Wanna Survive
- May 21, 2021
- PINIX
"Wanna Survive" is a turn-based tactics game set in a zombie apocalypse, where players must lead a group of survivors through strategic combat and resource management. With a focus on unit placement and synergies, players must navigate challenging stages and make tough decisions to keep their team alive. The game features permanent death, fast-paced zombie mob gameplay, and pixel art graphics.
Reviews
- Engaging gameplay with a steep difficulty curve that challenges players to think strategically.
- Simple mechanics that are easy to learn, making it accessible for casual gamers while still providing depth for strategy enthusiasts.
- Unique character abilities and a variety of scenarios keep the gameplay fresh and interesting.
- The game has a sharp difficulty spike that can lead to frustration, especially in later stages.
- Limited replayability and a short overall playtime may leave some players wanting more content.
- Some mechanics can feel counterintuitive, leading to confusion and a lack of enjoyment for certain players.
- story13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
The story in the game is generally considered mediocre, with players noting that while there are some interesting character moments, the overall narrative lacks depth and engagement. The mechanics surrounding survival and resource management add a unique layer, but many feel disconnected from the characters and find the quests uninspiring. Overall, the game is not primarily driven by its story, which seems to be a secondary focus rather than a central element.
“The little bits of story the survivors have is nice.”
“After almost every mission, you camp with the survivors and have to decide who gets to eat the hard-to-find canned food, sometimes even purposefully letting some people starve so you can store more of your precious rations.”
“One of the more unique mechanics this game has to offer is that after each mission, you have to feed your characters to keep them from starving.”
“The story isn't anything special, and I didn't personally feel very connected to any of the characters.”
“There were a couple of scenes which I thought were of merit, but overall it's definitely not a game you play for the story (which I don't think was the intention anyway).”
“Personal quests of the character, sadly, are not that engaging because they require finding hidden objects and following obscure steps.”
- gameplay13 mentions
- 54 % positive mentions
- 23 % neutral mentions
- 23 % negative mentions
The gameplay is characterized by simple, easy-to-learn mechanics that fit well with the game's theme, making it enjoyable for casual play. While it offers a unique feeding mechanic and well-designed scenarios that encourage tactical thinking, some players find it lacks replay value. Overall, it provides a solid, engaging experience for those who appreciate turn-based tactics, with a playtime of around 8-12 hours.
“The controls and mechanics are simple and easy to learn.”
“I enjoyed that the mechanics fit the theme really well and the game is simple, great to play at night when you're tired.”
“This is a fantastic little tactics puzzler with some really tight gameplay that falls somewhere between Fire Emblem and Into the Breach.”
“They aren't all useful gameplay-wise, which can get frustrating.”
“One of the more unique mechanics this game has to offer is that after each mission, you have to feed your characters to keep them from starving.”
“While it lacks the artistic splendor of more popular titles like Banner Saga and Wargroove, the amount of effort put into fine-tuning the gameplay really makes it stand out.”
- music4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The game's music, while limited in variety, is generally well-received, with many players finding it fitting and enjoyable for the game's atmosphere. Some highlight specific tracks, like the store music, as particularly memorable. Overall, the sound design is considered decent, complementing the overall experience without standing out significantly.
“It was better than I thought it would be, fitting the game and its stages quite well. Also, the store music is a bop.”
“A minor thing I also wanted to talk about was the game's music.”
“There are only a few soundtracks played for the entire game, but they are great in my opinion.”
“A 'minor' thing I also wanted to talk about was the game's music.”
“As an aside, the graphics, sound, and music are all fine: nothing special, but decent.”
- replayability4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The game is characterized by limited replayability, as it offers a well-crafted but straightforward puzzle experience that lacks depth for multiple playthroughs. While the permadeath feature adds some variability, the overall short length and simplicity contribute to a feeling of one-time engagement rather than sustained replay value.
“It isn't the longest game, and there isn't much replay value, but there is incredible experiential value.”
“It's simple and understandable, yet short and not-so replayable, aside from the permadeath feature always on.”
“One-note puzzle game with seemingly little replayability in the vein of Into the Breach.”
“While the gameplay is super well-crafted, there isn't much in the way of replay value.”
“It's simple and understandable, yet short and not very replayable, aside from the permadeath feature always on.”
- graphics4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The graphics received mixed feedback, with some players expressing disappointment in the pixel art style, feeling it lacks charm and modern appeal. Others found the graphics to be decent, though not particularly remarkable, suggesting a desire for more contemporary visuals in the game. Overall, while the graphics are functional, they do not stand out as a highlight of the experience.
“Graphics are good.”
“I am not a fan of the pixel graphics; I don’t find them cute or endearing.”
“I know it’s a strategy game and doesn’t require eye candy, but I’d love to see some current decade graphics in this game!”
“As an aside, the graphics, sound, and music are all fine: nothing special, but decent.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as simple yet effective, providing a lighthearted and enjoyable experience for players.
“Simple, great humor.”