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Cloudbuilt

Cloudbuilt is fun once you get the hang of things. A good challenge for those that do not frustrate easily.
77%Game Brain Score
gameplay, story
stability, character development
85% User Score Based on 1,370 reviews
Critic Score 68%Based on 12 reviews

Platforms

PCPCSDSteam DeckWinWindows

About

"Cloudbuilt" is a single-player Science Fiction Platformer game with a good plot and phenomenal gameplay, visuals, and music. As wounded war veteran Demi, explore a world above the clouds, using your rocket-powered suit to run on walls, leap, and dodge hostile robots. The game features over 40 levels, including 34 revised for 2020, offering a smooth and balanced experience, making it very replayable.

Cloudbuilt screenshot
Cloudbuilt screenshot
Cloudbuilt screenshot
Cloudbuilt screenshot
Cloudbuilt screenshot
Cloudbuilt screenshot
Cloudbuilt screenshot
Cloudbuilt screenshot
Cloudbuilt screenshot
Cloudbuilt screenshot
Cloudbuilt screenshot
+21

85%
Audience ScoreBased on 1,382 reviews
gameplay170 positive mentions
stability16 negative mentions

  • Cloudbuilt features fast-paced, fluid gameplay that rewards skill and precision, making it highly enjoyable for speedrunners.
  • The game has a unique art style and a captivating soundtrack that enhances the overall experience.
  • Levels are well-designed with multiple paths, allowing for exploration and creativity in how players approach challenges.
  • The controls can feel clunky and unintuitive, leading to frustrating moments, especially for new players.
  • The game has a steep difficulty curve, with later levels becoming excessively challenging and potentially discouraging for casual gamers.
  • The inclusion of enemies and a life system can detract from the platforming experience, making it feel more punishing than fun.
  • gameplay
    503 mentions Positive Neutral Negative

    The gameplay of the game is characterized by fast-paced, fluid movement mechanics that emphasize parkour and precision, appealing to players who enjoy speedrunning and mastering intricate mechanics. However, many users noted issues with clunky controls, inconsistent mechanics, and a frustrating lives system that detracts from the overall experience. While the level design and visual style received praise, the combination of challenging gameplay and occasional mechanical flaws can lead to a steep learning curve that may frustrate some players.

    • “I enjoy that game quite a lot for its fluid and momentum-based gameplay.”
    • “The gameplay is some of the best you'll find on PC and leaves a lot of room for developing the skills needed to get those S-ranks.”
    • “The moment-to-moment gameplay in Cloudbuilt is simply exhilarating, jumping and dashing through the variety of terrain.”
    • “But unfortunately, the gameplay isn't free from flaws either.”
    • “The mechanics of this game ruin all the fun; some levels are super easy while others are very difficult to pass, or even impossible.”
    • “The story isn't compelling, the gameplay isn't anything special, there doesn't appear to be anything that's new or that changes as you progress, and the fact that you have a set number of lives per level is just bad design, in my opinion.”
  • story
    466 mentions Positive Neutral Negative

    The story in the game is often described as minimalistic and secondary to the gameplay, with many players finding it either dull or unimportant. While some appreciate the narrative's emotional depth and the way it ties into the gameplay, others criticize it for being vague, predictable, or poorly integrated. Overall, the consensus is that while the story exists and has potential, it is not the main draw of the game, which is primarily focused on fast-paced action and mechanics.

    • “The story itself is one that follows a hospitalized woman after an accident, and you complete parkour levels in order to progress the story.”
    • “The intriguing story combined with the amazing art direction would be enough to keep me playing, but the fast-paced adrenaline rush has kept me on the edge of my seat.”
    • “This game is one of my favorite stories in gaming and on a gaming and storytelling standpoint, I can say that it is amazing.”
    • “Firstly, the story is kind of dull.”
    • “The story is non-existent and extremely confusing as none of the characters in the game explain what is going on.”
    • “The story is weak, but let's face it, you are not here for the story; if you are, move along.”
  • graphics
    334 mentions Positive Neutral Negative

    The graphics of the game are characterized by a unique cel-shaded art style reminiscent of titles like Borderlands, which many players find visually appealing and well-suited to the game's atmosphere. However, opinions are mixed, with some reviewers noting that the art style can be distracting or lead to performance issues, particularly on older hardware. Overall, while the visuals are praised for their beauty and creativity, they may not resonate with everyone, and some players feel they detract from the gameplay experience.

