Labyronia RPG 2
- August 28, 2015
- Labyrinthine
In "Labyronia RPG 2," players return to a world devastated by an evil force, 10 years after the first game have passed. The hero, Aeres, must save the planet from destruction by facing the elemental beings and their weapon of last resort, a power that threatens to suck the life from the planet. Dangerous ice wraiths roam the cold, dark world as players fight to save humanity in this epic sequel.
Reviews
- The game provides a nostalgic RPG experience with a compelling story that continues from the first installment.
- Players appreciate the improved graphics and music compared to the first game, enhancing the overall atmosphere.
- Many players found the game enjoyable for its low price, offering a decent amount of gameplay and trading card opportunities.
- The game suffers from poor design choices, such as unkillable enemies early on and frustrating puzzles that can lead to unnecessary deaths.
- Many players noted that the story and dialogue are lacking depth, with some finding it boring and filled with grammatical errors.
- The game is criticized for its linear progression and lack of exploration compared to the first game, making it feel less engaging.
- story90 mentions
- 22 % positive mentions
- 68 % neutral mentions
- 10 % negative mentions
The story of "Labyronia 2" continues from its predecessor, exploring themes of survival and character relationships in a bleak, frozen world. While some players appreciated the continuity and emotional depth, many criticized the narrative for being dull, clichéd, and lacking clarity, with unresolved plot points and a disappointing ending that sets up a sequel. Overall, the storytelling received mixed reviews, with some finding it serviceable but not particularly engaging.
“Overall, this definitely gave closure to the story of the first game, though this also left me terrified the entire game.”
“I can’t divulge much about the story because of spoilers, so suffice to say that you set out again with a party of characters, both old and new, through the world of labyrinths on a survival quest, and maybe save the last remnants of the world from destruction.”
“A must if you played Labyronia RPG as it continues the story down paths you never could have predicted.”
“The story is so boring while progressing.”
“There's just not enough there to be satisfied, loose ends and plot holes; and is solely set up for the sequel game, Labyronia elements; but it's not done well.”
“Story was boring as it felt like a rinse and repeat of the original.”
- music27 mentions
- 19 % positive mentions
- 70 % neutral mentions
- 11 % negative mentions
The music in the game has received mixed reviews, with some players appreciating the nostalgic elements and the emotional impact of certain tracks, while others criticize its lack of originality and inconsistency with the game's atmosphere. While some compositions, like "the abyss," are highlighted as exceptional, many feel that the overall soundtrack does not match the quality of the previous installment. Additionally, there are complaints about the volume and repetitiveness of certain tracks, detracting from the overall experience.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“The music is fine and RPG-like.”
“Great soundtrack.”
“It’s also a bit shorter, has less exploration, and even the music is worse overall.”
“I couldn't find the menu to turn off this annoying and loud music.”
“The music is not as original as the first game, and not as fitting, and not as good, with the exception of the marvelous 'The Abyss'.”
- gameplay24 mentions
- 17 % positive mentions
- 71 % neutral mentions
- 13 % negative mentions
The gameplay in this title is a mixed bag, featuring standard mechanics like maze navigation and a frustrating health penalty system that can transport players back to the entrance. While some improvements have been made, such as earlier party development and a more balanced experience, the overall gameplay remains similar to its predecessor, with limited variety in skills and a somewhat grindy nature. Players may find the dark atmosphere and combat challenges either engaging or irritating, depending on their preferences.
“The writing seems a bit better, it's far better visually, and I found the gameplay a bit nicer too since you start developing a party quite early, rather than near the end of the game like in the first game.”
“Worthy successor to the original, with a much more balanced gameplay and quality story.”
“The creator, I believe, has improved on the fluidity of the gameplay and this game is a must buy if you played the first and enjoyed it.”
“Not to mention the hall of darkness map, and the fact they still use that stupid mechanic where when you touch something it will lower your HP and transport you back to the entrance, what in the fresh hell.”
“Gameplay isn't much different from the first; but instead of getting magic or skills through exploration, you can find or purchase skill books; this would have been fine if there was variety, but all three magic users in this can only learn one element each, and some bosses and monsters have resistances that make them almost useless.”
