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Demon Turf

Demon Turf is the kind of game that wears its flaws on its sleeve, but everything in it comes together, and works that it becomes hard to not get sucked into the gameplay.
Demon Turf Game Cover
78%Game Brain Score
Most mentioned positive aspects:graphics, gameplay
Most mentioned negative aspects:grinding, optimization
80% User Score Based on 716 reviews
Critic Score 70%Based on 1 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxSteam DeckWindowsPlayStation
Demon Turf Game Cover

About Demon Turf

Demon Turf is a single player platformer game with comedy and anime themes. It was developed by Fabraz and was released on December 3, 2021. It received mostly positive reviews from critics and positive reviews from players.

Check out the demo of this 3D Platformer with attitude! oin Beebz in her ambitious goal of taking over the Demon Turfs and becoming the Demon Queen herself

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Games Like Demon Turf

Looking for games like Demon Turf? Here are top platformer recommendations with a comedy and anime focus, selected from player-similarity data — start with Demon Tides, Bubsy 4D or Grapple Dog.

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Reviews

80%Audience ScoreBased on 716 reviews
graphics81 positive mentions
grinding19 negative mentions

  • Tight, responsive controls and a large, expressive moveset that encourages creative platforming and exploration.
  • Unique visual style blending 2D character sprites with 3D environments, complemented by catchy and diverse music.
  • Extensive content including multiple levels, collectibles, challenges, remixed levels, and a level editor, providing long replayability.
  • Combat system is clunky, slow, and mostly involves awkwardly pushing enemies into hazards, disrupting game flow.
  • Checkpoint system where players place limited flags can cause frustration due to unpredictable level lengths and difficulty spikes.
  • Visual clarity issues due to 2D-on-3D perspective, frequent fog effects, and harsh color schemes, which can make judging jumps and depth difficult.
  • graphics

    205 mentions Positive Neutral Negative
    40% positive mentions, 57% neutral mentions, 3% negative mentions

    The graphics of the game are characterized by a unique and charming blend of 2D character sprites within 3D environments, giving it a distinct paper Mario–like aesthetic that stands out in the platformer genre. While many praise the colorful, lively art style and nostalgic, hand-drawn feel, some find the visuals jarring or inconsistent, noting issues with depth perception, cluttered effects, and occasional lack of polish. Overall, the art style is a major draw for fans of unconventional and stylized visuals, though it may require adjustment and isn't universally appealing.

    • “The art style is charming, with each zone having its own theme and distinct colour palette, and the soundtrack is equally unique.”
    • “The gorgeous and unique visuals of the game make it worth playing alone, but then they slap your ears with the sickest soundtrack this year and somehow have controls that just make sense pretty much instantly.”
    • “It’s the most fleshed out blending of 2d and 3d artstyles I've seen in the genre, a difficult feat to accomplish.”
    • “Off the bat the biggest complaint is that there's a lot of fancy graphical options turned on that make the game look and run insanely poorly.”
    • “The camera is hit or miss, overall it does its work but can get blocked by environment, it really should make things transparent if they get in front of the camera so you can see where you are at all times, it also doesn't work that well in small areas and they often have insta death spikes so just gets frustrating the art style doesn't help either as it is hard to say for sure where you are and I constantly ran into things because I couldn't see how far away anything is.”
    • “Among the complaints I have: I wish the game was a bit more polished, specially the graphics which seem to be all over the place sometimes.”
  • gameplay

    198 mentions Positive Neutral Negative
    28% positive mentions, 63% neutral mentions, 9% negative mentions

    Demon Turf offers a mostly solid 3D platforming experience with tight, responsive controls and a variety of unique mechanics that keep gameplay fresh and engaging, especially for players who enjoy exploration and speedrunning. However, combat mechanics are generally viewed as clunky, inconsistent, and detracting from the flow, with some frustrating elements like the glide and time-slow abilities, as well as occasional level design and camera issues. Overall, while some mechanics feel underdeveloped or janky, the platforming core and innovative checkpoint system provide a fun and satisfying gameplay loop for fans of the genre.

