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EvilQuest

EvilQuest Game Cover
88%Game Brain Score
story, gameplay
grinding, replayability
88% User Score Based on 458 reviews

Platforms

Xbox 360PCXboxSteam DeckWindows
EvilQuest Game Cover

About

EvilQuest is a single player open world role playing game with fantasy and historical themes. It was developed by Chaosoft Games and was released on February 20, 2014. It received positive reviews from players.

"EvilQuest is a single-player, open world historical RPG where you play as the dark knight Galvis, seeking revenge and conquest. With fabulous mechanics, good graphics, and wonderfully humoristic elements, the game offers a wide variety of environments, contributing to a thrilling and intriguing storyline. Although very grinding, players can customize areas, unlock ancient mysteries, and discover legendary weapons in this retro Action RPG title."

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88%
Audience ScoreBased on 458 reviews
story66 positive mentions
grinding16 negative mentions

  • EvilQuest offers a nostalgic experience reminiscent of classic RPGs like Crystalis, providing a fun throwback to the 8-bit and 16-bit eras.
  • The unique premise of playing as the villain adds a refreshing twist to the gameplay, allowing players to engage in humorous and darkly comedic scenarios.
  • The game features simple yet enjoyable combat mechanics, with a variety of spells and weapons that keep the gameplay engaging.
  • The graphics and art style are often criticized as being crude and unpolished, detracting from the overall experience.
  • The story and dialogue can feel shallow and repetitive, lacking depth and character development, which may disappoint players looking for a more engaging narrative.
  • The game can become repetitive after a while, with similar enemy designs and predictable gameplay mechanics that may lead to boredom.
  • story
    213 mentions Positive Neutral Negative

    The story of Evilquest revolves around a villain protagonist, Galvis, who seeks to conquer the world and exact revenge, presenting a darkly humorous take on traditional RPG narratives. While the plot is straightforward and often cliche, it offers a unique perspective by allowing players to embody the role of the antagonist, though many reviews note a lack of depth and character development. Overall, the story serves its purpose in driving gameplay but is not particularly memorable or groundbreaking.

    • “The story is a revenge plot about a dark knight who is bent on taking over the country, and eventually the world.”
    • “The story was quite intriguing; you play the opposite side of the way these stories would normally go, from the evil perspective and how overwhelming that evil is. I actually had a lot of fun playing from this side.”
    • “Evilquest takes a different approach on story, with you being the villain instead of the hero, with your objective being to enslave the world.”
    • “The most egregious thing for me was definitely the story and the writing.”
    • “The story is a dreary sluggish affair that takes itself way too seriously for the visual style of the game.”
    • “I get that he's a villain, but there's no character development, no backstory explaining why.”
  • gameplay
    109 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players finding it surprisingly fun and reminiscent of classic action RPGs like "Crystalis" and "Zelda." While some appreciate its simplicity and nostalgic mechanics, others criticize it for being clunky and lacking depth, particularly in combat. Overall, it offers a decent experience for its low price, providing enjoyable exploration and boss battles, though it may not satisfy those seeking a more polished or complex gameplay experience.

    • “The gameplay is smooth, the music is pretty good, and whoever made this definitely put their heart and soul into it.”
    • “Great soundtrack, fun gameplay, cool abilities.”
    • “The gameplay is perfect: basic systems and ideas, like the originals back in the day, with responsiveness and ease of use not seen back then.”
    • “The gameplay is a mixed bag; mainly because battling with enemies can get clunky at times and doesn't feel as satisfying killing them.”
    • “The gameplay is pretty much hack and slash, with the ability of casting spells and charging your melee attack, making it a powerful ranged shot.”
    • “Gameplay is shallow, graphics are below the standards of flash, story is unfun and unenjoyable... music is awesome though.”
  • graphics
    65 mentions Positive Neutral Negative

    The graphics of the game are generally described as simple and reminiscent of retro 8-bit and 16-bit styles, often compared to classic NES and SNES titles. While some players appreciate the nostalgic aesthetic, many criticize the artwork as bland or poorly executed, with inconsistent quality and a lack of polish. Overall, the visuals are seen as adequate for the game's style but fail to impress, with several reviewers noting that they detract from the overall experience.

    • “The graphics are colorful, but simple looking.”
    • “Nice looking graphics and yet generic music gives Evilquest a super cheap option for those fans of Illusion of Gaia or Secret of Mana.”
    • “The graphics look good for a 16-bit style; some of the enemies are merely reskinned as you progress in the game, but others like dragons and ghosts make for a nice visual treat as you make your way through the game.”
    • “In terms of graphics, this game is nothing special.”
    • “The graphics are bland, the music sounds like midi files from a karaoke machine.”
    • “It looks worse than an RPG Maker game; the creator did not work very hard on the graphics or animation, there are a few sprite glitches... I could go on.”
  • music
    64 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating its nostalgic, retro feel reminiscent of classic RPGs, while others criticize it as bland, poorly produced, or reminiscent of stock tunes. While a few standout tracks are noted, many find the overall soundtrack forgettable and lacking in variety, detracting from the overall experience. Despite these criticisms, some players still enjoy the music as a fitting backdrop to the gameplay.

