EvilQuest Game Cover
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"EvilQuest is a single-player, open world historical RPG where you play as the dark knight Galvis, seeking revenge and conquest. With fabulous mechanics, good graphics, and wonderfully humoristic elements, the game offers a wide variety of environments, contributing to a thrilling and intriguing storyline. Although very grinding, players can customize areas, unlock ancient mysteries, and discover legendary weapons in this retro Action RPG title."

  • PC
  • Steam Deck
  • Windows
  • Xbox
  • Xbox 360

Reviews

90%
Audience ScoreBased on 372 reviews
story58 positive mentions
grinding10 negative mentions
  • Fun and engaging gameplay reminiscent of classic RPGs like Crystalis.
  • Unique premise of playing as the villain, adding a fresh twist to the story.
  • Great value for the price, offering several hours of entertainment.
  • Graphics and art style are often considered mediocre and lack polish.
  • The story and dialogue can be cheesy and lack depth.
  • Combat can become repetitive, and some mechanics feel clunky.
  • story177 mentions

    The story of "Evil Quest" revolves around playing as a villainous character, Galvis, on a quest to destroy the world, which offers a unique twist on traditional RPG narratives. While the plot is generally considered simple, linear, and filled with clichés, it is driven by dark humor and a straightforward revenge theme that some players find entertaining. Overall, the story lacks depth and character development, but it serves its purpose in providing a fun, albeit short, gameplay experience.

    • “The story was quite intriguing; you play the opposite side of the way these stories would normally go, from the evil perspective and how overwhelming that evil is. I actually had a lot of fun playing from this side.”
    • “The main character, who is this 'bad guy', is actually an interesting character to play as, and the story does a good job at making you feel sorry for him, along with other emotions, based on how he responds to certain situations.”
    • “Evilquest's plot is exactly the contrary of most of these types of 16-bit RPGs. It allows you to experience the generic RPG story from the eyes of the bad guy, which adds a unique twist.”
    • “Really the only issue is the story; you are just some evil tyrant who wants to destroy the world and be super evil while doing it.”
    • “The story is shallow and, unfortunately, the game doesn't get to explore the personality of the characters.”
    • “There is no reason to care about the plot or any of the characters.”
  • gameplay99 mentions

    The gameplay of the game is a blend of nostalgic mechanics reminiscent of classic action RPGs like "Crystalis" and "Zelda," featuring simple yet engaging combat, spellcasting, and exploration. While some players appreciate the fun and straightforward nature of the gameplay, others find it clunky and lacking depth, with mixed opinions on the overall polish and challenge level. Despite its simplicity and occasional issues, many reviewers highlight the enjoyable boss battles and the game's charm, making it a worthwhile experience for fans of retro-style RPGs.

    • “The gameplay is smooth, the music is pretty good, and whoever made this definitely put their heart and soul into it.”
    • “Gameplay is refreshingly simple and the setting is pleasing.”
    • “Very satisfying game, with fun gameplay and awesome boss fights.”
    • “The gameplay is a mixed bag; mainly because battling with enemies can get clunky at times and doesn't feel as satisfying killing them.”
    • “The gameplay itself is in the Zelda/Crystalis vein and that too is exceptionally bland.”
    • “The gameplay is pretty lackluster.”
  • music54 mentions

    The music in the game receives mixed reviews, with some praising it as nostalgic and enjoyable, while others criticize it for being generic, poorly produced, or forgettable. Many players appreciate the effort put into the soundtrack, noting standout tracks, but feel it lacks the vibrancy and complexity expected from a modern RPG. Overall, while the music contributes to the game's atmosphere, it often falls short of elevating the experience significantly.

    • “The gameplay is smooth, the music is pretty good, and whoever made this definitely put their heart and soul into it.”
    • “Great soundtrack, fun gameplay, cool abilities.”
    • “The music in this game blows me away with how close to real retro fun it gets.”
    • “The soundtrack sounds like stock tunes picked in and sounds like what you would hear in a cheap RPG Maker product.”
    • “The music is painfully awful to listen to.”
    • “The artwork is laughable, the music is horrendous (some of the worst I've ever heard in any game, indie or not; do your ears a favor and turn it down on the main options screen before you even start your game) and the story is nonexistent.”
  • graphics49 mentions

    The graphics of the game are generally described as simple and reminiscent of 16-bit or retro styles, evoking nostalgia for classic titles from the NES and SNES eras. While some players appreciate the old-school aesthetic, others criticize the graphics as bland or poorly executed, with inconsistent quality and awkward animations. Overall, the visuals may appeal to fans of retro gaming, but they fall short of modern standards, leading to mixed opinions among players.

