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The Relic: First Guardian

The Relic: First Guardian’s unpolished edges almost undermine the experience, but atmospheric exploration through a haunting world will pull you through.
The Relic: First Guardian Game Cover
51%Game Brain Score
Most mentioned positive aspects:atmosphere, emotional
Most mentioned negative aspects:graphics, story
50% User Score Based on 78 reviews
Critic Score 51%Based on 9 reviews

Platforms

Xbox Series X|SPCPlaystation 5XboxWindowsPlayStation
The Relic: First Guardian Game Cover

About The Relic: First Guardian

The Relic: First Guardian is a single player hack and slash game with fantasy, dark fantasy and violence themes. It was developed by Project Cloud Games and was released on July 31, 2026. It received neutral reviews from both critics and players.

Transformed into an apocalyptic landscape by the destruction of the great relic, the once-prosperous Arsiltus lies in ruins. But through the silence we began to hear breaths that have not yet faded, faint whispers carried on the wind: promises, waiting, fear, and love. These forgotten voices are Relics; fragments imbued with the emotions and wishes of those who lived before. It rests with you to f…

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Games Like The Relic: First Guardian

Looking for games like The Relic: First Guardian? Here are top hack and slash recommendations with a fantasy, dark fantasy and violence focus, selected from player-similarity data — start with Enotria: The Last Song, Bleak Faith: Forsaken or Mortal Shell II.

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Reviews

50%Audience ScoreBased on 78 reviews
atmosphere4 positive mentions
graphics5 negative mentions

  • The combat system is satisfying and fast-paced with distinct weapon movesets and a unique relic-based progression.
  • The atmosphere and lore, steeped in Korean folklore, create an engaging and melancholic world with memorable boss encounters.
  • The game offers extensive exploration, a large number of bosses, and original story-driven content that sets it apart from typical soulslikes.
  • The game suffers from numerous technical issues including poor graphics quality, lack of advanced graphics settings, performance problems, and frequent bugs.
  • The combat and controls feel clunky with inconsistent animations, unreliable blocking, and problematic camera behavior that hampers gameplay.
  • The current price point is considered too high for the game's polish and content level, with many recommending waiting for significant patches or discounts.
  • graphics

    50 mentions Positive Neutral Negative
    6% positive mentions, 84% neutral mentions, 10% negative mentions

    The game's graphics are widely criticized for being outdated, blurry, and significantly worse than shown in trailers, with many users highlighting severe optimization issues and a lack of advanced or even basic graphical settings on PC. While some appreciate the weapon and armor designs and the overall world mood, the forced upscaling and minimal customization options lead to a generally unsatisfactory visual experience. Users strongly recommend improvements in graphics quality, settings variety, and performance optimization to enhance the gameplay experience.

    • “I love it all from the world to the battles to the graphics.”
    • “Yes, they aren't 4K mega AAA graphics, but honestly, if you play the game and actually make an effort to enjoy it, it's actually really good, and it's huge. The developers put a lot of work into this game.”
    • “Other than that, I actually like this game. Combat is pretty fluid and the graphics are pretty good for not having a graphics setting. Of course, it isn't going to be Elden Ring or Dark Souls; if you're going into this game thinking it's that, just don't buy it.”
    • “On PC, the graphics options are extremely limited, with no real advanced settings allowing you to individually adjust things like texture quality, shadows, or effects.”
    • “There is absolutely no graphics options to tweak for performance, and no ability to disable the upscaling which is seemingly rendering the game in an extremely low resolution to run it optimally, resulting in an extremely fuzzy image which, even then, has quite big lag spikes on occasion.”
    • “The audacity of charging $50 for a game that looks like it's from the PS2 era, and has no graphics setting at all.”
  • story

    19 mentions Positive Neutral Negative
    16% positive mentions, 68% neutral mentions, 16% negative mentions

    The story is praised for its rich lore tied to weapons, bosses, and NPCs, creating a deep and immersive atmosphere that sustains player interest beyond typical exploration fatigue. However, some find quests lifeless or overly reliant on text logs, with emotional engagement lacking and notable bugs hindering progression. Despite its ambition and passion, the narrative experience is undermined by technical issues and unclear quest design.

    • “+The quests and mini stories implemented for every boss, every weapon and armor, and a lot of NPCs don't seem like they were written by AI; you can actually feel some heart and soul put into this.”
    • “This is clearly an ambitious project made with limited resources, and the core ideas — the combat feel, the boss design, the folklore-driven storytelling — show real passion.”
    • “When doing quests that lead up to bosses, you follow vague text logs explaining the bosses' lore/backstory, and some of them are actually quite interesting.”
    • “The quests feel lifeless, the NPCs have almost no animations or personality, and the world struggles to feel alive.”
    • “Every boss and every area comes with countless notes explaining their backstory, but none of it creates any emotional impact.”
    • “In other words, 30 bosses and 50 quests later, I have one boss and one questline locked away by broken game code.”
  • optimization

    15 mentions Positive Neutral Negative
    20% positive mentions, 60% neutral mentions, 20% negative mentions

    The game suffers from significant optimization issues, including inconsistent performance, limited graphics settings, and low-resolution upscaling that causes visual fuzziness and lag spikes. Despite being playable, it feels unfinished and lacks the necessary performance improvements, smoothness, and options expected at its price point. Overall, optimization problems heavily impact the gameplay experience and warrant caution before purchase.

