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MechWarrior 5: Clans

MechWarrior 5: Clans delivers the classic mech-based action fans will expect, while adding a plethora of new dynamics and modernization to keep things fresh.
MechWarrior 5: Clans Game Cover
77%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:optimization, replayability
75% User Score Based on 4,758 reviews
Critic Score 81%Based on 9 reviews

Platforms

Xbox Series X|SPCXbox Game PassPlaystation 5CloudXbox Cloud GamingXboxWindowsPlayStation
MechWarrior 5: Clans Game Cover

About MechWarrior 5: Clans

MechWarrior 5: Clans is a single player and multiplayer shooter game with a science fiction theme. It was developed by Piranha Games Inc. and was released on October 16, 2024. It received positive reviews from critics and mostly positive reviews from players.

In MECHWARRIOR 5: CLANS, players take on the role of a newly graduated pilot from the Smoke Jaguar cadet program, thrust into the heart of the Clan Invasion of the Inner Sphere during Operation Revival. This pivotal moment in the MechWarrior universe sees players leading a five-mech "Star" squad across numerous planets with diverse biomes, engaging in an expansive campaign filled with immersive ga…

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Looking for games like MechWarrior 5: Clans? Here are top shooter recommendations with a science fiction focus, selected from player-similarity data — start with MechWarrior 5: Mercenaries, BATTLETECH or Homeworld 3.

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Reviews

75%Audience ScoreBased on 4,758 reviews
story1.3k positive mentions
optimization204 negative mentions

  • Engaging story-driven campaigns with well-crafted cutscenes and character development that appeal to fans of the MechWarrior and BattleTech lore.
  • Improved combat mechanics compared to previous entries, including better lance control, usable jump jets, and the addition of a tactical map to command teammates, enhancing gameplay depth.
  • Visually impressive game with detailed environments, good sound design, and satisfying mech customization using the omnipod system that allows meaningful loadout variations.
  • Frequent crashes and stability issues, including fatal errors and performance drops, especially on some hardware configurations, significantly impacting the gameplay experience.
  • Poor AI behavior for teammates leading to frustration, as they often ignore orders, block line of fire, or get easily destroyed, and enemy AI can be too numerous or bullet spongy, creating tedious and repetitive combat encounters.
  • Linear mission structure with limited player freedom, forced long missions with repetitive wave-after-wave combat, and progression gated by mech tonnage and DLC, reducing replayability and customization options.
  • story

    5,559 mentions Positive Neutral Negative
    24% positive mentions, 71% neutral mentions, 5% negative mentions

    MechWarrior 5: Clans offers a more linear, story-driven campaign focused on the clan invasion with well-crafted missions and rich lore, providing a compelling experience especially for fans of the MechWarrior universe. While the story is generally regarded as interesting and immersive with strong cutscenes and character development, some players find the dialogue awkward, characters unlikable, or the narrative limited in player choice. The mission design, though praised for variety compared to previous titles, can become repetitive and overly difficult due to lengthy gauntlets of enemies and a lack of checkpoints, occasionally causing frustration and breaking immersion.

    • “The story has a nice flow to it, well-crafted with intriguing lore of the Shadow Jaguar clan invading the Inner Sphere, immersing players in clan struggles and politics.”
    • “Mechwarrior 5: Clans is a wonderful addition to the franchise, offering an exhilarating blend of refined mech combat, stunning visuals, and an immersive storyline expanding the Battletech universe.”
    • “Finally a story-driven Mechwarrior game; the narrative pulls you in from the start, blending deep clan lore with high-stakes missions, fully immersive with well-crafted cutscenes and in-mission dialogue.”
    • “Almost completely linear, with plot issues and canon errors that go from minor to egregious.”
    • “The missions are completely on rails: no way to explore the maps outside predetermined routes, basically.”
    • “The story and dialogue feels like it was generated by ChatGPT's lobotomized step cousin, which is somehow worse than MW5's storyline (which is a pretty low bar as is).”
  • gameplay

    1,022 mentions Positive Neutral Negative
    35% positive mentions, 60% neutral mentions, 5% negative mentions

    MechWarrior 5: Clans offers solid and improved mech combat gameplay compared to its predecessor, focusing on a more linear, story-driven campaign with engaging missions and tactical depth. While mech customization and controls are refined, some mechanics like research and progression feel cumbersome or restrictive, and gameplay can suffer from repetitiveness, AI issues, and occasional performance problems. Fans of the series generally find the combat satisfying and the pacing faster and more intense, but those preferring sandbox elements or deeper strategy might find it limited.

