exactly you died) and restarting the game is dumb.”
    • “It becomes tedious the minute you realize after an hour of gameplay that you will keep doing the same thing for the next 30-40 hours.”
    • “The gameplay is rather boring and repetitive/grindy with unclear mechanics and slow progression.”
  • grinding
    510 mentions Positive Neutral Negative

    The game is widely regarded as extremely grindy, with many players noting that it requires significant time investment to progress, particularly in character development and resource gathering. While some appreciate the grind as part of the cultivation experience, others find it tedious and repetitive, often leading to frustration with the game's mechanics and pacing. Overall, enjoyment of the game seems heavily dependent on one's tolerance for grinding and familiarity with the genre.

    • “You'll need a second life for grinding.”
    • “I hate the grinding for breakthrough requirements, their corresponding quests and how all of them tie with the main story.”
    • “It becomes tedious the minute you realize after an hour of gameplay that you will keep doing the same thing for the next 30-40 hours.”
    • “What really harms this game is how unnecessarily grindy and time consuming it can get.”
  • graphics
    152 mentions Positive Neutral Negative

    The game's graphics are a mixed bag, featuring a unique art style that captures traditional Chinese aesthetics and vibrant colors, which many players find stunning and immersive. However, some reviews note that the graphics feel outdated compared to modern RPGs, with simplistic animations and occasional blandness in certain areas. Overall, while the visuals may not impress everyone, they contribute significantly to the game's charm and thematic depth.

    • “The visuals are stunning, with vibrant colors and intricate details that bring the mystical world to life.”
    • “The art style captures the essence of traditional Chinese aesthetics, enhancing the overall immersion.”
    • “Visually, the game adopts an aesthetic reminiscent of manhua, offering remarkable graphics that undeniably enhance the allure of the experience.”
    • “The graphics are simple, like a painting style; the combat is repetitive, but the gameplay is awesome.”
    • “Graphics: this is stuff from maybe 2001; this won't impress you on the graphical side at all, but this is a small team doing fantastic work in other areas.”
    • “The combat itself is pretty basic, repetitive RPG stuff, with worse graphics than other games that have done it before.”
  • music
    88 mentions Positive Neutral Negative

    The music in the game has received widespread praise for its beautiful and immersive quality, effectively complementing the game's themes and art style, particularly evoking the mystique of ancient China. While many players find the soundtrack relaxing and engaging, some note that it can become repetitive over extended playtime, suggesting a desire for more variety. Overall, the soundtrack is considered a standout feature, enhancing the overall gaming experience despite occasional critiques of its repetitiveness.

    • “The soundtrack complements the game perfectly, featuring music that evokes the mystique and grandeur of ancient China.”
    • “Overall it is a solid game, good story, unique gameplay and experience, music is divine.”
    • “Another point to talk about is the OST, it's top notch. If you don't believe me, just go to YouTube and try to find the 'Spirit of Taoism' track; you will understand me when I say this OST is one of the best released this year, if not the best.”
    • “Honestly, this is a good game; I like the story progression and stuff, but the music is repetitive. The game is still buggy, and the mods I add to the game aren't working, but overall it's pretty good. I look forward to the full translation of the game soon.”
    • “Some of the battle music gets a little stale, but it's got promise. I wish it was translated more in some spots, but currently there's a bug that prevents the game from running properly. Once it's hopefully fixed, I can go back to enjoying this game.”
    • “In other games, more often than not, I turn the music off and listen to my own. The music here is pretty generic, nothing to write home about, but it does match what you are looking at, and I could ignore it and still enjoy the game.”
  • replayability
    82 mentions Positive Neutral Negative

    Overall, the game boasts high replayability due to its randomization features, diverse character builds, and mod support, allowing players to experience different paths and challenges in each playthrough. While some players noted a limit to replay value after a few runs, many praised the game's mechanics and flexibility, which encourage experimentation and optimization. The combination of RNG elements and customizable gameplay ensures that players can enjoy multiple unique experiences, making it a worthwhile investment for fans of the genre.

    • “Has an inbuilt mods menu (to play with mods), multiple RNG encounters (although some happen in every playthrough) and RNG stats/start/destinies (extra stats and unique things), along with randomized rewrite destiny (extra free destiny per breakthrough). Later on, the ways to advance cultivation get more unique and replayable.”
    • “The replay value of the game is quite high when you can try many different ways of building characters.”
    • “I can already see this game has extensive replayability with all the skills available and the fact that you can test each one before purchase is a nice addition.”
    • “Replayability is pretty much limited to 2-3 replays and you get to know all the plots.”
    • “The game replay value is a bit low.”
    • “No replayability and the creator purposely trashed the game so it can milk more money off mods.”
  • humor
    38 mentions Positive Neutral Negative

    The game's humor is a standout feature, blending thought-provoking writing with genuinely funny interactions, particularly in NPC relationships and absurd scenarios. Players appreciate the comedic elements, despite some inconsistencies in translation that can detract from the humor. Overall, the game offers a mix of hilarious moments, especially in its quirky mechanics and character dynamics, making it an entertaining experience.

