Skip to main content
Bloodthief Game Cover

About Bloodthief

Bloodthief is a single player hack and slash game with fantasy, medieval, historical, dark fantasy and others themes. It was developed by Blargis and was released on September 22, 2025. It received overwhelmingly positive reviews from players.

Bloodthief is an ultra-fast melee dungeon-runner where you use momentum to parkour through hazardous dungeons and brutally slash through enemies. Speed-run through haunted crypts and castles and learn what dark secrets lie beneath.Vanquish the Wicked. Drink Their Blood.In Bloodthief you play as a vampire, and the blood of undead foes fuels your abilities and propels you to insane speeds. Movement …

Skip Games Like Bloodthief

Games Like Bloodthief

Looking for games like Bloodthief? Here are top hack and slash recommendations with a fantasy, medieval, historical, dark fantasy and violence focus, selected from player-similarity data — start with Shady Knight, Cyber Hook or Ghostrunner.

Skip User Reviews

Reviews

97%Audience ScoreBased on 899 reviews
gameplay68 positive mentions
grinding13 negative mentions

  • Exceptional, fluid, and responsive movement mechanics that provide a deep skill ceiling and a satisfying speedrunning experience.
  • Engaging level design with numerous secrets and alternative routes that encourage exploration and mastery.
  • Addictive gameplay loop combining momentum-based parkour, melee combat, and speedrunning pacing, accompanied by a fitting retro aesthetic and a strong soundtrack.
  • Some levels, especially late-game or optional ones, feel overly difficult, frustrating, or poorly paced, often featuring tedious combat arenas that disrupt flow.
  • Certain movement mechanics like wall-running and air dashing can feel inconsistent or floaty, leading to occasional player frustration.
  • Progression gating through time-based medals and unlockable weapons can feel restrictive and require excessive repetition, which may deter more casual players.
  • gameplay

    147 mentions Positive Neutral Negative
    46% positive mentions, 51% neutral mentions, 3% negative mentions

    The gameplay is fast-paced, fluid, and deeply satisfying, centered around momentum-based movement and skillful execution that rewards mastery and creativity. While the core mechanics are simple yet rich, offering high replayability and addictiveness, some inconsistency in controls and frustrating level or combat design detract for certain players. Overall, it's a thrilling experience especially for fans of speedrunning and precision gameplay, though it may feel niche and challenging for casual audiences.

    • “The gameplay is incredibly satisfying and even when it feels frustrating it ends up feeling very rewarding when you finally master the needed movements or pass a difficult arena.”
    • “The core gameplay is almost perfect; all of your abilities chain together incredibly well and let you feel powerful without being boring from being op.”
    • “An absolute blast to play -- fast-paced, with lots of things to discover, with gameplay keeping itself fresh and, most importantly, reasons to come back for more time and time again.”
    • “Some of the movement mechanics can feel frustratingly inconsistent, but overall really well designed.”
    • “There are a few levels that are built around combat, when combat is the worst mechanic in this game.”
    • “But, between the inconsistency of the core mechanics, combat arenas, and the frustrating level design, it just doesn't have the polish or quality throughout to be something I'd recommend.”
  • music

    66 mentions Positive Neutral Negative
    59% positive mentions, 36% neutral mentions, 5% negative mentions

    The game's soundtrack, primarily synthwave with dark electronic and rock influences, is widely praised for perfectly complementing its fast-paced, adrenaline-fueled gameplay and retro aesthetic. The music is frequently described as energetic, immersive, and a major factor in creating a satisfying, dopamine-inducing experience. Though a few note some tracks feel less impactful or go unheard due to short level times, overall the soundtrack is considered excellent and a standout element enhancing the game's atmosphere.

