Holy Potatoes! A Weapon Shop?! Game Cover

In "Holy Potatoes! A Weapon Shop?!", manage a weapon shop in a potato world, forging and selling weapons to questing heroes. Hire and manage over 30 potato smiths, research new blueprints, and discover heroes to sell your weapons to for profits. Utilize relics to discover new weapon blueprints and build your business across the potato universe.

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Play​station 5
  • Windows
  • Android
  • Linux
  • Mobile Platform
  • Play​Station
  • Tablet

Reviews

71%
Audience ScoreBased on 1,254 reviews
gameplay74 positive mentions
grinding137 negative mentions
  • Charming art style with cute potato characters and humorous dialogue.
  • Engaging gameplay loop that keeps players entertained with crafting and selling weapons.
  • Filled with pop culture references and puns that add to the overall fun.
  • Repetitive gameplay that can become tedious after a few hours.
  • Lacks depth and strategic choices, making it feel more like a clicker game.
  • Technical issues with saving progress that can lead to frustration.
  • gameplay300 mentions

    The gameplay has received mixed reviews, with many players noting its repetitive nature and lack of depth, often comparing it to mobile tycoon games. While some appreciate the simple mechanics and find the crafting and management aspects enjoyable, others criticize the grindy gameplay loop and the absence of meaningful choices, leading to a tedious experience after a few hours. Overall, the game offers a casual, albeit shallow, management experience that may appeal to fans of the genre but can quickly become monotonous.

    • “The gameplay is designed by people who used to make meth and felt it simply wasn't addicting enough.”
    • “The gameplay consists of constantly checking menus as to what stats you need on what weapons, crafting said weapons via waiting, then selling said weapons to the respective character in their respective area.”
    • “The gameplay loop is the basic loop to any Kairosoft game, the pop culture references seemed to be aimed at middle-aged men who think they're still cool.”
    • “The gameplay is extremely repetitive and mostly involves watching progress bars fill.”
    • “The gameplay loop is basically an incremental/clicker game with a worse UI as there are not really any choices to be made.”
    • “Unfortunately, the gameplay is mostly just waiting for things to get done.”
  • humor235 mentions

    The humor in the game is a mix of juvenile puns, pop culture references, and quirky character names, which some players find hilarious while others consider it shallow or cringe-worthy. Many reviews highlight the game's light-hearted and goofy tone, with a significant number of jokes revolving around potatoes and gaming culture, making it appealing to those with a taste for silly humor. However, the humor is often described as hit-or-miss, with some players enjoying the absurdity while others feel it lacks depth and originality.

    • “This game is beyond ridiculous, but if you get all of the references, the dialogue is hilarious.”
    • “The humor is fun and all, but it's a lot like talking to my husband; there are just times when I want him to get to the point rather than deal with his ADHD.”
    • “The game is packed with humorous references to pop culture.”
    • “Literally, there isn't a line of dialogue or name in this game that doesn't reference some kind of pop or gaming culture character in the most blatant and unfunny way.”
    • “Not funny or clever, and the gameplay is something I can find better versions of for free in browser flash games.”
  • story226 mentions

    The story in "Holy Potatoes! A Weapon Shop?!" is generally perceived as lighthearted and humorous, featuring a simple narrative filled with puns and pop culture references. While some players appreciate the quirky charm and comedic elements, many find the plot to be shallow and repetitive, often feeling like filler that doesn't significantly enhance the gameplay experience. Overall, the story serves as a backdrop for the management mechanics rather than a compelling narrative, with mixed reviews on its engagement and depth.

    • “The story is quirky with tons of potato puns and game references.”
    • “The storyline feels natural coupled with characters that have a quirky sense of humor.”
    • “The art and animation is top notch, the plot sequences are enjoyable and sometimes funny, and the music is good.”
    • “There is no story.”
    • “The story is minimal, but the developers put a lot of effort into incorporating a parody of a lot of popular people and game characters into the game/story.”
    • “The problem with the story is that there just isn't much to it.”
  • graphics157 mentions

    The graphics of the game are consistently described as cute, cartoonish, and charming, with a unique art style that enhances the overall experience. While many players appreciate the colorful visuals and humorous references, some note that the graphics can feel simplistic or reminiscent of mobile games. Overall, the visuals are seen as a strong point, contributing to the game's lighthearted and engaging atmosphere, despite occasional graphical glitches and a lack of depth in gameplay.

