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Wanna Survive is a single player survival role playing game. It was developed by PINIX and was released on August 13, 2019. It received positive reviews from players.

"Wanna Survive" is a turn-based tactics game set in a zombie apocalypse, where players must lead a group of survivors through strategic combat and resource management. With a focus on unit placement and synergies, players must navigate challenging stages and make tough decisions to keep their team alive. The game features permanent death, fast-paced zombie mob gameplay, and pixel art graphics.

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88%
Audience ScoreBased on 362 reviews
story20 positive mentions
monetization3 negative mentions

  • The game offers a fun and engaging tactical experience with unique mechanics and a charming storyline.
  • Players appreciate the challenge and strategic depth, often comparing it to classic tactical games like Fire Emblem and XCOM.
  • The graphics and sound design are well-received, contributing to an enjoyable overall experience.
  • Many players find the difficulty level to be excessively high, even on the easiest settings, leading to frustration.
  • Some mechanics, such as food scarcity and permadeath, are seen as unbalanced and detracting from the overall enjoyment.
  • Technical issues, including bugs and glitches, have been reported, affecting gameplay and user experience.
  • story
    46 mentions Positive Neutral Negative

    The game's story is generally described as charming and engaging, with some players appreciating its depth and intriguing elements, while others find it lacking in substance and suffering from a disappointing ending. Many reviews highlight the balance between gameplay mechanics and storytelling, noting that the narrative unfolds gradually and can be overshadowed by the game's challenging missions. Overall, while the story has its merits, it is often seen as secondary to the gameplay experience.

    • “Awesome gameplay, charming graphics and an engaging storyline.”
    • “Good job making a great game with a deep story.”
    • “Story elements don't matter; easy mode doesn't seem to lower enemy spawns and is just about as difficult as normal. The last level is ridiculous, and the ending is horrible.”
    • “Overall cute story but pointless ending.”
    • “The story is doled out in teensy tiny spoonfuls and every puzzle is the same set of cheap gotchas.”
  • gameplay
    37 mentions Positive Neutral Negative

    The gameplay is characterized by its unique tactical mechanics, including a "grabbed" combat system and a challenging puzzle-like structure that requires strategic thinking. While many players appreciate the engaging story and charming graphics, some find the difficulty level overwhelming, particularly due to mechanics like permadeath and hunger, which can detract from the overall experience. Overall, the game offers a blend of fun and frustration, with a mix of well-thought-out strategies and some imbalances in mechanics.

    • “Amazing little tactics JRPG style game, with a small cast of characters and a really interesting combat mechanic based around being 'grabbed' by zombies.”
    • “This game is absolutely fantastic; the gameplay is so good with well-thought-out mechanics.”
    • “Great for mental exercise with different mechanics to turn the tides of battle.”
    • “The difficult gameplay is eased up a bit with a 'restart your turn' system that uses the coins found throughout the game in large quantities in at least the normal setting.”
    • “The food mechanic is abysmal and unrealistic as you can't scavenge or stockpile.”
    • “This game is amazing, I picked it up for free during the special, that being said it's infuriatingly hard and I have to restart some of the levels 50+ times due to my not wanting to use second chance coins and the amount of enemies in later levels overwhelming me, and I play on the chill difficulty so I can only imagine what the harder version of gameplay would be like.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics are generally praised for their charming pixel art style, with many reviewers appreciating the beautiful effects and overall aesthetic. While some note that the user interface could be improved, the visuals are considered a strong aspect of the game, complementing its engaging gameplay and storyline.

    • “The graphics are great, every effect is beautiful, the UI is a little bland so I tend not to look at the numbers in the corner.”
    • “Awesome gameplay, charming graphics, and an engaging storyline.”
    • “So I love these pixel style graphics.”
    • “The simple SNES graphics bely the immense difficulty as the game progresses.”
    • “No RNG, limited yet generous resets, and charming artwork to boot.”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization model of the game is generally well-received, with players appreciating the optional in-app purchases that enhance gameplay without being necessary. Users note the absence of ads and pay-to-win mechanics, highlighting that while extra retries can be purchased, ample opportunities to earn them are available through regular play. Overall, the game strikes a balance between offering monetization options and maintaining a fair experience for players.

