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Memories of a Vagabond Game Cover

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Memories of a Vagabond is a single player role playing game with fantasy and historical themes. It was developed by Darkelite Studio Inc and was released on July 7, 2014. It received mostly positive reviews from players.

In this turn based RPG for Windows you play as a young mercenary and travel from soul to soul to avenge your fiance and her family. While finding a way to change the flow of past events, you will encounter many obstacles and meet new allies. Will you be brave enough? This game aims to revive nostalgic moments for good old RPG fanatics (such as Chrono Trigger, Final Fantasy 3...). Our game has no …

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72%
Audience ScoreBased on 401 reviews
story43 positive mentions
replayability3 negative mentions

  • Unique death/class switching mechanic allowing players to change character classes upon death, adding strategic variety.
  • Nostalgic old-school JRPG style reminiscent of SNES-era games with turn-based combat and classic RPG elements.
  • Enjoyable soundtrack and music that enhances boss fights and game atmosphere.
  • Very short game length, often completed within 2 to 4 hours, limiting story and gameplay depth.
  • Story and dialogue are weak, clichéd, poorly written with grammatical errors, and lacking character development.
  • Combat system is basic and unbalanced, with many skills being ineffective and little strategic depth.
  • story
    162 mentions Positive Neutral Negative

    The story is generally short, straightforward, and cliché, focusing on a classic RPG rescue plot with limited character development and shallow dialogue. While some players found it enjoyable and nostalgic with a few side quests adding minor depth, many criticized it for being underdeveloped, predictable, and lacking engaging twists or meaningful narrative impact. Overall, it suits fans of brief, old-school RPGs but may disappoint those seeking a rich or complex storyline.

    • “The story is dark, mysterious, and constantly evolving, offering a solid adventure for fans of old-school RPGs.”
    • “Relatively good and refreshingly short JRPG, in which your hero, just revived from death at the hands of a gruesome demon, must set out on a quest to save his fiancée from the selfsame demon.”
    • “The story is beautifully told, the gameplay is simple, yes, but still very enjoyable.”
    • “The story is pretty weak and throughout most of the game nothing is really explained.”
    • “Sadly for an RPG its story is terribly, terribly weak... not only is it basically one cliché after the other but the actual narrative is amateurish with short, shallow dialogues that are dull at best; the fact the game also sports a good amount of broken English and typos only makes things worse.”
    • “The story is just incoherent and I barely understood what my goal was.”
  • gameplay
    57 mentions Positive Neutral Negative

    The gameplay offers a nostalgic, turn-based RPG experience with some unique mechanics like class switching on resurrection and skill retention across classes, providing moderate replayability. While generally balanced and easy to learn, it is often described as basic, short (around 3-5 hours), and occasionally unpolished or uninspired, which may not appeal to all players. Fans of classic JRPGs may appreciate it, but others may find it lacking in depth, challenge, and narrative integration.

    • “It’s perfect for players looking for high replayability and creative class mechanics.”
    • “This turn based RPG offers an interesting take on the death mechanics, allowing players to switch bodies (classes) before reviving.”
    • “There are some interesting ideas here in the mechanics: the protagonist is effectively immortal, can change class mid-game, and can hone skills to make them available for all classes.”
    • “The gameplay is really unpolished, with many useless skills and classes, characters that are just bland, they join your party just because the game says so, and never speak or have any kind of characterization. The whole game seems made by a 12-year-old kid.”
    • “Dull gameplay, uninspiring story, and outdated graphics.”
    • “The gameplay seemed somewhat unresponsive, particularly in menus, being an RPG, this wasn't gamebreaking, but still slightly annoying throughout the game.”
  • music
    53 mentions Positive Neutral Negative

    The music in the game is widely praised as a standout feature, with many reviewers finding the soundtrack catchy, atmospheric, and fitting well with the game's ambiance. While some note the soundtrack is somewhat short and repetitive, it consistently enhances the experience and is considered unusually good for an RPG Maker title. Overall, the soundtrack elevates the game despite its other shortcomings.

    • “The music is a noteworthy strength of the game, generally being catchy, exciting, or otherwise appropriate for the given circumstances.”
    • “The game itself is perfect, it contains all RPG goodies with great music and atmospheric backgrounds.”
    • “It reminded me a lot of 90’s Japanese visual kei music like Malice Mizer’s later material or Moi Dix Mois.”
    • “- Some of the music made me want to sleep.”
    • “- Music makes sleepy.”
    • “I turned off the music and it stayed on.”
  • graphics
    42 mentions Positive Neutral Negative

    The graphics are generally described as average or typical of RPG Maker-style games, featuring nostalgic, pixel art visuals that some find charming while others see as outdated or unimpressive. Several users appreciate the aesthetic and smooth animations, but a few criticize the visuals as bland or unpleasant at full screen. Overall, the graphics suit the game's old-school style and atmosphere but won't stand out for those seeking high-end visuals.

