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Remnants of Naezith

Remnants of Naezith’s rock solid physics make for an enjoyable platforming experience. The grappling hook is a game changer, and though it can quickly become frustrating, it also plays fair.
Remnants of Naezith Game Cover
81%Game Brain Score
gameplay, music
story, grinding
83% User Score Based on 337 reviews
Critic Score 70%Based on 1 reviews

Platforms

Nintendo SwitchLinuxPCMac OSWindows
Remnants of Naezith Game Cover

About

Remnants of Naezith is a single player casual platformer game. It was developed by Tolga Ay and was released on February 5, 2018. It received mostly positive reviews from critics and positive reviews from players.

Remnants of complaints is a fast-paced grappling hook platformer where you play as Kayra, a human possessed by the spirit of Naezith, the ancient thunder dragon. Your mission is to find and destroy enchanted fragments of the dragon's body to prevent evil exploitation. With 80 branching levels, hidden remnants, and leaderboards, the game offers a challenging and engaging experience.

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83%
Audience ScoreBased on 337 reviews
gameplay41 positive mentions
story4 negative mentions

  • The movement mechanics are incredibly satisfying, allowing for fluid and fast-paced gameplay.
  • The game features a high skill ceiling, making it rewarding for players who enjoy mastering challenging levels.
  • The integration of leaderboards and ghost replays enhances the competitive aspect, encouraging players to improve their times.
  • The steep difficulty curve can be frustrating, especially for casual players who may find the game too punishing.
  • Some players experience issues with the grappling hook mechanics, which can feel inconsistent and limit control.
  • The level design can sometimes lead to repetitive gameplay, as players may find themselves retrying levels numerous times.
  • gameplay
    111 mentions Positive Neutral Negative

    The gameplay in "Remnants of Naezith" is characterized by its tight and responsive movement mechanics, which offer a satisfying blend of speed and challenge, making it appealing for speedrunning enthusiasts. However, some players find certain mechanics, like the grapple and dash, to be finicky and frustrating, potentially detracting from the overall experience. Despite these criticisms, many appreciate the depth of the mechanics and the rewarding nature of mastering them, leading to a highly replayable and engaging platforming experience.

    • “Remnants of Naezith combines fast, fun gameplay with just the right amount of challenge to keep you coming back for more.”
    • “The mechanics are tight, and the challenge is real.”
    • “Game just delivers what it promises: smooth speedrunning experience with mechanics that offer enough depth to make it a challenge to master.”
    • “Previously, I had left this game a positive review, but I'm now changing that to a negative review for one simple reason... the mechanic of reeling in your rope if you press the jump button while your grapple is connected to a surface.”
    • “Truly, it ruins an otherwise enjoyable experience, as it just feels like the harshest, most imprecise mechanic possible in a game that requires perfect timing and absolute precision.”
    • “What I mean is that you'll play a level and have absolutely no idea how to advance, because it expects you to know mechanics that it seemed like it never introduced before.”
  • music
    42 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many praising the soundtrack as catchy and fitting the game's atmosphere, while others criticize it for being repetitive and generic. Some players appreciate the variety of tunes, but note that the limited playlist can lead to monotony over time. Overall, while the soundtrack has its highlights, it may not resonate with everyone, and some players find it forgettable or lacking depth.

    • “The music for this game has no business being so good.”
    • “The electronic soundtrack is amazing, and it fits the game really damn well.”
    • “The graphics have a very pleasing pixel aesthetic, the music is catchy and suits the gameplay.”
    • “The music is repetitive, and the intro is a bit lame.”
    • “The music is bland, the sound effects are subpar, the voice acting in the intro is pure cringe, and it is just way too difficult.”
    • “Generic and obnoxious electronic/chiptune-y stuff that plays out like a playlist rather than any songs specific to any levels and that only accentuates how samey it all sounds.”
  • graphics
    34 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the pleasing pixel aesthetic and smooth visuals, while others criticize the lack of polish and outdated art style. Despite the availability of various graphics tweaks, many feel that these do not significantly enhance the overall quality, leading to a perception of lackluster visuals. Overall, while some find the graphics charming and fitting for the gameplay, others see them as a major drawback that detracts from the experience.

    • “Great game, great graphics, super smooth gameplay, neat mechanics, etc.”
    • “The graphics have a very pleasing pixel aesthetic, the music is catchy and suits the gameplay.”
    • “Graphics and sound feel smooth and have the right vibe to them, and keep you interested in the action.”
    • “A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
    • “While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
    • “Without any other substantial graphics tweaks, it's not possible for gamers to improve the lackluster 2D visuals.”
  • story
    19 mentions Positive Neutral Negative

    The game's story revolves around Kayra, who wields dragon powers to eliminate the remnants of Naezith, but many players find the narrative lacking and disconnected from the gameplay, often deeming it unnecessary in a speedrunning-focused title. While some appreciate the basic premise and cinematic introduction, the overall consensus is that the story is minimal and not a significant draw for players, overshadowed by the emphasis on precision platforming and leaderboards.

