Labyronia RPG Game Cover
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In "Labyronia RPG," mysterious creatures threaten humanity's survival, and their defeat may lie in temples that surfaced 50 years ago. Traverse a harsh landscape, discover the creatures' origins, and save humanity. With non-linear progression, an original world, and the Cue system encouraging exploration, this game promises a challenging JRPG experience reminiscent of the 16-bit era.

  • PC
  • Windows

Reviews

70%
Audience ScoreBased on 473 reviews
story78 positive mentions
grinding59 negative mentions
  • Engaging story with interesting twists and character development.
  • Challenging gameplay that requires exploration and strategy to progress.
  • Good music and nostalgic graphics reminiscent of classic JRPGs.
  • Frustrating maze-like level design that can lead to confusion and aimless wandering.
  • Lack of clear direction and guidance, making it easy to get lost or stuck.
  • Combat can feel unbalanced, with some enemies being overly difficult without proper preparation.
  • story277 mentions

    The story of the game is a mixed bag, with many players finding it to be a blend of classic RPG tropes, such as collecting elemental crystals and saving the world, but lacking depth and originality. While some appreciate the twists and character arcs that develop towards the end, others criticize the pacing, mediocre writing, and a lack of engaging character development. Overall, the narrative is seen as decent but often feels generic and underwhelming, with some players expressing a desire for a more cohesive and compelling storyline.

    • “The story takes place in a post-apocalyptic world divided by deadly labyrinths and plagued by vicious monsters, and follows a hermit-battlemage named Arres, who is on a quest to recover powerful crystals dispersed across the world by the four elemental gods responsible for the creation of the labyrinths, and maybe save the world in the process.”
    • “I thought the story itself was really interesting, and I loved reading all the lore for the gods, the characters, some of the items, and how the people interacted in their environment.”
    • “Great game with good plot and gameplay.”
    • “The story is bland, and the directions aren't that well given.”
    • “The story is quite simplistic, with the motivation of the final boss being a little murky, because everyone keeps complaining about what they did and not really discussing the underlying reasons in the first place.”
    • “The story is forced and too cliche.”
  • gameplay81 mentions

    The gameplay is characterized as a typical turn-based RPG experience, reminiscent of classic NES/SNES titles, with some mechanics that can be frustrating or lack direction. While some players appreciate the nostalgic elements and find the combat enjoyable, others criticize the lack of innovation, grindy aspects, and occasional aimlessness in navigation. Overall, opinions are mixed, with some recommending it for its low price and nostalgic charm, while others find it lacking in depth and engagement.

    • “The gameplay is simple and smooth, the battles are challenging because you need to know the attacking sequence for each opponent in order to win, especially against bosses.”
    • “If you take the time to look past the admittedly minor problems, you will be rewarded with an entertaining, nostalgic game based around a solid combat mechanic and set in a colorful, vibrant world.”
    • “An ambitious setting, solid combat, and unique mechanics kept me playing even when the puzzles had me flustered.”
    • “The gameplay is bad, but the story is good.”
    • “In terms of gameplay, it is the barebone standard of turn-based RPGs.”
    • “The gameplay itself is downright horrible.”
  • music72 mentions

    The music in the game receives generally positive feedback, with many players praising its quality and ability to enhance the gaming experience, particularly in specific environments like snow and water levels. While some find the soundtrack catchy and reminiscent of classic RPGs, others note that it can become repetitive or annoying at times. Overall, the music is considered one of the standout features of the game, contributing significantly to its atmosphere and enjoyment.

    • “It was a nice experience, I'll give it that, with neat pixel art and sincerely kickass music.”
    • “Great music and an emotional journey.”
    • “The music is really catchy in some areas in the game and makes the experience pleasant throughout.”
    • “The music of the game is not that great; it's okay.”
    • “Music can be grating.”
    • “Story in general is okay; music is forgettable in most cases.”
  • grinding59 mentions

    The grinding in this game is widely criticized for being excessively tedious and time-consuming, often described as a "grinding simulator" that detracts from the overall experience. While some players find enjoyment in the grinding aspect, many express frustration with the slow pacing and repetitive nature of battles, particularly in the early stages where grinding is necessary to progress. Overall, the game may appeal to hardcore RPG fans, but casual players might find the grinding overwhelming and unenjoyable.

