Supraland is a compelling first-person Metroidvania puzzle game that combines exploration, combat, and problem-solving. Players uncover secret upgrades and new abilities to reach previously inaccessible areas, while battling monsters and solving intricate puzzles. The game encourages discovery and innovation, offering a captivating adventure for those willing to delve into its rich, interconnected world.
Clever and engaging puzzles that encourage creative thinking.
Charming art style and humorous writing that adds to the overall experience.
Rewarding exploration with numerous secrets and upgrades to discover.
Combat feels tedious and often interrupts the puzzle-solving experience.
Some puzzles can be overly complex or lack clear guidance, leading to frustration.
The map and fast travel system can be confusing, making navigation difficult.
gameplay
1,022 mentions Positive Neutral Negative
35%
63%
2%
The gameplay in "Supraland" is characterized by a rich blend of innovative mechanics, engaging puzzles, and exploration elements that keep players invested throughout the experience. While many players appreciate the gradual introduction of new mechanics and the satisfying challenge of solving puzzles, some express frustration over unclear instructions and occasional jarring combat mechanics. Overall, the game is praised for its creativity and depth, making it a compelling choice for fans of puzzle-platformers and metroidvania-style gameplay.
“The puzzles are quite nice, the gameplay and the cuteness of the characters are also good, and the occasional cool easter eggs are fun as well.”
“The gameplay is engaging, the storyline entertaining, and I loved the grand adventure that required constant exploration and thinking outside the box.”
“The game has a very juvenile look and seemingly simplistic gameplay, but after a few minutes I got over that and found a really solid metroid-vania meets portal first person puzzle game that treats story like it just doesn't matter at all, with objectives like 'go get the thing!'”
“It's repulsive design, it's confusing mechanics, it's jarring place in the story - it stinks.”
“Useless/loreless mobs that spawn way too frequently and always get in the way of what you need to do to progress and sometimes the mechanics feel a little jank.”
“Only a couple of properly hair-pulling moments where you need to string together multiple unseen mechanics together slightly took the shine off for me.”
story
893 mentions Positive Neutral Negative
26%
71%
3%
The story in "Supraland" is generally described as minimalistic and simplistic, serving primarily as a backdrop for the gameplay rather than a central focus. While some players appreciate its lighthearted and humorous tone, filled with pop culture references, others find it lacking depth and engagement, often feeling that it detracts from the overall experience. Overall, the narrative is seen as a vehicle to guide players through puzzles and exploration, with many reviewers noting that the gameplay mechanics and world design are the true highlights of the game.
“The design is minimalist but very well done, the story is incredible, and the puzzles are really good.”
“There’s a simple yet enjoyable storyline that transforms these puzzles from just a way to pass the time into a truly captivating adventure.”
“The story is simple yet fun, with lots of funny interactions.”
“The story is short with a shitty ending, literally.”
“The puzzles are varied and the world is pretty nicely made, but what lets this game down is the complete lack of story/lore whatsoever.”
“The story is a complete letdown.”
graphics
589 mentions Positive Neutral Negative
50%
48%
2%
The graphics of the game have received a mixed but generally positive reception, with many players praising the charming, colorful art style that evokes a whimsical, toy-like aesthetic reminiscent of childhood. While some found the visuals to be simplistic or lacking in detail, others appreciated the attention to detail and the vibrant environments that enhance exploration and puzzle-solving. Overall, the graphics are considered a strong point of the game, contributing to its engaging atmosphere and playful design.
“I adore the environment and being a toy exploring this sandbox; it has some very nice visuals and plenty of incentive to explore to try and find secrets and chests for upgrades.”
“From what I know, this is a small team from Germany and everything is literally perfect. The graphics are amazing, attention to detail is awesome, puzzles are a solid 10, comedy is also on point, and the map is pretty massive with each area having different biomes.”
“The graphics are charmingly childlike, like a Pixar movie, and the game's ambience and art style are particularly good.”
“The graphics are nothing special, but they're really clean and enjoyable; some really good looking areas with a lot to explore and discover.”
“A lot of the assets looked like stock assets, and the sandbox aesthetic felt a little like a cop-out, especially the weird NPC models.”
“The graphics are okay, but at times the world looks incredibly sparse and empty.”
humor
431 mentions Positive Neutral Negative
100%
The humor in the game is widely praised for its cleverness and charm, featuring a mix of quirky dialogue, pop culture references, and absurdist gags that resonate with players. While many find the humor delightful and engaging, some critiques point to moments of juvenile or dated jokes, particularly those that may not appeal to all audiences. Overall, the game successfully combines humor with exploration and puzzle-solving, making it a fun experience for those who appreciate lighthearted and witty writing.