    • “The mech gameplay is pretty much the best it has ever been.”
    • “Gameplay mechanics have been finely tuned, balancing strategic depth with action-based combat that rewards quick thinking and positioning.”
    • “The gameplay is fantastic to, every new feature feels like a solidly executed addition that felt useful especially as the missions progressed.”
    • “The gameplay is a boring arcade chaos with no strategy or tactics involved.”
    • “It's got wonky balance, a weird learning curve, badly designed levels and mechanics like mechs popping out of garages left and right or spawning out of thin air right on top of you.”
    • “Unfortunately the core gameplay mechanic is extraordinarily frustrating, as it involves you slowly grinding yourself down against endless waves of increasingly bullet-spongey enemies who spawn well within range of their weapons, negating the supposed "advantage" of clan weaponry.”
  • optimization

    836 mentions Positive Neutral Negative
    12% positive mentions, 64% neutral mentions, 24% negative mentions

    The game's optimization is widely criticized for poor performance and instability, with frequent frame drops, stuttering, and crashes, especially on mid-range or older hardware. While some users with high-end rigs report smooth gameplay, many experience severe issues even after patches, attributing this largely to the Unreal Engine 5 implementation and lack of sufficient developer optimization. Ongoing hotfixes have improved stability somewhat, but overall performance remains a significant hurdle, making the game challenging to recommend until further optimizations are made.

    • “Finally, environments in this game are more varied and detailed, and performance is better for me.”
    • “Game runs smoothly and beautifully, not one crash at all the entire time.”
    • “Performance has also been stable, no issues on that front at all.”
    • “Optimization is a mess, as expected of UE5.”
    • “Optimization is trash as well, you can go from 90fps to 16fps because a map has grass.”
    • “At launch it had horrendous performance on PC and consoles and for reasons unknown to the world scientific community PGI went with UE5 for this when their previous game used UE4 and the only thing that was improved was the...er..well?”
  • graphics

    787 mentions Positive Neutral Negative
    40% positive mentions, 55% neutral mentions, 5% negative mentions

    The graphics in the game are generally praised as a significant improvement over MechWarrior 5: Mercenaries, featuring clean, crisp visuals, impressive cinematics, and detailed mech designs powered by Unreal Engine 5. However, the upgrade comes with notable performance and optimization issues, including frame rate drops, stuttering, and high hardware demands even on powerful systems, which can detract from the overall experience. Some users also point out inconsistencies in visual fidelity, occasional graphical glitches, and overly animated or uncanny character models, making the graphical quality somewhat uneven despite its clear advancements.

    • “The graphics are clean and good looking, and the devs did a great job making each of the campaigns really feel like a distinct battle philosophy - the wolves emphasize fast lighter mechs with hit and run tactics, while the ghost bears build heavy slugger mechs.”
    • “Graphically, clans shines.”
    • “Fantastic game, amazing graphics, good story so far.”
    • “The game runs on medium graphics a playable frame rate on 4050, but it doesn't look very impressive.”
    • “Poorly optimized graphics with tedious and repetitive gunfights.”
    • “I can't even pretend to enjoy the game because of the constant crashing with fatal errors to the point where the most success I had in getting a few minutes of actually piloting a mech required me to reduce all graphics options to their lowest possible settings only to once again crash without any explanation.”
  • replayability

    208 mentions Positive Neutral Negative
    12% positive mentions, 72% neutral mentions, 16% negative mentions

    Replayability for this game is generally considered limited due to its linear, story-driven campaign and lack of sandbox or career modes found in previous titles like MechWarrior 5: Mercenaries. While some players appreciate the narrative focus and mission challenges, most note little incentive to replay beyond experiencing alternate endings or chasing achievements. Mod support and future DLC may improve replay value, but currently, it offers significantly less long-term engagement compared to its open-world predecessor.

    • “Replay value exists through co-op and different build strategies, but it is more limited compared to the open-ended nature of previous titles.”
    • “After playing through the DLC I feel like I can further recommend this game; I've made respective reviews for them but find their stories and missions a lot more replayable than the single-player campaign missions.”
    • “The campaigns won't give you 100 hours of gameplay, but the extreme strategic replayability and mech lab customization absolutely will.”
    • “Replayability is zero.”
    • “No sandbox, no replayability, one and done, not worth the money, wait for deep deep sale.”
    • “It feels extremely shallow compared to mercs, the handcrafted missions are great until you realise half of it is a long trudge to give you time to listen to the awful phoned-in passionless voice acting, and once you play through it there is zero replayability apart from precisely one decision branch near the end that's so insipid I didn't bother to go back to it.”
  • stability

    140 mentions Positive Neutral Negative
    14% positive mentions, 2% neutral mentions, 84% negative mentions

    The game's stability is inconsistent, with many users reporting frequent bugs, crashes, freezes, and graphical glitches that hamper the experience, especially in co-op and menus. While some players experience relatively smooth performance and minimal issues, the overall impression is that the game remains poorly optimized and bug-ridden, requiring multiple patches for improvement. Despite these problems, a portion of the community still finds the gameplay enjoyable and worth the occasional hassle.

