- April 20, 2016
- Machine 22
- 7h median play time
March of the Living
Platforms
About
"March of the Living" is a survival roguelike-like game, inspired by FTL and zombie fiction. Lead a group of up to 6 survivors on a journey through a procedurally generated world, managing resources and making tough decisions. Engage in real-time combat, scavenge for supplies, and adapt to over 160 unique events, with 80,000 words of quality writing and adaptive music for an immersive experience. Unlock four starting characters and define your own journey in this march for salvation.
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- The game features a compelling narrative with choices that significantly impact the story and outcomes.
- The random events and encounters keep the gameplay fresh and engaging, providing a unique experience with each playthrough.
- The pixel art style and atmospheric music contribute to an immersive zombie apocalypse experience.
- Combat mechanics are clunky and can feel tedious, especially when managing multiple survivors during fights.
- The game heavily relies on RNG, which can lead to frustrating moments where players feel they have little control over outcomes.
- Resource management can be overly punishing, with limited supplies and high chances of losing items or characters during encounters.
story
220 mentions Positive Neutral NegativeThe game's story is a mixed bag, with some players praising its depth and character-driven narratives, while others criticize it for being bland and repetitive. Many appreciate the unique storylines tied to different characters and the impact of player choices, but some feel that the overall plot lacks engagement and coherence, particularly in later playthroughs. Overall, while the writing and atmosphere are noted as strong points, the execution of the story can feel disconnected and unsatisfying at times.
“Has some awesome story writing, I can't give any spoilers as I myself still don't know the entire story, and I feel it is worth playing through to experience, although it is a lengthy game that will require some free time.”
“This is a fantastic game with simple but fun game mechanics and an emphasis on generating a unique storyline within a certain frame (the start and possible endings depend on the various characters)!”
“I love the writing and story.”
“Not a bad game, but oh god the ending. After spending hours in a story with characters that you control, only to be killed in a text box fight that feels random at best, is the most frustrating thing.”
“In this game, I feel as though I have no control over what happens at all; I'm just a bystander occasionally clicking dialogue options basically at random to move the story along.”
“The story is bland, and I didn't care at all about it.”