Project Earth Game Cover

"Project Earth" is a resource management and navigation game where you turn Earth into a spaceship to escape a dying sun. Manage resources to produce fuel, steer the planet with keys, and scavenge extra fuel from nearby planets using a mouse. A demo of this game is available for free on Steam, preferably downloaded rather than played in WebGL for better performance.

  • Web Browser
  • Windows

Reviews

90%
Audience ScoreBased on 534 reviews
gameplay48 positive mentions
optimization3 negative mentions
  • The game features fast-paced and fluid movement mechanics that provide a thrilling experience.
  • The level design is creative and varied, offering unique challenges and opportunities for exploration.
  • The game has a charming art style and a fun soundtrack that enhances the overall experience.
  • The tongue grappling mechanic can be inconsistent, leading to frustrating moments and loss of momentum.
  • The game is relatively short, with some players feeling it doesn't offer enough content for the price.
  • There are occasional performance issues and bugs that can disrupt gameplay.
  • gameplay131 mentions

    The gameplay of the game is a mixed bag, with many players enjoying the fast-paced platforming and unique mechanics, particularly the grappling and swinging features. However, frustrations arise from inconsistent controls, particularly with the grapple mechanic, leading to a range of experiences from exhilarating to infuriating. While the level design and variety of gameplay styles are praised, the execution of certain mechanics can detract from the overall enjoyment, making it a polarizing experience for players.

    • “Fun game with great levels and unique mechanics.”
    • “The fluent mechanics offer many ways to complete levels and it's very rewarding when you manage to swing, bounce, and roll yourself from sticky situations.”
    • “Once you get past the initial barrier of learning the controls, Crumble is a delightfully fresh experience which delivers on crazy set-pieces and insanely dynamic platforming gameplay.”
    • “The physics don't feel nice, the platforming feels frustrating at times, and the rope mechanic is even more frustrating.”
    • “I refunded this game after half an hour due to the grapple mechanics being far too inconsistent for my liking.”
    • “Fun in the first few levels, when you can keep moving fast, then it just gets frustrating; you'll end up restarting over and over again because the grappling mechanics are bad and the later levels are poorly designed.”
  • music44 mentions

    The music in the game receives mixed reviews, with some praising its cheerful and well-composed tracks that complement the gameplay, while others find it bland, generic, or repetitive. Many players appreciate the soundtrack's ability to enhance the game's atmosphere, though some express a desire for more variety and higher quality in the audio design. Overall, while the music contributes positively to the experience for some, it fails to resonate with others, leading to a divided opinion on its effectiveness.

    • “Absolutely wonderful little platformer with great, cheerful music and satisfying (although sometimes a bit janky) mechanics.”
    • “The soundtrack is bouncy and mood-setting and the graphics are colorful and pleasing to look at.”
    • “Crumble allows you to make mistakes, and forge your own path through innovative levels, and the music is wonderfully composed.”
    • “Sadly the music is bland and the premise is non-existent, so it's not going to have much staying power in my memory.”
    • “Most of the music feels a bit too generic and 'safe', there are a few tracks that made me turn off the music while playing those levels as they were deteriorating my sanity.”
    • “My least favorite thing so far has been the soundtrack, which reminds me of the kind of generic music you'd find in discount mini-game collections made for young kids.”
  • graphics35 mentions

    The graphics of the game are widely praised for their cute, colorful, and cartoony art style, which enhances the overall experience and complements the fast-paced gameplay. Many reviewers highlight the beautiful and simplistic visuals, noting that they are both pleasing to the eye and well-optimized, despite some minor performance issues. Overall, the graphics contribute significantly to the game's charm and appeal, showcasing the developers' creativity and attention to detail.

    • “The game’s graphics are amazing, and the creator went for a fun, cell-shaded look which looks absolutely amazing, especially in the world with the colorful, old buildings.”
    • “The graphics are cute, very pleasing to look at, and you can tell that developers really poured their heart into it.”
    • “And the visuals are just beautiful through and through.”
    • “You can tell that it's designed from the bottom up where graphics come second, because they are the bare minimum to convey the gameplay mechanics on show here.”
    • “Grappling controls can be clunky as hell, and the graphics have pretty bad optimization at times (I have an Nvidia Quadro P4000 and some sections still have bad lag).”
    • “Game graphics are simplistic and easy on the eyes.”
  • story16 mentions

    The game's story is minimal to non-existent, with many users noting the absence of dialogue or a traditional plot. While some appreciate the simplicity and cuteness of the premise—a small blue blob's quest to return to its rocket ship—others feel that the lack of narrative depth makes it less appealing for those seeking a more story-driven experience. Overall, the focus is primarily on gameplay mechanics rather than storytelling.

