Millennium: A New Hope
- April 25, 2014
- Aldorlea Games
- 20h median play time
"Millennium: A New Hope" is a fantasy RPG with turn-based combat and strategic battle plans. Explore a vast world, complete quests, and level up your character with customizable stats and skills. Join forces with allies to save the world of Millennium from impending doom.
Reviews
- The game features beautiful graphics and a vibrant art style that enhances the overall experience.
- The gameplay is engaging with a good balance of challenge, allowing for exploration and discovery of secrets.
- The soundtrack is outstanding, adding to the atmosphere and enjoyment of the game.
- The writing and dialogue can feel juvenile and cheesy, detracting from the overall narrative quality.
- The game suffers from uneven difficulty, with some encounters being frustratingly hard while others are too easy.
- There are numerous design issues, such as unclear quest indicators and a lack of guidance, making it easy to miss important content.
- story133 mentions
- 24 % positive mentions
- 72 % neutral mentions
- 4 % negative mentions
The story of the game is described as engaging yet simplistic, often feeling like a setup for a larger narrative that spans multiple installments. While some players appreciate the charming premise and character development, others criticize the writing quality and lack of closure in this first chapter. Overall, the game offers a mix of interesting quests and a light-hearted plot, but it may not satisfy those seeking a deeply developed storyline.
“The game is filled with secret rooms, secret achievements, secret creatures to kill and has a very endearing plot story to back all this secrecy.”
“A wonderful start to a story of determination against the odds; a young girl trying to make a better life for family and friends against prejudice and bureaucracy.”
“I highly recommend this game and the whole series (1-5) to enjoy an epic story.”
“The plot and dialogue feel like they were written by a 13-year-old.”
“The writing and plot didn't draw me in at all--it felt school-aged, cliché, and trite.”
“The characters are one-dimensional, as if a 13-year-old wrote the story.”
- music25 mentions
- 56 % positive mentions
- 32 % neutral mentions
- 12 % negative mentions
The music in the game receives mixed reviews, with many praising its uniqueness, enchanting melodies, and suitability for various locations, enhancing the overall experience. However, some players find certain tracks repetitive or overly loud, detracting from immersion. Overall, while the soundtrack is celebrated by many, it also has its detractors who feel it can be cheesy or annoying at times.
“I found the soundtrack enchanting and delightful.”
“First of all: the soundtrack is absolutely outstanding, can't really think of any other RPG Maker game with such a great tailor-made soundtrack: every tune is fitting for each location.”
“The music score is one of the best ever, and has some very melodic catchy tunes, and soft moody background expressions in the scores.”
“Music is so loud it causes pain in my ears from my headset, even if I turn down the headset volume.”
“The only downfall is the music... it's stupidly cheesy.”
“This game has all the makings of a classically annoying RPG: a soundtrack that drives you nuts (seriously, why are women vocalizing together in the beginning town stages???), enemies and bosses that have some obnoxiously overpowered attacks even on normal and easy modes, and a story that failed to capture my interest even in the smallest measure.”
- gameplay18 mentions
- 17 % positive mentions
- 67 % neutral mentions
- 17 % negative mentions
The gameplay is noted for its challenging mechanics and variety, including multiple difficulty modes that cater to different player preferences. While some players appreciate the detailed game mechanics and engaging combat, others find the gameplay to be traditional and lacking innovation. Additionally, there are concerns about technical issues related to screen resolution that may detract from the overall experience.
“Awesome artwork, story, and gameplay.”
“One of the biggest differences in quality in this and other RPG Maker games is a real attention to detailed game mechanics and a wide variety of features often overlooked, like difficulty modes.”
“I appreciate that in the beginning you have many modes to choose from (story, easy, normal, hard) and that they explicitly explain how the gameplay will change with each type.”
“I can't comment on gameplay, because I couldn't bring myself to look past the abhorrent laziness in development that slaps you in the face just in the first few seconds of starting the game.”
“Boring story and gameplay.”
“The gameplay is very classical and won't be a surprise.”
- grinding16 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game to be tedious and time-consuming, often requiring excessive backtracking and repetitive battles to level up. While some appreciate the challenge without needing extensive grinding, many feel that the game suffers from a lack of engaging content and frustrating mechanics, particularly in later dungeons where enemy encounters become monotonous and infuriating. Overall, the grinding experience is seen as a significant drawback, detracting from the enjoyment of the game.
“You'll need a second life for grinding.”
“Fun game to start with, but it is tedious as hell when it makes you backtrack.”
“As for the grinding and battling, it left a lot to be desired.”