    • “The gameplay is smooth, the music is pretty good, and whoever made this definitely put their heart and soul into it.”
    • “Had the classic RPG feel with a great soundtrack.”
    • “The music in this game blows me away with how close to real retro fun it gets.”
    • “The soundtrack sounds like there were stock tunes picked and sounds like what you would hear in a cheap RPG Maker product.”
    • “The music is poorly produced and forgettable.”
    • “The artwork is laughable, the music is horrendous (some of the worst I've ever heard in any game, indie or not; do your ears a favor and turn it down on the main options screen before you even start your game) and the story is nonexistent.”
  • humor
    49 mentions Positive Neutral Negative

    The humor in the game is characterized by a mix of dark and absurd elements, often revolving around the player's role as a villain, which many find entertaining and reminiscent of classic RPGs. While some players appreciate the comedic dialogue and the game's lighthearted take on evil, others feel that the humor can be hit or miss, with some moments falling flat or becoming repetitive. Overall, the humor adds a unique charm to the gameplay, making it enjoyable for those who appreciate a twisted sense of fun.

    • “Hilariously evil.”
    • “The story of this game is, despite its premise, very hilarious and the writing had me smiling.”
    • “It's simple, fun, and actually humorous in places.”
    • “If it's trying to be funny, then... well, it's not funny.”
    • “The jokes fall flat and feel forced, lacking any real wit.”
    • “I found the humor to be cringeworthy rather than entertaining.”
  • grinding
    17 mentions Positive Neutral Negative

    Reviews on the grinding aspect of the game are mixed; some players find it tedious and detrimental to the overall experience, particularly due to certain achievements requiring excessive farming. Others appreciate the challenge it presents, noting that while grinding is present, it doesn't significantly detract from their enjoyment. Overall, the grinding can be seen as either a frustrating chore or a relaxing activity, depending on the player's perspective.

    • “Not grindy in the slightest; it only took me 5 hours to beat.”
    • “Add some annoying grinding achievements for 100% ruins the experience somewhat.”
    • “Progression is marred by a heavy requirement of grinding which drains much of the joy from the game.”
    • “I'm having fun with it so far even where the grinding is nonsense, or the backtracking makes me have to navigate lots of very long hallways constantly.”
  • replayability
    9 mentions Positive Neutral Negative

    The game's replayability is mixed; while some players appreciate the option of harder difficulty modes and different stat builds, others find it lacking in depth and secrets, leading to boredom after the initial playthrough. Although there are achievements to pursue, which can enhance replay value for some, the overall consensus suggests that the game is relatively short and may not offer substantial replay incentives.

    • “Replayability through harder difficulty modes and different stat builds adds depth to the experience.”
    • “It's nice for some customization and replay value, yet not too complicated as to overwhelm the player.”
    • “I actually look forward to circling back and getting all of the achievements, even though that will probably be all I can get out of this game for replayability.”
    • “It has not much replayable value, though the game doesn't need it.”
    • “There may not be as many secrets or as much replay value as Shovel Knight, but that was developed by a much larger team, as well as having more content.”
    • “However, very short and no replay value.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is often compared to Zelda, featuring a darker tone that enhances the overall experience. The original soundtracks contribute a nostalgic, retro feel that complements the level designs effectively.

    • “Feels a lot like Zelda in many ways, but with a darker atmosphere to it.”
    • “The OSTs are nice, giving a good retro feel that suits the atmosphere and level designs.”
    • “The game tries to create a dark atmosphere, but it often feels forced and lacks genuine immersion.”
    • “While the visuals are impressive, the overall atmosphere feels empty and uninspired.”
    • “The attempts at a haunting atmosphere fall flat, leaving the world feeling lifeless and dull.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a blend of humor and heartfelt moments, creating a unique experience that can be both amusing and touching. Players find certain interactions to be unexpectedly heartwarming, despite occasional frustrations with gameplay mechanics.

    • “Some moments are flat-out hilarious, while others are emotional to observe.”
    • “It's almost heartwarming, in a way.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is criticized for poor graphics and animation quality, resembling an RPG Maker project, and is further marred by several sprite glitches, indicating a lack of attention to detail from the creator.

    • “It looks worse than an RPG Maker game; the creator did not work very hard on the graphics or animation. There are a few sprite glitches... I could go on.”
    • “The game crashes frequently, making it nearly unplayable at times.”
    • “I experienced constant lag and frame drops, which ruined the overall experience.”
  • character development
    2 mentions Positive Neutral Negative

    Reviews indicate a significant lack of character development, particularly for the villain, with no backstory or twists to provide depth or motivation. This absence leaves players feeling disconnected and questioning the purpose of the extensive narrative text.

    • “I get that he's a villain, but there's no character development, no backstory explaining why.”
    • “There's absolutely no twists or character development whatsoever, so why even have so much text?”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization aspect of the game is highlighted by users' experiences of collecting missing pieces through platforms like eBay, indicating a reliance on external purchases to complete their collections, despite the presence of ads in the packaging.

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8h Median play time
7h Average play time
5-10h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

EvilQuest is a open world role playing game with fantasy and historical themes.

EvilQuest is available on PC, Steam Deck, Windows, Xbox 360 and others.

On average players spend around 7 hours playing EvilQuest.

EvilQuest was released on February 20, 2014.

EvilQuest was developed by Chaosoft Games.

EvilQuest has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

EvilQuest is a single player game.

Similar games include Skyborn, Helen's Mysterious Castle, Cosmic Star Heroine, Cthulhu Saves the World, The Vagrant and others.