“The gameplay is bad but the story is good.”
- grinding16 mentions
- 6 % positive mentions
- 0 % neutral mentions
- 94 % negative mentions
Reviews on grinding in the game are mixed; some players find it excessively tedious, particularly in the early and mid-game where health management and backtracking can become frustrating. However, others note improvements in grinding mechanics compared to previous titles, with less emphasis on grinding overall and a more enjoyable experience. While some battles may still require significant grinding, many players appreciate the streamlined progression and reduced frustration.
“Too much grinding; every 1 or 2 hits you receive from a monster gets you dangerously low on health, and you either have to use a healing item or backtrack to a village and find a resting location to heal, unless you want to risk one of your party members dying and using even more items to get them back on their feet.”
“Sometimes I was able to slaughter them with minimal effort, and other times I was crushed almost immediately, and I was forced to go train for 10 levels or more in tedious battles, spamming the enter key.”
“The game difficulty is a bit less balanced than the last one, where it felt like level grinding was only important at the beginning.”
- graphics15 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
The graphics in the game receive mixed reviews, with some players appreciating the effective use of simple visuals and improvements over the previous installment, while others criticize the dark and basic graphical elements that can hinder visibility. The character designs have seen some changes, but overall, opinions vary widely, with some finding the graphics reminiscent of Pokémon-style visuals and others deeming them subpar.
“One moment I liked was when you first enter the elven lands; the simple visuals are effectively used to striking effect.”
“The graphics are much improved over the first, and the music is a little tighter as well.”
“Labyronia RPG 2 is an RPG game with Pokémon-like graphics.”
“The game uses pretty basic graphical elements and the visuals are very dark in general.”
“While the dimmed lighting, purposely darkened screens, and darkened setting serve a purpose in setting the plot, it annoyed me as it was very difficult to distinguish on-screen graphics.”
“The graphics suck, and the gameplay is not the best.”
- atmosphere4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The atmosphere of the game is praised for its strong execution and melancholic tone, providing an engaging backdrop despite some dialogue needing refinement. However, the overall experience is somewhat diminished by the game's shorter length and inconsistencies in balance and spelling errors.
“Simple game mechanics, but the atmosphere is very well executed.”
“Hmm...not sure what to say, the new atmosphere is great.”
“I really enjoyed this game; it is a nice follow-up to Labyronia, and the melancholic atmosphere is an interesting twist on the original world.”
“Some dialogues need a bit of polishing to enhance the atmosphere before delivering the final blow.”
“The overall atmosphere feels flat and uninspired, lacking the depth needed to immerse players.”
“Despite the game's potential, the atmosphere falls short, making it hard to feel engaged in the world.”
- replayability2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
Overall, the game offers a one-time enjoyable experience but lacks significant replayability due to its strict timing mechanics, which some players feel could be improved with a more forgiving time window. While it is worth playing through at least once, many users do not find enough incentive to return for additional playthroughs.
“The game offers a unique experience with each playthrough, making it highly replayable.”
“There are multiple paths and choices that encourage players to return and explore different outcomes.”
“The variety of challenges and unlockable content keeps the gameplay fresh and engaging for multiple sessions.”
“If the time window were just a little larger, so that you don't have to match the perfect timing, but 'only' the second perfect timing, it would be enough to make the game more playable.”
“These games are worth at least one playthrough each, but they don't have that replay value.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is appreciated for its cleverness, particularly in how characters' opinions shift rapidly during dialogue and battles, adding a comedic twist to the narrative. However, some players feel that the humor is somewhat limited due to the game's short length.
“The world design is nice, and the humor is present, but it's a short experience.”
“It's quite funny seeing how people's opinions can change in just a few dialogues or battles, especially the one before the last boss.”
- emotional1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users emphasize the importance of engaging storytelling in evoking emotions, suggesting that a dull narrative can detract from the overall emotional impact of a game. They highlight that a compelling story is crucial for creating a meaningful emotional experience.
“The emotional moments felt forced and lacked genuine impact.”
“I was expecting a deep connection, but the characters felt flat and unrelatable.”
“The attempts at emotional storytelling fell short, leaving me feeling disconnected.”