The Chosen RPG Game Cover
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In "The Chosen: RPG," players navigate a fantasy world as one of six character classes, each with unique abilities. The game features strategic turn-based combat, a rich storyline, and numerous quests to complete. With various weapons, armor, and spells to collect, players must build and customize their characters to overcome challenges and save the world of Kirell.

  • PC
  • Windows

Reviews

65%
Audience ScoreBased on 487 reviews
story64 positive mentions
grinding22 negative mentions
  • The game has a special charm that appeals to fans of classic JRPGs.
  • It's a short and straightforward RPG that can be completed in a few hours, making it a quick play.
  • The music and character designs, while simplistic, provide a nostalgic feel reminiscent of older RPGs.
  • The gameplay and character skills are largely derivative, feeling like a copy of existing RPGs without any innovation.
  • The storyline is generic and lacks depth, often leaving players feeling unengaged.
  • There are numerous bugs and design flaws, including a lack of a quest log and inconsistent graphics.
  • story295 mentions

    The story of the game is widely criticized for being generic, clichéd, and poorly executed, often relying on familiar tropes of the JRPG genre without offering any fresh perspectives or depth. Many reviewers noted its linearity, lack of character development, and numerous writing errors, leading to a narrative that feels rushed and unengaging. While some players found it entertaining in a light-hearted way, the overall consensus is that the story lacks substance and originality, making it a weak point of the game.

    • “The story is well-paced and sometimes interesting.”
    • “I really liked this game, I really hope they continue the game; it has a good story to it and the game really draws me into it.”
    • “The story is very immersive and I can attach myself to the characters.”
    • “The story is nearly empty.”
    • “This game offers nothing new beyond the usual cliched fantasy story, turn-based combat, and boring loot.”
    • “Very generic and extremely linear story with a short playtime.”
  • music63 mentions

    The music in the game receives mixed reviews, with many players appreciating its ability to set the mood and enhance the gameplay experience. While some find the soundtrack relaxing and enjoyable, others criticize specific tracks, particularly in the starting area, for being annoying or out of place. Overall, the consensus leans towards the music being a highlight, with several players noting its quality and effectiveness in battle scenarios.

    • “A short but fun RPG that can be completed in about 6 or so hours, good music, fun gameplay, and an interesting story. I normally don't like RPG Maker games, but I really enjoyed this one.”
    • “However, I really like the musical scores for this game – they actually suit the game very well and are enjoyable to listen to.”
    • “The game offers some very calm and pleasant music, which has made me feel really calm and comfortable while writing this review.”
    • “The music drove me nuts sometimes.”
    • “Stock assets, stock music, grating sounds, and poor controller support add up to a refund request for me.”
    • “The music in the game is relaxing apart from the starting town; that music gets on your nerves after the first couple of minutes.”
  • gameplay50 mentions

    The gameplay is generally described as simplistic and reminiscent of classic RPG Maker titles, with many reviewers noting a lack of originality and depth in both mechanics and story. While some players found enjoyment in the straightforward turn-based combat and character interactions, others criticized the repetitive nature of quests and the overall lack of engaging gameplay elements. Overall, the game offers a short experience (around 4-6 hours) that may appeal to dedicated JRPG fans but may leave others feeling bored or underwhelmed.

    • “A short but fun RPG that can be completed in about 6 or so hours, good music, fun gameplay, and an interesting story. I normally don't like RPG Maker games, but I really enjoyed this one.”
    • “The battle mechanic is balanced perfectly to scale as you gain levels, and the secret bosses are a delight.”
    • “I went into the game not expecting too much but was pleasantly surprised by how enjoyable the character interaction and gameplay was.”
    • “The gameplay, just like the storyline, is the same old RPG Maker style.”
    • “I didn't finish the game because I got bored of the lack of interesting story or game mechanics.”
    • “Gameplay is aggravating with most 'quests' having you visit and revisit the same areas multiple times in order to talk to someone who simply tells you to go somewhere else and talk to someone else.”
  • graphics48 mentions

    The graphics in this game primarily utilize default RPG Maker assets, resulting in a mix of classic pixel art and some original character designs, though many players find the overall quality inconsistent and lacking polish. While some appreciate the nostalgic charm and specific character artwork, others criticize the heavy reliance on generic sprites, graphical errors, and mismatched art styles that detract from the experience. Overall, the visuals are seen as serviceable but not particularly impressive, with many reviewers noting that they could benefit from significant improvement.

