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About Star Wars Zero Company

Star Wars Zero Company is a single player tactical role playing shooter game with comedy and science fiction themes. It was developed by Bit Reactor and was released on August 27, 2026. It received positive reviews from players.

Command an elite squad through a gritty and authentic story in Star Wars Zero Company, a single-player turn-based tactics game.

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Reviews

83%Audience ScoreBased on 16,713 reviews
story4.1k positive mentions
optimization970 negative mentions

  • The game features a compelling, well-written story with strong character development, memorable characters, and quality voice acting, creating an emotionally resonant Star Wars experience.
  • The turn-based tactical combat is engaging and fun, blending familiar mechanics with unique features like bond progression and advantage points, appealing especially to strategy and Star Wars fans.
  • The authentic Star Wars atmosphere is richly captured through detailed environments, strong sound design, and an original orchestral score that enhances immersion and contributes significantly to the game's appeal.
  • The game suffers from significant optimization and performance issues, including frequent stuttering, frame rate drops, crashes, and graphical glitches, which disrupt gameplay and detract from the overall experience.
  • Replayability is limited due to the game's linear story-driven campaign, fixed missions, lack of procedural generation, and absence of an endless or sandbox mode.
  • The gameplay occasionally becomes tedious due to repetitive combat encounters with slow, tanky enemies and long animations, and some core mechanics like overwatch and resonance have inconsistent or flawed implementations.
  • story

    12,832 mentions Positive Neutral Negative
    32% positive mentions, 65% neutral mentions, 3% negative mentions

    Star Wars: Zero Company features a compelling, well-written story set during the Clone Wars that many players found engaging and emotionally resonant, with memorable characters and quality voice acting enhancing the narrative experience. While the story is generally linear and not overly complex, it integrates well into the Star Wars universe, delivering satisfying character arcs and plot twists that keep players invested. Some criticisms include the story's relatively short length, limited replayability, and pacing issues due to forced mission timers, but overall it is praised as one of the stronger Star Wars stories in recent games.

    • “This is one of those games where I feel like they could really milk it with a simple release of new missions and enemies, maybe an occasional class, and I would pay for those DLCs once a quarter or half a year or something.”
    • “The dynamics between characters – even the 'non-story' companions that can be hired as mercenaries have extensive lines and reactions to plot events – are the strongest part of the game, but the plot itself is no slouch, with some interesting twists and a few bold surprises.”
    • “This game delivered in everything it sets out to do, the story is fun and well written, the characters are charming, the combat is engaging and fun, and the classes and weapons offer a pretty varied roster of operatives to play around with.”
    • “I do personally wish the story was longer or allowed you to continue doing side missions once the main missions were done.”
    • “The last mission gives you intel while you have no opportunity to use it afterward as the game does not have an endless mode once the story is over (even though it feels like it was meant for it).”
    • “The story is very linear and there isn't really much side content or different play styles when it comes to management (base time).”
  • gameplay

    4,970 mentions Positive Neutral Negative
    43% positive mentions, 52% neutral mentions, 5% negative mentions

    The gameplay in Star Wars: Zero Company offers a solid and enjoyable turn-based tactical experience that closely resembles XCOM but with unique mechanics like the assist system, bond progression, and advantage points, making for satisfying and strategic combat. While the combat is accessible and engaging, it tends to be easier and less mechanically deep than hardcore tactical games, with some repetitiveness and occasional bugs affecting flow. The blend of tactical gameplay with rich character interactions, customization, and a compelling story creates an addicting loop that will appeal especially to fans of strategy games and the Star Wars universe.

    • “The turn-based combat is fun, the squad mechanics are enjoyable, and the characters and story kept me invested throughout the campaign.”
    • “The gameplay is fantastic with satisfying combat.”
    • “The gameplay combines the best parts of X-Com and Midnight Suns into a perfect blend that makes you not want to put it down.”
    • “The overwatch mechanic is a bit inconsistent when paired with high cover.”
    • “Overwatch, a core gameplay mechanic that you will likely use in nearly every single encounter, has only worked for me a handful of times.”
    • “The resonance mechanic is so poor, it hinders the gameplay so much.”
  • optimization

    3,865 mentions Positive Neutral Negative
    14% positive mentions, 61% neutral mentions, 25% negative mentions

    The game suffers from significant optimization and performance issues, including frequent stuttering, frame rate drops, texture pop-ins, and occasional crashes even on high-end hardware. While some players report stable performance after tweaking settings or updating drivers, many encounter poor and inconsistent framerates, especially during cutscenes and exploration segments, which detracts from the overall experience. These technical shortcomings are widely acknowledged and are expected to improve with future patches, though currently they remain the game's primary drawback.