- graphics15 mentions
- 27 % positive mentions
- 53 % neutral mentions
- 20 % negative mentions
The graphics of the game have received positive feedback for their appealing character artwork and overall aesthetic, often compared favorably to classic titles like Chrono Trigger. While the visuals are described as gorgeous and a step above pixelated games like Stardew Valley, some players noted a jarring contrast between the 16-bit foreground and photographic backgrounds. Overall, the art style and design contribute significantly to the game's charm, despite some technical shortcomings in other areas.
“The main draw for me has been the aesthetics.”
“The only highlights about this one is the use of custom graphics which makes the game look quite nice for this tired old engine.”
“I do like the artwork; the character drawings are fun, even if they appear over top of the enemies I'm fighting.”
“This is actually a decent try that unfortunately fails halfway to win the RPG gamer's heart... because, graphically, the game is indeed undoubtedly gorgeous, whereas, technically, the battle system is deeply flawed.”
“The art style looks closer to Chrono Trigger, which is why I originally picked it up, and for the most part, it kinda is, though I haven't actually played CT all the way through. I'm fairly certain that it also doesn't have actual photographs providing backgrounds for 16-bit foreground scenery... it's a little jarring.”
“I started playing Millennium thinking that the graphics would be awful (think 8-bit, or like GBC Pokémon, or even Stardew Valley pixelly) but I'd say they're a step above Stardew quality.”
- character development4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
Character development in the game is perceived as lacking, particularly in the initial chapters, where players feel disconnected from the party members, viewing them as mere caricatures. While some players appreciate the chemistry and banter among characters, they express a desire for deeper development, especially for certain characters like Hirado, though this shortcoming does not significantly detract from the overall enjoyment of the game.
“I loved their personalities, their chemistry and banter, their different strengths, their character development.”
“I've actually finished this game twice since it was so entertaining; I just wish that the other characters had more character development, like Hirado, but that didn't diminish the value of the story in any way!”
“I can't speak for subsequent chapters, but in the first chapter, there's very little to no actual character development. There are 4 party members and I don't really feel any connection to them; they are just caricatures on the screen with status numbers attached to them, that's it.”
“Lack of depth in character development aside, these are just minor issues compared to how wonderful this game is.”
“I just wish that the other characters had more character development, like Hirado, but that didn't diminish the value of the story in any way!”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in these games is noted as a redeeming quality, featuring funny and memorable characters, though it can sometimes clash with the overall tone, leading to moments of self-parody. While the humor adds a lighthearted touch, it is complemented by a solid RPG experience filled with challenges and engaging storytelling.
“Funny and memorable characters.”
“Another thing to note for players keen on immersion are jarring moments when the 'tone' of the game becomes very humorous and tongue-in-cheek, almost to the point of self-parody.”
“It's a solid RPG with a good blend of challenge, interesting characters, story, secrets, large dungeons, and a bit of humor.”
- emotional3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
Reviews highlight a mixed emotional experience, with some players feeling deeply invested in the characters and story, appreciating the heartfelt moments, while others express disappointment due to a lack of closure and find the overall narrative and gameplay boring.
“These characters, the script, and the amazing story, along with the heartfelt moments, truly resonated with me.”
“My emotional investment in this story was profound, but I felt it lacked a sense of closure.”
- atmosphere3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's atmosphere is criticized for lacking immersion and relying heavily on clichés, with the main character's frequent fourth-wall breaks detracting from the experience. Additionally, the music fails to enhance the overall ambiance, contributing to a sense of disconnection from the game's world.
“This game has no immersion into the atmosphere, relies on tropes, and is ridiculously stupid.”
“What broke the whole atmosphere for me was the main character repeatedly breaking the fourth wall each time she says that she just accomplished another quest, accompanied by some stupid applause.”
“Also, the music does not really help to maintain the atmosphere.”
- replayability2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
The game offers minimal replayability, primarily appealing to players interested in speedrun achievements, as there are few incentives to replay beyond the initial experience.
“The game offers incredible replayability and length, keeping players engaged for hours.”
“There are so many different paths and choices that each playthrough feels unique.”
“The variety of challenges and achievements encourages players to return for more.”
“The game doesn't have any replayability value unless you aim for a speedrun achievement.”
“Replayability is severely lacking; once you've completed the game, there's little incentive to return.”
“After finishing the main story, I found no reason to replay the game as it offers no new experiences.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report mixed experiences regarding stability; while some have not encountered any glitches during gameplay, others experience resolution issues that affect the use of secondary monitors. Overall, the game appears stable for many, but certain technical problems may hinder the experience for some players.
“Resolution glitches out my second monitor, so I can't use it for other things while I play.”