    • “In order to usurp the current demon king, you must travel to the strongholds of his various lieutenants and best them in combat, although to even get an audience with them, you’ll need to complete various platforming levels, each with a unique mechanical theme to keep things varied throughout your playtime.”
    • “The gameplay is solid (if a bit finicky at times with some of the spinoff mechanics like the purple walls that you cling to) and the maps are pretty well designed, with the compass for secret-finding being a highlight that removed a lot of the typical frustration from collect-a-thons.”
    • “The core mechanics are a delight, with the controls feeling very snappy and responsive, and the level designs doing an impressive job at showing off all the unique things you can do by chaining different jumps and moves together.”
    • “And man, the combat gameplay honestly sucks.”
    • “The gameplay is frustrating, demanding you just intuit how hard the next segment is going to be, since it's up to you to place your own checkpoints.”
    • “The clunky physics-based combat is not very fun and breaks the flow of gameplay, and at times an enemy will get stuck in a corner and you'll have to restart the level to make progress.”
  • music

    166 mentions Positive Neutral Negative
    49% positive mentions, 47% neutral mentions, 4% negative mentions

    The game's music is widely praised for its catchy, energetic, and genre-blending soundtrack, often compared to Jet Set Radio and Splatoon, with memorable boss themes featuring vocals. While many find the music a perfect complement to the game's unique art style and personality, some note issues with repetitiveness and occasional grating tracks. Overall, the soundtrack is a standout element that strongly enhances the atmosphere and gameplay experience.

    • “The soundtrack is absolutely brilliant, I can't stop listening to it!!”
    • “Every single song is an absolute bop, and I know I'll be listening to them for some time now even once I finish the game.”
    • “The killer style on display in the graphics, animations, and music is just the icing on the cake, one of the most polished and enjoyable platformers I've played in a long while.”
    • “Music is pretty dull and repetitive with the exception of some boss fights, the game is overbloated with meaningless stupid arenas and mini games which made me feel empty for putting the time to 100% complete the game.”
    • “At its worst: the combat is sluggish, the visuals are murky, and the music can be very plain.”
    • “I did however find one song so annoying that I had to turn off the music or play something loud over it, one of the peak level themes, where the guy mumbles the same lyrics over and over. It would have been fine had the song been longer or varied, but the sheer repetitiveness of the lyrics grates against my ears.”
  • story

    95 mentions Positive Neutral Negative
    18% positive mentions, 73% neutral mentions, 9% negative mentions

    The story in this platformer is generally simple and straightforward, serving mainly as a light backdrop to motivate progression rather than deep world-building or character development. While some find the characters charming and the narrative amusing and engaging on a basic level, others criticize its lack of depth, weak dialogue, and minimal impact on gameplay. Overall, it provides enough charm and humor for casual enjoyment but remains secondary to the game's focus on platforming and challenges.

    • “This one really took me by surprise... maybe because I wasn't expecting much and just wanted to chill... but what I found was a carefully crafted platformer with tons of content and challenges, and a silly but funny and engaging story with a worthy ending to wrap it up.”
    • “The story, narrative, and writing are all also great, adding a little levity and silliness throughout the game, while the art style is also a standout, combining 2D character sprites with 3D models in a way that really blends them together well.”
    • “Super good to interact with, Beebz is very likable, and the Saturday morning cartoon tone is a delight especially in the resolution of the main story which just solidified the game as an unforgettably endearing experience for me.”
    • “Like the best way I can describe it, is you know those rifts in A Hat in Time that were completely disconnected levels that had no bearing on the overarching story or world building? Imagine if someone made a game out of those and that's what you have here.”
    • “They never provide any useful information about the world-building, or the story, or about random mechanics.”
    • “The story is really, really simple: the main character wants to overthrow the current leader of the demon realm but must first kick out a bunch of his top goons and claim their titular 'turf' – this is done very simply by just getting enough specific items in each zone of the game by running through the levels featured within.”
  • humor

    29 mentions Positive Neutral Negative
    97% positive mentions, 0% neutral mentions, 3% negative mentions

    The game's humor is generally lighthearted, irreverent, and well-written, often delivered through charming, sassy characters and witty NPC dialogue that adds to its playful tone. While many find the humor engaging and amusing—ranging from clever banter to silly situations—some players feel it can be hit or miss or lose its appeal over time. Overall, the humor contributes positively to the game's charm and narrative, making it enjoyable for its target audience.