    • “The artwork is pretty shoddy - I think the purpose of this game was to get as much cold-nipple look in as possible?”
    • “Putting as much effort in your product as you can with your artwork always pays off since people who play notice this, and respect the developers who’ve put a proper effort in making as best game they can.”
    • “Overall the game is great, about 7/10, could've gotten 8/10 from me if they just upgraded the screen resolution and graphics, and add some HP bars and a map to see where you are going... also great soundtracks for the game!”
    • “Most of the graphics in this game are using default RPG Maker assets.”
    • “It's embarrassingly unpolished with graphical errors all over the place and uses inconsistent, mismatching default RPG Maker elements for the most part.”
    • “The artwork for enemies during battle is laughable - it looks as if they've been torn from a clipart database, and any form of animation for these things is also out of the question.”
  • grinding23 mentions

    Overall, the reviews indicate that while some grinding is present in the game, it is generally minimal and not overly burdensome, with many players able to complete it without extensive grinding. Some enjoy the option to grind for achievements or resources, while others find the grinding aspects repetitive and unengaging. The game offers a balance where grinding can enhance the experience for those who enjoy it, but it is not a requirement to progress through the story.

    • “Level design is poor and simplistic, battles are boring and grindy, there are no interesting characters, whether they are main heroes, few and rare NPCs that you meet, not to mention the main villain.”
    • “You spend time grinding to level up, buy the best armor, build your inventory of potions and whatnot, and the game just kind of ends.”
    • “I feel the balance between equipment prices against the enemy drops is a bit skewed; I spent a good hour grinding just for money.”
  • humor14 mentions

    The humor in the game is described as a mix of goofy dialogue reminiscent of Undertale and unintentional hilarity stemming from poor writing and design choices. While some players find the experience amusing, particularly in its absurdity and brevity, others feel that the humor undermines the game's serious elements. Overall, the humor is often seen as "hilariously bad," making it a source of entertainment despite its flaws.

    • “However, walking around Rosefalcon City was pretty funny as there was some goofy dialogue on par with Undertale.”
    • “There are also a few bugs still in the game; they are nothing 'game-breaking' or anything, they just made me laugh more than anything.”
    • “A nice JRPG quickie that's fun; the character dialogue is so bad it's hilarious, but the gameplay is fun.”
  • stability6 mentions

    The game's stability is generally mixed, with some players reporting minor bugs and glitches that do not significantly impact gameplay, while others experience more frequent issues, such as freezing and problems with walkable tiles. Overall, most users find the glitches manageable and not game-breaking, though a lack of polish is noted.

    • “There are tons of glitches around, and the enemy sprites feel extremely out of place (if they were going for a Final Fantasy feel, they failed).”
    • “- It's full of glitches (though at least not game-breaking ones, in my experience) and has a general lack of polish.”
    • “Multiple glitches with walkable tiles.”
  • emotional6 mentions

    The emotional aspect of the game is mixed, with some players feeling that the story lacks depth and effort, particularly in dialogue and emotional moments. However, there are hints of a touching narrative that develop towards the end, leaving players intrigued despite a generic start. The game offers heartwarming music and enjoyable gameplay, but significant emotional reveals are limited, culminating in a cliffhanger that leaves players wanting more.

    • “It's a shame, because there is the seed of an emotional storyline here that causes me to want to keep playing.”
    • “The ending was such a cliffhanger, after an intense battle and a heart touching moment, it says 'to be continued...' Sure it's an RPG Maker game, sure it's generic (combat, style), and the story starts out generic, but towards the end, in my opinion, it gets a little bit better.”
    • “For $1 you can hear heartwarming music, cast spells, and swing swords, smile and laugh (if you're not dead inside, remember), so if you're in the market for a modern classic, have at it and have fun!”
  • character development6 mentions

    Character development in the game has received mixed reviews, with some players expressing disappointment over a lack of depth and meaningful growth for characters. While a few noted decent storytelling and some exploration variety, many criticized the superficiality of character design and the rushed execution that hindered potential development. Overall, the consensus suggests that character development is a significant area needing improvement.

    • “There's a similar variety of exploration, character development, terrain & monster variety, and plot.”
    • “The story was good and had decent character development.”
    • “It would have potential if the whole game didn't look so rushed to be done, with better explored character development, mapping, and some systems like quests, crafting, or whatever, really!”
    • “I am not sure who had the idea that putting less clothes on a character is a substitute for character development, but they need to rethink their games.”
    • “- no character development (not even a tiny bit)”
    • “Zero character development.”
  • replayability1 mentions

    The game offers minimal replayability, with a completion time of just 4-6 hours and a significant lack of content that discourages players from returning.

    • “You can finish this game in 4-6 hours easily, and the replayability is next to zero due to a serious lack of content.”
    • “Once you've completed the game, there's little incentive to play it again, as the experience doesn't change.”
    • “The game offers minimal variation in gameplay, making it feel repetitive after the first playthrough.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
14hAverage play time
5-5hSpent by most gamers
*Based on 8 analyzed playthroughs

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