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Memories of a Vagabond Game Cover

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Memories of a Vagabond is a single player role playing game with fantasy and historical themes. It was developed by Darkelite Studio Inc and was released on July 7, 2014. It received mostly positive reviews from players.

"Memories of a Vagabond" is an open-world, action RPG set in a sprawling, procedurally generated world. Players assume the role of a wandering mercenary, completing quests, battling monsters, and uncovering the game's deep lore. With a focus on player freedom and emergent storytelling, each playthrough is unique.

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65%
Audience ScoreBased on 52 reviews
story10 positive mentions
stability2 negative mentions

  • The game features decent graphics and a catchy soundtrack that enhances the overall experience.
  • It offers straightforward gameplay that is easy to pick up, making it suitable for beginners in the RPG genre.
  • Despite its short length, the game provides an engaging experience that some players found enjoyable and worth the low price.
  • The game is very short, often completed in under three hours, leading to feelings of it being unfinished or lacking depth.
  • The story is considered shallow and clichéd, with weak dialogue and numerous spelling and grammar mistakes.
  • Combat mechanics are overly simplistic and lack strategic depth, making battles feel unchallenging and uninspired.
  • story
    40 mentions Positive Neutral Negative

    The game's story is often described as shallow and clichéd, primarily revolving around a predictable "boy meets and loses girl" narrative, which some players found engaging despite its simplicity. While the storyline is considered entertaining for its brief duration, many reviewers noted that it lacks depth and relevance, with dialogue that could be improved. Overall, the story serves as a backdrop to the gameplay, with some players appreciating its lightheartedness and others criticizing its lack of originality.

    • “Relatively good and refreshingly short JRPG, in which your hero, just revived from death at the hands of a gruesome demon, must set out on a quest to save his fiancée from the selfsame demon.”
    • “The battles are pretty basic and easy to get a hang of; I think the most effort was put into the story, which I find to be interesting and the main reason I kept playing.”
    • “The storyline, although cheesy, was good; the mechanics seemed natural and the dialogue was pretty decent.”
    • “The game's story is really not the part of the game I enjoy, since it's a generic predictable 'boy meets and loses girl' story with a somewhat predictable ending.”
    • “The story itself reads like a kid wrote it.”
    • “Story was rather cliché and didn't feel relevant most of the time (if the gameplay were stronger, it might have been easier to overlook).”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay is described as somewhat unresponsive, particularly in menus, which can be annoying but not game-breaking for an RPG. While the mechanics are generally considered natural and the dialogue decent, the overall experience is hindered by a cliché storyline that feels less relevant, suggesting that stronger gameplay could have made it more enjoyable.

    • “The mechanics seemed natural and the dialog was pretty decent.”
    • “Liked the story, play time 2-3 hours with a nice mechanic.”
    • “The storyline, although cheesy, was good.”
    • “The gameplay seemed somewhat unresponsive, particularly in menus. Being an RPG, this wasn't game-breaking, but still slightly annoying throughout the game.”
    • “The story was rather cliché and didn't feel relevant most of the time. If the gameplay were stronger, it might have been easier to overlook.”
    • “It's just gameplay.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is widely praised as a significant strength, described as catchy, exciting, and well-suited to the game's atmosphere. Many players find it relaxing and enjoyable, contributing positively to their overall experience.

    • “+good soundtrack.”
    • “If there's one consolation, it's the music.”
    • “The music is a noteworthy strength of the game, generally being catchy, exciting, or otherwise appropriate for the given circumstances.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, with users appreciating the visuals, particularly in combat and exploration. Despite being an RPG Maker title, the visuals are considered reasonably good for the game's style, contributing to an overall positive impression.

    • “The part I did enjoy is just the visuals, combat, and exploration.”
    • “While the game is an RPG Maker game, the visuals are reasonably good for the style of the game.”
    • “+ pretty visuals.”
  • grinding
    6 mentions Positive Neutral Negative

    Players express mixed feelings about grinding in the game; while some find it minimal and manageable, particularly for beginners, others feel that certain tasks, like defeating low-level opponents for arena bosses or accumulating gold for optional purchases, can be tedious and time-consuming. Overall, the game is designed to be accessible, with a straightforward combat system that reduces the need for extensive grinding.

    • “The game is easy to play and suitable for beginners in this genre. The combat system is pretty straightforward, and there is almost no grinding (unless you really want to buy that house that you absolutely don’t need for 10,000 bucks). The environment is varied and richly decorated, pleasing to look at.”
    • “You'll need a second life for grinding.”
    • “I don't feel like grinding through many low-level opponents just to try to beat the arena bosses, but I'm curious about what happens if you complete it.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is perceived as lacking, with comparisons made to "Axe Cop" but noted for being neither hilarious nor creative. Overall, players find the comedic elements underwhelming and not particularly engaging.

  • replayability
    2 mentions Positive Neutral Negative

    Many users express skepticism about the game's claimed "high replay value," suggesting that while it may be enjoyable for a single playthrough, it lacks the depth or variety to warrant multiple returns.

  • emotional
    2 mentions Positive Neutral Negative

    Players note that the emotional depth of the game is highlighted by the mercenary character, who joins the party out of a genuine investment in aiding a village, adding a layer of personal motivation to the narrative.

    • “A mercenary joins your party to help you because he is emotionally invested in assisting this village.”
  • stability
    2 mentions Positive Neutral Negative

    The game suffers from several stability issues, including frequent glitches such as screen freezing during scripted events and environmental effects, like rain, improperly affecting indoor areas. These technical problems detract from the overall experience, making gameplay feel less polished.

    • “A number of glitches existed, and in the short time it took to complete the game, I encountered screen freezing after a scripted puzzle moved the screen, rain that carried over to other areas (including inside shops and houses), etc. In combat, most of the abilities felt uninspired and, on normal difficulty setting at least, they could be all but ignored.”
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Frequently Asked Questions

Memories of a Vagabond is a role playing game with fantasy and historical themes.

Memories of a Vagabond is available on PC and Windows.

Memories of a Vagabond was released on July 7, 2014.

Memories of a Vagabond was developed by Darkelite Studio Inc.

Memories of a Vagabond has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its music.

Memories of a Vagabond is a single player game.

Similar games include The King's Heroes, Last Dream, Destiny Warriors, Terra Incognita Chapter One: The Descendant, BADASS ⭐⭐⭐ and others.