- May 4, 2018
- Redo!
- 5h median play time
REDO!
Platforms
About
REDO! is a single-player Horror Platformer action RPG set in a non-linear, open world inspired by the works of Tsutomu Nihei and Lovecraft. In a dystopian world overrun by biomachines, you play as a girl fighting to survive, combatting enemies using a diverse selection of weaponry while navigating a dense atmosphere with a good soundtrack. The game features methodical combat, challenging environments, and unique enemy encounters.
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- The game features a beautifully dark atmosphere and impressive pixel art that enhances the overall experience.
- Combat is methodical and strategic, requiring players to think carefully about their approach to each enemy, which adds depth to the gameplay.
- The New Game+ mode offers a fresh challenge by rearranging enemies and items, providing a rewarding experience for players who complete the game.
- The lack of a map can lead to confusion and frustration, making navigation difficult in a game that requires backtracking.
- The combat can feel slow and clunky, which may detract from the overall enjoyment for players expecting a more fluid experience.
- The ending is considered anticlimactic and unsatisfying, leaving some players disappointed after completing the game.
atmosphere
28 mentions Positive Neutral NegativeThe atmosphere of the game is widely praised for its immersive and foreboding qualities, enhanced by beautiful pixel art and a haunting soundtrack that evokes feelings of loneliness and tension. Reviewers highlight the distinct environments filled with remnants of civilization and creepy enemies, creating a melancholic and immersive experience. Overall, the game's atmosphere stands out as its strongest aspect, drawing players into its bleak, post-apocalyptic world.
“The atmosphere, design, and music are top-notch, and the game being fun and challenging is made even more impressive considering the whole game was made by one single person.”
“The atmosphere is incredible; the pixel art and the soundtrack conspire to give a really creepy feeling to everything.”
“The atmosphere is appropriately creepy, environments are distinct and filled with shuffling metal zombies, crumbling ladders, and remnants of human civilization.”
“The other thing the game has going for it is the atmosphere and mood.”
“My favorite part of this experience is the atmosphere - the soundtrack that creates the foreboding mood and the feeling of isolation.”