RKGK / Rakugaki
- May 22, 2024
- Wabisabi Games
In RKGK , join Valah and her crew to liberate Cap City from the grip of evil B Corp. Traverse the neo-brutalist city through graffiti, speed, and flow, mastering routes and leaving your vibrant mark. Harness the power of art to resist mind control, restore freedom, and defeat B Corp minions, with color as your weapon against the dark world.
Reviews
- The game features stunning visuals and a vibrant art style that captures a playful, doodle-like aesthetic.
- Gameplay is fun and engaging, with smooth movement mechanics that allow for a satisfying platforming experience.
- The game offers a variety of challenges, including collectibles and speedrun objectives, which add replay value and encourage exploration.
- The movement can feel slow and lacks the momentum expected in a fast-paced platformer, leading to frustration during gameplay.
- Enemy design and hitboxes are problematic, making combat feel unresponsive and frustrating.
- The story and character interactions are often criticized as shallow and uninteresting, detracting from the overall experience.
- gameplay57 mentions
- 35 % positive mentions
- 60 % neutral mentions
- 5 % negative mentions
The gameplay is a mixed bag, with many praising its smooth mechanics and addictive movement, reminiscent of classic 3D platformers and games like Jet Set Radio. However, some players find the levels bland and repetitive, with a lack of engaging mechanics and frustrating enemy placements that detract from the overall experience. While the visuals and soundtrack are often highlighted as standout features, the gameplay itself can feel either too easy or boring, leaving some players wanting more depth and variety.
“Love the melding of so many different games (animation from Sunset Overdrive, graffiti focus from Jet Set Radio, art direction of Hi-Fi Rush, platforming mechanics from the classics, and a speed-run focused nature of 3D Sonics) but the game still feels unique and fresh.”
“The gameplay is super fun; I've always enjoyed 3D platformers, and in this case, I found myself heavily invested in every level and boss fight. Right now I'm in the 4th section, and it just keeps getting better. The more you play, the more you understand and get the best out of the movement.”
“The flow mechanic they introduce is a great idea because it rewards skilled play and encourages the player to do a little more than the bare minimum at least.”
“And then the gameplay; the maps are bland and straightforward.”
“Incredibly boring gameplay.”
“The levels are a bit boring and repetitive, the movement feels way too slow and the physics just don't feel right.”
- graphics40 mentions
- 50 % positive mentions
- 43 % neutral mentions
- 8 % negative mentions
The graphics of the game have received widespread praise for their vibrant and captivating visuals, with many reviewers highlighting the unique art style reminiscent of classic titles like Jet Set Radio. The combination of stunning aesthetics, animated graffiti, and a playful, doodle-like design creates an engaging visual experience that enhances the overall gameplay. However, some players expressed disappointment with the simplicity of the graffiti mechanics and the lack of customization options.
“The visuals are stunning and so captivating; I love the details and aesthetic it presents.”
“It's truly visually a feast for the eyes, and the artwork was the first thing about the game that caught my attention.”
“The art style is awesome, and the gameplay is fun and addicting.”
“Not what I wanted in a graffiti game. I wish you could design your own or import artwork, or even have a spray mechanic like Mark Echos' Getting Up or Jet Set Radio. You just push one button and there's the artwork done, and I don't want to grind for hours to unlock new artwork. It's not like Jet Set or Getting Up; the artwork feels like it was made by someone who is a character concept artist asked to do some graffiti. They can create great characters in the artwork you spray, but the letters are not created by someone who's spent years on just letters. Could be wrong, but looking at the artwork in-game, it seems that way.”
“The visuals are both charming and unique, capturing a playful, doodle-like aesthetic that feels fresh and engaging.”
“Not what I wanted in a graffiti game. I wish you could design your own or import artwork, or even have a spray mechanic like Mark Echos' Getting Up or Jet Set Radio. You just push one button and there's the artwork done, and I don't want to grind for hours to unlock new artwork. It's not like Jet Set or Getting Up; the artwork feels like it was made by someone who is a character concept artist asked to do some graffiti. They can create great characters in the artwork you spray, but the letters are not created by someone who's spent years on just letters. Could be wrong, but looking at the artwork in-game, it seems that way.”