    • “It's been bug free and runs really solid.”
    • “The game has run smooth for me with no glitches or issues.”
    • “Normal playthrough was relatively bug free and smooth.”
    • “However, it is a buggy mess that constantly crashes.”
    • “The game frequently freezes after the mission briefings, meaning you have to force-close the program and reopen it a few times just to get to a mission to play.”
    • “Game crashes after every single cut scene and/or freezes and crashes during mission loading screen.”
  • music

    120 mentions Positive Neutral Negative
    33% positive mentions, 62% neutral mentions, 5% negative mentions

    The game's music generally receives praise for its atmospheric, tribal fusion and synth-inspired soundtrack that nostalgically recalls classic MechWarrior titles, effectively capturing the clan vibe. However, some find it forgettable, unevenly integrated, or less impactful than previous entries like MechWarrior 2 and 5, with critiques often citing occasional absence of music during gameplay and limited accessibility outside the game. Overall, while the soundtrack appeals strongly to fans of the series' traditional musical style, it lacks consistency and polish in some areas.

    • “The soundtrack is something of a highlight, making a strong return to the tribal fusion sound that the 90s Activision games became famous for, and I like it very much.”
    • “The soundtrack, the atmosphere, the punchy way the weapons and damage feel, and the immersive visuals are all fantastic.”
    • “The sound and music are really good, living up to the high standard set by MechWarrior 5: Clans.”
    • “No matter how uncomfortable the seats in the van; how loud and grating the ethnic music is, being played over tinny, blown-out speakers.”
    • “Sound is hollow, music is uninspiring and flat.”
    • “Poor/minimal music: music is a powerful tool for storytelling, but this game straight up forgot the toolbox.”
  • grinding

    76 mentions Positive Neutral Negative
    1% positive mentions, 6% neutral mentions, 93% negative mentions

    Grinding in the game is widely described as tedious and frustrating, involving repetitive, wave-based combat with little strategic variation and slow progression that often requires excessive farming. Missions tend to be linear and time-consuming, exacerbated by underperforming AI allies and a lack of meaningful rewards or checkpoints, making higher difficulties feel unfair rather than challenging. While some appreciate improvements over previous titles, most find the grind detracts heavily from the overall enjoyment and pacing.

    • “No procgen slop, no grinding to get to the good part of the story.”
    • “It's a bit tedious to unlock them one by one when you use the same mech specific XP for upgrades. It also means that if you are grinding for XP, you'll be doing the same missions a lot.”
    • “The progression system in this one is super grindy. Platform XP is gained for each platform individually, at a glacial pace, you never gain enough mech XP to max out a platform before a 'weight+5' platform becomes available unless you spend hours farming platform XP in horde mode.”
    • “The complete lack of a checkpoint system coupled with long and grinding missions that usually end with a lance of assault mechs and missions with time wasting unskippable dialogue or cinematics from some of the universe's most punchable people will drive you up the wall.”
  • humor

    46 mentions Positive Neutral Negative
    98% positive mentions, 0% neutral mentions, 2% negative mentions

    The humor in the game is a mix of intentional jokes, quirky character moments, and unintended comedy arising from numerous bugs and awkward animations, which some players find amusing while others see as immersion-breaking. Clan interactions and specific character quirks provide occasional laughs, but repetitive and low-quality writing, cutscenes, and AI often fall flat or feel forced. Overall, humor serves more as a byproduct of the game's flaws and eccentricities rather than a deliberate or consistently successful feature.

    • “The clans are weird and hilarious as hell; they're such a fun, cool, and creative fictional society that I've never seen anywhere else.”
    • “By the final missions for the wolves, I couldn't stop laughing to see Olin stepping out and getting taken over by the ghost bear elementals.”
    • “My friends and I were laughing and joining in, "Oh no, I only have 93% of my armor remaining!"”
  • atmosphere

    41 mentions Positive Neutral Negative
    41% positive mentions, 52% neutral mentions, 7% negative mentions

    The atmosphere in the game is widely praised for its strong narrative, immersive lore, detailed visuals, and evocative soundtrack that capture the Battletech universe well, often described as awe-inspiring and true to the source material. However, some players note inconsistencies such as occasional lack of environmental detail, less impactful music or ambient cues during gameplay, and uneven writing or voice acting that can detract from immersion. Overall, the atmosphere marks a significant improvement over previous entries, resonating deeply with long-time fans despite some flaws.

