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Holy Potatoes! A Weapon Shop?!

A game with a blacksmith called Laura Craft, a potato-shaped dog and a customer called “Claude” who looks a lot like Final Fantasy VII’s Cloud Strife? I’m in.
Holy Potatoes! A Weapon Shop?! Game Cover
71%Game Brain Score
gameplay, humor
grinding, replayability
70% User Score Based on 1,272 reviews
Critic Score 80%Based on 6 reviews

Platforms

Nintendo SwitchAndroidPlaystation 5Playstation 4iPhoneWindowsPlayStationLinuxPCTabletMac OSPhoneiPadMobile Platform
Holy Potatoes! A Weapon Shop?! Game Cover

About

Holy Potatoes! A Weapon Shop?! is a single player casual role playing game with fantasy, comedy and business themes. It was developed by Daylight Studios and was released on July 13, 2015. It received mostly positive reviews from both critics and players.

"Holy Potatoes! A Weapon Shop?!" is a humorous simulation game where you run a weapon shop in a potato world, forging weapons for heroes and expanding your business. Meet over 70 potato heroes, craft over 200 weapons, and manage 30 potato smiths while handling customer loyalty and conducting research. With a score by legendary composer Kimura Masahiko, this game offers a unique and engaging experience for fans of simulation games.

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70%
Audience ScoreBased on 1,272 reviews
gameplay76 positive mentions
grinding139 negative mentions

  • Cute graphics and humorous dialogue with plenty of pop culture references.
  • Addictive gameplay loop that keeps players engaged with crafting and selling weapons.
  • Simple mechanics that are easy to learn, making it accessible for casual gamers.
  • Repetitive gameplay that can become tedious after a few hours.
  • Lacks depth and strategic choices, making it feel shallow.
  • Technical issues such as save file corruption and clunky UI can detract from the experience.
  • gameplay
    307 mentions Positive Neutral Negative

    The gameplay of "Holy Potatoes!" is characterized by a simple and repetitive loop focused on crafting and selling weapons, which many players find engaging initially but ultimately tedious over time. While the game features charming graphics and humorous elements, it lacks depth and variety, leading to a grindy experience that can become monotonous after a few hours. Despite its casual appeal and addictive nature for some, the gameplay is often criticized for being shallow and overly reliant on repetitive tasks without significant evolution or challenge.

    • “The gameplay is designed by people who used to make meth and felt it simply wasn't addicting enough.”
    • “The gameplay rolls through hours of enjoyment watching your smithy come to life.”
    • “I enjoy the level of thought I had to put into optimizing my gameplay in order to maximize my revenue and rewards.”
    • “Too much clicking and no automation means you'll be doing the same things over and over forever with no actual gameplay evolution.”
    • “Unfortunately, the gameplay is extremely repetitive and mostly involves watching progress bars fill.”
    • “The gameplay loop is the basic loop to any Kairosoft game, the pop culture references seemed to be aimed at middle-aged men who think they're still cool, and one of your dudes will just randomly yell 'be a man' at random times.”
  • humor
    237 mentions Positive Neutral Negative

    The humor in the game is a mix of light-hearted puns, pop culture references, and quirky dialogue, often centered around a potato theme that some players find amusing while others deem it juvenile or repetitive. Many reviews highlight the game's ability to elicit laughter through its clever character names and situational comedy, though opinions vary widely on the effectiveness of its humor, with some finding it charming and others considering it lazy or cringe-worthy. Overall, the humor is seen as a significant aspect of the game, appealing primarily to those who enjoy playful, reference-heavy comedy.

    • “The hilarious dialogue, endless potato jokes, and many recognizable characters kept me chuckling throughout the game.”
    • “The game possesses a unique sense of humor that alludes to pop culture quite often.”
    • “It's filled with references and easter eggs, which adds a special flavor to the positively childish humor of the game.”
    • “Literally, there isn't a line of dialogue or name in this game that doesn't reference some kind of pop or gaming culture character in the most blatant and unfunny way.”
    • “Not funny or clever, and gameplay that I can find better versions of for free in browser flash games.”
  • story
    227 mentions Positive Neutral Negative

    The story in "Holy Potatoes! A Weapon Shop?!", while lighthearted and filled with puns and pop culture references, is generally considered simplistic and linear, lacking depth and complexity. Players appreciate the humor and quirky characters, but many find the narrative to be repetitive and not particularly engaging, often serving merely as a backdrop to the gameplay mechanics. Overall, the story is enjoyable for casual play but may not satisfy those seeking a more profound narrative experience.