    • “The soundtrack contributes heavily to the game’s atmosphere, mixing dark electronic beats with rock-infused energy that fuels the game’s rapid pacing.”
    • “The music and sound effects are incredibly well done, especially for an indie game like this.”
    • “Pair it up with certain Doom-style sections where you must kill all the enemies in an arena while going ultra fast chaining combos, boss fights, and a kick-ass dark electronic soundtrack, you have yourself an incredibly exciting, dopamine rushing experience.”
    • “I think the music sounds a little bit generic, and not always as impactful or grand as it could be.”
    • “It feels a lot more like montage music than action music.”
    • “- Music and mood are daunting.”
  • graphics

    41 mentions Positive Neutral Negative
    56% positive mentions, 37% neutral mentions, 7% negative mentions

    The game features a distinct retro, PS1/Quake-inspired art style that many find charming, stylish, and fitting for its fast-paced, momentum-based gameplay. While some visuals can be overly flashy or inconsistent, the overall graphics are well-optimized and contribute significantly to the game's unique atmosphere and memorable levels. Players appreciate the blend of gritty, old-school aesthetics with vibrant, diverse environments, making the visuals a key part of the game's appeal despite some polarizing moments.

    • “I love the graphics style and the game itself was fairly different than your standard first person game.”
    • “The controls are incredibly tight, the gameplay is fun, the graphics have that early 3D charm and everything oozes with style.”
    • “The art style is unique but quite charming and memorable in my opinion and as of now still getting regularly updated with bug fixes and features.”
    • “- Aggressively flashy visuals sometimes (this was the first game I've played in a while that made my eyes hurt after a long time playing)”
    • “Graphics-”
    • “Aesthetics are unimportant.”
  • story

    30 mentions Positive Neutral Negative
    33% positive mentions, 57% neutral mentions, 10% negative mentions

    The story in the game is minimalistic and primarily serves as background context through brief blurbs, level intros, and artifacts rather than being a central focus. While some players wished for more narrative depth and characters, most appreciate that the story subtly enhances the dark fantasy atmosphere without detracting from the fast-paced, movement-driven gameplay. Overall, the story is considered a charming bonus that complements the game’s design without overshadowing the core action.

    • “The story also helps provide context to the levels and ties them together, which is all a nice bonus you wouldn't necessarily expect in a retro quasi-FPS.”
    • “The story was a complete surprise, I didn't really expect one, but it's in here and does a good job of providing context for the levels and tying them together.”
    • “The story and lore are a perfect fit for this kind of game: it's all going on in the background and on the intro screens of levels, with a few setpieces taking place within levels.”
    • “The story leaves a lot to be desired.”
    • “Honestly would have been better with absolutely no story and just a fun playground.”
    • “Story is practically non existent, but I'm sure there'd be a lot of lore if you're into that type of thing just from the vibes the game gave off.”
  • replayability

    26 mentions Positive Neutral Negative
    62% positive mentions, 26% neutral mentions, 12% negative mentions

    The game offers exceptional replayability, driven by its speedrunning challenges, secret discoveries, and high skill ceiling. While the main playthrough may be relatively short, the addictive mechanics and leaderboard competition encourage repeated playthroughs to master levels and improve times. Overall, it provides a rich and rewarding experience for players who enjoy dedication and skill refinement.

    • “Infinitely replayable and generally legendary.”
    • “The speedrun component adds a huge amount of replayability, and all the levels are places you will enjoy revisiting to improve your times.”
    • “It’s a title that rewards dedication, and for those who click with its philosophy, it offers hours of replayability as you strive to perfect routes and conquer its most demanding challenges.”
    • “Has tons of replayability but on a normal playthrough might be a bit short and slightly overpriced.”
    • “Cant go wrong with it and is worth every penny even at full price and the speedrunning adds an extra layer of skill that's needed in this type of game for replayability.”
    • “Excellent gameplay loop, atmosphere and challenge pushing replayability.”
  • optimization

    18 mentions Positive Neutral Negative
    33% positive mentions, 45% neutral mentions, 22% negative mentions

    The game is generally well-optimized, delivering smooth performance and fluid combat, with well-managed graphics and audio. Some users note occasional stuttering and input delay during intense moments or specific levels but appreciate the overall stability compared to demos. The focus on precision and time-based optimization appeals to hardcore players, though some suggest making such challenges optional to broaden accessibility.