    • “The gameplay is really fun and the graphics have a very nostalgic feel to them.”
    • “The graphics and music bring up those good old nostalgic feelings, but Evilquest stands apart from similar games because of its dedication to its story.”
    • “The graphics look good for a 16-bit style; some of the enemies are merely reskinned as you progress in the game, but others like dragons and ghosts make for a nice visual treat as you make your way through the game.”
    • “The graphics are bland, the music sounds like midi files from a karaoke machine.”
    • “The graphics are like from a Game Boy Advance.”
    • “The artwork is laughable, the music is horrendous (some of the worst I've ever heard in any game, indie or not; do your ears a favor and turn it down on the main options screen before you even start your game).”
  • humor41 mentions

    The humor in the game is characterized by a mix of dark and absurd elements, often revolving around the player's role as a villain, which many find entertaining and reminiscent of classic RPGs. While some players appreciate the hilarious dialogue and intentionally crude graphics, others feel that the humor can fall flat or become overshadowed by darker themes. Overall, the game offers a quirky, if uneven, comedic experience that appeals to fans of retro-style gaming with a mature twist.

    • “Hilariously evil.”
    • “Super fun, hilarious, deliciously evil, and very reminiscent of the good ol' SNES RPG days.”
    • “The story was humorous with just enough length to leave you wanting a bit more but not feeling burned once you've reached the end.”
  • grinding11 mentions

    Reviews on grinding in the game are mixed; while some players find the grinding for achievements and farming tedious, others appreciate that the game doesn't require excessive grinding to progress. Some users noted that the combat mechanics can make grinding feel more cumbersome, particularly due to the slow magic recharge and the need for backtracking. Overall, the experience of grinding varies, with some enjoying the challenge while others feel it detracts from the overall enjoyment.

    • “Not grindy in the slightest; it only took me 5 hours to beat.”
    • “Add some annoying grinding achievements for 100% completion, which somewhat ruins the experience.”
    • “Other than spending 4 hours farming meat for that bloody achievement, it's a relatively solid retro action hack and slash.”
    • “I'm having fun with it so far, even where the grinding is nonsensical, or the backtracking forces me to navigate lots of very long hallways constantly.”
  • replayability9 mentions

    Overall, the game's replayability is mixed; while some players appreciate the option to explore different difficulty modes and stat builds, others find it lacking in depth and content, leading to a short experience with limited replay value. Achievements provide a slight incentive for revisiting the game, but many feel that it ultimately does not offer enough to warrant multiple playthroughs.

    • “Replayability through harder difficulty modes and different stat builds adds depth to the game.”
    • “It's nice for some customization and replay value, yet not too complicated as to overwhelm the player.”
    • “However, it is very short and has no replay value.”
    • “There may not be as many secrets or as much replay value as Shovel Knight, but that was developed by a much larger team and has more content.”
    • “I actually look forward to circling back and getting all of the achievements, even though that will probably be all I can get out of this game for replayability.”
  • emotional3 mentions

    Players find the emotional aspect of the game to be a mix of humor and heartfelt moments, with some scenes evoking laughter while others provide a surprisingly touching experience. The interactions can lead to unexpected and endearing situations, enhancing the overall emotional depth of the gameplay.

    • “Some moments are flat-out hilarious, while others are emotional to observe.”
    • “It's almost heartwarming, in a way.”
  • character development2 mentions

    Reviews indicate a significant lack of character development, particularly for the villain, who is criticized for having no backstory or depth. This absence of twists or growth leaves players feeling that the narrative is underwhelming and the extensive text is unnecessary.

    • “I get that he's a villain, but there's no character development and no backstory explaining why.”
    • “There's absolutely no twists or character development whatsoever, so why even have so much text?”
  • atmosphere1 mentions

    The atmosphere is enhanced by nostalgic original soundtracks that complement the retro feel of the level designs, creating an immersive experience for players.

    • “The OSTs are nice, giving a good retro feel that suits the atmosphere and level designs.”
    • “The game's atmosphere is incredibly immersive, drawing you into its unique world.”
    • “Every detail contributes to a hauntingly beautiful atmosphere that keeps you engaged.”
  • monetization1 mentions

    The monetization aspect of the game is primarily driven by the collection of in-game items, with players often turning to platforms like eBay to complete their collections, indicating a reliance on external marketplaces for missing pieces.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

8hMedian play time
7hAverage play time
5-10hSpent by most gamers
*Based on 5 analyzed playthroughs

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