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Hammerwatch

Hammerwatch 2 is a delightful enough RPG romp held back by some issues that seem to cling stubbornly to the era that inspired it.
81%Game Brain Score
gameplay, graphics
grinding, stability
89% User Score Based on 8,772 reviews
Critic Score 73%Based on 13 reviews

Platforms

MOMac OSNSNintendo SwitchPCPCP4Playstation 4P5Playstation 5WinWindowsXOXbox OneXSXXbox Series X|SLinLinuxPlaPlayStationXboxXbox

About

"Hammerwatch is a Fantasy Hack and Slash game with outstanding graphics, stellar music, and exceptional gameplay. Play solo or with up to four players in local, online, or LAN co-op. Customize your experience with adjustable difficulty, character development, and unlockable skills. With mod and editing support, there's lots of replayability in this action-adventure game."

Hammerwatch screenshot
Hammerwatch screenshot
Hammerwatch screenshot
Hammerwatch screenshot
Hammerwatch screenshot
Hammerwatch screenshot
Hammerwatch screenshot
Hammerwatch screenshot
Hammerwatch screenshot
Hammerwatch screenshot
Hammerwatch screenshot
+10

89%
Audience ScoreBased on 8,785 reviews
gameplay327 positive mentions
grinding180 negative mentions

  • Fun and engaging gameplay, especially in co-op mode with friends.
  • Challenging and rewarding with a good variety of classes and secrets to discover.
  • Charming pixel art and a nostalgic feel reminiscent of classic dungeon crawlers.
  • Repetitive gameplay and enemy types can lead to boredom over time.
  • Lack of a robust story or character progression system makes it feel shallow.
  • Difficulties with navigation and some frustrating traps can detract from the overall experience.
  • gameplay
    899 mentions Positive Neutral Negative

    The gameplay of Hammerwatch is characterized by its simple mechanics and retro gauntlet-style design, making it accessible yet often repetitive. While many players enjoy the cooperative multiplayer experience and the variety of character classes, others find the gameplay can become tedious, especially in solo play, with a lack of depth and engaging content. Overall, it offers a mix of fun and frustration, appealing primarily to fans of classic dungeon crawlers.

    • “The gameplay is fantastic, each character is more fun to play than the next.”
    • “The gameplay is good enough that you could have way more levels and content with this system.”
    • “The gameplay is smooth and as far as I've gone, the different classes really seem different.”
    • “Each new level takes 2-3 times longer to complete than the prior level, with the last level taking literally hours (making you repeat the same level mechanics over and over). This is obviously a crutch to make the game longer.”
    • “The gameplay is very difficult, even on easy, and extra lives are extremely scarce; expect to game over and restart a lot.”
    • “The gameplay is so bland and boring that I didn't feel any urge to play it past an hour and a half.”
  • graphics
    754 mentions Positive Neutral Negative

    The graphics of Hammerwatch are characterized by a charming retro pixel art style that evokes nostalgia for classic 8-bit and 16-bit games, with many players appreciating the vibrant colors and attention to detail. While some reviews note that the visuals may appear primitive or simplistic, they are generally well-received for their aesthetic appeal and the inclusion of modern lighting effects that enhance the overall experience. Overall, the graphics successfully capture the essence of old-school dungeon crawlers while providing a fun and engaging visual experience.

    • “The visuals in Hammerwatch are a charming throwback to the pixelated glory days.”
    • “Graphics are a really well-done pixel-style look that does make it look like something from the 90s while having lighting effects that weren't typical back in the day; it just looks right and ages like fine wine.”
    • “It's a really great game with loads of fun, great balanced difficulty, and wonderful music and graphics.”
    • “Graphics look very primitive.”
    • “Unfortunately, pixel graphics and gameplay that's a little too repetitive makes this one barely (just barely) miss out on a thumbs up.”
    • “I hate to hammer on the graphics so much, but when they're this off-putting, it's a massive issue.”
  • music
    502 mentions Positive Neutral Negative

    The music in the game has received a mixed reception, with many praising its emotional depth and fitting atmosphere, often describing it as "awesome" and "catchy." However, several users noted that the soundtrack can become repetitive over extended play sessions, leading some to prefer their own music instead. Overall, while the soundtrack enhances the gaming experience, a desire for more variety in tracks was a common theme among reviewers.

