Storm of Spears Game Cover
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"Storm of Spears" is an action-packed RPG warfare game set in a fantasy world. Players can build and command their own army, engage in strategic battles, and explore vast landscapes while completing quests and upgrading their character's skills and equipment. The game features a rich storyline, multiple factions, and intense PvP battles.

  • PC
  • Windows

Reviews

72%
Audience ScoreBased on 500 reviews
story194 positive mentions
grinding38 negative mentions
  • The dialogue is incredibly well-written and engaging.
  • The game features a large world with plenty of secrets and side quests to explore.
  • The plot is cohesive and presents a compelling story.
  • The combat system is overly simplistic and not very challenging.
  • The character designs and visual style can be jarring, particularly with female characters in revealing outfits.
  • There are stability issues, with reports of the game freezing and requiring force restarts.
  • story562 mentions

    The story of "Storm of Spears" is generally described as engaging yet predictable, following a classic mercenary rebellion against a corrupt empire. While some players appreciated the character backstories and plot twists, others found the narrative to be clichéd and lacking depth, with many side quests feeling inconsequential. Overall, the game offers a straightforward and enjoyable storyline that keeps players invested, despite some criticisms regarding its execution and pacing.

    • “The plot is cohesive and the devs did a good job of presenting their story in an engaging way.”
    • “I was pleasantly surprised - had a nice story with some decent world building/lore for what it is.”
    • “The story is engaging and it is worth checking out.”
    • “The plot is dumb.”
    • “I didn't play long because the story just doesn't draw my attention.”
    • “The storyline is poor and has all the possible cliches.”
  • graphics78 mentions

    The graphics of the game are generally described as standard for RPG Maker titles, featuring a mix of anime-inspired character images and typical sprites, which some players found appealing while others considered bland or inconsistent. Many reviews noted issues with mismatched art styles and expressions that did not align with the game's tone, leading to a disjointed visual experience. Overall, while some appreciated the retro aesthetic, others felt the graphics were mediocre and detracted from the gameplay.

    • “This game has pretty good graphics and plays in full screen mode instead of in a small window like some of the other RPG Maker games.”
    • “Definitely a solid title, made with RPG Maker and aimed mostly at lovers of the good old retro JRPGs, with great artwork (although a little bit standardized if you're into RPG Maker titles) and an overall good value of the gameplay as a whole.”
    • “I enjoyed the theme, music, and the graphics that were used, and the story, while a simple one, was good as well.”
    • “There seems to be a bunch of different art styles going on here and it's kind of off-putting.”
    • “Graphics were mediocre, even the portraits weren't great and they only had one expression so the main character would be smiling wide during serious or sad scenes.”
    • “30+ minutes into the game, I had to stop because the graphics were killing me.”
  • gameplay60 mentions

    The gameplay is characterized by basic turn-based mechanics that many players find repetitive and lacking in challenge, leading to a tedious experience, especially towards the end. While some appreciate the nostalgic RPG Maker style and the decent story, others criticize the simplicity and lack of depth in combat and character customization. Overall, the game offers a standard RPG experience with a mix of side quests, but it may not appeal to those seeking more complex gameplay.

    • “Gameplay mechanics were easy to get used to.”
    • “Definitely a solid title, made with RPG Maker and aimed mostly at lovers of the good old retro JRPGs, with great artwork and an overall good value of the gameplay as a whole.”
    • “Storm of Spears furthermore boasts a generous measure of substance, with over 13 hours of gameplay between the essential adventure and side missions.”
    • “This is the type of RPG Maker game that my actual 12-year-old self would make, from writing and story to the characters and gameplay... awful.”
    • “The gameplay/combat was very boring, more so near the end. This is mostly due to how basic it is, and thus combat ends up becoming stale and repetitive.”
    • “The game was so easy that the gameplay became rather tedious to get through in order to get to the story.”
  • music58 mentions

    The music in the game receives mixed reviews, with some players finding it pleasant and relaxing, while others describe it as repetitive, forgettable, or even annoying. Several users noted that certain tracks can become tiresome over time, and there are complaints about the music starting too loudly. Overall, while some appreciate the soundtrack's emotional depth, many feel it lacks originality and may rely on stock RPG Maker assets.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “Storm of Spears is a 7-hour story-rich JRPG that consists of a very emotionally engaging storyline and an epic soundtrack that adds to the intensity of the adventure.”
    • “Bought it in an RPG bundle, took me about 11 hours to 100% it, I enjoyed it, pretty relaxing, I really liked the music.”
    • “The music is boring and monotone, but mute it and watch some anime in windowed mode, or porn if you went for the adult/nudity tag and got disappointed.”
    • “The music can tear your ears apart; set your device's volume at 50% before opening the game.”
    • “I found the music to be somewhat forgettable, so I opted to listen to my own music as there was no need to hear the game.”
  • grinding48 mentions

    Overall, players appreciate the minimal grinding required in the game, with many noting that it can be completed quickly without extensive level grinding or farming for resources. While some found the combat to become tedious due to its ease, others enjoyed the lack of grinding, allowing for a more streamlined experience. However, a few players mentioned that certain boss encounters might necessitate some grinding to ensure character strength, indicating a mixed reception regarding the balance of challenge and ease.

