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DeadCore

Logically, I know I’m sitting on my sofa, controller gripped firmly in my hands.
DeadCore Game Cover
74%Game Brain Score
gameplay, story
optimization, grinding
84% User Score Based on 1,333 reviews
Critic Score 63%Based on 8 reviews

Platforms

LinuxXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneWindowsPlayStation
DeadCore Game Cover

About

DeadCore is a single player shooter game with a science fiction theme. It was developed by 5 Bits Games and was released on October 17, 2014. It received mostly positive reviews from critics and positive reviews from players.

DeadCore is a single-player Science Fiction Shooter game with a good plot and beautiful game mechanics, graphics, and music. As you climb the Tower to uncover secrets, you'll encounter high-tech security systems, robots, and traps that you'll need to skillfully navigate and defeat using your SwitchGun. The game offers a mysterious world with immense levels, secret passages, and upgrades to explore, making for fantastic replayability, despite being poorly optimized, grinding, and full of bugs.

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84%
Audience ScoreBased on 1,333 reviews
gameplay134 positive mentions
optimization13 negative mentions

  • Challenging yet rewarding gameplay that encourages skill development and mastery.
  • Beautiful graphics and a unique atmosphere that enhances the overall experience.
  • Multiple paths and collectibles provide replayability and exploration opportunities.
  • Frustrating difficulty spikes, especially in later levels, can lead to a trial-and-error experience.
  • Lack of clear direction and sometimes confusing level design can hinder progress.
  • No controller support and occasional input lag can detract from the overall gameplay experience.
  • gameplay
    358 mentions Positive Neutral Negative

    The gameplay in Deadcore is characterized by fast-paced first-person platforming that combines various mechanics such as double jumping, dashing, and gravity manipulation, creating a challenging yet rewarding experience. Players appreciate the polished movement mechanics and the gradual introduction of new abilities, although some find certain mechanics, like the gravity shifts, disorienting and frustrating. Overall, the game is recommended for those who enjoy skill-based challenges and speedrunning, despite some inconsistencies in level design and mechanics.

    • “The gameplay is fast-paced, extremely satisfying, and the mechanics are brilliant.”
    • “The core game design is good; it's very satisfying to execute and leads the player to learn new mechanics as they go without throwing them in the deep end.”
    • “The gameplay is challenging but rewarding, with a good learning curve and plenty of secrets/unlockables.”
    • “The gravity mechanics that were introduced later into the game were initially novel, but ended up just being a bit clunky and disorienting.”
    • “However, if you want to speedrun or otherwise spend a considerable amount of time with the game, you need to know that its mechanics and level design can be pretty janky.”
    • “The gameplay really dragged on with the only change as you progressed being the frustration of the obstacles.”
  • story
    270 mentions Positive Neutral Negative

    The game's story is minimal and primarily conveyed through collectible logs scattered throughout the levels, which many players find unengaging or difficult to piece together. While some appreciate the atmospheric elements these logs provide, most agree that the gameplay takes precedence, making the story feel like an afterthought. Overall, players recommend the game for its challenging platforming mechanics rather than its narrative depth, which is often described as vague or lacking.

    • “The game's story is solid and I like the way it's presented, being entirely skippable if you like, or you can opt into it by collecting 'logs' which illuminate a bit of what happened before you came through these ruins.”
    • “The story is coherent with the game's world at large, and in combination with the music, there's a sort of dark and mysterious intensity to your adventure through the remains of this world, without being overly so.”
    • “The story is only really told through these 'logs', and nicely leaves a lot to the imagination.”
    • “The story is purely optional (hidden away in data logs) and not particularly interesting or well-written.”
    • “The backstory is a weak excuse to sprinkle collectibles around the levels (there's only twenty of them, they're text logs), and the plot is about as deep as the end sequence to Mass Effect 3.”
    • “There is no real storyline to speak of but there is hidden lore in the form of logs hidden about.”
  • graphics
    244 mentions Positive Neutral Negative

    The graphics in the game are widely praised for their stunning visuals and cohesive aesthetic, often described as a blend of cyberpunk and minimalist design reminiscent of titles like "Portal" and "Tron." While many players appreciate the beautiful environments and smooth performance, some note issues with repetitive assets and occasional graphical bugs that can detract from the experience. Overall, the game's visuals are considered a significant highlight, enhancing the immersive gameplay and atmosphere.

