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Demon Turf

Demon Turf succeeds at being old-school without relying too much on old-school nonsense.
Demon Turf Game Cover
81%Game Brain Score
gameplay, graphics
grinding, optimization
81% User Score Based on 645 reviews
Critic Score 80%Based on 1 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxSteam DeckWindowsPlayStation
Demon Turf Game Cover

About

Demon Turf is a single player platformer game with a comedy theme. It was developed by Fabraz and was released on December 3, 2021. It received mostly positive reviews from critics and positive reviews from players.

In "Demon Turf," players navigate a 3D world as the demon Beebz, seeking to become the Demon King by conquering various turfs from rival gangs. The game features platforming challenges, combat, and the ability to customize Beebz's skills and appearance. With hand-drawn animation and a unique art style, "Demon Turf" offers a fresh take on the platformer genre.

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81%
Audience ScoreBased on 645 reviews
gameplay54 positive mentions
grinding16 negative mentions

  • The game features tight and responsive controls, making platforming enjoyable and fluid.
  • Demon Turf has a unique art style that blends 2D characters with 3D environments, creating a charming aesthetic.
  • The game offers a variety of levels and challenges, including optional collectibles and speedrun trophies, providing plenty of content for players.
  • The combat system is poorly designed, requiring players to push enemies into hazards rather than directly damaging them, which can feel frustrating.
  • The checkpoint system, where players place their own checkpoints, can lead to confusion and frustration as players may run out of checkpoints without knowing how long a level is.
  • Some levels have inconsistent design and pacing, with certain sections feeling tedious or overly difficult, which can detract from the overall experience.
  • gameplay
    183 mentions Positive Neutral Negative

    The gameplay of "Demon Turf" is characterized by its responsive controls and a unique checkpoint system that allows players to manage their own progress, enhancing the platforming experience. While the core mechanics are enjoyable and encourage exploration and speedrunning, some players find certain combat elements and mechanics, like gliding, to be clunky and frustrating, detracting from the overall fluidity of gameplay. Despite these issues, the game offers a variety of challenges and mechanics that keep the experience engaging, particularly for fans of 3D platformers.

    • “One of the game’s most distinctive mechanics is its checkpoint system, which hands control over progress management directly to the player.”
    • “Ultimately, Demon Turf succeeds because it understands what makes 3D platformers joyful: freedom of movement, expressive mechanics, and worlds that invite exploration rather than dictate it.”
    • “The core mechanics are a delight, with the controls feeling very snappy and responsive, and the level designs doing an impressive job at showing off all the unique things you can do by chaining different jumps and moves together.”
    • “The gameplay is frustrating, demanding you just intuit how hard the next segment is going to be, since it's up to you to place your own checkpoints.”
    • “The clunky physics-based combat is not very fun and breaks the flow of gameplay, and at times an enemy will get stuck in a corner and you'll have to restart the level to make progress.”
    • “The fact that you are forced to use gliding on every level after you unlock it drives me mad; it is the worst and clunkiest mechanic in this game since it is absolutely unresponsive and unpredictable.”
  • graphics
    180 mentions Positive Neutral Negative

    The graphics of the game are characterized by a unique blend of 2D and 3D art styles, creating a visually striking aesthetic that some players find charming and reminiscent of classic platformers like Paper Mario. While many appreciate the bold and colorful design, others note that the execution can lead to issues with depth perception and character visibility, occasionally detracting from the gameplay experience. Overall, the art style is a standout feature, though opinions on its effectiveness and polish vary widely among players.

    • “Visually, Demon Turf stands out immediately thanks to its bold fusion of 2D and 3D art styles.”
    • “The unique art style and vibrant colors of the game made it all the more enjoyable to play.”
    • “The art style is amazing and to me feels like a mix of Invader Zim and Helluva Boss; I was skeptical at first of the 2D/3D mix, but it very quickly grew on me.”
    • “At its worst: the combat is sluggish, the visuals are murky, and the music can be very plain.”
    • “The graphics feel a little dated and some of the environments are a little flat with just floating objects around.”
    • “While I absolutely hate the art style and find it to be early 2000s MS Paint in quality, this game has an awesome soundtrack and some decent platforming.”
  • music
    155 mentions Positive Neutral Negative

    The music in the game has received widespread praise for its catchy and energetic soundtrack, often compared to the styles of Jet Set Radio and other iconic titles. While many players find the music enhances the overall vibe and experience, some note that it can become repetitive over time. Overall, the soundtrack is considered a standout feature, contributing significantly to the game's charm and enjoyment.