    • “The game's writing is both humorous and thought-provoking, creating a narrative that is both entertaining and emotionally resonant.”
    • “The sect building mechanic is really funny, and the relationship webs are an enjoyable mess to watch.”
    • “What is even more hilarious to me is how the righteous sect I joined later gained me a few female admirers, and when one invited me to a pavilion for leisure, my own wife came to find me, demanding an explanation.”
  • stability
    30 mentions Positive Neutral Negative

    The game's stability is widely criticized, with numerous reports of severe bugs, frequent freezes, and unresponsive gameplay, making it unplayable for some users. While some players appreciate the overall experience and story, they acknowledge that the game remains unoptimized and unfinished, with ongoing issues like untranslated content and mod compatibility. Overall, the consensus is that despite its potential, the game's stability significantly detracts from the enjoyment.

    • “Very buggy, gameplay is also lacking and grindy, not worth it.”
    • “Game does not start when opening; I played it a while back and enjoyed it even though it was kind of buggy. Now it's literally unplayable due to the no start bug.”
    • “Despite just coming out of early access, it's still kind of buggy, and there's some untranslated portions which will detract from the experience.”
  • optimization
    26 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with players reporting significant performance issues such as lag and crashes, especially in densely populated areas and during boss fights. Many feel that the game's poor optimization detracts from the overall experience, leading to frustration and a lack of trust in the developers. While some players note minor improvements in later stages, the consensus is that the game remains a "buggy unoptimized mess" that requires urgent attention.

    • “Though when I reached the later stages of the game, optimization for elements gets a bit out of whack, but this is still in early access and I'm sure it will be fixed later down the line.”
    • “Save for some minor hiccups, the game runs smoothly in English and runs just how I'd like a Taoist cultivation game to run; the only issue I have is that I grind out a perfect start, though it's not needed.”
    • “Experienced players still make mistakes and will still die on these bosses even with the most optimized builds, especially at the early stages.”
    • “Really wish I could see my character reach the peak of the cultivation world, but with how terribly optimized the game is, I do not believe I will be able to do so.”
    • “Said boss is also so poorly optimized that I had literally single-digit FPS, plus there was a bug where they would just duplicate into even more versions, not only making the lag worse but also turning the fight into such a visual mess that I could barely tell where my character was during it.”
    • “The devs need to realize that their game is unoptimized and grindy as hell, and is an insult to anyone who wishes to experience cultivation.”
  • emotional
    16 mentions Positive Neutral Negative

    The emotional aspect of "Tale of Immortal" is characterized by its humorous yet thought-provoking writing, which creates a narrative that resonates deeply with players, particularly through its engaging interactions and challenges rooted in Chinese mythology. However, some players feel that the lack of character emotional development can detract from the overall experience, making it less impactful unless one actively seeks emotional investment in the story. Overall, the game is seen as an emotional journey that surprises players with its depth, especially given its low price point.

    • “The game's writing is both humorous and thought-provoking, creating a narrative that is both entertaining and emotionally resonant.”
    • “In conclusion, 'Tale of Immortal' is more than just a game; it's an emotional odyssey through the realms of Chinese mythology and cultivation.”
    • “Who knew a 6-dollar game could pack such an emotional wallop?”
  • monetization
    14 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed feedback, with some users praising the developers for their commitment to regular updates and not treating the game as a cash grab. However, there are significant concerns about misleading advertisements and the prioritization of mobile game development that relies heavily on in-game purchases, suggesting a potential shift in focus away from the core game. Overall, players are advised to be cautious, especially if they expect a fair pricing model.

    • “Don't buy the game if you expect your modern cash grab early access game.”
    • “His company has been exposed to assign only 8 employees for the subsequent development of this game, but assigned over 20 employees to develop a new mobile game which contains a lot of in-game purchases in an attempt to cheat money from players.”
    • “I'm so naive for believing your misleading ads and promotions, making your own workshop and not using the Steam workshop?”
  • character development
    12 mentions Positive Neutral Negative

    Character development in "Tale of Immortal" is a standout feature, offering intricate and diverse systems for class creation and customization that cater to various gameplay styles. Players' choices significantly influence the narrative and character growth, resulting in a personalized experience enriched by social interactions and extensive content. Overall, the game provides a deep and engaging character development experience that surpasses many completed RPGs.

    • “The choices made throughout the game impact the story and character development, offering a personalized experience.”
    • “More content than finished RPGs, fun combat, extensive and complex character development systems.”
    • “The character development and class creation/building is very intricate and rich with diversity for all types of character classes and gameplay styles.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game is praised for its immersive atmosphere, deeply rooted in Chinese mythology, which creates a satisfying experience for players. However, while the world is visually stunning, it is criticized for feeling lifeless and mundane, with gameplay that can become repetitive. Overall, the atmosphere stands out as a highlight, even if other aspects may not meet expectations.

    • “Immersive lore and setting: the game excels in creating an authentic atmosphere rooted in Chinese mythology.”
    • “It might look like the cons outweigh the pros, but I still recommend it because the atmosphere and feeling you get from playing are really satisfying.”
    • “This could be off-putting for some, but the story is nevertheless beautifully and atmospherically told.”
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53h Median play time
90h Average play time
20-84h Spent by most gamers
*Based on 58 analyzed playthroughs
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Frequently Asked Questions

Tale of Immortal is a role playing game with fantasy theme.

Tale of Immortal is available on Nintendo Switch, PC, Windows, Cloud and others.

On average players spend around 90 hours playing Tale of Immortal.

Tale of Immortal was released on May 26, 2023.

Tale of Immortal was developed by 鬼谷工作室.

Tale of Immortal has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Tale of Immortal is a single player game.

Similar games include Wandering Sword, The Scroll Of Taiwu, Sands of Salzaar, The Lost Village, Amazing Cultivation Simulator and others.