    • “Narratively, the game keeps things light and irreverent, using humor and attitude rather than deep lore or emotional arcs.”
    • “The game's humor is also excellent; it's worth stopping to chat with the locals of the levels, as they've usually got something neat to say.”
    • “Each boss fight features beebz bantering with opponents, with dialogue ranging from amusing to laugh-out-loud funny.”
  • grinding

    20 mentions Positive Neutral Negative
    0% positive mentions, 5% neutral mentions, 95% negative mentions

    Grinding in the game is widely criticized for being slow, repetitive, and tedious, with combat described as simplistic and monotonous. Level design and platforming often feel like dull collect-a-thons, and revisiting worlds or managing checkpoints adds to the frustration. While some players find moments of fun once familiar with the mechanics, overall the grinding aspects detract significantly from the experience.

    • “The combat is quite tedious as you just push enemies around, sometimes having to use the chain to pull a shield off.”
    • “Even once you get past the slow movement with some upgrades and badges, the levels don't really facilitate a fun experience—the pace often being broken by boring combat challenges and tedious layouts that are very linear.”
    • “Additionally, needing to revisit worlds to unlock the final boss is tedious and unnecessary.”
  • character development

    12 mentions Positive Neutral Negative
    58% positive mentions, 17% neutral mentions, 25% negative mentions

    Character development receives mixed feedback, with praise for key characters' appealing and stylish designs, especially the protagonist and her close companions, while many secondary characters are criticized as bland or amateurishly designed. The artwork and animations generally enhance character charm, but writing and some character portrayals reduce engagement. Overall, character design is visually strong but inconsistent in quality and depth.

    • “The game starts pretty strong, the character design is really good, especially with how the transformations merge super cleanly.”
    • “I'll begin with saying something not very surprising but wow this game is gorgeous looking for the most part, especially some stuff like the water looks very good and Beebz animations all look great & fit her character design well, there's also some voice acting in this game, which when it was present added to the game's charm & character.”
    • “The artwork is amazing and the Paper Mario style characters are a blessing, I can't imagine how much work the devs must have had to put up this style of graphics in 3D environments like these... the character design and charm of the sprites are lovely!”
    • “It's stylish for sure, but the character designs are lacking.”
    • “The game's artwork, including the character designs, is creative, but the feel of the action fails too much, especially due to the problem of 2D characters taking up volume in 3D scenes, which is hard to judge visually.”
    • “The writing is embarrassing to have on screen, the character designs are awful, the collectibles are numerous to the point of annoyance, and the unlockable tools don't make the game more fun but instead feel forced.”
  • optimization

    11 mentions Positive Neutral Negative
    27% positive mentions, 46% neutral mentions, 27% negative mentions

    Optimization for the game is mixed, with generally good performance on the Steam Deck and PC—allowing for uncapped FPS and high resolutions—but occasional slowdowns, environmental effects causing visibility issues, and some crashes affect the experience. While some levels show poor optimization leading to performance dips, especially in later stages, many players still find the gameplay smooth and enjoyable overall.

    • “Mostly plays great on Steam Deck, only the last world had performance dips.”
    • “I've been playing this on my Steam Deck both docked and handheld and I have experienced great performance both ways.”
    • “Consistent performance that allows for uncapped FPS and up to 4K resolution options.”
    • “Also, it works on minimum settings on Deck because the optimization is poor.”
    • “Some poor optimization in certain levels caused slowdowns, and in some areas, environmental fog is so obnoxious that you can't even see your own character.”
    • “Add to that a few performance issues and crashes, and you get a very mixed experience.”
  • atmosphere

    10 mentions Positive Neutral Negative
    40% positive mentions, 30% neutral mentions, 30% negative mentions

    The game's atmosphere is widely praised for its nostalgic, charming, and cohesive art design, music, and environment, creating a distinctive and lovable world. While lighting and repetitive level design sometimes hinder clarity and pacing, the overall mood and aesthetic effectively enhance the platforming experience with heart and personality.