    • “The soundtrack is absolutely brilliant, I can't stop listening to it!!”
    • “The music is perfect, Fatbard nailed it.”
    • “The music is fun and energetic, but it also contains this awful high-pitched instrument or sound that made me quickly lower the volume.”
    • “At its worst, the combat is sluggish, the visuals are murky, and the music can be very plain.”
    • “The music is also pretty dull and repetitive, with the exception of some boss fights. The game is overbloated with meaningless arenas and mini-games, which made me feel empty for putting the time to 100% complete the game.”
    • “The music is very, very bad, and the graphics are fugly.”
  • story
    86 mentions Positive Neutral Negative

    The story in this platformer is generally simple and serves primarily as a backdrop for gameplay, with a straightforward premise of the main character, Beebz, seeking to overthrow the demon king. While some players appreciate its lighthearted and nostalgic tone, others find it lacking depth and character development, with many side characters feeling generic. Overall, the narrative is engaging enough to support the gameplay but does not stand out as a strong element of the experience.

    • “The story never overstays its welcome, acting as a backdrop that motivates progression without interrupting gameplay flow.”
    • “The story is cute—nothing over the top—and it seemed like every level tried to be unique and challenge the player with something new.”
    • “The basic set-up works really well – you’re a demon girl (Beebz) who gets peeved about the demon king appearing in your dreams and taunting you, so you decide to take his crown; it’s a short and appealing plot that works as well as any 'the princess has been kidnapped' plot.”
    • “The game is a retro-styled platformer: the story can be written on a post-it (beat the bad guys, become the new queen), jump, roll and dash in 3 to 10 min.”
    • “The story is really, really simple: the main character wants to overthrow the current leader of the demon realm but must first kick out a bunch of his top goons and claim their titular 'turf' – this is done very simply by just getting enough specific items in each 'zone' of the game by running through the levels featured within.”
    • “The place where the game is probably most lacking is the story department.”
  • humor
    28 mentions Positive Neutral Negative

    The game's humor is characterized by a light and irreverent tone, featuring witty dialogue and amusing character interactions that often elicit laughter. While some players find the humor hit or miss, many appreciate the charming and sassy personality of the protagonist, Beebz, and the engaging story filled with funny moments. Overall, the humor adds a delightful layer to the gameplay experience, making it enjoyable for those who resonate with its style.

    • “Narratively, the game keeps things light and irreverent, using humor and attitude rather than deep lore or emotional arcs.”
    • “The game's humor is also excellent; it's worth stopping to chat with the locals of the levels, as they've usually got something neat to say.”
    • “Each of them has a big boss Beebz needs to bring down, and the banter between the heir apparent to the demon world and her opponents ranges from amusing to laugh-out-loud funny.”
    • “It's unfunny; every character design is terrible, the checkpoint system is frustrating, movement feels clunky, the combat system is lacking, and most of the level design and trap placements are poorly executed.”
  • grinding
    17 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious and repetitive, with many criticizing the slow pace, uninspired level design, and simplistic combat mechanics. The need to revisit worlds and engage in collect-a-thon tasks adds to the frustration, making the experience feel drawn out and lacking excitement. While some acknowledge that the game can be enjoyable once familiar with its quirks, the overwhelming sentiment is that the grinding detracts significantly from the overall enjoyment.

    • “You'll need a second life for grinding.”
    • “Even once you get past the slow movement with some upgrades and badges, the levels don't really facilitate a fun experience - the pace often being broken by boring combat challenges and tedious layouts that are often very linear.”
    • “But oh where do I even begin... what a mediocre and forgettable experience that overstays its welcome while being overshadowed by repetitive and tedious tasks.”
    • “Unfortunately, the game feels really tedious to get around and play.”
  • optimization
    11 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players experiencing great performance on the Steam Deck, while others report significant slowdowns and visibility issues due to environmental fog in certain levels. Although it generally runs well on PC with options for uncapped FPS and 4K resolution, there are still notable performance problems, including crashes and inconsistent frame rates, particularly in the final world. Overall, while the game offers satisfying gameplay, its optimization leaves room for improvement.

    • “I've been playing this on my Steam Deck both docked and handheld, and I have experienced great performance both ways.”
    • “- Consistent performance that allows for uncapped FPS and up to 4K resolution options.”
    • “Demon Turf is better optimized than A Hat in Time, but with slightly less charm in visual presentation.”
    • “Also, it works on minimum settings on the deck because optimization sucks too.”
    • “Some poor optimization in some levels which caused slowdowns, and some levels where the environmental fog gets so obnoxious that you can't even see your own character.”
    • “Add to that a few performance issues and crashes, and you get a very mixed experience.”
  • character development
    11 mentions Positive Neutral Negative

    Character development in the game receives mixed reviews, with some praising the main character designs and artistic style, particularly the protagonist Beebz and her friends, while criticizing the overall quality and creativity of many supporting characters, which are described as bland or poorly designed. The writing and character interactions are often seen as lacking depth, detracting from the overall experience. Despite the appealing visuals and animations, the inconsistency in character design leaves players feeling disappointed.