    • “The story is quirky with tons of potato puns and game references.”
    • “The storyline feels natural coupled with characters that have a quirky sense of humor.”
    • “The story is solid and the gameplay is enjoyable.”
    • “There is no story.”
    • “The story is minimal, but the developers put a lot of effort into incorporating a parody of a lot of popular people and game characters into the game/story.”
    • “The problem with the story is that there just isn't much to it.”
  • graphics
    158 mentions Positive Neutral Negative

    The graphics of the game are consistently described as cute, cartoonish, and charming, with a unique art style that enhances the overall experience. While many players appreciate the colorful visuals and playful animations, some note issues with graphical glitches and a lack of depth in the gameplay. Overall, the graphics are seen as a strong point, contributing to the game's lighthearted and humorous atmosphere.

    • “The graphics are clean, watching numbers go up can be slightly addicting, and although I wasn't a fan of the humor, I guess some people might find it funny.”
    • “The art style is also really charming and pleasing.”
    • “The graphics are cute and simple, and the tutorial is pretty thorough.”
    • “There are various graphical errors that have not been fixed, despite being acknowledged by the developers.”
    • “The graphics are potato, but who cares honestly.”
    • “There are no graphics settings available other than resolution, and changing the game's resolution does not do anything.”
  • grinding
    140 mentions Positive Neutral Negative

    The reviews indicate that the game suffers from excessive grinding, leading to a tedious and repetitive experience for many players. While some enjoy the initial gameplay and find it fun for a few hours, the lack of depth and the monotonous nature of tasks quickly diminish enjoyment, making it feel like a grind rather than a rewarding challenge. Overall, the game is best suited for those who appreciate grind-heavy mechanics, but it may frustrate players seeking a more engaging and varied experience.

    • “You'll need a second life for grinding.”
    • “It doesn't respect your time as it's tedious and click-heavy, just as many others have claimed.”
    • “Overall, it's fun for a few hours, then becomes grindy and boring.”
    • “It's just grinding for the sake of grinding, and gets super boring.”
  • music
    97 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players appreciating its catchy and quirky nature, which complements the game's art style and humor. However, several users note that the soundtrack can become repetitive and annoying over time, leading some to turn it off. Overall, while the music enhances the relaxing and enjoyable atmosphere of the game, its limited variety may detract from long-term engagement.

    • “The music is fun and fits well, which is good because that was honestly part of the reason I wanted this game.”
    • “The music complements the game so well, and really boosts the mood in the game.”
    • “This is a fantastic little game that is filled to the brim with funny references and characters that will make you giggle, it has a charming art style and a very good soundtrack.”
    • “Annoying loop music with generic effects.”
    • “The music is also one of those 20 second loops that get annoying within a few minutes.”
    • “The music is okay but after a while the banging of hammers and random sounds leave you with a headache.”
  • replayability
    22 mentions Positive Neutral Negative

    Overall, the game's replayability is generally viewed as low, with many players noting that once the initial strategies and mechanics are mastered, the experience becomes tedious and lacks challenge. While some users mention a degree of enjoyment in grinding or achievement hunting, the consensus is that the game does not offer significant replay value compared to others in the genre. A few players found it moderately replayable, particularly with additional content, but many agree that it is best enjoyed in a single playthrough.

    • “Good replay value.”
    • “But it has great progression, good content, some replayability, and a lot of referential humor that fits in tone and presentation.”
    • “All in all though, the replayability is there for a couple extra runs if you miss something on your first go.”
    • “I enjoyed the beginning of the game, when it came to figuring out how to manage everything and finding the best combinations, but after you figure things out, playing becomes tedious and there's no replay value to be had here.”
    • “- zero challenge, zero replayability (the few events that happen are scripted and repeat, so it's just a matter of memorizing a couple answers).”
    • “I feel this game is great the first time playing it, especially with YouTube or Netflix playing in the background, but after beating it once, it has no replayability.”
  • monetization
    12 mentions Positive Neutral Negative

    The monetization aspect of the game is generally well-received, as it avoids the pitfalls of typical freemium models and microtransactions commonly found in mobile games. Players appreciate the absence of forced ads and in-app purchases, allowing for a more enjoyable and relaxed gaming experience. Overall, the game is seen as a competent title that feels like a commercial product rather than a cash grab.

