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In "Labyronia RPG," mysterious creatures threaten humanity's survival, and their defeat may lie in temples that surfaced 50 years ago. Traverse a harsh landscape, discover the creatures' origins, and save humanity. With non-linear progression, an original world, and the Cue system encouraging exploration, this game promises a challenging JRPG experience reminiscent of the 16-bit era.

Labyronia RPG screenshot
Labyronia RPG screenshot
Labyronia RPG screenshot
Labyronia RPG screenshot
Labyronia RPG screenshot
Labyronia RPG screenshot
Labyronia RPG screenshot

71%
Audience ScoreBased on 584 reviews
story108 positive mentions
grinding73 negative mentions

  • Engaging story with interesting plot twists that keeps players invested.
  • Challenging gameplay that requires strategic thinking and exploration to progress.
  • Nostalgic feel reminiscent of classic JRPGs, appealing to fans of the genre.
  • Terrible map design leads to aimless wandering and confusion, making navigation frustrating.
  • Lack of clear guidance on objectives and progression can leave players feeling lost.
  • Difficulty spikes and unbalanced encounters can result in frustrating gameplay experiences.
  • story
    357 mentions Positive Neutral Negative

    The game's story is a mixed bag, with some players finding it intriguing and atmospheric, while others criticize it as generic and poorly executed. Many appreciate the gradual development of the narrative and the incorporation of mystery, but some feel that the plot lacks depth and coherence, particularly in its character development and pacing. Overall, while the story has its moments and appeals to fans of classic RPGs, it often struggles with clarity and engagement, leaving players divided on its effectiveness.

    • “The game excels in its atmospheric storytelling, engaging combat system, and a charming 16-bit aesthetic that will appeal to fans of the genre.”
    • “The story is intriguing, blending mystery with a sense of urgency as you uncover the truth about the invading creatures.”
    • “The story takes place in a post-apocalyptic world divided by deadly labyrinths and plagued by vicious monsters, and follows a hermit-battlemage named Arres, who is on a quest to recover powerful crystals dispersed across the world by the four elemental gods responsible for the creation of the labyrinths, and maybe save the world in the process.”
    • “The story is bland, and the directions aren't that well given.”
    • “The story is very minimal, and that actually works out in the game's favor.”
    • “The story is shallow and considering the developers used RPG Maker.”
  • gameplay
    98 mentions Positive Neutral Negative

    The gameplay experience is highly polarized, with many players expressing frustration over poor map design, aimless wandering, and lack of direction, leading to significant pacing issues. While some appreciate the straightforward and satisfying combat mechanics typical of turn-based RPGs, others find the gameplay repetitive and grindy, with a reliance on outdated mechanics. Overall, the game offers a nostalgic feel for fans of retro RPGs, but its execution leaves much to be desired, resulting in a mixed reception.

    • “Combat system: the battle mechanics are straightforward yet satisfying, with a variety of enemies and abilities that keep encounters engaging.”
    • “With its colorful visuals, smooth gameplay, and emotional storyline, it’s a hidden gem for fans of retro-style RPGs who enjoy a classic, turn-based experience.”
    • “If you want to spend hours in a game and have fun with rewarding gameplay then buy this game!!”
    • “Terrible map design forces aimless wandering, confusing layouts, and inconsistent challenges, making gameplay excruciatingly frustrating.”
    • “There is little to no direction given on where you're supposed to go; as a result, the first 2 hours of my gameplay were spent struggling to survive overpowered monsters.”
    • “The gameplay itself is downright horrible.”
  • music
    93 mentions Positive Neutral Negative

    The music in the game receives a mixed but generally positive reception, with many players praising its quality and ability to enhance the gaming experience. While some find it catchy and reminiscent of classic RPGs, others note that it can become repetitive or annoying at times. Overall, the soundtrack is often highlighted as one of the game's standout features, contributing to its nostalgic charm.

    • “It was a nice experience, I'll give it that, with neat pixel art and sincerely kickass music.”
    • “The music is pretty nice actually, especially the boss battles with the choir thing going on and for some reason a late game ice town has a pretty cool techno track.”
    • “The music is the best feature in this game.”
    • “The music of the game is not that great; it's okay.”
    • “Music can be grating.”
    • “You can't even get to your mixer if you want to dial the game's boring repetitive music back a bit.”
  • graphics
    76 mentions Positive Neutral Negative

    The graphics of the game are primarily based on standard RPG Maker assets, which some players find unoriginal and lacking in creativity, while others appreciate the nostalgic 16-bit aesthetic and colorful visuals. Despite the reliance on stock graphics, the game manages to present them in a visually appealing way, with some users noting that the art style is well-executed and complements the engaging storyline. Overall, while the graphics may not be groundbreaking, they are deemed acceptable for the genre and contribute positively to the game's atmosphere.

    • “The game excels in its atmospheric storytelling, engaging combat system, and a charming 16-bit aesthetic that will appeal to fans of the genre.”
    • “With its colorful visuals, smooth gameplay, and emotional storyline, it’s a hidden gem for fans of retro-style RPGs who enjoy a classic, turn-based experience.”
    • “Despite the old graphics, the story is very solid, as is the music.”
    • “The graphics are as stock as you can imagine; I haven't found one fresh idea all the time I played.”
    • “I find the graphics to be the default RPG Maker graphics, proving that the developer has done no work on them and making them very unoriginal.”
    • “Yes, I know that the art style mimics that of old SNES RPGs, but that is no excuse for looking absolutely janky when in fullscreen.”
  • grinding
    73 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with some players finding it tedious and frustrating, particularly in the early stages where progress feels slow and repetitive. While a few players appreciate the challenge and see grinding as a necessary part of the experience, many others criticize it for being excessively time-consuming and detracting from overall enjoyment. Overall, the game may appeal to dedicated RPG fans who are willing to invest time in grinding, but casual players might find it overwhelming.

