Skip to main content

About

In "Labyronia RPG 2," players return to a world devastated by an evil force, 10 years after the first game have passed. The hero, Aeres, must save the planet from destruction by facing the elemental beings and their weapon of last resort, a power that threatens to suck the life from the planet. Dangerous ice wraiths roam the cold, dark world as players fight to save humanity in this epic sequel.

Labyronia RPG 2 screenshot
Labyronia RPG 2 screenshot
Labyronia RPG 2 screenshot
Labyronia RPG 2 screenshot
Labyronia RPG 2 screenshot
Labyronia RPG 2 screenshot

73%
Audience ScoreBased on 496 reviews
story62 positive mentions
grinding38 negative mentions

  • The game features improved graphics and a more engaging story compared to its predecessor.
  • It offers a greater challenge, requiring strategic gameplay and careful resource management.
  • The nostalgic RPG elements and classic turn-based combat are enjoyable for fans of the genre.
  • The story can feel repetitive and lacks depth, focusing too much on events from the first game.
  • Navigation issues and dark environments can lead to frustration, making it hard to progress.
  • Some gameplay mechanics, like the removal of the cue system for learning spells, detract from the overall experience.
  • story
    250 mentions Positive Neutral Negative

    The story of "Labyronia RPG 2" continues from its predecessor, exploring a world transformed by past events, but many players find it lacking in depth and engagement, often describing it as boring or overly reliant on the first game's narrative. While some appreciate the continuity and character development, others criticize the plot for being simplistic, filled with clichés, and having unresolved elements that set up a sequel. Overall, the story is seen as serviceable but not exceptional, with mixed feelings about its execution and pacing.

    • “The game has a great story, a lot of things to explore, hard bosses.”
    • “I really enjoyed the story in both games and look forward to starting the 3rd game in the series.”
    • “The story has neatly progressed from the events of Labyronia 1, but it hasn't lost sight of the overall storyline, in fact, from the very beginning you can sense the immediate continuations from its former counterpart.”
    • “I feel like the story focused too much on what happened in the first game and not enough on how exactly the world changed.”
    • “There's just not enough there to be satisfied, loose ends and plot holes; and it is solely set up for the sequel game, Labyronia elements; but it's not done well.”
    • “Story was boring as it felt like a rinse and repeat of the original.”
  • gameplay
    66 mentions Positive Neutral Negative

    The gameplay in Labyronia RPG 2 retains its turn-based mechanics while introducing some improvements, such as earlier party development and a more balanced experience compared to its predecessor. However, players have noted frustrating elements like dark mazes and a mechanic that penalizes exploration by reducing health and transporting characters back to the entrance. Overall, while the gameplay offers a few hours of entertainment, it suffers from a lack of variety and some tedious mechanics, making it a mixed experience for players.

    • “The writing seems a bit better, it's far better visually, and I found the gameplay a bit nicer too since you start developing a party quite early, rather than near the end of the game like in the first game.”
    • “Worthy successor to the original, with a much more balanced gameplay and quality story.”
    • “The creator, I believe, has improved on the fluidity of the gameplay and this game is a must buy if you played the first and enjoyed it.”
    • “Gameplay isn't much different from the first; but instead of getting magic or skills through exploration, you can find or purchase skill books. This would have been fine if there was variety, but all three magic users in this can only learn one element each, and some bosses and monsters have resistances that make them almost useless.”
    • “The gameplay is bad but the story is good.”
    • “The graphics suck, and the gameplay is not the best.”
  • music
    56 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players appreciating the decent soundtrack and its RPG-like quality, while others criticize its lack of originality and fittingness compared to the first game. Notable tracks, such as "the abyss," are highlighted as exceptional, but there are complaints about certain pieces being annoying or unsuitable for specific areas. Overall, while the music evokes nostalgia and has its moments, it falls short of the original's quality and coherence.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The song when facing the aspect of Armagen is really nice.”
    • “I also love the music that is used in all of the Labyronia games, which plays at the beginning and ending and during some major plot revelations.”
    • “It’s also a bit shorter, has less exploration, and even the music is worse overall.”
    • “I couldn't find the menu to turn this annoying and loud music off.”
    • “The music is not as original as the first game, and not as fitting, and not as good, with the exception of the marvelous 'The Abyss'.”
  • graphics
    44 mentions Positive Neutral Negative

    The graphics of the game are generally described as basic and reminiscent of RPG Maker titles, with some improvements over its predecessor, particularly in monster sprites. While the visuals are appreciated for their nostalgic 2D style and effective use in certain scenes, many players find the dark aesthetic challenging, making it difficult to distinguish on-screen elements. Overall, the graphics are considered standard for the genre, appealing primarily to fans of retro-style RPGs.