    • “Optimization & performance: runs smoothly with minimal frame drops and clean load times, showing real polish right out of the gate.”
    • “I didn't have any performance issues running on ultra.”
    • “Performance-wise i had zero issues, but thats because i followed some dude's review about saving some fps when disabling the 'environment geometry detail' toggle on the graphics setting, the game runs smooth on my pc, so if you like sw, turn-based combat and don't mind the issues that i had, i recommend it.”
    • “Performance regularly tanks during heavy combat encounters, frame rates drop suddenly, and persistent memory leaks cause severe stuttering even on solid rigs.”
    • “The game is a bit rough in terms of bugs and performance issues at the moment, and i’ve heard that performance is especially dreadful on lower-end machines.”
    • “Absolutely atrocious performance.”
  • graphics

    1,567 mentions Positive Neutral Negative
    40% positive mentions, 55% neutral mentions, 5% negative mentions

    The graphics of the game are generally praised for their strong Star Wars aesthetic, detailed environments, and impressive visual effects, offering a vibrant and immersive experience uncommon in turn-based tactics games. However, many users report substantial performance issues including stuttering, frame drops, crashes, and graphical glitches, often requiring manual adjustment of settings like disabling "environment geometry detail" or updating drivers for smoother play. While visually appealing and richly atmospheric, optimization problems and technical bugs significantly impact the gameplay experience, especially on mid to low-end hardware.

    • “This is an incredibly fun game with stunning graphics, great characters and a good story, and that’s coming from someone who’s not a big Star Wars fan.”
    • “Graphics are stunning.”
    • “Beautiful graphics along with fun gameplay and a good narrative make this an easy recommend.”
    • “The game is filled with severe graphical bugs that completely lag out my system.”
    • “Also the everything is a grainy, pixelated mess that is so ugly that it is hard to look at no matter what graphic settings you are using, so even if you have the hardware to run it, it will still look horrendous, and anti-aliasing can't be turned off, and the cutscenes won't load properly.”
    • “Runs like garbage, acting is awful, story seems boring, graphics look like AI.”
  • stability

    1,113 mentions Positive Neutral Negative
    7% positive mentions, 0% neutral mentions, 93% negative mentions

    The game suffers from frequent and varied stability issues, including recurring freezes, soft locks, crashes, and frame rate drops that often disrupt gameplay and require mission or game restarts. Bugs affecting mechanics like overwatch, camera glitches, and animation freezes are common, with many players reporting progress loss and save corruption. While the core gameplay is praised, the pervasive technical problems and poor optimization currently make the experience frustrating and unreliable.

    • “A few issues with tactical missions camera wise but otherwise super smooth and runs great at around 120 fps.”
    • “I haven't had any performance issues, I have two PCs: my office 4090/7800x3d runs great and even on my older bedroom rig (5700xt, 3950) it does get somewhat low frame rate around 40ish but still works perfectly smooth to make playing from my bedroom enjoyable.”
    • “And I'm playing it on my travel gaming laptop that isn't even great but it runs great; yeah, I get a stutter once in a while but it hasn't crashed and loads and plays very smoothly.”
    • “This game freezes on every single mission that has the coil.”
    • “Lovely game sadly legit almost unfinishable due to bugs, random freezes where the game renders but nothing is happening, had to replay missions like a dozen times, I'm done now.”
    • “I've had to restart multiple missions and lose progress multiple times because the game constantly freezes mid-fight, getting stuck on one animation.”
  • replayability

    427 mentions Positive Neutral Negative
    19% positive mentions, 71% neutral mentions, 10% negative mentions

    Replayability in the game is widely viewed as limited compared to similar titles like XCOM, primarily due to its linear, story-driven campaign, fixed missions, lack of procedural generation, and absence of a sandbox or endless mode. While some players appreciate the variety from class combinations, character customization, difficulty levels, and modding potential, most agree the game offers a satisfying single playthrough but lacks substantial content or randomized elements to encourage multiple replays. Future DLC, mod support, or added game modes are hoped to enhance replayability and extend longevity.

    • “The gameplay was full of creativity, challenge, and replayability.”
    • “The game has a lot of replayability, especially if you want to try different team compositions and make different choices.”
    • “The characters are engaging, the voice acting is incredible, the story goes places I didn't expect, and all of that is before you get to the adaptable, replayable, and engrossing gameplay.”
    • “I simply think it doesn't have the replayability of similar titles; it's kind of a one-time-through game and that's if the story/gameplay happens to grip you.”
    • “There is also zero replayability, unlike XCOM.”
    • “The game definitely isn't as replayable as XCOM – you have set characters that are generally better than any hirelings, and you can't put off the campaign or mission stories.”
  • music

    404 mentions Positive Neutral Negative
    47% positive mentions, 50% neutral mentions, 3% negative mentions

    The music in the game is widely praised for its authentic Star Wars feel, featuring an original orchestral score that closely captures the iconic style of John Williams without directly copying it. It significantly enhances immersion and atmosphere, complementing gameplay and story well, though some players note repetitiveness, especially in combat tracks, and occasional mixing or looping issues. Overall, the soundtrack is regarded as a standout element that contributes strongly to the game's appeal for Star Wars fans.