    • “The graphics are clean, watching numbers go up can be slightly addicting, and although I wasn't a fan of the humor, I guess some people might find it funny.”
    • “The art style is also really charming and pleasing.”
    • “The graphics are cute and simple, and the tutorial is pretty thorough.”
    • “Most (if not all really) game mechanics are the same as those found in generic mobile tycoons and it's trying to hide that fact with a cute art style.”
    • “Game looks promising, and there's no graphics requirements, but that doesn't stop the game from lagging horribly for absolutely no reason when in menus or during weapon forging.”
    • “There are no graphics settings available other than resolution, and changing the game's resolution does not do anything.”
  • grinding138 mentions

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and repetitive, especially as they progress. While some enjoy the grind and find it a satisfying part of the gameplay loop, others feel it becomes excessively monotonous and lacks depth, leading to boredom after a few hours. Overall, the game is characterized by a significant amount of grinding, which can detract from the initial enjoyment and replay value.

    • “You'll need a second life for grinding.”
    • “It doesn't respect your time as it's tedious and click-heavy, just as many others have claimed.”
    • “Overall, it's fun for a few hours, then becomes grindy and boring.”
    • “It's just grinding for the sake of grinding, and gets super boring.”
  • music97 mentions

    The music in the game receives mixed reviews, with many players finding it catchy and fitting for the game's theme, while others criticize it for being repetitive and annoying over time. Some appreciate the quirky references and relaxing soundtracks that enhance the gameplay experience, but a significant number of users noted that the looping nature of the music can become tedious. Overall, while the music contributes positively to the game's charm, its repetitiveness may detract from long-term enjoyment.

    • “The music is lively and very Zelda-esque.”
    • “The music complements the game so well, and really boosts the mood in the game.”
    • “This is a fantastic little game that is filled to the brim with funny references and characters that will make you giggle; it has a charming art style and a very good soundtrack.”
    • “Annoying loop music with generic effects.”
    • “The music is annoying, the dialogue is horrible, there's way too much unnecessary clicking.”
    • “The music is also one of those 20 second loops that get annoying within a few minutes.”
  • replayability22 mentions

    Overall, the game exhibits limited replayability, with many players noting that once the initial strategies and mechanics are mastered, the experience becomes tedious and lacks challenge. While some users mention a degree of enjoyment in grinding and achievement hunting, the consensus is that the game does not offer enough variety or depth to warrant multiple playthroughs. A few players highlight the presence of DLC as a potential source of additional replay value, but this is not a universal sentiment.

    • “Good replay value.”
    • “But it has great progression, good content, some replayability, and a lot of referential humor that fits in tone and presentation.”
    • “All in all though, the replayability is there for a couple extra runs if you miss something on your first go.”
    • “I enjoyed the beginning of the game, when it came to figuring out how to manage everything and finding the best combinations and whatnot, but after you figure things out, playing becomes tedious and there's no replay value to be had here.”
    • “- zero challenge, zero replayability (the few events that happen are scripted and repeat, so it's just a matter of memorizing a couple answers).”
    • “I feel this game is great the first time playing it, especially with YouTube or Netflix playing in the background, but after beating it once, it has no replayability.”
  • monetization11 mentions

    The monetization aspect of the game is generally viewed positively, as it lacks intrusive microtransactions and ads commonly found in freemium mobile games. Players appreciate the absence of forced payments and time management mechanics, allowing for a more enjoyable and relaxed gaming experience. While some feel the game was originally designed as a free-to-play title, its current commercial model is seen as a welcome change that avoids the pitfalls of typical cash grabs.

