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TAGLINE is a single player platformer game. It was developed by NOTH and was released on October 5, 2023. It received positive reviews from players.

Join us on Discord! Wishlist us on Steam!  https://store.steampowered.com/widget/1921470/About this game The A.V.A.F (anti-vandal-attack-force) has plans to clean up this city once and for all by wiping away the graffiti that populates its streets. This municipal force won't hesitate to flush out the filth along with your new crew. It's time to take the fight to them.TAGLINE is a lightning fa…

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89%
Audience ScoreBased on 53 reviews
gameplay6 positive mentions
monetization1 negative mentions

  • Fast-paced, smooth, and exhilarating movement system reminiscent of Mirror's Edge, Jet Set Radio, and Neon White, offering player expression and momentum-based gameplay.
  • Unique mechanic of using graffiti-based powers (tags) that can be mixed and matched in each hand, providing versatile movement and combat options.
  • Stylish, vibrant Y2K/cyberpunk art style combined with an engaging soundtrack that complements the game's aesthetic and rebellious tone.
  • Combat is generally considered underdeveloped, frustrating, and unrewarding, with enemies swarming and limited counterplay.
  • Control and movement can feel slippery and floaty, leading to frequent falls that are particularly punishing during tight, time-sensitive challenges.
  • Limited resolution support and technical issues such as forced mouse filtering, low field of view, no support above 1080p, and lack of quality-of-life features like a mini-map or reliable mission waypoints.
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay features unique and engaging mechanics centered around graffiti-based powers and parkour-style movement, offering a challenging yet rewarding experience. While the combat and narrative receive mixed reactions, the core platforming and upgrade systems are generally praised for their depth and accessibility, despite some frustrations with controls and certain mechanics like the heat system.

    • “The gameplay is rock-solid, graffiti powers are pretty unique and fun to use, and the game is accessible enough to complete without too much hassle, but challenging enough to leave more dedicated gamers wanting more... gameplay is surprisingly dense, a tougher learning curve rewards trial and error.”
    • “Really interesting world and mechanics I've never seen in this genre.”
    • “Each skill can be upgraded four times to gain very valuable perks that make the gameplay more enjoyable.”
    • “What should have felt like a seamless platforming experience with unique mechanics ends up getting hindered by horrendously slippery controls.”
    • “The thing is, the narrative goes to the wayside in favor of the gameplay, but the gameplay isn't anything worth writing home about, either.”
    • “While there’s an upgrade that does this for free, the mechanic is not fun because it forces you to go back and watch loading screens.”
  • story
    14 mentions Positive Neutral Negative

    The story is humorously toned and features interesting resistance members, providing an entertaining but not groundbreaking plot. Mission progression can feel repetitive and occasionally frustrating due to time constraints and the need to frequently adjust powers. Exploration is engaging, though some quests feel chore-like, with only main missions posing significant challenges.

    • “I'm still progressing through the story with a lower skill level, which is really nice.”
    • “Each resistance member is interesting to talk to because they are unique, and the general tone of the story is humorous.”
    • “Keeps you very invested even when you aren't in a mission.”
    • “But you have to complete missions in a tight time to get many disc.”
    • “So much of your time will be starting a mission, realizing your two equipped powers are ill-suited for it, going off to get more fitting powers, and then starting the mission again.”
    • “Most of my health was not sapped by the in-game enemies that only show up when you start breaking things in an otherwise barren world, but the fact my character had the zoomies and could not help but overshoot and fall off the buildings constantly, making the tight time-sensitive NPC quests feel like a chore to accomplish.”
  • graphics
    9 mentions Positive Neutral Negative

    The game features a distinctive and stylish graphic design with a strong Y2K and Jet Set Radio aesthetic that players find visually appealing and engaging. Its unique art style complements the fun gameplay and movement, showcasing a well-crafted and lovingly designed visual experience.

    • “With a cool art style and an interesting mechanic of creating weapons from graffiti around the environment, I thought this would make for a fun game - review-worthy to be sure.”
    • “I'm in love with the art style and can tell a lot of love was put into this game.”
    • “Love the Y2K art style and upbeat music.”
  • music
    3 mentions Positive Neutral Negative

    The music is praised for its upbeat, Y2K-inspired soundtrack that strongly evokes the rebellious vibe of Jet Set Radio, fitting the game's style and atmosphere perfectly.

    • “Love the Y2K art style and upbeat music.”
    • “Music seems nice so far, very Jet Set Radio-like, fits the game well.”
    • “Also accompanied by an OST that screams Jet Set and rebel angst.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is noted as a positive aspect, with a generally humorous tone and amusing character interactions that add charm to the story. However, this humor is occasional rather than constant.

    • “Each resistance member is interesting to talk to because they are unique, and the general tone of the story is humorous.”
  • emotional
    2 mentions Positive Neutral Negative

    Users find the emotional aspect frustrating due to inconsistent objective recognition, which disrupts gameplay momentum and leads to uncertainty in reaching goals.

  • monetization
    1 mentions Positive Neutral Negative

    The feedback does not address monetization directly but instead highlights gameplay challenges related to camera control and fast-paced mechanics. There is no clear information about the game's monetization approach.

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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

TAGLINE is a platformer game.

TAGLINE is available on PC, Mac OS, Steam Deck and Windows.

On average players spend around 3 hours playing TAGLINE.

TAGLINE was released on October 5, 2023.

TAGLINE was developed by NOTH.

TAGLINE has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

TAGLINE is a single player game.

Similar games include Blue Fire, Demon Turf, Voidwrought, Sprawl, The Mobius Machine and others.