    • “What makes it so immersive is the attention to the little things — the music, sound effects, blasters, droids, ships, environments, character designs and dialogue all feel authentically Star Wars.”
    • “The music absolutely nails the Star Wars feel while still having its own identity and motifs. The Mandalorian-themed music and the Zero Company den tracks were particular standouts for me.”
    • “The universe feels alive, elevated by an incredible musical score. As a composer, I don't give that praise lightly— the audio design and soundtrack are genuinely top-tier.”
    • “The music is standard Star Wars and nothing stood out as exceptional.”
    • “The soundtrack also starts becoming noticeably repetitive after around five hours, especially when battles drag on at higher difficulty levels.”
    • “The music is clearly going for a Star Wars-style epic sound, but it is so repetitive and overdramatic that it often feels out of place.”
  • humor

    261 mentions Positive Neutral Negative
    99% positive mentions, 0% neutral mentions, 1% negative mentions

    The humor in the game is widely praised for its clever, witty, and consistently funny writing that captures classic Star Wars charm while adding fresh, often adult and sarcastic elements. Character banter, quirky dialogue, and playful interactions bring the squad to life, providing frequent laughs that balance well with the game's dramatic and tactical aspects. Despite some critiques of occasional forced or millennial humor and a few bugs causing unintended comedy, the overall humor is regarded as a strong highlight that enriches the story and player engagement.

    • “The characters quips made me laugh out loud many times, clever without being 'Joss Whedon'y.”
    • “The writing and humor are outstanding and extremely enjoyable!”
    • “Standing at the holotable listening to Runa and Bennic go back and forth made me laugh more than once, and it's part of what makes hiring extra operators worth it even if you never use them on missions.”
    • “Mixed with some flat line delivery and some unfunny jokes to fill in silence, it made it difficult to connect with the crew.”
    • “It's not funny seeing an enemy without evasion avoid being hit on a 100% chance to hit shot that was critical, leading to that enemy you tried killing, downing one of your guys.”
  • atmosphere

    255 mentions Positive Neutral Negative
    50% positive mentions, 49% neutral mentions, 1% negative mentions

    The game excels at capturing the authentic Star Wars atmosphere, with richly detailed environments, music, sound design, and character interactions that immerse players in the Clone Wars era. Reviewers consistently praise the strong sense of world-building, lore integration, and emotional storytelling that elevate it beyond a typical tactical game. While some minor graphical issues exist, the overall presentation and ambiance are widely regarded as standout features that make the game a must-play for Star Wars fans.

    • “The characters, the voice acting, the music, the atmosphere, the locations, all of it feels star wars.”
    • “The story, the characters, atmosphere, absolutely top notch.”
    • “Star Wars Zero Company brilliantly captures the tactical tension of XCOM, wraps it in authentic Star Wars atmosphere, and delivers a compelling story with memorable characters.”
    • “There are a few things that hurt the writing and atmosphere for me.”
    • “Instead of adding to the atmosphere, it sometimes actively takes me out of the game.”
    • “The texture loading in places simply ruins the atmosphere.”
  • grinding

    116 mentions Positive Neutral Negative
    3% positive mentions, 5% neutral mentions, 92% negative mentions

    Grinding in the game is frequently described as tedious and slow, with repetitive combat against tanky enemies featuring long animations and reinforcement waves that prolong fights unnecessarily. Although some players find the bond mechanic and tactical variety engaging, many feel the gameplay becomes a slog due to lack of mission variety, slow pacing, and limited progression rewards. Technical issues and poor UI further exacerbate the frustration, making the grind feel more like a chore than an enjoyable challenge.