    • “The graphics are absolutely stunning, and the sound design complements the gameplay perfectly.”
    • “The visuals are breathtaking, often making me stop and admire the scenery while navigating through the challenging levels.”
    • “Deadcore is a graphically impressive first-person speedrun-puzzle-shooter hybrid, with a unique aesthetic that truly stands out.”
    • “Combining black granite with neon light for the only aesthetic in the entire game.”
    • “The visuals can get pretty repetitive at times, due to most of the environment being built out of the same assets but in slightly different configurations.”
    • “The graphics do the job and nothing more, and yet somehow manage to tax my machine despite their incredible simplicity.”
  • music
    205 mentions Positive Neutral Negative

    The music in the game has received a mixed but generally positive reception, with many players praising its atmospheric and immersive qualities that complement the gameplay. The soundtrack features a variety of electronic styles, including ambient, drum and bass, and techno, which enhance the game's sci-fi aesthetic and keep players engaged during challenging platforming sequences. While some found the music to be forgettable or generic, others highlighted its ability to create a captivating atmosphere and drive the gameplay experience.

    • “Excellent soundtrack, with light percussion that still has a beat and ethereal electronic sci-fi sounds.”
    • “Deadcore is pleasing to both the eyes and ears, featuring vast, abstract architecture, gorgeous backdrops, and an ambient but energetic soundtrack perfect to accompany you hunting secrets or shaving seconds off of your time.”
    • “The music is great, and it makes for a very immersive experience.”
    • “The sound effects and the music get the job done, but neither is particularly memorable.”
    • “This game has great potential, but suffers massively from the lack of music, and the extreme overabundance of gravity switch puzzles.”
    • “The music is fine; I wasn't personally blown away by it, but I liked it well enough.”
  • replayability
    64 mentions Positive Neutral Negative

    The game offers a solid level of replayability, primarily through multiple routes, collectibles, and a speedrunning mode that encourages players to revisit levels for improved times and hidden secrets. While some players find the replay value high due to these features, others note that attempting to 100% the game can diminish the enjoyment. Overall, it caters well to speedrunners and collectors, making it a worthwhile experience for those interested in exploring its depths.

    • “I strongly recommend this game, solid worthwhile experience with more replayability than most mainstream titles.”
    • “The replay value is high, as the game features all sorts of hidden collectibles throughout the levels, as well as stages specifically designed for speedrunning.”
    • “Great game, controls are good, challenge is there, replayability is good with the speedrun and alternative paths, you feel really free in the game with no hand-holding or forced paths.”
    • “Zero replay value and lacks any personality as well.”
    • “Other than that there's not a whole lot of replay value unless you want to do speed runs and fight for a spot on the leaderboards.”
    • “If you aren't a speedrunner, not much replay value.”
  • atmosphere
    51 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its engaging and immersive qualities, enhanced by a captivating soundtrack and stunning visuals. Players appreciate the unique blend of mystery and tension, which complements the fast-paced gameplay and challenging platforming elements. Overall, the game's aesthetic and sound design create a surreal and addictive experience that draws players into its futuristic world.

    • “Between its engaging gameplay, boppin' electronic tunes, and fantastic atmosphere, Deadcore offers a very fun experience.”
    • “The story mode is such a wonderful experience, with a superb soundtrack and artistic direction that really brings you into this slick and vivid atmosphere of a world.”
    • “The environment is breathtaking, and the audio only adds to an already fantastic atmosphere.”
    • “The atmosphere will suck you in to the point where the tension and stress is palpable.”
    • “Deadcore is a game which is set in a metallic world with many hazards and surrounded by fog, and the music goes well with this atmosphere.”
    • “Even those who aren't interested in speed-running will likely be absorbed by the game's unusual puzzles and unearthly atmosphere.”
  • optimization
    27 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players reporting significant micro-stuttering and performance issues even on high-end systems, leading to a frustrating experience. While some users noted that the game runs smoothly on lower-end hardware and praised its graphics, the overall consensus is that optimization remains a major concern, particularly in demanding levels where frame rates drop significantly. Despite its potential for speedrunning, the persistent performance problems detract from the gameplay experience for many.

