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"Project Earth" is a resource management and navigation game where you turn Earth into a spaceship to escape a dying sun. Manage resources to produce fuel, steer the planet with keys, and scavenge extra fuel from nearby planets using a mouse. A demo of this game is available for free on Steam, preferably downloaded rather than played in WebGL for better performance.

Project Earth screenshot
Project Earth screenshot
Project Earth screenshot
Project Earth screenshot
Project Earth screenshot

88%
Audience ScoreBased on 1,536 reviews
gameplay138 positive mentions
story20 negative mentions

  • Incredibly fun 3D platformer with great physics and level design.
  • The low barrier of entry makes up for the incredibly high skill ceiling, appealing to a wide range of players.
  • Generous checkpoints and a forgiving death system allow for a relaxed gameplay experience.
  • The tongue grappling mechanic can feel inconsistent and frustrating, often leading to unexpected deaths.
  • Some levels are poorly designed, leading to confusion about where to go next.
  • The game is relatively short, with some players feeling it doesn't justify the full price.
  • gameplay
    388 mentions Positive Neutral Negative

    The gameplay of "Crumble" features a mix of jumping and grappling mechanics, primarily using a tongue-like ability to navigate through levels. While many players appreciate the fun and innovative aspects of the mechanics, frustrations arise from inconsistent physics and controls, particularly with the grappling system, leading to a mix of enjoyable and frustrating experiences. Overall, the game offers a visually appealing and dynamic platforming experience, but its execution can be hit or miss, especially in later levels.

    • “From its stunning visuals to its innovative gameplay mechanics, this game is a true masterpiece.”
    • “With its addictive gameplay, replayable levels, and endless secrets to uncover, this is a game that you'll find yourself coming back to time and time again.”
    • “The gameplay involves navigating through unstable platforms, swinging with the tongue, and progressing through exciting levels filled with unexpected destructions.”
    • “Although I really like the gameplay, I can't get past the inconsistent performance.”
    • “The physics don't feel nice, the platforming feels frustrating at times, and the rope mechanic is even more frustrating.”
    • “Fun in the first few levels, when you can keep moving fast, then it just gets frustrating; you'll end up restarting over and over again because the grappling mechanics are bad and the later levels are poorly designed.”
  • graphics
    134 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming and colorful aesthetic, featuring a cute art style that enhances the overall experience. While the visuals are generally well-received, some players noted issues with depth perception and optimization, particularly on lower-end devices. Overall, the game's graphics are considered a strong point, contributing to its fun and engaging gameplay.

    • “The attention to detail in the game's visuals is commendable, as the crumbling world is brought to life with stunning textures and smooth animations.”
    • “The game’s graphics are amazing, and the creator went for a fun, cell-shaded look which looks absolutely amazing, especially in the world with the colorful, old buildings.”
    • “The graphics are cute, very pleasing to look at, and you can tell that developers really poured their heart into it.”
    • “The graphics are ok-ish, the physics are fine and overall the game is fun!”
    • “Cons: bad mechanics, repetitive music, graphics that hurt your eyes even on ultra.”
    • “You can tell that it's designed from the bottom up where graphics come second, because they are the bare minimum to convey the gameplay mechanics on show here.”
  • music
    128 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising its catchy and varied soundtrack that complements the game's whimsical aesthetic, while others criticize it as generic or repetitive, likening it to "old timey clown music." Many appreciate the emotional impact of certain tracks, particularly during key moments, but some find the overall audio experience lacking, suggesting it detracts from the gameplay. Overall, while the soundtrack has its highlights, it may not resonate with all players, leading to a polarized reception.

    • “The music is very nice too; I actually tried to find it on Spotify/YouTube but alas no luck, which is a shame since the music features a lot of piano with strong character to it. The aforementioned storm level starts calm and instantly the song turns manic, the music in basically every level and the grand finale level is awesome too, definitely not something I expected going into this but I am humbled by how good it is.”
    • “Absolutely wonderful little platformer with great, cheerful music and satisfying (although sometimes a bit janky) mechanics.”
    • “The soundtrack is bouncy and mood-setting, and the graphics are colorful and pleasing to look at.”
    • “The music is so bad, it sounds like old-timey clown music at the best of times.”
    • “The music is so bargain basic and boring.”
    • “Sadly the music is bland and the premise is non-existent, so it's not going to have much staying power in my memory.”
  • story
    58 mentions Positive Neutral Negative

    The game features stunning visual storytelling and beautiful landscapes, but it lacks a coherent narrative, with many players noting the absence of any plot or character dialogue. While some appreciate the game's charm and replayability, others feel that a story would have enhanced the experience. Overall, it is a visually impressive platformer that prioritizes gameplay over narrative depth.

    • “The visual storytelling here is amazing, and some of the landscapes look stunning; some scenes just wow you, stuff like that gets me so giddy.”
    • “His quest is a noble one.”
    • “Great game, honestly pretty good for speedrunning, and also pretty cute and has a storyline if you can put it together properly.”
    • “There's no story or dialogue from any of the characters, not even in fake language like there was in Tunic.”
    • “There is literally no story in the game.”
    • “Would recommend on sale or if you just like these kinds of platformers if you want story, context, combat or anything besides it's a hard pass.”
  • replayability
    46 mentions Positive Neutral Negative

    The game boasts significant replayability, highlighted by features such as speedrunner modes, hidden levels, and collectibles that encourage players to improve their skills and times. While the main story is relatively short, the diverse and unique levels, along with multiplayer options, provide ample content for players to return to. Overall, the combination of addictive gameplay and various challenges makes it a title that players will likely revisit frequently.

