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About Star Wars Zero Company

Star Wars Zero Company is a single player tactical role playing shooter game with comedy and science fiction themes. It was developed by Bit Reactor and was released on August 27, 2026. It received mostly positive reviews from players.

Command an elite squad through a gritty and authentic story in Star Wars Zero Company, a single-player turn-based tactics game.

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Looking for games like Star Wars Zero Company? Here are top tactical role playing shooter recommendations with a comedy and science fiction focus, selected from player-similarity data — start with Warhounds, MindsEye or NORSE: Oath of Blood.

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Reviews

79%Audience ScoreBased on 9,528 reviews
story1.8k positive mentions
optimization683 negative mentions

  • Engaging Star Wars story with well-written and likable characters, supported by excellent voice acting.
  • Fun and accessible turn-based tactical combat system inspired by XCOM, with a focus on squad synergy and customization.
  • Strong atmosphere and presentation capturing the Star Wars Clone Wars era, including notable cameos and immersive sound design.
  • Performance and optimization issues cause frequent stutters, frame drops, crashes, and camera problems, impacting gameplay experience.
  • Limited squad size and mission variety, resulting in repetitive combat encounters and constrained strategic depth.
  • The development team was largely furloughed before launch, raising concerns about future content support and patch availability.
  • story

    5,822 mentions Positive Neutral Negative
    30% positive mentions, 67% neutral mentions, 3% negative mentions

    Star Wars: Zero Company delivers a compelling, well-acted story set during the Clone Wars with deep character development and engaging dialogue, standing out as one of the best Star Wars narratives in recent years. The game blends XCOM-style tactical combat with narrative-driven missions and meaningful character bonds, though its linear progression and time-restricted missions limit player agency and replayability. While the story and characters are praised for immersion and emotional impact, some criticize pacing issues, repetitive mission design, and lack of post-campaign content.

    • “I haven't finished the game yet, but so far the writing, characters, and story are top tier - I'd say the best Star Wars video game narrative and characters we've gotten since KOTOR 1/2.”
    • “This is a tactics game that really makes you feel each action you take and at the heart of it all is a masterfully crafted found family story about how differences make us stronger.”
    • “The story is a great Star Wars story, and the voice acting is amazing.”
    • “The entire game becomes a set of lazy runs for non-coil missions, and then difficulty spike and very annoying to play on the main missions.”
    • “I have now had two game crashes that make you restart the entire story mission which consists of multiple battles.”
    • “Every time a secondary quest ended and I got the achievement for "completing x's storyline", my eyebrows shot up and I did the white-guy-blinking meme because... that just ended in the middle of a story.”
  • optimization

    2,753 mentions Positive Neutral Negative
    14% positive mentions, 61% neutral mentions, 25% negative mentions

    The game suffers from widespread and severe optimization and performance issues across many hardware configurations, including frequent stuttering, frame drops, crashes, and texture pop-ins, often making it frustrating or nearly unplayable for players without high-end PCs. While some users report acceptable performance on top-tier setups and improvements via driver updates or mods, the general consensus highlights that the Unreal Engine 5 implementation is poorly optimized at launch, necessitating significant patches and tweaks to achieve stable gameplay. Despite these technical drawbacks, the core gameplay, story, and voice acting receive praise, suggesting that with proper optimization fixes, the game has strong potential.

    • “Only thing holding it back is some performance issues and camera issues that are not enough to detract from it being a total banger of a game.”
    • “Despite minor performance issues this game shines, so far the story has been compelling.”
    • “Runs well for me and will likely have improved performance with future updates.”
    • “The game is not optimized, I have the same FPS with high or ultra graphic settings.”
    • “The performance is abysmal for an isometric turn based game, Jesus Christ man.”
    • “Performance is terrible, especially for an RTS game.”
  • gameplay

    2,577 mentions Positive Neutral Negative
    44% positive mentions, 51% neutral mentions, 5% negative mentions

    Gameplay in Star Wars: Zero Company is a solid, accessible turn-based tactical experience reminiscent of XCOM, enhanced by engaging character synergies, a bond system, and smooth, satisfying combat mechanics. While it offers a fresh take with some unique mechanics and a strong Star Wars atmosphere, the gameplay depth and mission variety are somewhat limited, with some players noting repetitiveness and simpler strategic complexity compared to genre veterans. Despite technical issues and occasional bugs impacting the experience, the core gameplay loop is consistently praised as fun, addictive, and rewarding, especially for fans of tactical strategy and the Star Wars universe.