“This game has amazing sense of humor; all dialogues, easter eggs, etc. are amazing, and some jokes are really hilarious.”
“The clever puzzles, expansive world, and charming sense of humor make for an incredibly enjoyable experience.”
“The humor is fantastic, and the story is engaging and well written.”
“If a game is blatant, honest, and puts it all out in front, I have no problem with politics in a game, but when it's completely out of place and makes no narrative sense (especially if it's poorly executed and unfunny), I just have no tolerance.”
“It's not cute, it's not funny.”
music
223 mentions Positive Neutral Negative
39%
54%
7%
The music in the game has received mixed reviews, with many players appreciating its calming and atmospheric qualities, particularly the catchy end credits song performed by the developer. However, some users noted issues with repetitiveness, lack of variety, and instances where the music cuts out entirely, leading to moments of silence that detracted from the experience. Overall, while the soundtrack fits the game's whimsical tone, it is often described as forgettable or simplistic, with a desire for more diverse tracks.
“The music is fantastic!”
“The atmosphere, the music, the map, the characters, it's a beautiful painting of a game.”
“The music is pretty solid, with the ending song being great, and the music that plays in the purple crystal segment being one of the better ambient tracks I've heard in gaming in a while.”
“The soundtrack throughout the game is simple, nothing special to mention.”
“Sometimes the music is a little janky and repetitive when it's reused, such as the music for dark caves, which is way more intense than it needs to be in many of them.”
“The only problem I had was with the music; there were sections where the music just stopped, which made those sections feel dull, and the music wasn't great to begin with, but not having music at all was much worse.”
grinding
134 mentions Positive Neutral Negative
1%
6%
93%
The grinding aspect of Supraland has received mixed feedback, with many players finding the endgame tedious due to repetitive combat and backtracking for upgrades and collectibles. While some enjoy the exploration and puzzle-solving elements, they often feel that the combat detracts from the overall experience, making it feel like a chore rather than an engaging mechanic. Overall, the game offers a blend of enjoyable puzzles and exploration, but the grind can become overwhelming, especially for those aiming for 100% completion.
“Exploring the world is so much fun and the backtracking isn't tedious and is usually well rewarded.”
“No tedious backtracking because of the transport system.”
“The combat is tedious and feels like a chore rather than a game mechanic.”
“It just became really tedious by the end of the game.”
“The combat is incredibly tedious and repetitive, and the direct head-on style of it almost feels out of place.”
optimization
70 mentions Positive Neutral Negative
31%
45%
24%
The optimization of the game has received mixed reviews, with many players reporting significant performance issues, including unstable frame rates and stuttering, particularly on lower-end hardware. While some users experienced smooth gameplay on high settings, others struggled to maintain playable frame rates even with recommended specifications. Overall, the game is seen as needing substantial optimization improvements to enhance the gaming experience.
“It's a rare case where developers of a game in this genre have put effort into both optimization and creating a quality gaming experience.”
“Great game that desperately needs a graphics optimization patch.”
“Game is optimized well and has a nice selection of graphic options so you can adjust them to your preferences.”
“The whole game is playable but you have to drop the video settings to get a stable framerate, and there are performance issues regardless.”
“I replaced my PC in late 2020 with significantly better hardware, and when I went to play the game in early 2022, the performance was terrible, almost to the point of rendering the game unplayable, running below 30fps in most areas, dropping down to 15 in some.”
“Game is nice, but needs some optimization; I get stuttering every time I change weapons, and rapidly changing weapons drops my framerate to 20, while survival drops my framerate to one digit on a GTX 1650.”
atmosphere
52 mentions Positive Neutral Negative
56%
38%
6%
The atmosphere of the game is widely praised for its charm, creativity, and engaging soundtracks, creating a welcoming and enjoyable environment for exploration and puzzle-solving. Many players appreciate the quirky and lighthearted tone, which enhances the overall experience, although some note that the music could benefit from more variety. Overall, the game successfully combines unique visuals and a playful ambiance, making it a delightful escape for players.
“The atmosphere, the music, the map, the characters, it's a beautiful painting of a game.”
“Amazing puzzle game with such a feel-good atmosphere.”
“The atmosphere is great, the areas are unique and interesting, and the progression feels rewarding.”
“Has an atmosphere of boring smugness; I'm not sure how else to put it, but I don't think it deserves to think as highly of itself as it clearly does.”
“Humor and the game's lighthearted atmosphere, touted as a strong point, falls flat.”
