- January 1, 2019
- Think Arcade
- 4h median play time
FrostRunner
Platforms
About
FrostRunner is a first-person platformer “speedrunning” game, where the player rapidly completes platforming challenges before the timer runs out. Using their tether tool, players compete to finish each of the 36 unique levels as quickly as possible and earn a place at the top of the leaderboards.
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- The parkour mechanics are incredibly fun and engaging, making the gameplay very enjoyable.
- The game is free and offers a good amount of content for its short playtime, with collectibles and challenge levels to unlock.
- The graphics and overall design are impressive for a student project, providing a visually appealing experience.
- The game is very short, typically completed in under an hour, leaving players wanting more content.
- There are issues with mouse sensitivity settings, which can make the controls feel unresponsive or overly sensitive.
- Some players have reported bugs and crashes, which can disrupt the gameplay experience.
gameplay
263 mentions Positive Neutral NegativeThe gameplay of the game is characterized by its fast-paced, enjoyable mechanics that are easy to learn, making it accessible for both casual players and speedrunners. While the game features a variety of mechanics, such as parkour, grappling, and ice sliding, many players feel that the level design is lacking, with a desire for more levels that effectively combine these mechanics. Overall, the gameplay is praised for its smooth controls and fun experience, despite its short duration and some minor technical issues.
“The mechanics are easy to learn, the gameplay is fast-paced and enjoyable, and the overall experience is quite fun.”
“Incredible mechanics, fun, and addicting.”
“The gameplay is smooth, moving around is easy and the mechanics are very easy to learn and pick up on, and the collectibles add an extra layer of challenge which makes finding them feel rewarding.”
“The levels are super short, the level design itself is unimpressive, the movement feels okay but not great, the air control is bad, some of the mechanics feel clunky, and the look speed is atrocious even when cranking the mouse sensitivity setting all the way down and lowering the DPI of my mouse extremely low.”
“Levels are very repetitive, and they never try to combine multiple game mechanics together to create more complex paths (e.g., ice with moving platforms, or sling); also, every level is much too short.”
“The mechanics are a tad rough around the edges, at times not behaving as I would have expected, and I can imagine ways in which this could be smoothed out in order to create an even more versatile sense of speed.”