    • “With its addictive gameplay, replayable levels, and endless secrets to uncover, this is a game that you'll find yourself coming back to time and time again.”
    • “Tons and tons of replay value in getting your times down and finding collectibles, and many unique stages that play with the concept in unexpected ways (a pinball stage, a stage that requires backtracking, etc).”
    • “Including performance-based stars and unlockable bonus levels adds replay value and incentivizes players to improve their skills and achieve better precise times.”
    • “There is plenty of content here, probably around 10 hours worth, and there is plenty of replayability with hidden secrets and speedrunning leaderboards.”
    • “All in all, worth the money especially since it offers tremendous replay value by trying to find new ways to beat your best time or the time of other players.”
  • humor
    26 mentions Positive Neutral Negative

    The humor in the game is frequently highlighted, with players enjoying the comedic elements of fast-paced gameplay and unexpected moments, such as zany last-second saves and the antics of a slime character. While the game can be frustrating at times, the funny mechanics, like the inconsistent tongue swing, contribute to a lighthearted experience that keeps players engaged and laughing. Overall, the humor is a significant draw, making the game both entertaining and enjoyable.

    • “The music is great and complements the game very well. It's very skill-based gameplay and movement, and the game runs like butter when most stuff on my weak PC has been freezing a lot lately; it's just a ton of fun all around and has made me laugh a lot even in the times that it's difficult.”
    • “This game is very funny and a lot of fun to play, but can be very frustrating at times as well.”
    • “A small circle shows where your tongue will go if you press the swing button, but it's hilariously inconsistent and only shows up 10% of the time, so you'll be mostly praying for your tongue to go where you want it to go, and you'll never be sure if you're in range.”
  • optimization
    16 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback, with players noting inconsistent performance and lag issues, particularly on certain hardware configurations. While the graphics are generally praised, some aspects, like grappling controls, are described as clunky, indicating a need for further tweaks and bug fixes to enhance overall performance. Despite these challenges, there is potential for improvement and replay value through performance-based rewards.

    • “Including performance-based stars and unlockable bonus levels adds replay value and incentivizes players to improve their skills and achieve better precise times.”
    • “The graphics are charming and the performance of the game was top notch, especially given the physics of everything.”
    • “I see lots of room for speedrunning and optimization if that's your thing.”
    • “Although I really like the gameplay, I can't get past the inconsistent performance.”
    • “Grappling controls can be clunky as hell, and the graphics have pretty bad optimization at times (I have an Nvidia Quadro P4000 and some sections still have bad lag).”
    • “With some tweaks, bug patches, and more game optimization, it would be even better than it already is.”
  • grinding
    16 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be excessively tedious, with many expressing frustration over the repetitive tasks required to unlock content, such as finding skins. While some appreciate the short levels and varied bonus challenges, the overall sentiment leans towards grinding being a patience-testing experience, particularly due to awkward mechanics like grappling and wall climbing. Speedrunners may find enjoyment in the challenge, but for most, it feels like a grind that demands more time and effort than they are willing to invest.

    • “I like the idea but it's tedious as hell; I lost my patience super quick.”
    • “You'll need a second life for grinding.”
    • “It is an incredibly tedious task, trying to find every skin in the game.”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization strategy of the game has drawn mixed reactions; while some reviewers acknowledge the effort put into the project, they criticize its inclusion in low-quality bundles as a deceptive cash grab. Overall, the game is seen as flawed but not entirely exploitative, though concerns about misleading marketing tactics persist.

    • “To double down on this unethical attempt to dupe gamers into paying for something available for free, they also dumped this into cheap, nasty game bundles as a further cash grab/scam attempt, misleading both gamers and the bundle sellers.”
    • “There's clearly effort behind this game, it's a flawed project but far from a cash grab.”
    • “I wasn’t actually expecting that much, judging by all the social media posts advertising the game.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is criticized for frequent glitches and a buggy swinging mechanic, which can disrupt gameplay and lead to frustrating deaths. While it runs well on the Steam Deck, the overall experience is marred by unpolished segments that detract from the enjoyment of the short game.

    • “Runs great on the Steam Deck.”
    • “I love stuff like this in other games, like Super Meat Boy and Crash Bandicoot, but here it was only one level and the level ends with a very unpolished segment with frequent glitches that will launch me to my death, ruining the 4-minute run and making me start over.”
    • “Game is pretty short, and the swinging mechanic is pretty buggy. Sometimes you can grab an item super close, other times far away, and other times neither.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by the frustration and satisfaction players experience with the physics-based mechanics, where a single mistake can disrupt their momentum and lead to feelings of inadequacy. This dynamic creates a rollercoaster of emotions, as players oscillate between triumph and disappointment during their gameplay.

  • character development
    2 mentions Positive Neutral Negative

    The character development is highlighted by the charming design of the ball of slime protagonist, which adds a whimsical element to the game. This unique character design enhances the overall experience, making it memorable and engaging for players.

    • “The character design, particularly the ball of slime protagonist, is charming and adds a touch of whimsy to the overall experience.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is generally considered effective, with music and overall ambiance contributing positively to the experience, despite the graphics being described as merely adequate.

    • “The music and atmosphere create an immersive experience that draws you into the game world.”
    • “The ambiance is captivating, enhancing every moment of gameplay.”
    • “The atmospheric design truly elevates the overall experience, making it feel alive and engaging.”

Buy Project Earth

3h Median play time
5h Average play time
2-10h Spent by most gamers
*Based on 6 analyzed playthroughs

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