    • “You can beat the bosses with the level you gradually become (so no grinding is needed).”
    • “Sure, there is almost no grinding.”
    • “No grinding - enough said!”
    • “Dungeon design was long and tedious.”
    • “The game was so easy that the gameplay became rather tedious to get through in order to get to the story.”
    • “But I'd say that adding this camp adds nothing but useless chests with consumables that you end up burning through anyway, and a boss fight that is a side quest, which on its own raises the question of why would you make it feel like nothing threatens me by introducing such 'threats' according to the characters, but I can just beat them without grinding at all and the rewards are again mediocre.”
  • character development22 mentions

    Character development in the game is largely criticized, with only the main character, Sura, receiving some attention through her relationship with her brother. The other party members are described as forgettable, lacking depth and meaningful development, with minimal backstory provided. Overall, while the character designs are praised, the narrative fails to deliver substantial character growth for the majority of the cast.

    • “The plot is good, and the character development is decent.”
    • “Character designs looked really good too.”
    • “Unique character designs for using RPG Maker and a game to kill time.”
    • “There's not really enough character development for the three other party members.”
    • “You get to know Sura a bit, especially through her relationship with her brother; however, the other characters are forgettable and you never get to know them well - with little to no character development.”
    • “The main character is fleshed out a bit, but overall character development wasn't really there.”
  • replayability10 mentions

    Overall, the game has been criticized for its lack of replayability, with many users stating it offers little to no incentive to play again after the initial completion. Suggestions for improvement include the addition of more playable characters and a job system to enhance combat variety.

    • “There is no replayability once completed the first time.”
    • “Little or no replay value.”
    • “Has literally no replayability.”
  • stability6 mentions

    The game suffers from significant stability issues, with users reporting numerous bugs and glitches that detract from the overall experience. Additionally, some achievements are also noted to be buggy, further complicating gameplay. Overall, the stability of this RPG is considered poor.

    • “There’s nothing in this bland, buggy, and featureless RPG.”
    • “The 5 achievements that you can earn are mostly story-based, so it's almost impossible to miss them (though people have reported some of them being buggy).”
    • “It also had some glitches.”
  • monetization6 mentions

    Overall, players appreciate the addition of side quests, which enhance gameplay and reduce the perception of the game as a mere cash grab. However, there are concerns regarding misleading advertising, particularly related to character representation.

    • “Though if you want me to get angry, I've got a few things to say about this company and their deceitful advertising.”
    • “First thing's first, the blonde character shown in the advertising image and intro screen?”
    • “The addition of side quests was very pleasant and helped extend the game's playtime, making it seem less like a quick cash grab.”
  • humor4 mentions

    The humor in the game is derived from its numerous graphical glitches and absurdities, such as trees growing in odd places and mismatched sprites, which players find amusing. Additionally, the overly cliché plot and simplistic, broken battle mechanics contribute to a comedic experience, making the game entertaining despite its flaws. Overall, the humor is characterized by a lighthearted approach to its shortcomings, turning potential negatives into sources of amusement.

    • “Some small mistakes in graphics, but the kind that are funny to find, like a tree growing on someone's house, or standing somewhere that you aren't supposed to be.”
    • “The plot is cliche to the point it's kind of hilarious, the battle mechanics are stupidly simple, and also broken (even on the hardest difficulty, which is a cool thing to see in an RPG to be fair, you can inflict stop on every boss in the game and cheese the fight).”
    • “The sprites don't match the artwork, the character on the title screen doesn't show up anywhere in the game, and the assets look straight from RPG Maker, which adds to the overall humor of the experience.”
  • optimization4 mentions

    The game's optimization is criticized for being subpar, with users noting that it appears to have received minimal development time. A transition to a more advanced game creation engine could have significantly enhanced its aesthetics, performance, and resolution.

    • “From the looks of it, SOS went through little time in development, so a simple switch to a better game creator version would have seriously improved its aesthetics, performance, and even resolution.”
    • “The game's performance is below standards for play.”
    • “It seems that the game underwent little time in development; a simple switch to a better game creator version could have significantly improved its aesthetics, performance, and resolution.”
  • emotional2 mentions

    "Storm of Spears" is praised for its emotionally engaging storyline and an epic soundtrack that enhances the overall intensity of the adventure, making it a compelling experience for players.

    • “Storm of Spears is a 7-hour story-rich JRPG that features a deeply emotional storyline and an epic soundtrack that enhances the intensity of the adventure.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

7hMedian play time
7hAverage play time
5-12hSpent by most gamers
*Based on 20 analyzed playthroughs

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