- September 20, 2024
- Ed Grace
- 100h median play time
IdleTale
Platforms
About
"IdleTale is a single-player Hack and Slash Incremental/clicker RPG featuring lots of grinding. Fight enemies, gain power, complete quests, and collect loot to upgrade your character. Plus, resetting your progress multiples your numbers and experiences for even greater rewards in the next game."







- The game features charming pixel art and a nostalgic feel reminiscent of classic RPGs.
- It's a free-to-play game with no microtransactions, making it accessible to everyone.
- The developer is responsive to feedback and actively working on improvements, showing potential for future updates.
- Progression is extremely slow, especially in the early game, leading to a tedious experience.
- The game heavily relies on active clicking rather than idle mechanics, making it feel more like a clicker than an idle game.
- Dungeons require constant manual input and have low drop rates for items, which can be frustrating for players.
gameplay
15 mentions Positive Neutral NegativeThe gameplay is characterized by a balanced mix of engaging mechanics, including a talent tree and an ascension system, which keeps players invested. While the early game can feel slow and requires active participation, it eventually opens up to more complex systems like raids and dungeons, though some players find the raid mechanics frustrating due to their punishing nature. Overall, the game offers a blend of idle and active gameplay that evolves as players progress, with a variety of mechanics to explore.
“So far, the game has seemed to be bug-free for me, and the in-game mechanics and systems are not overly complex or simple while still being engaging.”
“Active gameplay is vastly superior to idling or offline.”
“Slow start that you can't idle, but once you get past that, lots of mechanics open up and it makes for a pretty good idler.”
“Raids are like dungeons, but with dumb, unexplained mechanics that will one-shot you if you miss-click once. Mind you, you still have to click to damage the boss.”
“The result is that raids are by far the most obnoxious game mechanic.”
“This daily mechanic prevents you from making progress because you have to commit to it to unlock the best gear in the game.”