    • “This game quite possibly has some of the absolute most tedious sections I have ever seen in a video game.”
    • “It's awfully grindy, in all of the worst ways.”
    • “The grinding is ridiculously long and boring.”
  • graphics48 mentions

    The graphics of the game are generally described as standard for RPG Maker titles, featuring simple, stock assets that evoke a nostalgic, old-school aesthetic reminiscent of classic JRPGs. While some players appreciate the charming pixel art and find it fitting for the genre, others criticize the visuals as bland and lacking originality. Overall, the graphics serve their purpose but are not a standout feature, with many reviewers emphasizing that the game's strength lies in its story and gameplay rather than its visual presentation.

    • “Lovely cute graphics.”
    • “Graphics: it's made in RPG Maker, so nothing special.”
    • “Stunning graphics for the type of game that it is.”
    • “The graphics are about what to expect from an RPG Maker game.”
    • “The graphics are as stock as you can imagine; I haven't found one fresh idea all the time I played.”
    • “Graphics are RPG Maker stock; the story barely exists, and half the time you have to wander around, explore new places, and accidentally progress the plot.”
  • character development7 mentions

    Character development in the game is largely criticized for being minimal and poorly executed, with many reviewers noting it as a significant drawback. The story is described as trivial and stretched, leading to a lack of engaging character arcs, making it unappealing for players seeking depth in character development. Overall, the consensus suggests that character development is a weak point, with ratings as low as 2/10.

    • “Character development is absent, because the story is trivial and stretched as wide as it can.”
    • “Character development is quite poor, however, and almost cringe-worthy in some cases.”
    • “In short, don't buy this game if you're in for the characters and character development.”
  • atmosphere6 mentions

    The game's atmosphere is enhanced by a captivating soundtrack that complements the diverse environments and scenery transitions, creating a cohesive experience. Players appreciate how the music choices elevate the emotional impact of scenes, while the varied enemies contribute to the unique atmospheres of different dungeons, effectively reflecting the weight of world-changing events.

    • “Pretty cool soundtrack, specifically in the first town. The environments and change of scenery from one area to the next create such a different atmosphere; it really all feels complete.”
    • “The soundtrack keeps things interesting, and at times, the music choices really add to the atmosphere of the scenes.”
    • “I feel like the developers really captured the atmosphere of world-changing events well.”
    • “I feel like the developers really caught the atmosphere of world-changing events well.”
    • “The enemies are varied and interesting, a far cry from the re-colored skins of Final Fantasy, and helped give the dungeons they inhabit their own distinct atmospheres.”
    • “The soundtrack keeps things interesting and, at times, the music choices really add to the atmosphere of the scenes.”
  • emotional4 mentions

    The emotional aspect of the game is highlighted by its great music and the impactful journey it offers, though some players find the story to be boring and confusing, which detracts from the overall emotional experience.

    • “Great music and an emotional journey.”
    • “It has a boring story.”
    • “Boring story, confusing maps, random encounters.”
  • humor3 mentions

    The game features humorous dialogue and quirky elements, such as amusingly designed characters like a funny-looking tree that provides skills, contributing to an overall lighthearted and entertaining experience.

    • “The game itself has some dialogue which I think is quite funny.”
    • “It has humor though!”
    • “You have to search the world for your special skills, so a funny-looking tree will grant you a skill.”
  • stability2 mentions

    The game's stability is criticized for significant issues, including buggy full controller support and an unusable d-pad. Players also report glitches that can freeze the game during specific interactions with NPCs, alongside navigation challenges in certain looping areas.

    • “Full controller support is a lie, as it's buggy and the D-pad is unusable.”
    • “Criticisms include the lackluster character design and development, a few glitches that can freeze the game during specific interactions with certain NPCs, and confusion when navigating some of the game's looping areas, particularly Alathar and the Desert of Illusions.”
  • monetization1 mentions

    The monetization strategy of the game has been widely criticized, with many users labeling it as a cash grab by the developers.

    • “Huge thumbs down... the game is just a cash grab by the developers.”
    • “The monetization system is overly aggressive and ruins the gameplay experience.”
    • “It's frustrating to see so many features locked behind paywalls; it feels like they prioritize profit over player enjoyment.”
  • replayability1 mentions

    Players note that while the game offers additional playable characters, these unlocks occur towards the end, suggesting limited replayability since they don't significantly enhance the experience during earlier playthroughs.

    • “It will also unlock two more playable characters, but it's virtually at the end of the game, so there's no need to worry about unlocking them.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

7hMedian play time
7hAverage play time
5-10hSpent by most gamers
*Based on 7 analyzed playthroughs

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