- music30 mentions
- 50 % positive mentions
- 40 % neutral mentions
- 10 % negative mentions
The music in the game has received generally positive feedback, with many players praising its fitting techno beats and energetic soundtrack that enhances the gameplay experience. While some find it a bit generic or bland at times, others appreciate its ability to evoke nostalgia and maintain adrenaline throughout levels. Overall, the music, alongside the visuals and gameplay, contributes significantly to the game's appeal, making it a recommended choice for fans of vibrant, cyberpunk aesthetics.
“The music, visuals, and game feel are fantastic, and I'm excited to continue playing.”
“The soundtrack fits with the theme and pace of the game.”
“The style is beautiful, the music is reactive to your gameplay; if you saw the trailer and thought you'd like it, then you'll like it a lot.”
“The music, art, and gameplay put me in a state like watching the Windows Media Player back in Win98.”
“While the music wasn't as memorable as the artwork, the techno beats did keep my adrenaline pumping throughout each level.”
“Mind you, the music and main character's design are pretty good, but other than those, I feel as though I've already seen everything.”
- story27 mentions
- 22 % positive mentions
- 67 % neutral mentions
- 11 % negative mentions
The story of the game is generally considered its weakest aspect, described as simplistic and lacking depth, often compared to other titles like Jet Set Radio and de Blob. While some players appreciate the vibrant visuals and soundtrack, they find the narrative unengaging, with minimal character development and repetitive themes. Overall, the game prioritizes fast-paced platforming over storytelling, which may appeal to those who value gameplay mechanics more than narrative depth.
“It's a straightforward story; simple and fun with its theme.”
“It has a badass soundtrack, amazing visuals, a fun story, cool characters, and very satisfying gameplay to put it all together.”
“The plot is light and goofy, which is definitely a positive since it allows more time to be spent on the core gameplay.”
“The story is probably the weakest element of this game.”
“The story is about as deep as a puddle of mud.”
“They never appeared in the story or do anything meaningful.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is praised for its stunning art direction and unique stage designs, each offering a distinct experience. However, some players feel that while the visuals are impressive, the overall tone of the atmosphere could be more engaging.
“I fell in love with the stunning art direction and atmosphere of the world. The game offers 6 stages, and each one is so unique and different from the other.”
- optimization2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The optimization of the game has received mixed reviews, with users noting that while adjusting the FSR 2.2 settings can enhance visuals, it leads to significant performance issues, particularly on the Steam Deck and even on upper-mid-range PCs, resulting in noticeable stuttering.
“The optimization options allow for a tailored experience, making the game run smoothly on a variety of hardware.”
“I was impressed by how the game maintains high frame rates even on lower-end systems thanks to the optimization settings.”
“The most impactful visual upgrade is bumping FSR 2.2 up from ultra performance, which is the default, to quality.”
“Unfortunately, it looks like a dog's dinner on Steam Deck and couldn't run without stuttering badly on my upper mid-range PC.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game offers significant replayability through various features such as collectibles, speedruns, and advanced techniques, encouraging players to revisit and explore different gameplay strategies.
“The game has a lot of replay value with collectibles, speedruns, and various techniques to master.”
“Each playthrough feels fresh thanks to the different choices and paths you can take.”
“The variety of challenges and unlockable content keeps me coming back for more.”
“The game lacks significant replayability; once you've completed the main story, there's little incentive to return.”
“While there are collectibles, the overall experience feels repetitive, making it hard to justify multiple playthroughs.”
“The speedrun aspect is interesting, but it doesn't add enough depth to encourage replaying the game after the first run.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviews indicate that the humor in the game feels repetitive and uninspired, often relying on the overused trope of "corporate evil" and protest through quirky art, which may leave players feeling fatigued if they are familiar with similar themes in other titles like Mirror's Edge, de Blob, or Splatoon.
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviewers express disappointment with the monetization strategy, feeling that it does not meet the expectations set by pre-release advertising and content. While some users may find value in it, the overall sentiment suggests a lack of depth or fulfillment in the monetization approach.
“If that's what you like, I'd say go for it, but just based on the ads and content pre-release, I expected more.”
“The monetization model feels overly aggressive, making it hard to enjoy the game without spending extra money.”
“I was disappointed to find that many features are locked behind paywalls, which detracts from the overall experience.”