EvilQuest
- February 20, 2014
- Chaosoft Games
- 8h median play time
"EvilQuest is a single-player, open world historical RPG where you play as the dark knight Galvis, seeking revenge and conquest. With fabulous mechanics, good graphics, and wonderfully humoristic elements, the game offers a wide variety of environments, contributing to a thrilling and intriguing storyline. Although very grinding, players can customize areas, unlock ancient mysteries, and discover legendary weapons in this retro Action RPG title."
Reviews
- EvilQuest offers a unique twist by allowing players to take on the role of a villain, providing a refreshing change from typical hero narratives.
- The game features fast-paced and enjoyable combat mechanics reminiscent of classic action RPGs, making it fun to slash through enemies.
- With its retro graphics and nostalgic feel, EvilQuest successfully captures the essence of old-school RPGs, appealing to fans of the genre.
- The story and dialogue can be simplistic and cheesy, lacking depth and character development, which may detract from the overall experience.
- The game can feel repetitive due to the linear progression and the respawning of enemies, leading to a grindy gameplay experience.
- Some players may find the controls clunky and the hit detection inconsistent, which can lead to frustrating moments during combat.
- story216 mentions
- 31 % positive mentions
- 64 % neutral mentions
- 5 % negative mentions
The story of "Evil Quest" revolves around the protagonist, Galvis, an evil character on a quest for power and revenge, aiming to destroy the world. While the narrative is straightforward and often cliche, it offers a humorous and darkly comedic take on the villain's perspective, which some players find refreshing despite its lack of depth and character development. Overall, the plot serves its purpose in driving the gameplay, but it may not satisfy those seeking a more intricate or memorable storyline.
“The story is a revenge plot about a dark knight who is bent on taking over the country, and eventually the world.”
“The story was quite intriguing; you play the opposite side of the way these stories would normally go, from the evil perspective and how overwhelming that evil is. I actually had a lot of fun playing from this side.”
“Evilquest takes a different approach on story, with you being the villain instead of the hero, with your objective being to enslave the world.”
“The most egregious thing for me was definitely the story and the writing.”
“The story is shallow and, unfortunately, the game doesn't get to explore the personality of the characters.”
“I get that he's a villain, but there's no character development, no backstory explaining why.”
- gameplay112 mentions
- 44 % positive mentions
- 54 % neutral mentions
- 3 % negative mentions
The gameplay of Evilquest is a nostalgic homage to classic action RPGs like Crystalis, featuring simple yet engaging mechanics that blend melee combat with spellcasting. While the combat can feel clunky at times and lacks depth, the overall experience is enjoyable, with a decent challenge and a fun, darkly humorous atmosphere. Players can expect around 6-10 hours of gameplay, making it a worthwhile, budget-friendly option for fans of retro-style games.
“The gameplay is smooth, the music is pretty good, and whoever made this definitely put their heart and soul into it.”
“Gameplay is refreshingly simple and the setting is pleasing.”
“The gameplay is perfect: basic systems and ideas, like the originals back in the day, with responsiveness and ease of use not seen back then.”
“The gameplay is a mixed bag; mainly because battling with enemies can get clunky at times and doesn't feel as satisfying killing them.”
“The gameplay is dull, the bosses feel like you're trying to take a piss into the toilet without missing.”
“Gameplay is shallow, graphics are below the standards of flash, story is unfun and unenjoyable... music is awesome though.”
- graphics67 mentions
- 30 % positive mentions
- 58 % neutral mentions
- 12 % negative mentions
The graphics of the game are largely described as simplistic and reminiscent of 16-bit or retro styles, often evoking nostalgia for classic titles from the NES and SNES eras. While some players appreciate the charm of the old-school visuals, many criticize them as bland, poorly executed, or reminiscent of amateur artwork, detracting from the overall experience. Overall, the graphics are seen as a mixed bag, fitting the indie aesthetic but lacking polish and detail.
“The graphics and music bring up those good old nostalgic feelings, but Evilquest stands apart from similar games because of its dedication to its story.”
“The graphics look good for a 16-bit style; some of the enemies are merely reskinned as you progress in the game, but others like dragons and ghosts make for a nice visual treat as you make your way through the game.”
“Nice looking graphics and yet generic music gives Evilquest a super cheap option for those fans of Illusion of Gaia or Secret of Mana.”
“The graphics look like they came straight out of the 90s.”
“The artwork looks like it was done in MS Paint and the gameplay isn't very engaging.”
“It looks worse than an RPG Maker game; the creator did not work very hard on the graphics or animation, there are a few sprite glitches... I could go on.”
- music66 mentions
- 36 % positive mentions
- 55 % neutral mentions
- 9 % negative mentions
The music in the game receives mixed reviews, with some praising the soundtrack as epic and enjoyable, while others criticize it for being bland, poorly produced, or reminiscent of stock tunes. Many players appreciate the nostalgic chiptune style, but feel that the overall quality does not match the gameplay experience, often describing it as forgettable or lacking in variety. Overall, while the music has its highlights, it tends to be seen as one of the weaker aspects of the game.