    • “I also really like the art style and character design.”
    • “The game's artwork, including the game's character designs, is creative, but the feel of the action fails too much, especially in response to the problem of 2D characters taking up volume in 3D scenes, which is hard to judge visually.”
    • “The artwork is amazing and the Paper Mario style characters are a blessing; I can't imagine how much work the devs must have had to put into this style of graphics in 3D environments like these... the character design and charm of the sprites are lovely!”
    • “It's stylish, for sure, but the character designs are lacking.”
    • “The game's artwork, including the character designs, is creative, but the feel of the action fails too much, especially in response to the problem of 2D characters taking up volume in 3D scenes, which is hard to judge visually.”
    • “The writing makes me embarrassed to have on my screen, the character designs are awful, the collectibles are numerous to the point of just being annoying, the unlockable tools don't make the game more fun at all and more so feel like you're being forced to use them.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The game's atmosphere is praised for its vibrant art design, charming characters, and engaging music, creating a lively and immersive experience. However, some players note that the lighting can occasionally obscure important elements, detracting from clarity. Overall, the combination of creative level design and a cohesive aesthetic contributes to a unique and enjoyable atmosphere, despite some repetitiveness in gameplay.

    • “Excellent 3D platformer with great art design and atmosphere, tight satisfying controls with a great moveset to go with them, decently challenging level design, and fun writing with charming characters.”
    • “The unity of the art, the funky music, and even the text styling elements all combine to create a lovable, spunky atmosphere for this platformer.”
    • “Setting/atmosphere: 8/10 - sometimes it feels pretty samey but for the most part they do a really good job of setting the atmosphere of the demon realm and make it feel like its own unique world.”
    • “The game's environments pop out nicely at max settings, as the clear resolution, uncapped framerate, and black outlines around everything, along with the lighting and atmosphere in each area, could've given the game an almost-timeless quality. However, it's only almost, because sometimes the lighting can detract from the clarity a stage would need and obfuscate the signposts showing the way forward in a level.”
    • “Atmosphere and music may not be for everyone (it isn't for me), and you'll need to get used to how movement works, but after that, it is fantastic.”
    • “I enjoyed that the levels were built in a way that contributes to the atmosphere on the first play, but on repeat plays, a lot of the environment, along with upgrades from later stages, could be used to exploit and speedrun.”
  • stability
    9 mentions Positive Neutral Negative

    The game's stability is notably problematic, with frequent crashes and freezes reported by players, particularly during longer levels. While some users encountered minor glitches, such as unresponsive controls and visual issues, the overall experience was marred by significant bugs that detracted from gameplay enjoyment. Despite these issues, some players felt that the game remained fair, even amidst the technical difficulties.

    • “Since the game freezes a lot during my playthrough, I don't think it's wise to restart the level, especially since the level can take that long to finish.”
    • “I had a lot of crashes and freezes when I played the game.”
    • “The combat is very janky and feels out of place, often gated off entirely from other areas of the game, and I encountered multiple bugs and glitches throughout my playthrough.”
  • emotional
    8 mentions Positive Neutral Negative

    The game's emotional impact is largely minimal, relying on humor and irreverence rather than deep storytelling or character development. While there are moments of potential emotional resonance, such as a spat between characters, they lack depth and significance, leaving players feeling empty. The overall experience is marred by repetitive gameplay and frustrating mechanics, which detract from any emotional engagement.

    • “It only becomes apparent once Beebz and Luci start having a spat and Beebz is upset over it, but it carries no emotional weight whatsoever; why should we care?”
    • “+ heartfelt ending”
    • “You can spend hours doing challenge levels and photo hunts before even touching Bob-omb Battlefield.”
  • replayability
    5 mentions Positive Neutral Negative

    Replayability in the game is highly praised, featuring optional collectibles, alternate level versions, and post-boss remixes that enhance the experience. Players can revisit completed worlds for new challenges and layouts, while speedrunning enthusiasts will find numerous opportunities to exploit the movement system for better scores. Overall, the combination of engaging gameplay, time trial goals, and charming aesthetics contributes to a robust replay value.

    • “Replayability is another strong suit, thanks to optional collectibles, alternate level versions, and post-boss remixes that introduce new twists on familiar environments.”
    • “Awesome gameplay, bumping music, cute characters, fantastic visuals, and extremely replayable.”
    • “I suppose it improves replayability, but I restarted levels just to have my flag counter reset.”
    • “Demon Turf is an interesting platforming adventure game that has some charm, some annoying music, and offers quite a bit of internal replayability. Visiting worlds you've completed a second time offers up new challenges, new layouts, and new collectibles to pick up. If you're a speedrunning fanatic, the movement system featured here has a wide array of possible exploits and ways to bend the rules and get better scores.”
    • “All of which also have time trial goals, providing even more possible replayability.”
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2h Median play time
3h Average play time
2-4h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Demon Turf is a platformer game with comedy theme.

Demon Turf is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 3 hours playing Demon Turf.

Demon Turf was released on December 3, 2021.

Demon Turf was developed by Fabraz.

Demon Turf has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.

Demon Turf is a single player game.

Similar games include Grapple Dog, Penny’s Big Breakaway, Blue Fire, Project Earth, Demon Turf: Neon Splash and others.