    • “The OST... probably the best game OST in the world, not even kidding. I don't know what Two Feathers had to do to make the OST so emotional.”
    • “The music in this game is literally a masterpiece, fitting the levels and the atmosphere very nicely.”
    • “The music is awesome, it fits perfectly in the levels and plays nicely in the background.”
    • “The music is also repetitive and you should probably put some other music on top of it.”
    • “The same music drones on forever... you can spend hours in the same environments killing the same baddies.”
    • “A few minutes into the game I realized the soundtrack (at least in the first area) is just some generic and uninteresting chiptune music played on loop that added nothing to the mood of the game, so I muted it.”
  • story
    261 mentions Positive Neutral Negative

    The game's story is largely criticized for being minimal and lacking depth, with many players noting that it consists mainly of a simple premise involving a broken bridge and little else. While some enjoy the gameplay mechanics and dungeon-crawling aspects, they express disappointment over the absence of character backstories, engaging plotlines, and meaningful narrative progression. Overall, if players are seeking a rich story experience, they are likely to be disappointed, as the game prioritizes action and exploration over storytelling.

    • “The story was fun.”
    • “I enjoy playing this game hugely; it has a simple storyline that is easy to follow, but the gameplay is very challenging. Instead of making you quit the game in anger, it makes you commit more to the game, and you can see the progress you're slowly making.”
    • “The game on its own is amazing and has a fun story, but downloading custom campaigns is where it's at for the long run.”
    • “There is literally no lore and the only hint of a plot you get is the opening scene with the broken bridge.”
    • “If you are looking for a story-driven game, you will be disappointed; however, I only wish there was more story to it.”
    • “The game's presentation and story, within the first 45 minutes, is nowhere to be found.”
  • replayability
    256 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with many players praising the variety offered by multiple classes, custom campaigns through Steam Workshop, and the ability to adjust difficulty settings. However, some reviewers noted that the lack of randomly generated levels and repetitive dungeon designs can lead to a sense of staleness after multiple playthroughs. Overall, while there is significant potential for replayability, particularly in multiplayer and with user-generated content, some players feel it could benefit from more diverse gameplay elements to enhance long-term engagement.

    • “With multiple classes and two medium-length campaigns, this game has a lot of replayability.”
    • “Steam workshop support extends its replayability considerably.”
    • “Great game to play, graphics are decent, very replayable (3 campaigns and countless workshop levels), a multitude of classes to master and play as.”
    • “Only downside is the low replayability, since the dungeons are premade.”
    • “There is very little replayability as it's the same dungeon, same enemies in the same places every time.”
    • “I do wish the dungeons were randomly generated; it does kill the replay value.”
  • grinding
    180 mentions Positive Neutral Negative

    The grinding aspect of the game has received overwhelmingly negative feedback, with players describing it as tedious, repetitive, and often boring. Many reviews highlight the lack of enemy variety and the slow progression through long levels filled with the same mobs, making the experience feel like a chore rather than an engaging gameplay session. While some players find enjoyment in grinding with friends, the solo experience is frequently criticized for being excessively grindy and unfulfilling.

    • “Although it looks and sounds nice, Hammerwatch is a chore to play, due to repetitive combat, sluggish exploration, and grinding.”
    • “The first campaign is grindy and repetitive; the enemies are just the same but stronger, and the bosses are dull.”
    • “It's simply far too grindy.”
  • humor
    74 mentions Positive Neutral Negative

    The humor in the game is widely praised, particularly in multiplayer settings where players experience chaotic and hilarious moments together, often leading to laughter, shouting, and playful frustration. Many reviews highlight the game's well-placed comedic elements, such as funny secrets and quirky vendor interactions, which enhance the overall enjoyment, especially when played with friends. While the game can be entertaining solo, it truly shines in cooperative play, where the combination of intense action and humor creates a memorable experience.

    • “Hammerwatch is best played with a group of pals and voice chat because a.) you'll need it to strategize, and b.) it's hilarious fun when your friends run screaming from an army of skeletons.”
    • “A 4-player gauntlet style dungeon crawler that will have you and your friends simultaneously laughing, screaming, and developing hulk-like forearms.”
    • “The dungeons are sneaky, and there is a lot of well-meaning humor that’s sure to keep your party pleased right to the last missing plank.”
  • atmosphere
    40 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its engaging pixel art, detailed environments, and masterfully composed music that enhances the overall experience. Players appreciate the dark, moody lighting and the nostalgic 16-bit aesthetic, which together create a captivating exploration environment filled with cleverly hidden secrets. Overall, the combination of visual and auditory elements contributes to a rich and immersive atmosphere that resonates well with players.