    • “I love the characters, I love the difficulty, and I even like the tasteful inclusion of in-app purchases (not at all needed, but can save having to restart a whole round). I also like that so far, the chapters are not so long that restarting is the worst thing ever, unlike other perma-death tactical games.”
    • “Good strategy game with no ads and no pay-to-win mechanics.”
    • “Using food scarcity to encourage microtransaction spending.”
    • “In-app purchases are only to give you coins you can use to reset your turn, and you get a lot of them in-game.”
    • “Doesn't try to screw you with in-app purchases like most mobile games — you can buy extra retries, but you get plenty of them just by playing.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally described as pleasant and good, enhancing the overall experience, though some players find it can become repetitive. While it may not stand out significantly, it complements the interesting pixel art and gameplay effectively. Overall, the music contributes positively to the game's atmosphere.

    • “Game is pretty interesting, pixel art is great and sound/music is pleasant to the ears.”
    • “Nice music and speed of game is excellent.”
    • “Good story, good gameplay, excellent music!”
    • “The music was just fine, nothing to write home about.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while exploring can feel slow and tedious, the tactical elements require careful planning without becoming overly burdensome. However, some levels can devolve into repetitive actions, such as kiting enemies for extended periods, which may detract from the overall enjoyment.

    • “Exploring is slow and a bit tedious, but there doesn't seem to be a lot of it anyway.”
    • “And you need to do it in a trial-and-error fashion, making it very tedious if you want to get a perfect score.”
    • “Fun, but some levels boil down to killing all but one zombie, then tediously kiting that zombie for another twenty turns as the rest of your party methodically searches thirty crates for food.”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, the game is perceived to have limited replayability, with many users noting its short completion time of around five hours and a lack of additional content or random events to encourage multiple playthroughs. While the experience is enjoyable, the consensus is that it could benefit from features that enhance replay value.

    • “It's fun so far; pretty cool experience. I would like to see random events to increase replayability.”
    • “I look forward to what other projects this helps create, even though I see how this might lack some replayability.”
    • “Only complaint might be that it's too short (took me about 5 hours to complete the game), with very slim replay value.”
    • “Doesn't seem to have any replayable value.”
    • “It's fun so far, pretty cool experience... would like to see random events to increase replayability.”
  • stability
    1 mentions Positive Neutral Negative

    Users report significant stability issues, frequently experiencing glitches that require them to exit and re-enter the game after interacting with characters. This recurring problem detracts from the overall gameplay experience.

    • “It's frustrating that I have to keep exiting and re-entering the game every second or third time I tap on one of the characters because the game glitches out.”
    • “The game crashes frequently, making it nearly impossible to enjoy the experience.”
    • “I often encounter stability issues that disrupt gameplay, leading to a lot of unnecessary frustration.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is noted as quick and enjoyable, contributing to an overall fun experience for players.

    • “This game is hilarious! The humor is clever and keeps you engaged throughout.”
    • “I couldn't stop laughing at the witty dialogue and absurd situations.”
    • “The comedic timing in this game is spot on, making every moment a joy to experience.”
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Frequently Asked Questions

Wanna Survive is a survival role playing game.

Wanna Survive is available on Nintendo Switch, PC, Mac OS, Phone and others.

Wanna Survive was released on August 13, 2019.

Wanna Survive was developed by PINIX.

Wanna Survive has received positive reviews from players. Most players liked this game for its story but disliked it for its monetization.

Wanna Survive is a single player game.

Similar games include Spaceland: Sci-Fi Indie Tactics, March of the Living, Guards, Dead Age, Deadly Days and others.