    • “The aesthetic of the game also fits it very nicely, from the decent soundtrack to the gorgeous art style.”
    • “This game has some of the most fantastic and appropriate visuals out there.”
    • “The art style uses cross-hatching to create a very unique look, and it’s bursting with color and pleasing to the eye.”
    • “The graphics might feel okay for some, but I personally do not like the style that they are using with the outlines and stuff.”
    • “Cons: the graphics are pretty bad in this game. I get that they were going for a unique art style, but it's not good.”
    • “The soundtrack has chiptune elements, but the orchestral turns me off after 10 minutes. The art style is unique too, but my eyes do not like looking at this game for more than 2 hours; everything else and overall just suck 2/10.”
  • music
    330 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many players praising its catchy, energetic, and emotional compositions that enhance the overall experience. While some tracks are noted for being repetitive or overly intense, the majority of the soundtrack is described as stunning and fitting, blending orchestral, electronic, and chiptune elements effectively. Overall, the soundtrack is considered one of the standout features of the game, contributing significantly to its atmosphere and player engagement.

    • “Actually one of the best soundtracks I've ever heard, level design that makes me nostalgic for a time that doesn't even exist.”
    • “The soundtrack is very powerful and emotional, and it is one of my favorite parts of this game.”
    • “The music really enhances the open feel of this game and even if you get to the end of a level somehow the music makes you want to go back, curious to explore alternate paths.”
    • “The soundtrack has chiptune elements but the orchestral turn me off after 10 minutes; the art style is unique too, but my eyes do not like looking at this game for more than 2 hours. Everything else and overall just suck 2/10.”
    • “I did unfortunately experience a few issues whilst playing the game, one of which being the music at some stages did seem to completely lose control of itself and become white noise of nonsense pulsing away in the background.”
    • “It looks okay and the music gets recycled a lot.”
  • replayability
    52 mentions Positive Neutral Negative

    The game offers high replayability due to its short length, multiple paths in levels, and a level editor that encourages community engagement. Players can enjoy improving their ranks, exploring different routes, and tackling various community-made levels, making each playthrough feel fresh and engaging. While some aspects, like gunplay and controls, received criticism, the overall replay value remains strong, appealing to both casual and competitive gamers.

    • “Virtually endless replay value with the level editor and the community.”
    • “The level design is what makes the game stand out from the rest; not only are the levels beautifully crafted and unique, but they also have a ton of options for traversal, allowing you to explore different routes and find faster ways to finish, giving extremely high replay value and a fresh feeling every time you replay a level.”
    • “Not only does this offer great replay value, but there's tons of clever community-made and dev-made levels on the workshop.”
    • “If this could be done in real-time multiplayer maps, this game would have more replay value for me.”
    • “It's pretty short if you just want to complete every level, but getting better ranks at levels is probably going to give you a lot of replayability if you like that.”
    • “You will get a ton of hours and replay value.”
  • atmosphere
    28 mentions Positive Neutral Negative

    The atmosphere of Cloudbuilt is widely praised for its unique aesthetic, characterized by beautiful cell-shaded graphics and a blend of atmospheric and upbeat music that enhances the gameplay experience. Reviewers note the game's comic/graphic novel style and surrealistic stages, which create a compelling environment for exploration and skill-based action. While the story is minimal, it effectively complements the gameplay, allowing players to immerse themselves in the vibrant and lively atmosphere at their own pace.

    • “Cloudbuilt is a wonderfully original experience with a beautiful atmosphere and perfectly complex level design.”
    • “Beautiful surrealistic stages, atmospheric music, and frantic skill-based action.”
    • “Regarding the atmosphere of the game, the story isn't as important a focus as the gameplay itself, and if you aren't finding yourself interested in the snippets you are given between levels, I believe it can be skipped and read/listened to later at any point by interacting with the computer in the 'hub' room.”
    • “The atmosphere and story, though minimalistic at first, are really quite good and serve as good balancing and pacing for the tension that characterizes the levels.”
    • “The atmosphere, soundtrack, and moveset all work well (for the most part) and make a very compelling product.”
  • optimization
    26 mentions Positive Neutral Negative

    The game's performance is generally smooth with minimal stutter, but many users report that it is not well optimized, particularly on older hardware, leading to frame rate issues despite decent specifications. While the graphics and level design are praised, some players experienced hiccups even on high-performance PCs, indicating a need for better optimization. Overall, the game excels in gameplay mechanics and design but suffers from technical shortcomings that can hinder the experience.

    • “The game runs smoothly with little stutter.”
    • “All the pros: runs smoothly, looks pretty, momentum functions right, speed is perfect, challenge is present, learning curve exceptional, deaths feel (mostly) very fair, respawn is instant (desperately important in a game geared around speed), genuine freedom of choice in tackling each course, and finally, Steam Workshop compatibility.”
    • “The level design is pretty good, leaving lots of room for route optimization at all levels of skill.”
    • “It has amazing scenery and graphics that even had my high-performance PC hiccup at one point.”
    • “3001, Cloudbuilt requires you to commit many hours just to get a satisfactory performance on a level.”
    • “The game grades your performance every level like an angry, disturbed schoolmistress.”
  • stability
    20 mentions Positive Neutral Negative

    Overall, the game's stability is a mixed bag; while it runs smoothly on decent hardware and offers a visually appealing experience, players report various bugs and minor graphical glitches that can detract from control and immersion. Some users attribute control issues to user error rather than inherent instability, suggesting that with patience, the game can be enjoyable despite its flaws.