    • “The core tactics gameplay loop is satisfying and if you're a fan of Star Wars then there's a lot to enjoy about this game.”
    • “Gameplay was strong, each of my operators felt like a powerhouse, specifically specialized in their playstyle, with apparent and cohesive teams.”
    • “The gameplay is fun and engaging, coming up with your own tactics, character combos and weapon combos.”
    • “The overwatch mechanic is completely broken and doesn't work a lot of the time, happened to me multiple times in the tutorial where enemies would run through my overwatch cone and my characters wouldn't shoot them.”
    • “The gameplay loop is simple but becomes repetitive very quickly since combat encounters don't have much variety for now.”
    • “The core gameplay loop is shockingly unpolished, to a degree that seems unsalvageable.”
  • graphics

    1,029 mentions Positive Neutral Negative
    38% positive mentions, 57% neutral mentions, 5% negative mentions

    The game features impressive and authentic Star Wars-inspired graphics with detailed environments and character customization, delivering a visually engaging tactical experience. However, it suffers from significant optimization issues, including frequent stuttering, frame drops, and graphical bugs across a wide range of hardware, which often require players to extensively tweak settings to achieve stable performance. While the visuals are praised as a strong point, the inconsistent performance and technical glitches detract from the overall polish at launch.

    • “The graphics are phenomenal, and the story is the perfect level of Star Wars lore mixed with new story that fits well in the universe, but doesn't require you to be an expert to get into.”
    • “The graphics are amazing and the cutscenes/story are actually worth paying attention to.”
    • “It's called not being able to work out how graphics settings work.”
    • “The graphics are not well optimized and appear choppy at times but not game breaking.”
    • “Really awful performance for graphics that look like they came out 10 years ago.”
    • “The graphics are dated, the camera during combat is absolutely atrocious; at times the game will just freeze for an unreasonably long time, sometimes never recovering, forcing you to restart a 45 minute mission.”
  • stability

    550 mentions Positive Neutral Negative
    11% positive mentions, 0% neutral mentions, 89% negative mentions

    The game suffers from widespread stability issues including frequent crashes, freezes, soft locks, and numerous bugs affecting gameplay mechanics, animations, and camera behavior. Performance is inconsistent, with many players reporting stuttering, frame drops, and unoptimized execution even on high-end PCs, making the experience frustrating and sometimes unplayable. While some find it enjoyable despite these issues, the general consensus advises waiting for patches to address the bugs and optimization problems before purchasing.

    • “And I'm playing it on my travel gaming laptop that isn't even great, but it runs great; I get a stutter once in a while but it hasn't crashed and loads and plays very smoothly.”
    • “I haven't had any performance issues. I have two PCs: my office 4090/7800x3d runs great and even on my older bedroom rig (5700xt, 3950) it gets somewhat low frame rate around 40fps but still works perfectly smooth to make playing from my bedroom enjoyable.”
    • “Amazing production values, super fun, runs great (see rant below), lots of depth.”
    • “Also crashes constantly. I have restarted the current mission I'm on 4 times as it either outright freezes after character animations or just sits there soft locking you by not allowing you to select any of your other squadmates or use any actions.”
    • “Don't get me wrong here, the game itself is pretty fun, I loved playing around with the customization and living out my clone wars fantasy of having my own squad of clone troopers but as of this moment the game is incredibly broken. In my 10 hours of playtime I have crashed several times, my custom made characters are missing limbs as well as missing weapons from their chosen loadouts and I even got soft locked on a mission where the game just kind of freezes after the enemy has made their turn.”
    • “I have had multiple instances where enemies just walk through the zones, the slow motion triggers, the game freezes for 10-15 seconds, then the turns are just skipped and no shots are fired.”
  • music

    195 mentions Positive Neutral Negative
    49% positive mentions, 47% neutral mentions, 4% negative mentions

    The music in the game is widely praised for capturing the iconic Star Wars atmosphere, with an original score that evokes the classic feel while offering its own identity. However, many users note the soundtrack's repetitiveness and limited variety, especially the short combat loops, which can become tiresome over time. Overall, the music, alongside sound effects and voice acting, significantly enhances immersion and complements the narrative, making it one of the game's strongest aspects despite some flaws.