    • “The visuals and overall atmosphere give me Newgrounds vibes, which makes me feel nostalgic and old haha.”
    • “The unity of the art, the funky music, and even the text styling elements all combine to create a lovable spunky atmosphere for this platformer.”
    • “The game's environments pop out nicely at max settings, with clear resolution, uncapped framerate, black outlines around everything, and lighting that gives each area an almost-timeless quality.”
    • “The game's environments pop out nicely at max settings, with clear resolution, uncapped framerate, and black outlines around everything. However, the lighting and atmosphere in some areas can detract from the clarity a stage needs, sometimes obscuring signposts that show the way forward.”
    • “Atmosphere and music may not be for everyone (it isn't for me), and you'll need to get used to how movement works.”
    • “I enjoyed that the levels were built in a way that contributes to the atmosphere on the first play, but on repeat plays, much of the environment along with upgrades from later stages can be used to exploit and speedrun, which may reduce the intended atmospheric experience.”
  • emotional

    9 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game maintains a light, humorous tone with minimal emotional depth, resulting in a lack of meaningful narrative impact. Players often feel frustrated and empty due to repetitive, punishing gameplay mechanics and overused mini-games. However, the heartfelt ending and some character interactions offer brief emotional moments amidst the largely irreverent experience.

    • “+ heartfelt ending”
    • “Narratively, the game keeps things light and irreverent, using humor and attitude rather than deep lore or emotional arcs.”
    • “It only becomes apparent once Beebz and Luci start having a spat and Beebz is upset over it, but it carries no emotional weight whatsoever; why should we care?”
  • stability

    9 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game experiences frequent crashes, freezes, and various glitches, particularly with controls and level restarts, which can disrupt gameplay and progression. While platforming mechanics are mostly fair and supported visually, the stability issues become more noticeable in later stages, affecting overall playability.

    • “Since the game freezes a lot during my playthrough, I don't think it's wise to restart the level, especially since the level can take that long to finish.”
    • “I had a lot of crashes and freezes when I played the game.”
    • “Though I haven’t run into many glitches, one I did a couple of times is the spin/shift key no longer working properly. As soon as it’d activate, it’d immediately deactivate, which made it nearly impossible to complete the level – also made me think I’d broken the shift key.”
  • replayability

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    Replayability is a key strength, enhanced by optional collectibles, alternate level versions, and post-boss remixes that add new challenges and layouts. The game’s movement system and time trial goals further encourage repeated playthroughs, appealing especially to speedrunning enthusiasts. Overall, it offers diverse incentives to revisit completed worlds and improve performance.

    • “Replayability is another strong suit, thanks to optional collectibles, alternate level versions, and post-boss remixes that introduce new twists on familiar environments.”
    • “"Demon Turf" is an interesting platforming adventure game that has some charm, some annoying music, and offers quite a bit of internal replayability (that is to say, visiting worlds you’ve completed a second time offers up new challenges, new layouts, and new collectables to pick up). If you’re a speedrunning fanatic, the movement system featured here has a wide array of possible exploits and ways to bend the rules and get better scores.”
    • “All of which also have time trial goals, providing even more possible replayability.”
    • “I suppose it improves replayability but I restarted levels just to have my flag counter reset.”
    • “Demon Turf offers internal replayability by revisiting worlds with new challenges, layouts, and collectibles, but the experience is somewhat marred by annoying music.”
    • “Replayability is enhanced with optional collectibles, alternate level versions, and post-boss remixes that introduce new twists; however, this may not fully satisfy players looking for more varied content.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization for the game is minimal and unobtrusive, primarily featuring occasional ads that promote its sequel, Demon Tides.

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Play Times

4h Median play time
7h Average play time
2-20h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Demon Turf is a platformer game with comedy and anime themes. Common tags for Demon Turf include demons, indie, trading, exploration, 2.5d and others.

Demon Turf is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 7 hours playing Demon Turf.

Demon Turf was released on December 3, 2021.

Demon Turf was developed by Fabraz.

Demon Turf has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Demon Turf for its graphics but disliked it for its grinding.

Demon Turf is a single player game.

Similar games include Demon Tides, Bubsy 4D, Grapple Dog, Demon Turf: Neon Splash, Blue Fire and others.