    • “Ultimately, what Holy Potatoes feels like is a game that was very much intended to be a free-to-play/mobile game with in-app purchases, but has simply removed the in-app purchases and sold itself as a commercial title.”
    • “There aren't any microtransactions and the overall feel of the game is very relaxing.”
    • “This game is much like a phone app but without all the waiting or microtransactions.”
    • “I'm a sucker for shop management games, but hate how most of them are free-to-play with microtransactions.”
    • “Ultimately, what Holy Potatoes! feels like is a game that was very much intended to be a free-to-play/mobile game with in-app purchases, but has simply removed the in-app purchases and sold itself as a commercial title.”
    • “Well, if you look at those 'freemium' games on mobile phones, they have limits and force you to watch ads or pay crazy microtransactions, but you don't have to 'pay' your workers to go on vacation, and all that nonsense (just let me enjoy the game at my own pace!).”
  • character development
    11 mentions Positive Neutral Negative

    Character development in the game is highlighted by its unique and playful character designs, which draw inspiration from pop culture and evoke a range of emotions. Players appreciate the customization options and the charming, cartoonish aesthetic that enhances the overall experience. The thoughtful design and mechanics contribute to a lighthearted atmosphere, making the characters memorable and engaging.

    • “Some tell stories that bring out a number of emotions, or have intriguing character development.”
    • “Well crafted both character design and game mechanics.”
    • “The first thing you'll notice about this game is its eye-catching, unique, clever, and punny character design.”
    • “The character design is uniquely potato-like and the little customization options are nice.”
    • “The character designs are on the cutesy cartoony side, with some of them and some expressions being far cuter than others, but overall being fairly decent.”
    • “Love the character designs and the UI; they definitely reflect the amount of thought and work that went into this game.”
  • stability
    7 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with users reporting frequent freezes during startup, menu navigation, and gameplay. Many players have experienced significant bugs that hinder their ability to enjoy the game, particularly with the save function and user interface. Overall, the game's performance issues detract from the overall experience, despite its enjoyable elements.

    • “Tried for three days to run it - the game freezes right after launch at the menu.”
    • “Dunno why, but at startup the game freezes after skipping the logos for around 10-15 seconds, then freezes again when loading the save, then freezes again when a random fate question pops up. It can't be that my computer is trash when I've managed to play XCOM 2 from start to finish twice already; that isn't my fault.”
    • “I truly enjoy the game, but the save function is horribly buggy.”
  • optimization
    5 mentions Positive Neutral Negative

    The game's optimization is designed around managing worker assignments to enhance performance, requiring players to strategically let go of workers for efficiency. While it features upgrades that improve performance, customization options are limited. Overall, the game runs smoothly even on low-end devices, making it accessible for a wide range of players.

    • “I liked it because it is very much of its moment - plenty of goofy memetic references to 2010s pop culture, phone game aesthetics, and simple optimization problems make it a great zone-out game.”
    • “Performance is great even on low-end laptops and PCs.”
    • “Although you can freely assign any workers to do any of these actions whenever you want, you'll have to let go of your workers from time to time to do these tasks if you don't want to take a hit in performance.”
    • “You can buy station upgrades and decorations that improve performance, but there is no customization of your shop or decorating feature.”
    • “It's just a silly little optimization game.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a warm and playful vibe, enhanced by charming character designs and a colorful art style. Players appreciate the cute and amusing elements that contribute to an easy-going experience, making it enjoyable to watch the characters interact in their vibrant environment. Overall, the atmosphere is described as delightful and engaging, with clever references that add to its charm.

    • “The whole atmosphere is warm, and it is a joy to watch those little potatoes run around the extremely colorful shop doing whatever you order them to do.”
    • “The art style and overall atmosphere of the game is very cute and charming, which is further enhanced by tons of clever nods to other games.”
    • “The character design is amusing and accentuates the game's easy-going atmosphere.”
    • “The art style and overall atmosphere of the game is very cute and charming; this is also helped out by tons of clever nods to other games.”
  • emotional
    1 mentions Positive Neutral Negative

    While the game shares similarities with Kairosoft titles and Recettear, it falls short in emotional depth, lacking the variation in gameplay and the engaging, touching writing that made Recettear resonate with players.

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8h Median play time
12h Average play time
11h Main story
28h Completionist
5-11h Spent by most gamers
*Based on 28 analyzed playthroughs
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Frequently Asked Questions

Holy Potatoes! A Weapon Shop?! is a casual role playing game with fantasy, comedy and business themes.

Holy Potatoes! A Weapon Shop?! is available on Nintendo Switch, PlayStation 5, PlayStation 4, iPhone and others.

The main story can be completed in around 11 hours, while the entire game is estimated to take about 28 hours to finish. On average players spend around 12 hours playing Holy Potatoes! A Weapon Shop?!.

Holy Potatoes! A Weapon Shop?! was released on July 13, 2015.

Holy Potatoes! A Weapon Shop?! was developed by Daylight Studios.

Holy Potatoes! A Weapon Shop?! has received mostly positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its grinding.

Holy Potatoes! A Weapon Shop?! is a single player game.

Similar games include Game Corp DX, Knights of Pen and Paper + 1, Swag & Sorcery, Startup Company, Blacksmith Master and others.