    • “Secondly, this game quite possibly has some of the absolute most tedious sections I have ever seen in a video game.”
    • “It's awfully grindy, in all of the worst ways.”
    • “I can recommend this game to anyone who wants to play an RPG which is easier on your computer's graphics card and CPU, doesn't mind experience grinding, looking for some challenge and learning new-ish mechanics.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game is praised for its immersive atmosphere, characterized by engaging storytelling, a charming 16-bit aesthetic, and a captivating soundtrack that enhances the experience. Players appreciate the distinct environments and varied enemies, which contribute to a rich and cohesive world. Overall, the atmosphere effectively draws players into its mysterious narrative and dynamic settings.

    • “The game excels in its atmospheric storytelling, engaging combat system, and a charming 16-bit aesthetic that will appeal to fans of the genre.”
    • “Atmosphere and storyline: the game offers an intriguing narrative, pulling you into its mysterious world.”
    • “Pretty cool soundtrack, specifically in the first town; the environments and change of scenery from one area to the next create such a different atmosphere, it really all feels complete.”
    • “I feel like the developers really captured the atmosphere of world-changing events well.”
    • “The enemies are varied and interesting, a far cry from the re-colored skins of Final Fantasy, and helped give the dungeons they inhabit their own distinct atmospheres.”
    • “The soundtrack keeps things interesting and, at times, the music choices really add to the atmosphere of the scenes.”
  • emotional
    7 mentions Positive Neutral Negative

    The emotional aspect of the game is mixed; while some players appreciate the colorful visuals and music that contribute to an emotional journey, others find the storyline lacking depth and connection, particularly criticizing the silent protagonist and a lack of character development. Overall, the emotional impact varies significantly among players, with some feeling moved and others left indifferent.

    • “With its colorful visuals, smooth gameplay, and emotional storyline, it’s a hidden gem for fans of retro-style RPGs who enjoy a classic, turn-based experience.”
    • “Great music and an emotional journey.”
    • “Experience the emotional storyline and challenge the four elemental gods.”
    • “It has a boring story.”
    • “Boring story, confusing maps, random encounters.”
  • character development
    7 mentions Positive Neutral Negative

    Character development in the game is largely criticized for being minimal and poorly executed, with many reviewers noting it as a significant drawback. The story is described as trivial and stretched, leading to a lack of engaging character arcs, making it unappealing for players seeking depth in character development. Overall, the consensus suggests that character development is a major weakness, with ratings as low as 2/10.

    • “Character development is absent, because the story is trivial and stretched as wide as it can.”
    • “Character development is quite poor, however, and almost cringe-worthy in some cases.”
    • “In short, don't buy this game if you're in for the characters and character development.”
  • humor
    4 mentions Positive Neutral Negative

    The game features humorous dialogue and amusing scenarios, such as quirky character designs and unexpected music placements that enhance the comedic experience. Players find the quest for special skills, often tied to whimsical elements like a funny-looking tree, to be a source of lightheartedness and laughter. Overall, the humor adds a charming layer to the gameplay.

    • “The game itself has some dialogue which I think is quite funny.”
    • “Hearing the songs played during different situations than what I'm used to was unintentionally hilarious at times.”
    • “You have to search the world for your special skills, so a funny-looking tree will grant you a skill.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is criticized for significant bugs, including unresponsive controller support and game freezes during specific NPC interactions. Players also report navigation issues in certain areas, indicating that while the game shows potential, it suffers from stability problems that can hinder the overall experience.

    • “Full controller support is a lie, since it's buggy as hell, and the d-pad is unusable.”
    • “Criticisms include the aforementioned lackluster character design and development, a few glitches (specific interactions with certain NPCs that essentially freeze the game), and the confusion that comes from navigating a few of the game's looping areas (namely Alathar and the Desert of Illusions).”
    • “A bit buggy at the start, which can be frustrating, especially during the first encounter.”
  • replayability
    2 mentions Positive Neutral Negative

    Players find the game sufficiently challenging, enhancing its replayability, though additional playable characters are unlocked towards the end, which may limit their impact on replay value. Overall, the game offers a fun experience that encourages multiple playthroughs.

    • “I think it is sufficiently challenging to be both fun and replayable.”
    • “It will also unlock two more playable characters, but is virtually at the end of the game (so no need to worry about unlocking them).”
    • “It will also unlock two more playable characters, but it's virtually at the end of the game, so there's no need to worry about unlocking them.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy of the game has been widely criticized, with many users labeling it as a cash grab by the developers.

    • “Huge thumbs down... the game is just a cash grab by the developers.”
    • “The monetization system is overly aggressive and feels exploitative.”
    • “It's frustrating to see so many features locked behind paywalls.”

Buy Labyronia RPG

7h Median play time
7h Average play time
5-10h Spent by most gamers
*Based on 7 analyzed playthroughs

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