    • “The game is well optimized for movement, with the story presented mostly in short blurbs between levels and artifact descriptions, which I appreciated as it keeps the focus on gameplay.”
    • “The game doesn't require restarting the map after mistakes, making checkpoint resets redundant when time optimization is the goal, which enhances the experience for players focused on speed and efficiency.”
    • “Performance was nearly perfect at release, showing that the developers prioritized optimization to ensure smooth gameplay for all players.”
    • “At this point, I've gone from a fluid, joy-filled movement hack and slash game to a punishing, hyper-repetitive, scoreboard optimization game.”
    • “The fact that it basically requires us to restart the map depending on the severity of mistakes makes checkpoint reset redundant when time optimization is the goal.”
    • “Game so far feels really fun, although it seems to be a lot more unstable compared to the demo, experiencing a lot of stuttering as well as increased input delay.”
  • grinding

    14 mentions Positive Neutral Negative
    0% positive mentions, 7% neutral mentions, 93% negative mentions

    Grinding in the game is described as both addictive and challenging, with fast restarts and rewarding speedrun-friendly mechanics that foster a passionate community. However, some later levels become tedious and slower due to forced combat arenas and multi-hit enemies, which can detract from the initial fun and accessibility for non-speedrunners. Overall, grinding offers a satisfying and intense experience but may feel repetitive or frustrating for some players.

    • “It felt like the developer wasn't sure how to make the game more difficult as it progressed, so they just shoehorned in multi-hit enemies (which also feel awful) and tedious, forced combat arenas.”
    • “Several levels throw out the really fun directional movement in exchange for tedious arenas.”
    • “Also the later levels begin to feel slower and more tedious.”
  • atmosphere

    6 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The game's atmosphere is highly praised for its dynamic soundtrack blending dark electronic and rock elements that energize the fast-paced gameplay. Combined with clever level design, hidden secrets, and a charming aesthetic, the immersive atmosphere enhances both exploration and speedrunning, significantly boosting replayability.

    • “The soundtrack contributes heavily to the game’s atmosphere, mixing dark electronic beats with rock-infused energy that fuels the game’s rapid pacing.”
    • “There is a lot going for this game: the tight controls that prioritize speed, a surprisingly heavy amount of atmosphere for a game in this genre, clever level design that synergizes well with the established mechanics, good music, a lot of charm in its aesthetic and so on.”
    • “The music and atmosphere are excellent, with lots of secrets to find that change gameplay.”
  • humor

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game’s humor is well-received, with players enjoying its fast-paced, quirky blend of styles that creates a unique and amusing experience. The occasional crashes, possibly due to the speed, add to the game's comedic charm for some users. Overall, the humor is praised and adds to the game's appeal.

    • “Well, some guy thought it would be funny to combine Ghostrunner with Quake and create this monstrosity of a game, and I absolutely love it.”
    • “It's a fast-paced and totally funny game.”
    • “Very funny game, I love it.”
  • stability

    3 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    The game generally runs well on Steam Deck but experiences occasional freezes and crashes on Linux, with some users reporting severe instability that can affect the entire desktop environment.

    • “Runs great on Steam Deck.”
    • “However, I am experiencing an occasional bug on Linux where the game freezes for a few seconds.”
    • “Unfortunately, in my setup, Bloodthief regularly freezes and crashes, occasionally taking down the entire desktop environment.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game evokes intense emotional excitement, blending thrill with a powerful urge to express feelings through tears of exhilaration.

Skip Game Offers

Buy Bloodthief

Some of these are affiliate links — if you buy through them, we may earn a commission at no extra cost to you.

Play Times

34h Median play time
58h Average play time
11-123h Spent by most gamers
*Based on 5 analyzed playthroughs
Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

Bloodthief is a hack and slash game with fantasy, medieval, historical, dark fantasy and others themes. Common tags for Bloodthief include first-person, indie, runner, difficult, retro and others.

Bloodthief is available on PC, Windows and Linux.

On average players spend around 58 hours playing Bloodthief.

Bloodthief was released on September 22, 2025.

Bloodthief was developed by Blargis.

Bloodthief has received overwhelmingly positive reviews from players. Most players liked Bloodthief for its gameplay but disliked it for its grinding.

Bloodthief is a single player game.

Similar games include Shady Knight, Cyber Hook, Ghostrunner, SEUM: Speedrunners from Hell, Neon White and others.