    • “This game is much like a phone app but without all the waiting or microtransactions.”
    • “There aren't any microtransactions and the overall feel of the game is very relaxing.”
    • “Ultimately, what Holy Potatoes! feels like is a game that was very much intended to be a free-to-play/mobile game with in-app purchases, but has simply removed the in-app purchases and sold itself as a commercial title.”
    • “Ultimately, what Holy Potatoes feels like is a game that was very much intended to be a free-to-play/mobile game with in-app purchases, but has simply removed the in-app purchases and sold itself as a commercial title.”
    • “Well, if you look at those 'freemium' games on mobile phones, they have limits and force you to watch ads or pay crazy microtransactions, but you don't have to 'pay' your workers to go on vacation, and all that nonsense (just let me enjoy the game at my own pace!).”
    • “Because animating them hitting a hammer on an anvil would be too much effort for a cash grab, considering each potato game seems to recycle the same thing over and over.”
  • character development11 mentions

    Character development in the game is highlighted by its unique and playful character designs, which draw on pop culture and evoke a range of emotions. Players appreciate the customization options and the charming, cartoonish aesthetic that enhances the overall experience. The thoughtful design and mechanics contribute to a fun and engaging atmosphere, making players eager to explore further character development opportunities in future games.

    • “Some tell stories that bring out a number of emotions, or have intriguing character development.”
    • “Well crafted both character design and game mechanics.”
    • “I especially liked the pop culture-based character designs (both your smiths and the customers).”
    • “The character design is uniquely potato-like and the little customization options are nice.”
    • “The character designs are on the cutesy cartoony side, with some of them and some expressions being far cuter than others, but overall being fairly decent.”
    • “The character design is amusing, and accentuates the game's easy-going atmosphere.”
  • stability7 mentions

    The game's stability has been widely criticized, with users reporting frequent freezes during startup, menu navigation, and gameplay. Many players have experienced significant bugs that hinder their ability to enjoy the game, particularly with the user interface and save functionality. Overall, the game is perceived as being too unstable for a smooth gaming experience.

    • “Tried for three days to run it - the game freezes right after launch at the menu.”
    • “Dunno why, but at startup the game freezes after skipping the logos for around 10-15 seconds, then freezes again when loading the save, and then freezes again when a random fate question pops up. It can't be that my computer is trash when I've managed to play XCOM 2 from start to finish twice already; that ain't my fault.”
    • “I truly enjoy the game, but the save function is horribly buggy.”
  • optimization5 mentions

    The game's optimization is designed around managing worker assignments to enhance performance, making it a light-hearted optimization challenge. While it features upgrades that can improve efficiency, customization options are limited. Overall, the performance is commendable, even on lower-end devices.

    • “I liked it because it is very much of its moment - plenty of goofy memetic references to 2010s pop culture, phone game aesthetics, and simple optimization problems make it a great zone-out game.”
    • “Performance is great even on low-end laptops and PCs.”
    • “Although you can freely assign any workers to do any of these actions whenever you want, you'll have to let go of your workers from time to time to do these tasks if you don't want to take a hit in performance.”
    • “You can buy station upgrades and decorations that improve performance, but there is no customization of your shop or decorating feature.”
    • “It's just a silly little optimization game.”
  • atmosphere4 mentions

    The game's atmosphere is characterized by a warm and playful vibe, enhanced by charming character designs and a colorful art style. Players enjoy the lighthearted environment, where amusing characters, like little potatoes, create a joyful experience filled with clever references to other games. Overall, the atmosphere contributes significantly to the game's appeal, making it a delightful experience.

    • “The whole atmosphere is warm, and it is a joy to watch those little potatoes run around the extremely colorful shop doing whatever you order them to do.”
    • “The art style and overall atmosphere of the game is very cute and charming, which is also enhanced by tons of clever nods to other games.”
    • “The character design is amusing and accentuates the game's easy-going atmosphere.”
    • “The art style and overall atmosphere of the game is very cute and charming; this is also helped out by tons of clever nods to other games.”
  • emotional1 mentions

    While the game shares similarities with Kairosoft titles and Recettear, it falls short in emotional depth, lacking the variation in gameplay and the engaging, touching writing that made Recettear resonate with players.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

80% average critic score

Buy Holy Potatoes! A Weapon Shop?!

Play time

8hMedian play time
12hAverage play time
5-11hSpent by most gamers
*Based on 28 analyzed playthroughs

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