    • “The music absolutely nails the Star Wars feel while still having its own identity and motifs. The Mandalorian-themed music and the Zero Company Den tracks were particular standouts for me.”
    • “The music is also phenomenal, with tracks that really evoke the John Williams style while also being completely original.”
    • “As a composer, I don't give that praise lightly—the audio design and soundtrack are genuinely top-tier.”
    • “The soundtrack is repetitive (especially in combat) to the point I had to turn it off.”
    • “Soundtrack is also very limited, the tracks themselves aren't bad but hearing them loop as much as they do?”
    • “Another qualm is the combat music is extremely repetitive and gets annoying quite quickly.”
  • replayability

    169 mentions Positive Neutral Negative
    22% positive mentions, 74% neutral mentions, 4% negative mentions

    Replayability for this game is mixed and generally considered lower than in comparable XCOM titles, primarily due to its linear story, preset maps, and limited procedural generation. However, many players appreciate the deep tactical combat, varied character builds, and customization options, which offer some replay value. The community is hopeful that future DLC, mod support, and additional content could significantly enhance replayability over time.

    • “I put 37 hours into the game, it has interesting storyline, interesting characters, some difficult enemies, familiar locations and planets, tons of replayability.”
    • “Huge replayability from the mix of unique/custom characters, different classes, skills and weapons, bond-training, mission and intel spending, etc. and expert difficulty provides quite a challenge to make the best use of those.”
    • “The gameplay mechanics, squad build options and bond system are all very enjoyable, and the custom operator options give this great replay value.”
    • “Also, I don't see any real replay value since, unlike other tactics games, I can't carry over any characters, weapons, or similar into a new game+.”
    • “Putting aside stability and performance that are real issues but hopefully will be solved, my gripe with the game is that it seems to sit in an uncomfortable valley of unreplayability.”
    • “Encounters that are not tied to the main story are either a click something or kill all enemies mission with barely any variance in stage design or enemies, individualism doesn't exist for any character besides the main cast and there is zero replayability.”
  • atmosphere

    145 mentions Positive Neutral Negative
    52% positive mentions, 46% neutral mentions, 2% negative mentions

    The game excels in capturing an authentic Star Wars atmosphere, blending immersive environments, music, sound design, and well-written characters to deliver a compelling and nostalgic experience. Many reviewers praise its rich world-building and cinematic moments that deepen immersion, making it feel like a genuine Star Wars story within a tactical gameplay framework. While some mention minor shortcomings in map design or gameplay depth, the overall atmosphere is widely regarded as a standout feature that strongly appeals to both Star Wars fans and strategy enthusiasts.

    • “The developers have added so many nice touches for atmosphere that had me so pleased; the walking segments might feel like filler, but I found myself looking at the environments and just soaking it in.”
    • “The game completely nails the atmospheric immersion.”
    • “The atmosphere, environments, characters, and overall presentation make it feel like a proper Star Wars experience rather than a strategy game with a Star Wars coat of paint.”
    • “The maps themselves have well-defined atmosphere, but overall, are not very interesting.”
    • “And the texture loading in places simply ruins the atmosphere.”
    • “You can see all the elements in the arena (and that's exactly what maps feel like, an arena rather than a full map), which is a shame because the environments outside of the arenas ooze Star Wars style and atmosphere, but you know when you're about to enter a fight because there are a load of waist-high walls.”
  • humor

    128 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game’s humor is widely praised for its witty, well-written dialogue, memorable characters, and effective blend of classic Star Wars charm with contemporary quips. Players frequently highlight the funny banter between companions, humorous bugs and glitches, and voice acting that enhances comedic moments without undermining the story’s tone. While some find certain humor moments safe or millennial-focused, overall the humor adds heart and levity, making the tactical RPG more engaging and enjoyable.

    • “Very fun tactical RPG with funny writing, great voice acting, memorable characters, and looks great.”
    • “The story is good, not something as impactful as for example Jedi Fallen Order or Survivor, but still very good, writing is good, very good humour, funny interactions between characters.”
    • “The dialogue is witty and genuinely funny, the combat is engaging, and it has all these little touches in its presentation that make it really endearing.”
  • grinding

    58 mentions Positive Neutral Negative
    3% positive mentions, 7% neutral mentions, 90% negative mentions

    Grinding in the game is frequently described as tedious and slow-paced, with enemy scaling and prolonged animations contributing to repetitive combat encounters. Many players note that missions and enemy reinforcements often feel like lengthy, monotonous slogs, exacerbated by limited progression rewards and cumbersome base micromanagement. While some appreciate aspects of the tactical gameplay, the overall grinding experience is considered a significant drawback that hampers enjoyment.

