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Neon Boost Game Cover

About

Neon Boost is a frenetic First Person Platformer based on mechanics like Rocket-Jump or Wall-Run. Run across 3 different worlds to get the best times on the world!

Neon Boost screenshot
Neon Boost screenshot
Neon Boost screenshot
Neon Boost screenshot
Neon Boost screenshot
Neon Boost screenshot
Neon Boost screenshot
Neon Boost screenshot

90%
Audience ScoreBased on 1,280 reviews
gameplay77 positive mentions
optimization6 negative mentions

  • The game features satisfying movement mechanics, particularly the rocket jumping, which adds a fun and dynamic element to gameplay.
  • The neon aesthetic and soundtrack create an engaging atmosphere that enhances the overall experience.
  • It's a free game that offers a good amount of replayability, with various levels that encourage players to find shortcuts and optimize their runs.
  • The game suffers from inconsistent physics and hitboxes, which can lead to frustrating moments during gameplay.
  • Some levels have poorly designed obstacles that can hinder movement and make it difficult to progress, particularly in later stages.
  • There are limited graphics settings and no option to adjust mouse sensitivity, which can affect performance and player comfort.
  • gameplay
    152 mentions Positive Neutral Negative

    The gameplay is characterized by fast-paced movement mechanics, particularly rocket jumping and wall running, which many players find enjoyable and rewarding once mastered. However, there are significant criticisms regarding the jankiness and inconsistency of these mechanics, as well as some frustrating level designs that can detract from the overall experience. Despite these issues, the game offers a vibrant atmosphere and encourages creative play, making it appealing for fans of speedrunning and platforming genres.

    • “The core movement mechanic of shooting to jump feels natural and gaining insane height with it is very fun.”
    • “The gameplay is where this game shines; it's fast, quite intensive, and skill-based.”
    • “The core mechanics of sliding and rocket jumping will be immediately recognizable by Quake players, and the game is all the better for it.”
    • “The game is fine but the mechanics are so extremely janky that it renders it unplayable.”
    • “Gameplay is below average... for example, one level you are expected to be able to see instructions plastered on a wall to your left (far off screen) and proceed with jumps or wall running or something.”
    • “It's pretty short (only took me a couple hours to finish, and around 8 hours total to get all of the neon achievements) but it's pretty fun when you learn how broken some of the mechanics are.”
  • music
    108 mentions Positive Neutral Negative

    The music in the game is generally praised for its energetic and fitting synthwave and techno styles, enhancing the fast-paced gameplay and creating an engaging atmosphere. However, many players note that the soundtrack can become repetitive over time, with some suggesting the need for more variety or additional tracks. Overall, while the music contributes positively to the experience, its limited loops may detract from long-term enjoyment.

    • “Great speedrun/rocket jumping practice game with a phenomenal soundtrack.”
    • “The synthwave-inspired music fits the fast-paced gameplay really well and pushes you to never stand still by stopping when you stop moving.”
    • “The music plays only when you are running and it makes literally moving feel fun and exciting.”
    • “Buggy, same three songs throughout the whole game, not a great play overall.”
    • “The music can get very repetitive and very boring very fast.”
    • “Needs more music because hearing the same thing for 12 levels made my head hurt.”
  • graphics
    101 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players appreciating the vibrant neon aesthetic and overall visual appeal, while others criticize the lack of noticeable differences between low and ultra settings, as well as performance issues. Some users find the visuals to be harsh or inconsistent, and there are calls for better optimization and more graphics settings. Overall, the game's graphics are seen as a strong point, but they could benefit from improvements in optimization and variety.

    • “The neon aesthetic looks great and the movement really ties it all together, even though it's a bit hard to get used to in the beginning.”
    • “Using a simple mechanic combined with stunning visuals and heart-racing music, this game quickly becomes addictive.”
    • “The graphics are amazing, the soundtrack gets your blood pumping, and the jumping never stops.”
    • “The game's concept is right up my alley, but sadly the game is very lacking in graphics settings and feels choppy even at the capped 120fps.”
    • “This game says it has different graphics settings, but all of them look the same and don't boost performance.”
    • “Good game with potential, the only problem is the game is poorly optimized. I have a PC that can run GTA V online on the highest settings at around 150fps, and for some reason, I'm having many FPS issues on this game no matter what graphics I set; low or ultra makes no difference in FPS, which is very weird since I easily pass the recommended specs.”
  • optimization
    20 mentions Positive Neutral Negative

    The game's optimization has received significant criticism, with many players experiencing performance issues such as stuttering frame rates and inconsistent FPS across different graphics settings. Despite having capable hardware, users report lag and a lack of noticeable improvements when adjusting graphics options, indicating that the game requires substantial optimization work to enhance the overall experience. While some players find the game enjoyable, the optimization flaws detract from its potential.