    • “Besides these nit-picks, the game runs great, feels great, and looks great.”
    • “The game also runs great - I ran the game at max settings with a decent rig and it ran like butter, aside from some moments during the last level of one path (redeployment) causing some slowdown from all the action on screen.”
    • “Not unstable as in full of glitches or bugs, but I never quite feel like I'm in full control of my character, nor do I feel like I'm improving as I play.”
    • “There were some minor graphical glitches here and there as well (e.g. in one of the ending cutscenes, it was raining so hard outside the building that it was also raining inside the building.)”
    • “It's a shame because without the crashes and glitches it seemed to run smoothly.”
  • emotional
    18 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by a powerful soundtrack and a touching narrative that resonates with players, often leading to a deep emotional investment in the story and gameplay. While some reviewers found the writing lacking compared to other titles, many appreciated the well-crafted character reflections that evoke a range of emotions, from triumph to trauma, culminating in a rewarding experience that can even bring players to tears. Overall, the game successfully intertwines its emotional depth with gameplay mechanics, enhancing the player's journey.

    • “The soundtrack is very powerful and emotional, and it is one of my favorite parts of this game.”
    • “The first path I went down turned out to be the most difficult, but I was able to throw myself at it tirelessly until I finally prevailed because I was emotionally invested in the scenario.”
    • “The game provides you with a simple but well-written story in the form of the comatose reflections of the main character, which vary in their emotional trajectory, be they triumphant or traumatized, depending on which path you progress down.”
    • “Boring story with the same kind of writing found in Metroid: Other M.”
    • “Boring story with the same kind of writing found in Metroid: Other M.”
  • humor
    6 mentions Positive Neutral Negative

    Players find the humor in the game to be unintentional, stemming from the excessive reuse of cutscenes and awkward graphics. Additionally, the presence of numerous gameplay options that fail to address control issues adds a layer of irony that some players find amusing.

    • “Kinda hard to control, and the graphics look somewhat funny.”
    • “It's funny because the game has 4 or 5 checkboxes under gameplay options for changing the behavior of how wallruns work, but none to deal with this issue.”
  • character development
    6 mentions Positive Neutral Negative

    Reviewers express a desire for deeper character development, particularly for the protagonist Demi, in potential sequels to "Cloudbuilt." While the game's visuals and music are praised, the narrative leaves players to piece together character motivations and backstory, resulting in a lack of substantial development that could enhance the overall experience.

    • “Should a sequel to Cloudbuilt ever be made, I would certainly hope the devs consider expanding on Demi's character development, as well as the world she lives in.”
    • “What I mean by this is you are given information about various situations without all of the burdensome luggage or character development or even story development itself, so you are left to fill in the holes in your mind and really just make it be whatever you want it to be.”
  • grinding
    6 mentions Positive Neutral Negative

    Players have mixed feelings about grinding in the game; while some appreciate the ability to revisit levels and easily surpass previous records without excessive grinding, others express frustration with the pressure to achieve high ranks, leading to burnout. The repetitive nature of grinding for better scores can become tedious, detracting from the overall enjoyment of progression.

    • “I burned myself out because of S-rank grinding on earlier levels in 2015, and I bet that for many people it was the same - when you complete a level and see a B, hell, even an A, you won't feel really good about yourself, and instead of progressing and coming back later to fix your grade, you grind the levels until either you get an S or burn yourself out.”
    • “Eventually the stages start to get chock full of them and they get a bit tedious to avoid.”
    • “I burned myself out because of S-rank grinding on earlier levels in 2015, and I bet that for many people it was the same - when you complete a level and see a B, hell, even an A, you won't feel really good about yourself, and instead of progressing and coming back later to fix your grade, you grind the levels until either you get an S or burn yourself out.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized for its misleading advertising, which some players find unappealing and reminiscent of outdated marketing tactics. Users advise potential buyers to be cautious and not to be influenced by the promotional material.

    • “Based on the marketing, I would say: do not buy this game if you are swayed by the ads.”
    • “It's a bizarre selling point, at least to players of a certain age, because this is like advertising that your game is made of a series of levels.”

Buy Cloudbuilt

2h Median play time
2h Average play time
1-3h Spent by most gamers
*Based on 6 analyzed playthroughs

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