    • “You play as Kayra, who’s got the power of a dragon in his hands and the mission of a lifetime: destroy the remnants of Naezith before anyone can use their evil power.”
    • “The simple story of the game is very logical and beautiful.”
    • “It's like 'Super Meat Boy' got a grappling hook out of 'Speedrunners', but the story is about an ancient dragon possessing your body and lending you some of his strength, so that you might help him seek out and destroy the parts of his body left behind on Earth, before foolish humans try to claim their power.”
    • “Hardly a success story; gamers just weren't all that interested in the game.”
    • “No real story, no dialogue, no collectibles to be found, no upgrades, etc. This is a speedrunning precision platformer for purists, plain and simple.”
    • “There's no story or adventure (that tag should go).”
  • grinding
    7 mentions Positive Neutral Negative

    The grinding aspect of the game is polarizing; while some players find the repetitive nature of mastering levels tedious, others appreciate the challenge and enjoyment of refining their skills for leaderboard competition. The game caters to those who thrive on grinding for improvement, offering a rewarding experience for speedrunners, but may deter casual players who prefer a more straightforward approach. Overall, the enjoyment of grinding largely depends on individual player preferences and their willingness to invest time in mastering the game's mechanics.

    • “The third world is starting to lose me; the levels start to require a mastery of the game that I still don't have, and finishing only one level is starting to become a bit too tedious.”
    • “So if you are not prepared for some grinding from time to time, and really precise inputs, this game is probably not for you.”
    • “There's also the fact that this game is designed to cater to the best of the best, with a huge focus on topping the leaderboards and repetitive grinding for personal bests.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers high replayability through its engaging level design and time trial modes, appealing particularly to speedrunners. Players find satisfaction in improving their scores and tackling a variety of levels, including community-created content, which keeps the experience fresh and non-repetitive.

    • “It has a level time trial-like mode too, which is really great for replay value. Nailing a perfect sequence is super satisfying, kind of like how running fast through a level in Mario feels; the level design just flows.”
    • “Beyond the solid core gameplay, there was a lot of work put in to make sure the replayability is high.”
    • “I can't keep myself trying to pass my high score, so the replayability is very high, but not repetitive, with various levels including community-created content.”
  • optimization
    4 mentions Positive Neutral Negative

    The game is highly optimized, with users reporting no noticeable performance issues and the ability to achieve impressive graphics and over 100 fps even on older hardware, such as a rusty laptop running Linux.

    • “The game is so optimized that I get fancy graphics and 100+ fps with my rusty old laptop on Linux!”
    • “No noticeable performance issues.”
    • “As far as the optimization goes, the game runs incredibly smoothly.”
    • “As far as the optimization goes, the game is so optimized that I get fancy graphics and 100+ fps with my rusty old laptop on Linux!”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional response to the game is mixed, with some players feeling frustrated and disconnected, as if the game misunderstands their engagement with it. This has led to a sense of disappointment, causing some to doubt their desire to revisit the experience.

    • “Made me feel like a cripple.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is criticized for being clichéd and unoriginal, reminiscent of early 2000s titles with a gravelly narrator delivering overly dramatic lines that fail to amuse. Players find the repetitive and obnoxious narration grating, contributing to an overall lack of engaging or varied comedic elements, leading to boredom.

    • “To add to this horrendously unfunny nonsense, every time you boot up the game you get an obnoxious narration of the title of the game in the same nonsensical narration cadence.”
  • monetization
    2 mentions Positive Neutral Negative

    Reviews indicate a strong dissatisfaction with aggressive monetization tactics, particularly the prevalence of ads on the title screen, which detracts from the gaming experience. Additionally, some users express sympathy for small indie developers who struggle with visibility and marketing, suggesting a complex relationship between monetization strategies and the challenges faced by indie games.

    • “I have no respect for developers who plaster their game's title screen with ads and social media links.”
    • “And of course, there's the whole 'being a small indie developer' part, with no big advertisement, nothing to catch the eye of people like a big license, etc.”
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Frequently Asked Questions

Remnants of Naezith is a casual platformer game.

Remnants of Naezith is available on Nintendo Switch, PC, Mac OS, Windows and others.

Remnants of Naezith was released on February 5, 2018.

Remnants of Naezith was developed by Tolga Ay.

Remnants of Naezith has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its story.

Remnants of Naezith is a single player game.

Similar games include Cyber Hook, Cloudbuilt, DeadCore, BZZZT, Grapple Dog and others.