Verlet Swing
- March 14, 2018
- Flamebait Games
- 529h median play time
Verlet Swing is a fast-paced game where you swing using a hookshot through 100 levels of increasingly difficult obstacles. It features global, friend, and Twitch leaderboards, as well as challenge modes. Players can also create and share levels via the Steam Workshop and take advantage of Twitch stream integration.
Reviews
- Incredibly fun and dynamic platformer with great visuals and music, providing a satisfying swinging experience.
- The game offers a good level of challenge, especially in the earlier levels, allowing for creative routing and exploration.
- The aesthetics and overall design create a unique and enjoyable atmosphere, making it a must-try for fans of speedrunning and parkour games.
- The difficulty spikes significantly in the last world, making it frustrating and less enjoyable compared to the earlier levels.
- Controls can feel floaty and imprecise, especially in the later stages where precision is crucial.
- The game may feel short for its price, and some players may find it repetitive or boring after extended play.
- graphics88 mentions
- 64 % positive mentions
- 33 % neutral mentions
- 3 % negative mentions
The graphics of the game are widely praised for their vibrant vaporwave aesthetic, featuring trippy visuals and a distinct art style that enhances the gameplay experience. While many players find the visuals beautiful and engaging, some note that they can be visually taxing over extended play sessions. Overall, the game's graphics contribute significantly to its appeal, especially for fans of the vaporwave genre.
“I think the game is simply amazing in terms of mechanics, visuals, and level design conducive to exploring the intricacies of the satisfying web-slinging gameplay.”
“The amazing graphics and challenging difficulty make this one of my favorite games.”
“Verlet Swing is pure bliss, gorgeous graphics, top-notch gameplay, simple, easy to pick up but hard to master.”
“The only real negative I can think of is that the visuals do get really taxing, at least on my eyes, so I have not been able to play more than 45 minutes at a time, but when levels are 10 seconds long, that isn't the biggest deal in the world.”
“The final areas ditch the vaporwave visuals for demonic ones, and that was disappointing.”
“As far as visuals, it has all the vaporwave staples such as dolphins, Grecian busts, and toilets.”
- gameplay58 mentions
- 59 % positive mentions
- 34 % neutral mentions
- 7 % negative mentions
The gameplay is generally praised for its fun mechanics, satisfying swinging physics, and engaging level design, particularly in the early worlds. However, some players express frustration with the later stages, which shift to a more linear and punishing format, including a challenging marathon mode that detracts from the overall experience. Despite these criticisms, many appreciate the game's aesthetic, variety, and the thrill of speedrunning, making it a recommended choice for fans of grappling hook mechanics.
“I think the game is simply amazing in terms of mechanics, visuals, and level design conducive to exploring the intricacies of the satisfying web-slinging gameplay.”
“Massively fun swinging game, super fun speedruns of short levels, tight mechanics and level editors.”
“Verlet swing is pure bliss, gorgeous graphics, top-notch gameplay, simple, easy to pick up but hard to master.”
“Playing through world 5 was one of the most awful gameplay experiences I have ever been through.”
“Now sadly this game has a 30 stage marathon where you have to beat them all deathless. Why in God's name does any game still do this? It's not fun, it's cheap difficulty and has nothing to do with mechanical skill. It entirely tests your nerve and consistency. I spent a good day's worth of time trying to get my consistency up and couldn't even make so much as a mark into this marathon. It came dangerously close to ruining the entire game's experience because of it. I'm absolutely sick of these abhorrently awful forms of difficulty that I simply refuse to do anymore.”
“I think the controls and gameplay are just darn annoying.”
- music50 mentions
- 56 % positive mentions
- 38 % neutral mentions
- 6 % negative mentions
The music in the game is widely praised for its vibrant and fitting soundtrack, particularly highlighting the vaporwave aesthetic that enhances the overall experience. While some players found certain tracks less memorable over time, many enjoyed the dynamic shifts in music that matched the gameplay's intensity, especially in later levels. Overall, the combination of great music and visuals contributes to a fun and immersive atmosphere, making it a standout feature for fans of the genre.
“You swing around in vaporwave-aesthetic levels with a kickin' soundtrack and great visuals, all while feeling like a badass (until you fall and die).”
“The game transitions from being a really chill vaporwave experience you lay back and just let wash over you - in the final world the music shifts into a manic drum & bass beat as you're now literally swinging around in hell itself.”
“Amazing environments, music, physics, and gameplay.”
“If you’re not a fan of vaporwave music/art style, then you might not enjoy this game to its fullest potential.”
“It holds no musical ties; the soundtrack is not dense enough to make all 100 levels and workshop published creations feel new.”
“Not really demanding mentally; turn off the music, put on a video/podcast in the background, and have fun practicing getting the angles right.”
- story8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The game's story is likened to a 3D version of "Remnant of Naezith" or "A Story About My Uncle," offering a unique narrative experience. Players can expect a concise storyline that can be completed in approximately 10 to 20 hours if they focus on the main plot.
“This is similar to either a 3D version of Remnant of Naezith from last month or a story about my uncle with one major difference.”
“☯ story ☯”
“☐ few hours (10 - 20 hours) [if you focus on the main story]”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is subjective, with some players finding it amusing, particularly in moments like the "funny swing swing" sequence. Overall, while it may elicit laughter for some, it may not resonate with everyone.
“Funny swing swing weeeee”
“Funny swing swing weeeee”
- atmosphere4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is described as relaxing and enjoyable, enhanced by vaporwave music and surreal glitch art. Players appreciate the intuitive movement controls, making it appealing for those interested in rope mechanics, speedrunning, or simply seeking a captivating atmospheric experience.
“Really enjoyable - relaxing and atmospheric with some intuitive and engaging movement controls.”
“Would wholeheartedly recommend it to anyone who likes playing around with rope mechanics or speedrunning, or who just wants a nice atmospheric experience with some vaporwave music and surreal glitch art.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is characterized by a minimalist approach, focusing on the experience of swinging through environments rather than traditional gameplay elements like combat or exploration. This design choice fosters a unique emotional connection, emphasizing feelings of freedom and tranquility.
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding in the later levels of the game to be tedious, with many feeling that the experience peaks during the middle levels.
“I found some of the later levels tedious to try for; the game really peaks in the middle levels.”