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The Relic: First Guardian

The Relic: First Guardian’s unpolished edges almost undermine the experience, but atmospheric exploration through a haunting world will pull you through.
The Relic: First Guardian Game Cover
48%Game Brain Score
Most mentioned positive aspects:atmosphere, emotional
Most mentioned negative aspects:graphics, story
44% User Score Based on 59 reviews
Critic Score 51%Based on 9 reviews

Platforms

PCWindows
The Relic: First Guardian Game Cover

About The Relic: First Guardian

The Relic: First Guardian is a single player hack and slash game with fantasy, dark fantasy and violence themes. It was developed by Project Cloud Games and was released on July 31, 2026. It received neutral reviews from both critics and players.

Transformed into an apocalyptic landscape by the destruction of the great relic, the once-prosperous Arsiltus lies in ruins. But through the silence we began to hear breaths that have not yet faded, faint whispers carried on the wind: promises, waiting, fear, and love. These forgotten voices are Relics; fragments imbued with the emotions and wishes of those who lived before. It rests with you to f…

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Games Like The Relic: First Guardian

Looking for games like The Relic: First Guardian? Here are top hack and slash recommendations with a fantasy, dark fantasy and violence focus, selected from player-similarity data — start with Enotria: The Last Song, Bleak Faith: Forsaken or Beast of Reincarnation.

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Reviews

44%Audience ScoreBased on 59 reviews
atmosphere3 positive mentions
graphics4 negative mentions

  • Combat feels fast, aggressive, and responsive once learned, with a unique Relic-based build system and variety of weapons and boss encounters.
  • Strong atmosphere with a melancholic tone inspired by Korean folklore, creating immersive exploration and storytelling through lore notes.
  • Dev team is passionate and actively supporting the game with updates, showing potential for future improvements and growth.
  • The game suffers from numerous technical issues including poor optimization, buggy camera, unreadable combat animations, and many quest and boss fight bugs.
  • Graphics are low quality and blurry compared to trailers, with very limited or no graphic settings to adjust resolution or performance.
  • Combat is often clunky and simplistic with only one attack button, floaty animations, unwieldy movement, and frustrating lock-on and camera behavior.
  • graphics

    37 mentions Positive Neutral Negative
    8% positive mentions, 81% neutral mentions, 11% negative mentions

    The game's graphics are widely criticized for being outdated, blurry, and significantly worse than the trailers suggested, with many users citing a lack of any meaningful graphic settings beyond resolution and upscaling. This results in a choppy, fuzzy visual experience with no way to optimize or improve performance or image quality, detracting from overall enjoyment. While some find the art style passable if not impressive, the minimal graphical customization and poor optimization are major disappointments for many players.

    • “Yes, they aren't 4K mega AAA graphics, but honestly, if you play the game and actually make an effort to enjoy it, it's actually really good, and it's huge; the developers put a lot of work into this game.”
    • “Other than that, I actually like this game, combat is pretty fluid, and the graphics are pretty good for not having a graphics setting. Of course, it isn't going to be Elden Ring or Dark Souls. If you're going into this game thinking it's that, just don't buy it.”
    • “I think they fixed a lot of stuff, especially the graphics.”
    • “There is absolutely no graphics options to tweak for performance, and no ability to disable the upscaling which is seemingly rendering the game in an extremely low resolution to run it optimally, resulting in an extremely fuzzy image which, even then, has quite big lag spikes on occasion.”
    • “The audacity of charging $50 for a game that looks like it's from the PS2 era, has no graphics setting at all.”
    • “Worst game I have ever bought: not optimized at all and the graphics are a bait and switch. The actual in-game graphics do not look nearly as good as advertised. I would wait at least a year or for a very good discount before buying, and even then, I am not sure I would recommend it. I am currently waiting on my refund as we speak. This is a $5 game in its current state, in my opinion.”
  • story

    15 mentions Positive Neutral Negative
    20% positive mentions, 60% neutral mentions, 20% negative mentions

    The story is seen as ambitious but largely unengaging, with lifeless quests, minimal NPC personality, and a world that struggles to feel alive. While lore notes provide backstory for bosses and areas, they fail to create emotional impact, and quest bugs hinder progression and immersion. However, some players find certain story elements interesting and appreciate the immersive atmosphere despite the game's rough execution.