    • “His quest is a noble one.”
    • “Great game, honestly pretty good for speedrunning, and also pretty cute and has a storyline if you can put it together properly.”
    • “Fun physics game, main story is a bit on the short side, but it's got replayability and multiplayer.”
    • “There's no story or dialogue from any of the characters, not even in fake language like there was in Tunic.”
    • “Would recommend on sale or if you just like these kinds of platformers; if you want story, context, combat, or anything besides that, it's a hard pass.”
    • “There is literally no story in the game.”
  • replayability12 mentions

    The game offers significant replayability through various features such as speedrunning challenges, hidden collectibles, and unique stage designs that encourage exploration and experimentation. While the main campaign is relatively short, players can enjoy additional content, multiplayer options, and the pursuit of personal bests, making it a worthwhile experience for those seeking to extend their gameplay. Overall, the combination of diverse levels and competitive elements contributes to a robust replay value.

    • “Tons and tons of replay value in getting your times down and finding collectibles, and many unique stages that play with the concept in unexpected ways (a pinball stage, a stage that requires backtracking, etc).”
    • “There is plenty of content here, probably around 10 hours worth, and there is plenty of replayability with hidden secrets and speedrunning leaderboards.”
    • “All in all worth the money especially since it offers tremendous replay value by trying to find new ways to beat your best time or the time of other players.”
    • “When unofficial mods end up getting brought in, if it ever does, it might have way more gameplay time and replay value.”
    • “It's quite short, but it feels replayable enough!”
    • “It only took me about 4ish hours to beat the main campaign, but there's lots of replay value and a handful of other content besides the main levels.”
  • humor10 mentions

    The humor in the game is largely derived from its chaotic gameplay and unexpected moments, such as the hilarious inconsistencies of the tongue mechanic and the joy of fast-paced movement through zany environments. Players find themselves laughing at both intentional comedic elements and happy accidents that lead to amusing outcomes, making the overall experience entertaining and lighthearted.

    • “The sections where you get to just roll really fast through massive lanes are among the most fun and interesting parts; also, the sections with the cannons are hilarious.”
    • “The music is great and complements the game very well. It's a ton of fun all around and has made me laugh a lot, even in the times that it's difficult.”
    • “A small circle shows where your tongue will go if you press the swing button, but it's hilariously inconsistent and only shows up 10% of the time, so you'll be mostly praying for your tongue to go where you want it to go, and you'll never be sure if you're in range.”
  • optimization5 mentions

    The game's optimization has been criticized for inconsistent performance and lag, even on capable hardware, leading to clunky controls and graphical issues. Reviewers express hope that future updates could improve these aspects, enhancing the overall experience.

    • “I see lots of room for speedrunning and optimization if that's your thing.”
    • “With some tweaks, bug patches, and more game optimization, it would be even better than it already is.”
    • “Although I really like the gameplay, I can't get past the inconsistent performance.”
    • “I've been starting it on and off for two days now, and the performance issues are consistent.”
    • “Grappling controls can be clunky, and the graphics have pretty bad optimization at times (I have an Nvidia Quadro P4000, and some sections still have bad lag).”
  • grinding5 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, particularly when it comes to tasks like collecting skins and navigating challenging mechanics such as grappling hooks and wall climbing. While some speedrunners may appreciate the challenge, the overall sentiment leans towards grinding being a laborious experience.

    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is challenging but satisfying, making every achievement feel earned.”
    • “It is an incredibly tedious task, trying to find every skin in the game.”
    • “You'll need a second life for grinding.”
    • “Wall climbing in this game is the ickiest and most tedious thing ever.”
  • stability2 mentions

    The game's stability is criticized for having frequent glitches, particularly in a poorly polished segment that can disrupt gameplay and lead to frustrating restarts. However, it performs well on the Steam Deck, indicating some platform-specific stability.

    • “Runs great on the Steam Deck.”
    • “I love stuff like this in other games, like Super Meat Boy and Crash Bandicoot, but here it was only one level, and the level ends with a very unpolished segment with frequent glitches that launch me to my death, ruining the 4-minute run and making me start over.”
  • emotional2 mentions

    Users express that the emotional experience in the game is tied to the physics-based interactions, where the sense of achievement from successfully navigating challenges is contrasted by the frustration of losing momentum and having to restart sections. This blend of triumph and setback evokes a strong emotional response, highlighting the game's impact on player feelings.

  • atmosphere1 mentions

    The atmosphere is generally considered effective, with music contributing positively, while the graphics are deemed adequate but not exceptional.

    • “The graphics are serviceable, but the music and atmosphere truly elevate the experience.”
    • “The atmosphere is incredibly immersive, drawing you into the game's world.”
    • “Every sound and visual element contributes to a hauntingly beautiful atmosphere.”
    • “The graphics are serviceable, but the music and atmosphere feel lackluster and fail to immerse me in the game.”
    • “The atmosphere is bland and uninspired, making it hard to stay engaged with the game.”
    • “While the graphics are decent, the overall atmosphere is forgettable and doesn't evoke any real emotion.”
  • monetization1 mentions

    Players express surprise at the monetization strategies employed in the game, indicating that their expectations were lower based on promotional content seen on social media.

    • “The monetization system feels overly aggressive and detracts from the overall experience.”
    • “I was surprised by how many in-game purchases were pushed on me right from the start.”
    • “It seems like the game is designed more to extract money than to provide a fun experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
2-3hSpent by most gamers
*Based on 2 analyzed playthroughs

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