“The gameplay is smooth, the music is pretty good, and whoever made this definitely put their heart and soul into it.”
“Great soundtrack, fun gameplay, cool abilities.”
“The music in this game blows me away with how close to real retro fun it gets.”
“The soundtrack sounds like stock tunes picked in and sounds like what you would hear in a cheap RPG Maker product.”
“The music is poorly produced and forgettable.”
“The artwork is laughable, the music is horrendous (some of the worst I've ever heard in any game, indie or not; do your ears a favor and turn it down on the main options screen before you even start your game).”
- humor50 mentions
- 98 % positive mentions
- -4 % neutral mentions
- 6 % negative mentions
The humor in the game is characterized by a mix of dark and absurd elements, often revolving around the player's role as a villain, which many find entertaining and reminiscent of classic RPGs. While some players appreciate the comedic dialogue and the game's self-aware tone, others feel that the humor can be hit or miss, with some moments falling flat or becoming repetitive. Overall, the humor adds a unique charm to the gameplay, making it enjoyable for those who appreciate a twisted sense of fun.
“There's a bit of dark humor involved, but it is fun for the gameplay rather than the story.”
“Hilariously evil.”
“The story of this game is, despite its premise, very hilarious and the writing had me smiling.”
“If it's trying to be funny, then... well, it's not funny.”
“The jokes fall flat and feel forced, lacking any real wit.”
“I expected some clever humor, but instead, it was just cringeworthy.”
- grinding17 mentions
- 18 % positive mentions
- -12 % neutral mentions
- 94 % negative mentions
Reviews on grinding in the game are mixed; while some players find it tedious and detrimental to the overall experience, others appreciate it as a relaxing aspect of gameplay. Many note that certain achievements require excessive grinding, which can feel frustrating, but others argue that the game strikes a balance by not being overly grindy. Overall, the grinding can be seen as both a challenge and a source of annoyance, depending on individual player preferences.
“Not grindy in the slightest; it only took me 5 hours to beat.”
“The grinding feels rewarding and keeps me engaged throughout the game.”
“I appreciate how the game balances grinding with meaningful progression.”
“Add some annoying grinding achievements for 100% ruins the experience somewhat.”
“Progression is marred by a heavy requirement of grinding which drains much of the joy from the game.”
“I'm having fun with it so far even where the grinding is nonsense, or the backtracking makes me have to navigate lots of very long hallways constantly.”
- replayability9 mentions
- 22 % positive mentions
- 44 % neutral mentions
- 33 % negative mentions
The game's replayability is mixed; while some players appreciate the option to explore different difficulty modes and stat builds, others find it lacking in depth and content, leading to boredom after the initial playthrough. Achievements provide a slight incentive for replay, but overall, the game is considered short and not highly replayable.
“Replayability through harder difficulty modes and different stat builds adds depth to the experience.”
“It's nice for some customization and replay value, yet not too complicated as to overwhelm the player.”
“There may not be as many secrets or as much replay value as Shovel Knight, but that was developed by a much larger team, as well as having more content.”
“However, the game is very short and has no replay value.”
“I actually look forward to circling back and getting all of the achievements, even though that will probably be all I can get out of this game for replayability.”
- emotional3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is characterized by a blend of humor and heartfelt moments, creating a unique experience that can be both amusing and touching. Players find certain interactions to be unexpectedly heartwarming, adding depth to the overall gameplay.
“Some moments are flat-out hilarious, while others are emotional to observe.”
“It's almost heartwarming, in a way.”
- atmosphere2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The atmosphere is often compared to Zelda, featuring a darker tone that enhances the overall experience. The original soundtracks contribute a nostalgic, retro feel that complements the game's level designs effectively.
“Feels a lot like Zelda in many ways, but with a darker atmosphere to it.”
“The OSTs are nice, giving a good retro feel that suits the atmosphere and level designs.”
“The game tries to create a rich atmosphere, but it often falls flat and feels lifeless.”
“While the visuals are impressive, the overall atmosphere lacks depth and immersion.”
“The dark atmosphere is more confusing than engaging, making it hard to connect with the game.”
- character development2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate a lack of character development, particularly for the villain, with no backstory or twists to provide depth or motivation. This absence of growth or explanation leaves players feeling disconnected from the characters and questioning the narrative's substance.
“I get that he's a villain, but there's no character development, no backstory explaining why.”
“There's absolutely no twists or character development whatsoever, so why even have so much text?”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is criticized for poor graphics and animation quality, with users reporting several sprite glitches that detract from the overall experience.
“It looks worse than an RPG Maker game; the creator did not work very hard on the graphics or animation. There are a few sprite glitches... I could go on.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect of the game is primarily driven by the sale of collectible pieces, with players often turning to platforms like eBay to complete their collections, indicating a reliance on external marketplaces for full game experiences.