    • “This is clearly an ambitious project made with limited resources, and the core ideas — the combat feel, the boss design, the folklore-driven storytelling — show real passion.”
    • “Atmosphere is cranked up to the maximum making every story and path you take super immersive.”
    • “When doing quests that lead up to bosses you follow vague text logs that lead the way explaining the bosses lore/backstory and some of them are actually quite interesting.”
    • “The quests feel lifeless, the NPCs have almost no animations or personality, and the world struggles to feel alive.”
    • “Every boss and every area comes with countless notes explaining their backstory, but none of it creates any emotional impact.”
    • “The quests are extremely boring.”
  • optimization

    10 mentions Positive Neutral Negative
    30% positive mentions, 40% neutral mentions, 30% negative mentions

    The game suffers from significant optimization issues, including inconsistent performance, frequent lag spikes, and a lack of graphics settings or options to improve performance. Technical problems, such as low-resolution upscaling causing a fuzzy image, further detract from the experience. Overall, many users feel the game is unfinished and overpriced given its current state.

    • “No strange weird glitches or bugs, seems to be optimized well.”
    • “I have a 9060 XT, the game defaults to ultra performance upscaling.”
    • “There is absolutely no graphics options to tweak for performance, and no ability to disable the upscaling which is seemingly rendering the game in an extremely low resolution to run it optimally, resulting in an extremely fuzzy image which, even then, has quite big lag spikes on occasion.”
    • “There is absolutely no graphics options to tweak for performance, and no ability to disable upscaling which seemingly renders the game in extremely low resolution to run it optimally, resulting in a very fuzzy image and occasional big lag spikes.”
    • “There are technical issues galore, a large lack of proper direction, and a massive amount of performance tweaking and improvement needed before this game even approaches its $50 price point; even then, many early access games with bigger budgets wouldn't price their game that high.”
    • “Worst game I have ever bought - not optimized at all and the graphics are a bait and switch; the actual in-game visuals do not look nearly as good as advertised. I would wait at least a year or for a big discount before buying, and even then I'm unsure if I'd recommend it. Currently waiting on my refund. This is a $5 game in its current state.”
  • atmosphere

    5 mentions Positive Neutral Negative
    60% positive mentions, 20% neutral mentions, 20% negative mentions

    The game's atmosphere is consistently praised for its strong immersion and evocative Korean folklore setting, greatly enhancing the overall experience. While technical issues detract somewhat, the compelling atmosphere makes the game worthwhile, especially if you can overlook rough edges. Many suggest waiting for patches or a price drop to fully justify the purchase.

    • “The atmosphere carries a lot of the experience too.”
    • “Strong atmosphere and Korean folklore setting.”
    • “Atmosphere is cranked up to the maximum, making every story and path you take super immersive.”
    • “The game definitely has potential to be much better than its current condition but for the price point this isn't the type of quality you should be getting. For most, I would say wait for some patches and maybe a sub-$30 price point, and it will be a decent game for that price. I cannot justify its current $50 price tag, but overall I do like the game's combat and atmosphere.”
  • gameplay

    3 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    The gameplay features solid fighting mechanics but feels outdated, resembling an early predecessor to more modern titles like Lords of the Fallen. Overall, it offers an enjoyable experience but lags behind current standards in combat, camera work, and general gameplay design.

    • “Ok, so the game isn't bad and the fighting mechanics are actually pretty good.”
    • “The game feels like the great-grandfather of Lords of the Fallen and is at least half a decade behind the times in terms of gameplay, combat, camera work, and graphics.”
    • “I instead want to focus more on specific gameplay that would make the experience more enjoyable.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game provides extensive backstory details through notes for bosses and areas, but these narratives fail to generate any meaningful emotional impact on players.

  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users report that the game is well-optimized and free from unusual glitches or bugs, indicating strong stability.

  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is widely criticized as being overly aggressive and exploitative, giving the impression of a cash grab rather than a well-developed game.

  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is criticized for being tedious and poorly explained, with minimal guidance on actions or items. The scattered notes and quotes feel irrelevant and fail to clarify gameplay, leading to a frustrating experience.

  • music

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users find the music and sound effects to be poorly executed and detracting from the overall experience, contributing to a negative impression of the game's quality.

    • “After all this playtime, the game feels cheap with bugs everywhere in quests, fights, sound effects, and the music ruining the vibe.”
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Frequently Asked Questions

The Relic: First Guardian is a hack and slash game with fantasy, dark fantasy and violence themes. Common tags for The Relic: First Guardian include 3D, demons, exploration, third person, mythology and others.

The Relic: First Guardian is available on PC and Windows.

The Relic: First Guardian was released on July 31, 2026.

The Relic: First Guardian was developed by Project Cloud Games.

The Relic: First Guardian has received neutral reviews from both players and critics. Most players liked The Relic: First Guardian for its atmosphere but disliked it for its graphics.

The Relic: First Guardian is a single player game.

Similar games include Enotria: The Last Song, Bleak Faith: Forsaken, Beast of Reincarnation, Edge of Eternity, The Last Case of Benedict Fox and others.