    • “The game is more or less strictly timed, there is no farming to be done.”
    • “This also increases your bond level, effectively affection, which is used to largely replace conventional leveling so no farming of enemy reinforcement required.”
    • “There's no tedious searching for the last enemy, you always know where they are coming from.”
    • “The coil enemies are incredibly tedious to fight since every time you kill one, you have to sit and wait for a 20 second animation as their resonance passes from the dead to the living.”
    • “The main enemy faction of the story, the infinite coil, can feel too tedious and slow to fight with their animations and faction mechanic that can make them incredibly tanky.”
    • “The developers were cooking with the combat system but the implementation suffers from (at times tedious) repetitivity from start to end.”
  • character development

    104 mentions Positive Neutral Negative
    43% positive mentions, 53% neutral mentions, 4% negative mentions

    Character development in the game is widely praised for its strong writing, compelling story arcs, and well-voiced, distinctive characters that deepen player engagement, often drawing favorable comparisons to notable RPGs. While some critiques note occasional lack of narrative depth or awkward designs, the overall character progression, meaningful interactions, and customization options effectively enhance the immersive and cinematic experience.

    • “Character development for the core cast is surprisingly strong for a turn‑based game, and both companions and recruited operatives feel like they matter.”
    • “[*] Exceptional writing, pacing, and character development - easily the strongest story in the genre.”
    • “The character development is phenomenal, featuring multiple surprising twists that I won't spoil.”
    • “The story so far is completely forgettable which is disappointing after KOTOR comparisons, nothing is being done for character development, Anakin is a creep who should ask permission before entering a lady's bedroom, etc.”
    • “Zero weapon impact, zero character development, zero appeal to me.”
    • “The plot and characters are pretty standard tropes/stereotypes and the character development is 'meh.' Even unlocking the ability to add a 2nd class doesn't help.”
  • emotional

    88 mentions Positive Neutral Negative
    99% positive mentions, 0% neutral mentions, 1% negative mentions

    The game delivers a deeply emotional experience by fostering strong attachments to well-developed characters and capturing the Star Wars Clone Wars atmosphere, evoking both heartfelt and nostalgic moments. While some players find the narrative and character development impactful, creating genuine emotional investment especially with permadeath enabled, others feel the emotional stakes are less intense or occasionally forced by scripted events. Overall, the story and character interactions offer a meaningful, sometimes touching journey that enhances the tactical gameplay and immersion in the Star Wars universe.

    • “This is like XCOM but with much more story and more time to emotionally attach to the soldiers so you really don't want them to die.”
    • “You will find yourself caring for every operator on your team, and when you lose one, the reaction is visceral and heartbreaking.”
    • “The story was full of feel good moments, unexpected twists and more than a few chuckle-inducing one liners from the charismatic cast of operators, not to mention a satisfying ending that made me shed a tear.”
    • “Boring story.”
  • monetization

    32 mentions Positive Neutral Negative
    9% positive mentions, 35% neutral mentions, 56% negative mentions

    The game notably avoids typical EA-style microtransactions and cash grab tactics, offering a fair-priced, largely complete experience with no in-game purchases or DLC planned. While many praise the absence of predatory monetization and commend the solid value, some remain skeptical due to staff furloughs and view it as a potential short-term cash grab. Overall, monetization is handled cleanly, focusing on upfront purchase and cosmetic upgrades without aggressive additional spending pressures.

    • “No microtransactions or DLC planned - this is a game to buy if you want to reward developers for making solid, no-cashgrab games that give you 100% of the experience on day 1.”
    • “For only 50 dollars and surprisingly 0 microtransactions, you can enjoy what is one of the best Star Wars games I've ever played, highly recommend it; Bit Reactor really knocked it out of the park.”
    • “Hell, even the price point is solid - a 60 dollar deluxe edition and no microtransactions in sight.”
    • “There is a cosmetic deluxe upgrade, because apparently complete abstinence would cause somebody at EA headquarters to start shaking, but compared to the monetization sewage they've helped normalize, it's almost cute.”
    • “I know the studio were developers of XCOM and that game was amazing so I gave this a shot but at this point I'm done 2 hours of gameplay and every moment spent troubleshooting to get the game to look like it was advertised this has EA cash grab rushed release all over it.”
    • “This feels like a cash grab made by recent graduates that did not grow up either playing games or watching Star Wars.”
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Play Times

20h Median play time
41h Average play time
8-40h Spent by most gamers
*Based on 161 analyzed playthroughs
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Frequently Asked Questions

Star Wars Zero Company is a tactical role playing shooter game with comedy and science fiction themes. Common tags for Star Wars Zero Company include science, grid-based movement, turn-based, trading, isometric and others.

Star Wars Zero Company is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 41 hours playing Star Wars Zero Company.

Star Wars Zero Company was released on August 27, 2026.

Star Wars Zero Company was developed by Bit Reactor.

Star Wars Zero Company has received positive reviews from players. Most players liked Star Wars Zero Company for its story but disliked it for its optimization.

Star Wars Zero Company is a single player game.

Similar games include Wasteland 3, Warhammer 40,000: Chaos Gate - Daemonhunters, Warhounds, Gears Tactics, NORSE: Oath of Blood and others.