“This, in my opinion, kills the atmosphere, where you run around exploring, random enemies pop up, and you hear the same song over and over again. A few more songs in future updates would be a really good option.”
emotional
34 mentions Positive Neutral Negative
100%
The emotional aspect of the game is characterized by a blend of nostalgia, humor, and a sense of accomplishment. Players often feel a mix of frustration and joy as they tackle challenging puzzles, which evoke feelings reminiscent of childhood gaming experiences. While the narrative may not reach dramatic emotional highs, the overall atmosphere is described as wholesome and engaging, fostering a rewarding exploration and problem-solving experience.
“I haven't played a game that made me feel quite like this since I first played Metroid when I was 12 years old.”
“This is one of the few games that made me feel the excitement and curiosity the way I felt when I was gaming as a kid.”
“Figuring things out in this game is just so emotionally rewarding, I love it.”
stability
29 mentions Positive Neutral Negative
14%
7%
79%
Overall, the game's stability is a mixed bag; while many players report minor glitches and texture issues, these do not significantly hinder gameplay or cause crashes. Some users experienced occasional stuttering and specific bugs, but the game generally runs well, with frequent updates addressing issues. Despite the presence of some glitches, players find the experience enjoyable and worth the investment.
“Puzzle game with no glitches whatsoever.”
“Runs great on Linux!”
“It runs great and the updates are very frequent.”
“One of the worst things you can have in a puzzle game are glitches or inconsistencies, and unfortunately both of these cropped up a few times in Supraland.”
“In terms of glitches, there were multiple instances where I would execute what I thought was the solution to a puzzle, only for it to not work.”
“I had stutter problems at first, with FPS over 90 but small freezes every 1-2 seconds.”
replayability
24 mentions Positive Neutral Negative
46%
41%
13%
Overall, the game's replayability is a mixed bag, with many players appreciating the potential for exploration and discovery of hidden items and secrets, which encourages multiple playthroughs. While some reviewers noted limited replay value due to the nature of puzzles and exploration, others found the experience enjoyable enough to revisit, especially for completionists. The consensus suggests that while replayability varies, there are enough engaging elements to warrant returning to the game for many players.
“As you progress, you find new items and abilities that are useful (or required) in both new, unexplored zones and older zones to find new secrets. This adds replayability if you want to find all the secrets.”
“Very replayable in spite of no explicit variation of game elements, but the sheer amount of fun of progressing in the game alone gets me and my kids to replay this game from time to time.”
“Lots of hidden things to explore and find makes for high replayability overall.”
“I'm not too sure about the replay value, though I think coming back to this game after a long time will be fun (remembering overall gameplay and story flow, and some puzzles, but not every detail).”
“Replayability is low (1.5-2 runs), as the core gameplay is exploration and puzzles, but going through the game faster a second time with a bit more knowledge has a good feel too :)”
“- replayability (the game is for 1 run, unfortunately)”
character development
7 mentions Positive Neutral Negative
57%
43%
Character development in the game is noted for its interesting power-ups and upgrades, enhancing gameplay without deep storytelling. While some players appreciate the character progression and integration into the story, others find the designs and overall narrative to be simplistic and lacking depth. Overall, the character development is seen as a positive aspect, though it may not stand out significantly.
“This game is perfect, not easy, not too hard puzzles, great character development, and there is a bit of fighting to spice the game.”
“Very nice character development throughout the game, interesting power-ups and upgrades.”
“While the abilities the character gets are nice, nothing about this game stands out, and though the character designs are integrated into the story, they're extremely plain.”
“[Character design and world aesthetic can feel bland]”
“The game is very clearly made by an amateur, with the default fonts, JPG HUD elements, and simplistic character designs, but I felt that this didn't take away from the game in any appreciable way.”
monetization
6 mentions Positive Neutral Negative
33%
17%
50%
Overall, the monetization aspect of the game is positively received, with players appreciating the absence of microtransactions and loot boxes, as well as the fair purchase price and the availability of a demo. The game's straightforward pricing model and substantial gameplay hours are highlighted as significant advantages, contrasting with the prevalent monetization practices in many modern games.
“Microtransactions for a good cause.”
“No BS, no microtransactions, a fair purchase price, a demo which is unheard of these days, and 20-30 hours of gameplay... need I say more?”
“Microtransactions for a good cause 😈”
“People constantly bash microtransactions and loot boxes, and yes, those surely are awful.”
“The beginning feels flimsy because of the stick figures and trivial narrative, but what got me to buy was the advertisement of how small the map was compared to modern games today.”