    • “The atmosphere, pacing, and narrative weight finally align with the source material in a way that respects long-time fans.”
    • “The atmosphere and attention to detail is superb - it is clear that this is a game made by people with a deep understanding and love of Battletech and its lore.”
    • “The soundtrack, the atmosphere, the punchy way the weapons and damage feels, and the immersive visuals are all fantastic.”
    • “There's just no atmosphere when it needs it.”
    • “The visuals have a slightly cartoony tone — which isn't necessarily a bad thing — though personally, I would have preferred a darker, grittier atmosphere that better conveys destruction and war.”
    • “Many scenes and gameplay moments are dull; they feel like they should be more dramatic but simply miss any sort of music or ambient sound that would help immerse me into the atmosphere.”
  • emotional

    32 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect of the game receives mixed reviews; some players appreciate the increased emotional grounding, character arcs, and dramatic moments compared to previous titles, finding certain story elements engaging and heartfelt. However, others criticize the forced and often awkward emotional scenes, weak character development, hammy dialogue, and poor voice acting that undermine immersion and limit deep emotional investment. Overall, while the game attempts to deliver emotional depth, it falls short for many due to execution and writing issues.

    • “This adds a layer of emotional grounding that previous entries lacked, making the conflict feel more personal even within its large-scale military context.”
    • “The dialogues and supporting cutscenes are crisp, there are a few emotionally charged moments, and each character has a narrative arc.”
    • “It is faithful to the lore and, while it might be predictable in places for fans of the setting, it had mostly good passing, with an emotional story with ups and downs, as well as good moments of character growth.”
  • character development

    26 mentions Positive Neutral Negative
    15% positive mentions, 73% neutral mentions, 12% negative mentions

    Character development in the game is generally praised for its integration into a mech-centric setting, with engaging storytelling and moments that foster emotional investment, especially within the player's squad. However, it can feel rushed or limited, often confined to brief one-on-one interactions, and gameplay character chatter tends toward generic. While some narratives, like the Ghost Bear campaign, offer stronger human elements, critiques frequently target the bland or uncanny character designs and inconsistent voice acting, suggesting room for deeper and more nuanced development in future iterations.

    • “But Ghost Bear narrative is amazing and engaging, with much better character development and a pronounced human element of the clan pilots, rather than simply being proud skilled warriors.”
    • “Storytelling was surprisingly good and cinematic, and the character development with your star (squad) had me going from hating the entire cast to invested in what was happening around them.”
    • “There's character development, information keeps coming out that makes you go back and reassess your first impressions, and it's definitely a large part of the fun.”
    • “It is actually hilarious how each character in your "star" (squad) literally gets like a single one-on-one conversation with the main character, like they were checking off boxes to say "ok, now it is this one's turn for a bit of character development." Aside from that, they rarely get more than generic mission chatter during gameplay, though I guess you might notice some patterns with what they say in that chatter over time.”
    • “The lack of character development makes the experience not work nearly as well as it needs to, so when things should be emotional, they're not.”
    • “The voice acting is pretty hit and miss and they really need better character development for the people you are supposed to be directly commanding in the game.”
  • monetization

    17 mentions Positive Neutral Negative
    0% positive mentions, 6% neutral mentions, 94% negative mentions

    Users overwhelmingly criticize the game's monetization as a predatory cash grab, with multiple complaints about excessive DLC costs, lack of substantial content, and fragmented storylines that feel incomplete without additional purchases. While some expansions offer genuine value, the overall sentiment is that the developers prioritize profit over delivering a fully polished and satisfying experience.

    • “Tl;dr this seems to me like a cash grab, even buying it on sale didn't seem worth it.”
    • “I honestly believe that this is just another cash grab coming from Piranha Games, especially with the release of another $20 DLC. I would rather wait for a sale or just never again; this is just all horse manure. Give us a 110% game, not 80% to 90% with patches and DLC that nickel and dime us into the dirt.”
    • “This is a cash grab game, because in order to fix the story and fix end of game, there is a huge amount of DLC that you will be sold.”
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Play Times

28h Median play time
74h Average play time
18-50h Spent by most gamers
*Based on 48 analyzed playthroughs
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Frequently Asked Questions

MechWarrior 5: Clans is a shooter game with science fiction theme. Common tags for MechWarrior 5: Clans include first-person, futuristic, 3D, realistic, linear and others.

MechWarrior 5: Clans is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 74 hours playing MechWarrior 5: Clans.

MechWarrior 5: Clans was released on October 16, 2024.

MechWarrior 5: Clans was developed by Piranha Games Inc..

MechWarrior 5: Clans has received positive reviews from players and positive reviews from critics. Most players liked MechWarrior 5: Clans for its story but disliked it for its optimization.

MechWarrior 5: Clans is a single player game with multiplayer and local co-op support.

Similar games include MechWarrior 5: Mercenaries, BATTLETECH, Homeworld 3, Outpost: Infinity Siege, Company of Heroes 3 and others.