    • “Pixel art is one of my favorite art styles. Even though the game's simple, the attention to detail on making every three floors feel like something completely different while maintaining the same clues for helping you find secret areas is really amazing. You feel engaged while exploring since you have to keep an eye out for cleverly placed fake walls and passages. The atmosphere is also well set when shadows and lighting are on point, with dark dungeons and corridors moodily lit.”
    • “The music in this game is literally a masterpiece, fitting the levels and the atmosphere very nicely.”
    • “The soundtracks are beautifully composed, underlining the dramatic atmosphere in the surroundings of your slaying hero.”
    • “When you first enter the game, you will get the feeling of an old school euphoria, as this game is stocked full of a top-down 16-bit atmosphere.”
    • “It has a gorgeous dark-and-moody 16-bit look with solid particle effects that lend to a nostalgic atmosphere while also feeling up-to-date enough to not be grating.”
  • stability
    38 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with many players reporting significant bugs, particularly in co-op mode and on the Mac version, leading to crashes and freezes. While some users praise its performance on various systems and find it enjoyable when functioning properly, the overall consensus highlights a frustrating level of instability that detracts from the experience. Consequently, several players advise against purchasing the game in its current state due to these persistent issues.

    • “Game was bug-free and felt rather polished.”
    • “It runs great on even low-end systems, and it feels satisfying to clear out a dungeon level with hundreds of enemies.”
    • “Runs great on anything.”
    • “Co-op is buggy for me constantly, no matter what I've tried, either on LAN or online (yes, I do have nice internet, it's not that).”
    • “Great game when it works, wouldn't recommend it to a friend as it is so buggy.”
    • “This game has so many bugs, it is way too buggy.”
  • optimization
    16 mentions Positive Neutral Negative

    The game's optimization is a mixed bag; while it is designed for 2-4 player co-op and can run on lower-end systems with certain settings adjusted, many players report significant performance issues and a lack of polish. Some users experienced crashes and noted the absence of a tutorial, which detracts from the overall experience. Overall, the game may appeal to those with high-end systems, but it requires further optimization for a smoother gameplay experience.

    • “There are several classes with different skill paths you can take, and the game is optimized for 2-4 player co-op.”
    • “Performance-wise, assuming you turn off the bloom effect, this game should run on a rotten potato.”
    • “If you're looking for a fun RPG that will run smoothly on any system, then give this a try.”
    • “I guess the dev didn't take the time to optimize the performance, but I wish they had.”
    • “This game might be alright with friends... but I gave it a good 60 minutes of playtime and not only is it not optimized, there is no tutorial (by the way, attack is the up arrow at least for my character), and it even decided to give me one last 'f you' when I quit and it stopped responding...”
    • “If they optimized it more and made the gameplay better, it would be more fun.”
  • character development
    10 mentions Positive Neutral Negative

    Character development in the game is praised for its balance, allowing players to strategically exploit each character's unique strengths and weaknesses, enhancing both co-op and solo gameplay experiences. While the system is well-designed and reminiscent of classic titles like Diablo, some players feel it lacks depth and mechanics, making it less thrilling compared to other options in the genre. Overall, the character development offers a satisfying experience, though it may not fully meet the expectations of those seeking more intricate systems.

    • “Every character should have their own strengths and weaknesses exploited and used to effect in the game in a balanced and fun way, which can provide satisfaction in co-op, especially where players examine the best person to use at the time. This also allows solo players to strategize and observe their surroundings to exploit specific enemies they are weak against, rather than just brute forcing with greater damage numbers, which halts any impression of overpowered character design.”
    • “The maps, the boss fights, the classes, and the character development system are very well designed.”
    • “Every character should have their own strengths and weaknesses exploited and used to effect in the game in a balanced and fun way, which can provide satisfaction in co-op, especially where players examine the best person to use at the time. This gives the solo player the need to strategize and observe their surroundings to exploit a specific enemy they are weak against, instead of just brute forcing with greater damage numbers, halting any impression of overpowered character design.”
    • “A quick few runthroughs of Hammerwatch, a top-down dungeon crawler style game with great looking pixel art and real challenge, but a little lacking in character development and mechanics. It's more of a homage to games of yesteryear; it's got heart and style, but it just isn't exactly a thrill to play. Worth a shot if you like one-and-done style games, but there is better out there.”
    • “This game feels like Diablo 1 or 2 with the endless dungeon crawling and character development.”
  • emotional
    8 mentions Positive Neutral Negative

    Players have praised the game's soundtrack as one of the best, highlighting its profound emotional impact, particularly during the ending, which has left many in tears. While the game is well-received overall, some users express that its emotional weight makes it difficult to revisit frequently.

    • “The ending made me cry.”
    • “Made me cry for over a month 10/10.”
    • “The OST... probably the best game OST in the world, not even kidding. I don't know what Two Feathers had to do to make the OST so emotional.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as a potential cash grab, with users expressing skepticism about the use of real money for in-game purchases.

    • “Another indie game for a quick cash grab (yeah, I was that skeptical).”
    • “Does this game use real money for in-game purchases?”
    • “Another indie game for a quick cash grab (yeah, I was that skeptical).”

Buy Hammerwatch

9h Median play time
39h Average play time
4-24h Spent by most gamers
*Based on 64 analyzed playthroughs

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