    • “No strange weird glitches or bugs, seems to be optimized well.”
    • “I have a 9060 XT, the game defaults to ultra performance upscaling.”
    • “If you want to make a game with a single automatic save system, similar to the Souls games, then it needs to be absolutely reliable and properly optimized.”
    • “There is absolutely no graphics options to tweak for performance, and no ability to disable the upscaling, which seemingly renders the game at an extremely low resolution to run it, resulting in a very fuzzy image and occasional big lag spikes.”
    • “Worst game I have ever bought, not optimized at all. The actual in-game graphics do not look nearly as good as advertised. I would wait at least a year or for a significant discount before buying, and even then, I am not sure I would recommend it. Currently waiting for my refund. This is a $5 game in its current state, in my opinion.”
    • “There are quite a few optimization issues and far too few graphics settings available, although overall it's still playable.”
  • gameplay

    10 mentions Positive Neutral Negative
    30% positive mentions, 40% neutral mentions, 30% negative mentions

    The gameplay features unique mechanics and interesting exploration ideas, with some well-designed bosses and crisp parrying despite janky controls. However, it suffers from awkward animations, lack of fluid transitions, and overall imprecise systems, feeling somewhat outdated compared to modern standards.

    • “This game has a lot of unique mechanics and original thought put into it.”
    • “That being said, the combat is okay, parrying is surprisingly crisp for a very janky gameplay control, and a lot of the bosses are actually pretty good and carrying the game for me.”
    • “Its world feels refreshing, its stories are interesting, I enjoy its approach to exploration, and some of its gameplay ideas are genuinely strong.”
    • “Transitions lack fluidity, some animations feel awkward, and the overall system does not yet have the precision that this kind of gameplay really needs.”
    • “The game feels like the great-grandfather of Lords of the Fallen and is at least half a decade behind the times in terms of gameplay, combat, camera work, and graphics.”
    • “That being said, the combat is ok, parrying is surprisingly crisp for a very janky gameplay control, and a lot of the bosses are actually pretty good and carrying the game for me.”
  • atmosphere

    9 mentions Positive Neutral Negative
    44% positive mentions, 23% neutral mentions, 33% negative mentions

    The game's atmosphere is widely praised for its immersive storytelling, strong setting inspired by Korean folklore, and engaging exploration, which greatly enhances the overall experience. While technical issues occasionally hinder immersion, many players find the atmospheric elements compelling enough to overlook these flaws. Overall, the atmosphere is considered a standout aspect with significant potential, contributing to the game's unique and enjoyable feel.

    • “It is such a beautiful game with its atmosphere and stories; playing it never gets old.”
    • “Atmosphere is cranked up to the maximum, making every story and path you take super immersive.”
    • “Strong atmosphere and Korean folklore setting.”
    • “That may sound like a small issue, but in a game that relies so heavily on atmosphere and exploration, details like this quickly start hurting immersion.”
    • “The game definitely has potential to be much better than its current condition but for the price point this isn't the type of quality you should be getting; for most I would say wait for some patches and maybe a sub-$30 price point, and it will be a decent game for that price.”
    • “I cannot justify its current $50 price tag despite liking the game's combat and atmosphere.”
  • music

    5 mentions Positive Neutral Negative
    40% positive mentions, 0% neutral mentions, 60% negative mentions

    The music is generally acceptable and sets the mood well, though it tends to be generic and repetitive with frequent loops. Some users note the absence of combat music and find the sound effects, including music, detract from the overall experience due to bugs and quality issues.

    • “Sounds and music are ok.”
    • “Music is ok.”
    • “Kind of generic and music loops a lot, but well chosen and gets you in the mood.”
    • “Missing some combat music, though.”
    • “After all this playtime, the game feels cheap with bugs everywhere in quests, fights, and sound effects, and the music killing the vibe.”
  • stability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game generally demonstrates good stability and optimization, running smoothly at 1440p and 60fps without frame drops or glitches. However, some users report buggy quests and subpar AI voice acting, though no major technical issues or unusual glitches were noted.

    • “Buggy quests, awful AI voice acting, and it looks like a PS2 game.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers rich backstory details through numerous notes, but these fail to evoke a strong emotional response. Additionally, some gameplay elements, like the magic attack replacing the heavy attack, could benefit from enhancements to increase engagement.

  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Replayability is enhanced by the variety of weapons, which significantly alter playstyle and encourage creative character builds.

    • “Your playstyle definitely changes depending on the weapons you use, so there's room for replayability and creativity in building your character.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is widely criticized, with users feeling the game either requires significant improvement or comes across as a blatant cash grab.

  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is criticized for its lack of clear explanations and excessive, irrelevant notes that disrupt the flow, making the experience feel tedious and confusing.

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Frequently Asked Questions

The Relic: First Guardian is a hack and slash game with fantasy, dark fantasy and violence themes. Common tags for The Relic: First Guardian include 3D, demons, exploration, third person, mythology and others.

The Relic: First Guardian is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

The Relic: First Guardian was released on July 31, 2026.

The Relic: First Guardian was developed by Project Cloud Games.

The Relic: First Guardian has received neutral reviews from both players and critics. Most players liked The Relic: First Guardian for its atmosphere but disliked it for its graphics.

The Relic: First Guardian is a single player game.

Similar games include Enotria: The Last Song, Bleak Faith: Forsaken, Mortal Shell II, Beast of Reincarnation, Crimson Moon and others.