    • “This also increases your bond level, effectively affection, which is used to largely replace conventional leveling so no farming of enemy reinforcement required.”
    • “There's no tedious searching for the last enemy, you always know where they are coming from.”
    • “The coil enemies are incredibly tedious to fight since every time you kill one, you have to sit and wait for a 20 second animation as their resonance passes from the dead to the living.”
    • “The resonance does nothing at the start, but makes coil members stronger over the course of a combat, and honestly, it just makes them tedious to fight.”
    • “It's got good bones and a few short highlights within the campaign, but eventually degenerates into a tedious grind of killing the same enemies with the same operatives and the same abilities over and over.”
  • character development

    52 mentions Positive Neutral Negative
    40% positive mentions, 54% neutral mentions, 6% negative mentions

    Character development in the game is generally praised for its strong writing, meaningful dialogue, and engaging story beats that make the squad feel more than just units, though some find it less deep than classic RPGs like BioWare titles. While character customization and bond systems add strategic layers, criticism arises around the sometimes stereotypical or "woke"-influenced character designs and a lack of true randomness or complexity compared to predecessors. Overall, the character development is seen as a compelling aspect that enhances the narrative-driven experience despite some mixed reactions to visual design and depth.

    • “The character development is phenomenal, featuring multiple surprising twists that I won't spoil.”
    • “Excellent core mechanics dressed up nicely with solid voice acting and interesting and meaningful character development.”
    • “Their interactions and character development add a lot to the campaign and make the squad feel like more than just a collection of units.”
    • “Base management is limited, character development isn't particularly deep, and this definitely isn't some enormous RPG disguised as a tactics game.”
    • “However, character development and characters are sometimes awkward and one-dimensional, with characters defined mostly by one or two hooks that are intended to define a simplified archetype.”
    • “The plot and characters are pretty standard tropes/stereotypes and the character development is 'meh.' Even unlocking the ability to add a second class doesn't help.”
  • emotional

    36 mentions Positive Neutral Negative
    97% positive mentions, 0% neutral mentions, 3% negative mentions

    Players express mixed but generally positive emotional engagement with the game, highlighting heartfelt moments, strong character bonds, and nostalgic connections to Star Wars lore that evoke genuine feelings of attachment and occasional tears. While some find the story and character interactions less impactful compared to other RPGs, many appreciate the emotional stakes in tactical decisions and the sense of leadership over a struggling team. However, pacing and technical issues occasionally diminish the emotional experience for some.

    • “I found myself frequently smiling at small or large references to the best bits of Clone Wars - feeling some of the more emotional pulls. All in all, I was reminded at every step of this game the reasons why I fell in love with Star Wars all those years ago.”
    • “..yeah this has opened old wounds, made me go through the trauma all over again, can't lie I shed a tear going through it.. then the game taught me how to go through it, how to be alright.. I'm ok, I'm fine..”
    • “The consequences of making incorrect or risky strategic decisions can immediately be felt, especially if you're emotionally invested in your characters, and the thrill of keeping your entire team alive is where this game's at.”
  • monetization

    16 mentions Positive Neutral Negative
    19% positive mentions, 18% neutral mentions, 63% negative mentions

    The game is widely praised for its fair monetization approach, with no microtransactions, no DLC plans, and a straightforward pricing model that offers the full experience upfront. Despite concerns from some users about it feeling like a cash grab, most acknowledge the developers' effort to avoid common exploitative practices and deliver a genuine, value-focused product.

    • “No microtransactions or DLC planned - this is a game to buy if you want to reward developers for making solid, no-cashgrab games that give you 100% of the experience on day 1.”
    • “Hell, even the price point is solid - a $60 deluxe edition and no microtransactions in sight.”
    • “On a side note, EA published this game and there are no scummy microtransactions or nickel and diming.”
    • “The company has proven they're just in it for a short term cash grab.”
    • “I know the studio were developers of XCOM and that game was amazing so I gave this a shot but at this point I'm done: 2 hours of gameplay and every moment spent troubleshooting to get the game to look like it was advertised, this has EA cash grab rushed release all over it.”
    • “Another Star Wars cash grab.”
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Play Times

10h Median play time
36h Average play time
5-20h Spent by most gamers
*Based on 91 analyzed playthroughs
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Star Wars Zero Company is a tactical role playing shooter game with comedy and science fiction themes. Common tags for Star Wars Zero Company include science, grid-based movement, turn-based, trading, isometric and others.

Star Wars Zero Company is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 36 hours playing Star Wars Zero Company.

Star Wars Zero Company was released on August 27, 2026.

Star Wars Zero Company was developed by Bit Reactor.

Star Wars Zero Company has received mostly positive reviews from players. Most players liked Star Wars Zero Company for its story but disliked it for its optimization.

Star Wars Zero Company is a single player game.

Similar games include Warhounds, MindsEye, NORSE: Oath of Blood, Solasta II, Warhammer 40,000: Chaos Gate - Daemonhunters and others.