    • “One moment I liked was when you first enter the elven lands; the simple visuals are effectively used to striking effect.”
    • “The graphics are much improved over the first, and the music is a little tighter as well.”
    • “Overall I can recommend this game to everybody who enjoyed the first one and to fans of the genre who can get past the fact that this is an RPG Maker VX Ace game using many default graphics, simply because there is a very nice old-school style JRPG beneath its surface that I enjoyed very much.”
    • “The game uses pretty basic graphical elements and the visuals are very dark in general.”
    • “While the dimmed lighting, purposely darkened screens, and darkened setting serve a purpose in setting the plot, it annoyed me as it was very difficult to distinguish on-screen graphics.”
    • “The graphics suck, and the gameplay is not the best.”
  • grinding
    40 mentions Positive Neutral Negative

    Reviews indicate a mixed experience with grinding in the game. While some players found the grinding to be excessive and tedious, particularly in the early and mid-game stages, others appreciated that the issues of grinding and backtracking have been reduced compared to previous titles, leading to a more enjoyable experience overall. The game still requires some grinding for progression, especially against tougher bosses, but many noted that it is less frustrating than before.

    • “Too much grinding; every 1 or 2 hits you receive from a monster gets you dangerously low on health, and you either have to use a healing item or backtrack to a village and find a resting location to heal, unless you want to risk one of your party members dying and using even more items to get them back on their feet.”
    • “Sometimes I was able to slaughter them with minimal effort, and other times I was crushed almost immediately, and I was forced to go train for 10 levels or more in tedious battles, spamming the enter key.”
    • “Expect slow progression, some grinding, and random bosses to be hard for no real reason.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is noted for its presence, particularly in the amusing shifts in character opinions during dialogues and battles. However, some players feel that the sequel suffers from weaker writing and an overabundance of "zany" characters, which detracts from the overall comedic effect and can come off as irritating rather than funny.

    • “It's quite funny seeing that people can change their opinion in just a few dialogue/battle (especially the battle before the last boss).”
    • “However, I feel like the writing was weaker in the second game, possibly due to the increase in 'zany' characters, who came off as irritating and not funny at all.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The atmosphere of the game is praised for its strong execution, contributing to a melancholic and immersive experience that enhances the overall enjoyment. However, some players noted that certain dialogues could benefit from refinement to further enrich the atmosphere. Despite the positive reception, the game's shorter length and various spelling errors detract from the overall balance and polish.

    • “Simple game mechanics, but the atmosphere is very well executed.”
    • “I really enjoyed this game; it is a nice follow-up to Labyronia, and the melancholic atmosphere is an interesting twist on the original world.”
    • “Hmm...not sure what to say, the new atmosphere is great.”
    • “Some dialogues need some words to polish up the atmosphere before delivering the final blow.”
  • replayability
    4 mentions Positive Neutral Negative

    Players feel that while the game is enjoyable for at least one playthrough, its strict timing mechanics limit its overall replayability. A slightly more forgiving timing system could enhance the experience and encourage multiple runs.

    • “These games are worth at least one playthrough each, but they don't have that replay value.”
    • “If the time window were just a little larger, so that you don't have to match the perfect timing, but 'only' the second perfect timing, it would be enough to make the game more playable.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization has improved significantly compared to its predecessor, featuring smoother performance, polished mechanics, and enhanced guidance for players. Key areas such as encounter management and storytelling have been refined, making the experience more engaging and accessible. Overall, it successfully balances depth with user-friendly design.

    • “With much the same as the first game, there is a lot of polish, and it still runs smoothly while offering a more in-depth story than you would expect from an RPG Maker game.”
    • “This game is more optimized where it matters the most: encounters (and how to avoid them), storyline, and the fact that there is a bit more guidance in the beginning compared to the first game where you are just left in a big open labyrinth world to fend for yourself.”
  • emotional
    2 mentions Positive Neutral Negative

    Users emphasize the importance of engaging storytelling in evoking emotional responses, highlighting that a dull narrative can detract from the overall experience. The sentiment suggests that a compelling story is crucial for creating a meaningful emotional connection with players.

Buy Labyronia RPG 2

30h Median play time
30h Average play time
30-30h Spent by most gamers
*Based on 2 analyzed playthroughs

Videos

Games Like Labyronia RPG 2

Labyronia RPG Image
The Chosen RPG Image
This game contains adult content
Millennium: A New Hope Image
Legend of Mysteria Image
Edge Of Eternity Image