    • “The game features really nice old school Nintendo style graphics, interesting maps (including villages, cemeteries, castles, mines, monastery) and a wide range of enemies to fight.”
    • “The graphics reminds me of the old days of Final Fantasy, the music fits with the ambiance of this simple game, the story is fun, but it is so damned short!”
    • “While the game is an RPG Maker game, the visuals are reasonably good for the style of the game.”
    • “The graphics, despite being within the pixel art range, are terrible and unpleasant when played in full screen.”
    • “It features mostly stock RTP graphics with some custom stuff thrown in that sometimes doesn't match the overall style well enough.”
    • “Fun little game to kill a few hours but the graphics are terrible.”
  • humor
    17 mentions Positive Neutral Negative

    The game's humor is often lighthearted and includes some genuinely funny moments and dialogues, especially appealing to fans of classic or quirky RPGs. While some players find the jokes clever or charmingly simple, others feel the writing is poorly executed, occasionally bordering on unintentionally funny due to bad writing and typos. Overall, the humor adds a fun layer but may not resonate with everyone.

    • “This game inspired me to play more RPGs; mainly, the game is short, funny, and fun.”
    • “Both are short simple RPGs with humorous premises, clever writing, and refined battle systems that are pretty interesting.”
    • “Good old school RPG, even though it's short, it had quite a few funny moments in it.”
  • grinding
    7 mentions Positive Neutral Negative

    Grinding in the game is minimal and generally unnecessary, with most players appreciating the lack of long, senseless grinding sessions. The gameplay remains enjoyable and accessible, even for beginners, and any grinding is mostly optional for extras like purchasing expensive items. Overall, the game offers a refreshing pace without tedious repetitive tasks.

    • “It's (too) short and easy but it's a nice change of pace really, it's not grindy, the music does a lot for the ambiance, and the class-changing and death systems are a really interesting concept that other games could take notes from.”
    • “The game is easy to play and suitable for beginners in this genre, combat system is pretty straightforward and there is almost no grinding (unless you really want to buy that house that you absolutely don’t need for 10,000 bucks), and the environment is varied and richly decorated, pleasing to look at.”
    • “The game isn't tedious.”
    • “You'll need a second life for grinding.”
    • “The combat is very mediocre and somewhat tedious as well, with many of the party's abilities being pretty useless.”
    • “There never felt like there were long periods of senseless grinding, which is generally what takes at least a good 10-20 hours in a 40-hour RPG.”
  • replayability
    4 mentions Positive Neutral Negative

    Replayability opinions are mixed: some praise the game's creative class mechanics as highly replayable, while others find little incentive to replay despite features like new game+. Overall, the game may appeal to players specifically seeking replay value, but it may not engage everyone enough to revisit.

    • “It’s perfect for players looking for high replayability and creative class mechanics.”
    • “I suspect there’s some replayability based on how the ending played out for me.”
    • “There's not really any replayability with the game.”
    • “I suspect there’s a bit of replayability based on how the ending played out for me, but this game didn’t engage me enough to explore another ending.”
    • “I don't see much replay value despite the game having a New Game+ option.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is problematic, with multiple users reporting significant bugs, including game-breaking glitches and frequent freezes. Some players experienced severe issues on certain systems, rendering the game unplayable, while others encountered various visual and gameplay glitches throughout.

    • “It is very buggy and I found a game-breaking glitch that allowed me to make infinite money.”
    • “Was unplayable for me on Windows Vista 64 and freezes within 30 seconds of startup.”
    • “A number of glitches existed and in the short time it took to complete the game, I encountered the screen freezing after a scripted puzzle moved the screen, rain that carried over to other areas (including inside a shop and houses), etc.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its immersive and well-crafted elements, featuring great music and atmospheric backgrounds that perfectly complement the RPG experience and story.

    • “The game itself is perfect, it contains all RPG goodies with great music and atmospheric backgrounds.”
    • “A few of the music tracks sounded pretty good, and overall matched the atmosphere well.”
    • “The atmosphere is just first class, with a superb story and everything fitting perfectly.”
  • emotional
    3 mentions Positive Neutral Negative

    The game evokes a strong sense of nostalgia for classic turn-based RPGs while delivering emotionally engaging characters, such as a mercenary deeply invested in helping the village. This blend of familiar gameplay and heartfelt storytelling resonates well with players.

    • “A mercenary guy joins your party to help you as he is emotionally invested in helping this village, I think.”
    • “However, this game made me feel nostalgic for a classic turn-based RPG as it looked to be a throwback to the good old role-playing games back in the day!”
  • character development
    2 mentions Positive Neutral Negative

    Character development is minimal, primarily focused on the main character, with little growth or depth shown in others. While the character design and overall appearance are appealing, supporting characters receive limited development, leaving some narratives underexplored.

    • “There is almost no character development besides the main character, except for a short story at the start with the bunny girl which is not explained in detail and raises more questions.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization is widely criticized as a cheap cash grab, relying on low-effort content and recycled assets to generate quick profits.

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4h Median play time
3h Average play time
3-5h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Memories of a Vagabond is a role playing game with fantasy and historical themes.

Memories of a Vagabond is available on PC and Windows.

On average players spend around 3 hours playing Memories of a Vagabond.

Memories of a Vagabond was released on July 7, 2014.

Memories of a Vagabond was developed by Darkelite Studio Inc.

Memories of a Vagabond has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Memories of a Vagabond is a single player game.

Similar games include Skyborn, Storm of Spears, Millennium: A New Hope, Labyronia RPG, The Chosen RPG and others.