    • “Personally for games like this, I need to have the smoothest performance possible because of how accurate you have to be in some of the levels.”
    • “Most levels take around 10-20 seconds, so you never have to dedicate yourself to a level for long. It's always a blast to find the fastest possible routes through these games in order to make these chunks 8 seconds or less, and with rocket jumping being part of a more standard Mirror's Edge-style toolkit, the possibilities for optimization in this game seem to be endless.”
    • “If the game was a little bit better optimized, I'd give it a 10/10.”
    • “Good game with potential, the only problem is the game is poorly optimized. I have a PC that can run GTA V online on the highest settings at around 150 fps, and for some reason, I'm having many FPS issues on this game no matter what graphics I set, low or ultra. No difference in FPS, which is very weird since I easily pass the recommended specs. I would play it if the game got optimized as it should be.”
    • “Absolutely terrible optimization with FPS drops every few seconds to as low as 10 frames on a rig that runs AAA titles just fine with 144+ fps.”
    • “The idea is great, but whoever programmed the game made it frustrating and horribly optimized, causing the game to be a horrible experience.”
  • stability
    15 mentions Positive Neutral Negative

    The game's stability is characterized by a mix of enjoyable glitches and frustrating bugs, with players noting that while some glitches enhance the fun and allow for creative gameplay, others lead to inconsistent mechanics that detract from the overall experience. Many users appreciate the ability to exploit these bugs for a more entertaining playthrough, but the presence of persistent issues, such as freezing and unreliable features, indicates that the game could benefit from further polish. Overall, it offers a quirky charm despite its instability, making it a hit for those who enjoy experimenting with its mechanics.

    • “Buggy, same three songs throughout the whole game, not a great play overall.”
    • “It is just ruined by inconsistent and buggy mechanics that should have been fixed by the time it was released.”
    • “There are some things in the game that are just buggy as hell, like the boost tunnels, which are supposed to help you get across big open areas... but they don't shoot you far enough 60% of the time.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is highlighted by its entertaining glitches and amusing mechanics, which contribute to a fun and engaging experience. Players appreciate the balance of skill and humor, making it an enjoyable option for casual play. Overall, the game's comedic elements, including its synthwave music integration, enhance the overall enjoyment.

    • “100%ed this game because it was funny.”
    • “Very fun game to mess around with when you're bored; it has a good balance of funny glitches to find, skill, and a good time.”
    • “Love synthwave! The music mechanics being tied into your motion (or lack of) are also hilarious.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its depth and creativity, enhanced by a compelling soundtrack. However, some players note that the controls detract from the overall experience, despite the engaging environment. Overall, the atmosphere is considered a strong point, contributing significantly to the game's appeal.

    • “Great atmosphere.”
    • “Great idea and atmosphere with terrible controls.”
    • “The music also adds depth to the game's atmosphere.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while some enjoy the challenge and fun mechanics involved in achieving high scores, others criticize the tediousness of navigating through levels and the lengthy completion times, particularly in the final world. The interface also adds to the frustration, making it cumbersome to track progress.

    • “The menu interface could be better too, as it is tedious to check times/medals on each level.”
    • “The amount of time it takes to get through the first levels is so tedious, and it takes so long to walk to each course.”
    • “The last world (cosmic highway) really breaks the flow of the game by making the levels very long and tedious to complete, forcing you to slow down to land your jumps.”
  • story
    5 mentions Positive Neutral Negative

    The game's story is largely absent, focusing instead on fun and energetic gameplay, which some players feel detracts from a deeper narrative experience. While the gameplay is enjoyable and serves well for training, many users express a desire for a more substantial plot. Overall, the lack of a meaningful story is noted, but the game remains entertaining.

    • “Wish it wasn't that short or had some story, but it's great to play and train.”
    • “The plot is nonexistent as the game only relies on fun and hyperactive gameplay rather than immersing the player in an in-depth story.”
    • “I feel like this would be a great game to be featured in a commentary or storytime video.”
    • “Story: n/a”
  • replayability
    5 mentions Positive Neutral Negative

    Players consistently highlight the game's high replayability, noting its arcade-style fun and freedom, which contribute to an engaging experience. With technically infinite replayability and appealing graphics, it serves as an excellent option for casual play or as a warm-up for other games. Overall, the game's free access further enhances its replay value.

    • “This game is extremely replayable, fun, and gives the player a lot of freedom.”
    • “Arcade style fun with so much replay value.”
    • “Technically, there is infinite replayability.”
    • “The game lacks meaningful choices, making replayability feel pointless.”
    • “Once you've completed the main story, there's little incentive to play again.”
    • “The limited variety in gameplay mechanics means replaying feels more like a chore than a choice.”
  • monetization
    3 mentions Positive Neutral Negative

    Reviews indicate a desire for more robust monetization options, such as microtransactions for cosmetic items, to support ongoing development. Some users feel the current lack of monetization suggests a limited scope, akin to a student project, and express interest in community features that could enhance the game's longevity and engagement.

    • “I wish there were community maps and online servers similar to how Source games have bunny hopping and rocket jumping servers, along with monetization options so people can support development by purchasing things like weapon or character skins.”
    • “Hope they make a sequel mobile card game with microtransactions called Super Neon Boost.”
    • “I wish there were community maps and online servers similar to how source games have bunny hopping and rocket jumping servers, along with monetization options so people can spend money to support development by purchasing things like weapon or character skins.”
    • “This strikes me as a student project or portfolio piece of some sort due to the lack of monetization.”
  • emotional
    3 mentions Positive Neutral Negative

    Players find the game enjoyable and rewarding, particularly appreciating the ability to unlock new levels without needing to replay completed ones. However, the emotional engagement seems limited, as some express a lack of desire to revisit the game after achieving their goals.

Buy Neon Boost

5h Median play time
4h Average play time
1-6h Spent by most gamers
*Based on 3 analyzed playthroughs

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