    • “I'll say this for it: it has no performance problems and looks great.”
    • “Performance is solid and the game looks and feels great at 144fps.”
    • “It's well optimized and there's nothing to be worried about in terms of gameplay or graphics.”
    • “The game is a stuttering mess, even with a $3,000 PC.”
    • “Even on a very high-end rig, the constant framerate stuttering makes this game basically impossible for me to play without developing headaches.”
    • “Developers haven't even begun looking into the microstuttering bug that plagues this game.”
  • grinding
    20 mentions Positive Neutral Negative

    Reviews highlight that grinding in the game can be excessively tedious, often requiring players to repeat sections multiple times, which can lead to frustration. While some players appreciate the challenge and immersion, others find the repetitive nature of certain levels and mechanics to be a significant drawback, making the experience feel artificially prolonged. Overall, the grinding aspect is polarizing, appealing to those who enjoy mastery through repetition but potentially alienating for those seeking a more fluid gameplay experience.

    • “A lot of grinding.”
    • “Challenging but not tedious.”
    • “You'll need a second life for grinding.”
    • “Sections of the game feel very tedious to me and cross the line between too much punishment via repetition.”
    • “For me, the game came off as tedious and uninteresting.”
  • stability
    18 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with users reporting a range of bugs and glitches that can lead to frustrating experiences, particularly with controls and physics. While some players find the glitches add a layer of enjoyment and challenge, others note that poor optimization and unresponsive controls detract from the overall experience. Despite these issues, many agree that the game remains playable and enjoyable, especially when on sale.

    • “Overall, the game was quite polished and bug-free.”
    • “The stability of the game is impressive; I experienced very few crashes.”
    • “I appreciate how smooth the gameplay is, with minimal lag or glitches.”
    • “The game has poor optimization and can be buggy at times, but now, I do believe the difficulty is alright.”
    • “Buggy, unresponsive controls make this game frustrating to play; games being overly difficult wouldn't make me rate it thumbs down, but this game is difficult due to controls not responding in a way you would expect.”
    • “Neither of these can be intentional at all and they really destroy any consistency in running levels; two glitches that really need fixing.”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is often compared unfavorably to that of Portal, with some players finding it lacking in wit and storytelling. While there are moments of comedic gameplay, such as achievements tied to dying in humorous ways, the overall experience is described as less engaging and funny than expected. Players appreciate the fast-paced nature of the game but feel that it doesn't deliver the same level of humor or character-driven narrative that makes other titles, like Portal, memorable.

    • “The game literally has no story, which is funny because you have to play 'story' mode to play any other mode.”
    • “What makes it fun is the fact there is a Steam achievement that can only be unlocked by dying a hilarious number of times.”
    • “Then cubes and robot bugs fly after you and bounce you around to make it even more hilarious.”
    • “It's like Portal, but really, really fast... and not funny.”
    • “The jokes fall flat and feel forced, lacking any real wit.”
    • “I expected a lot of laughs, but the humor is stale and unoriginal.”
  • emotional
    4 mentions Positive Neutral Negative

    Players express a strong emotional response to the game, feeling both exhilarated and frustrated. The experience of attempting speedruns evokes a sense of incompetence, particularly due to the lack of a physical representation in the game, which can lead to disorientation. Additionally, the challenge posed by limited ammo and annoying enemies adds to the emotional intensity, making the gameplay both thrilling and stressful.

    • “I can never speedrun, but it definitely made me feel like I was speedrunning.”
    • “It has a game mode called 'speed runs.' 11/10 made me feel incompetent as a gamer; do not watch speedrun videos on YouTube for this game.”
    • “Robots can be insanely annoying considering you have limited ammo which only reloads after touching a checkpoint and they can easily screw a run if you don't have the aim.”
  • monetization
    2 mentions Positive Neutral Negative

    Reviewers express frustration with modern monetization practices, highlighting issues such as mandatory microtransactions, always-online requirements, and a lack of modding support. Many long for the past when games were released in a complete state without ongoing developer interference or additional costs.

    • “Before the age of DLCs, stripped of modding support, where games were accepted and loved 'as is' and it was just that, instead of continuous tracking of the developers on various forums, having all kinds of outrageous post-release changes and hated additions, mandatory microtransactions or always online forcing for no reason... those were the days.”
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7h Median play time
15h Average play time
5-45h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

DeadCore is a shooter game with science fiction theme.

DeadCore is available on Xbox Series X|S, PC, PlayStation 5, Mac OS and others.

On average players spend around 15 hours playing DeadCore.

DeadCore was released on October 17, 2014.

DeadCore was developed by 5 Bits Games.

DeadCore has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its optimization.

DeadCore is a single player game.

Similar games include Cloudbuilt, Ghostrunner, Unbound:Worlds Apart, Super Cloudbuilt, Titan Souls and others.