Don't Get Bit
- January 29, 2021
- Canine Games
"Don't Get Bit" is a thrilling virtual reality game where you play as a dog defender in a post-apocalyptic world overrun by zombies. Use your canine instincts and a variety of weapons to protect your human companions and survive each night. With increasing difficulty and unpredictable zombie hordes, every level brings a new challenge.
Reviews
- Engaging story with strong voice acting and unique character designs that enhance the gameplay experience.
- Challenging and replayable gameplay with different difficulty modes and character abilities that keep the experience fresh.
- Interesting blend of puzzle and strategy mechanics that require thoughtful planning and offer a satisfying sense of progression.
- The game is relatively short, taking around 2-3 hours to complete, which may leave players wanting more content.
- Lack of quality-of-life features, such as enemy awareness indicators and an undo button, can lead to frustrating gameplay experiences.
- Graphics and UI design feel inconsistent, with some elements appearing lackluster or poorly integrated.
- story26 mentions
- 38 % positive mentions
- 50 % neutral mentions
- 12 % negative mentions
The story is generally well-received, praised for its compelling narrative and strong voice acting, particularly from the lead actress. However, some players feel it relies on typical zombie apocalypse tropes and could benefit from more concise writing, as lengthy monologues detract from the experience. While the gameplay may become repetitive, the engaging story and character development encourage multiple playthroughs to explore different outcomes.
“Quick game with a compelling story and engaging gameplay.”
“The writing is good, the voice acting is great, the story is great.”
“Beyond the controls and layout of the game, the story, art style, and acting bring you into an engaging world of friends and foes.”
“You play the same campaign 3 times in succession with increasing difficulty to experience different story beats.”
“The story is a cliche fest and some of the monologue is cringe as hell; you also have to hear the level's monologue every time you restart the level, which you'll be doing quite a lot, especially on the 'second journey' which has a time limit to each level.”
“The storyline isn't anything too far out of the typical zombie apocalypse survival, but for a small dev, they really nailed finding a great voice actress!”
- gameplay12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The gameplay is generally described as engaging and simple, with a compelling story and interesting core mechanics that make the levels enjoyable to solve. However, some users find certain aspects tedious, particularly the need for manual calculations, which can detract from the overall experience. While the game offers a short playtime of around two hours, it is considered worth the price, especially for those interested in its unique gameplay style.
“Quick game with a compelling story and engaging gameplay.”
“It does have an interesting core mechanic, and the levels are fun to solve.”
“The mechanics of the game are easy to pick up and this is all around a very high-quality game!”
“Anyways, right now the game forces you to do all these calculations yourself - which one could call the 'actual gameplay', but I'd argue that it's a tedious and boring thing that should be streamlined.”
“Art is nice (rebuild like-if you want a better zombie game) and the story (for a zombie game), but the gameplay is pretty lame and gets boring quick.”
“The gameplay is simple but it works.”
- graphics4 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The game features a distinctive and unique art style that stands out, but overall, the graphics are considered lackluster. While the drawn artwork and music enhance the experience, some players feel that the graphical quality does not fully meet expectations.
“Beyond the controls and layout of the game, the story, art style, and acting bring you into an engaging world of friends and foes.”
“Unique and outstanding art style.”
“Kudos to the drawn artwork and music too.”
“The game does have a distinctive art style, but the graphics are overall lackluster.”
- music3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is praised for its great thematic quality, contributing to an immersive and eerie atmosphere. The sound design, along with professional voice acting, enhances the overall experience, while the unique and disturbing elements of the game add to its replay value.
“Great thematic music.”
“Immersive eerie music and sound design, professional voice-over, unique and disturbing zombie variants, and there's even replay value.”
“Props to the drawn artwork and music too.”
- replayability2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The game offers strong replayability through its immersive sound design, unique zombie variants, and well-crafted dialogue, making each playthrough engaging. The combination of turn-based puzzles and professional voice acting enhances the experience, encouraging players to revisit the game.
“Immersive eerie music and sound design, professional voice-over, unique and disturbing zombie variants, and there's even replay value.”
“Don't Get Bit combines well-written dialogue, excellent voice acting, and turn-based puzzles into a short but replayable package.”
“Immersive eerie music and sound design, professional voice-over, unique and disturbing zombie variants, but there's little replay value.”
“Don't Get Bit combines well-written dialogue, excellent voice acting, and turn-based puzzles into a short experience with limited replayability.”
“The game offers a great initial experience, but once you've completed it, there's not much incentive to play again.”
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Users feel that the emotional tone of the voice recordings in the game lacks authenticity, suggesting they come off as too scripted or "book-like" rather than conveying genuine feelings. They express a desire for these recordings to better reflect the character's emotional experiences at the end of each day.
“The voice recordings at the end of each day could benefit from a more emotional tone, rather than sounding too book-like.”
“I felt a deep connection to the character's journey, as the emotional moments truly resonated with me.”
“The game's ability to evoke such strong feelings made my experience unforgettable.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game tedious and boring, as it requires them to perform complex calculations manually, detracting from the overall enjoyment and flow of gameplay. Many feel this process should be streamlined to enhance the experience.
“The game forces you to do all these calculations yourself, which some might call 'actual gameplay', but I find it tedious and boring. It really should be streamlined.”
“Grinding in this game feels like an endless chore, with little reward for the time invested.”
“The repetitive nature of grinding makes it hard to stay engaged; it often feels like I'm just going through the motions without any real purpose.”
- character development1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features strong character development, highlighted by excellent writing, impressive art, and outstanding character design and voice acting, contributing to an immersive experience.
“This game plays well and runs well, the writing is good, the art is fantastic, and the character design and voice acting are incredible.”