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Gears Tactics

Gears Tactics is big and brash at times, but it’s also deep, intelligent and balanced, with all the heart and passion we’ve come to expect from a Gears game.
Gears Tactics Game Cover
80%Game Brain Score
story, gameplay
replayability, grinding
78% User Score Based on 3,709 reviews
Critic Score 81%Based on 9 reviews

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Gears Tactics Game Cover

About

Gears Tactics is a single player strategy game. It was developed by Splash Damage and was released on April 28, 2020. It received positive reviews from critics and mostly positive reviews from players.

Survive the first invastion of the Locust Army in an innovative take on the hit Gears series. Lead a squad of stranded soldiers in the initial days of the war. Use your wits to fight against the overwhelming odds. Gears Tactics merges turn-based action with an intense combat experience and a gripping character-driven narrative. Lead on, commander! Features Rich and immersive story - You are Diaz, …

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78%
Audience ScoreBased on 3,709 reviews
story460 positive mentions
replayability33 negative mentions

  • Engaging tactical gameplay that combines Gears of War mechanics with turn-based strategy elements.
  • High production values with impressive graphics, sound design, and well-executed cutscenes.
  • Variety in character classes and skill trees allows for diverse playstyles and customization.
  • Repetitive mission structure with mandatory side missions that feel like filler and detract from the overall experience.
  • Lack of depth in character progression and customization, leading to a feeling of disposability for non-hero characters.
  • Requires an Xbox account to play, which can be frustrating for players looking for a single-player experience.
  • story
    3,651 mentions Positive Neutral Negative

    The story in "Gears Tactics" is generally viewed as mediocre, serving primarily as a vehicle to connect a series of missions rather than offering a compelling narrative. While the game features engaging cutscenes and character interactions, many players find the plot predictable and the character development lacking, particularly for non-story characters. Additionally, the mandatory side missions, which often feel repetitive and uninspired, detract from the overall pacing and enjoyment of the campaign, leading to a sense of grind as players are forced to complete them to progress the story.

    • “The story delves into a bit more of the lore than I expected and was enjoyable.”
    • “The story is pretty good, with great cinematics and engaging characters that keep you invested.”
    • “Gears Tactics is an awesome turn-based cover shooter that expands more on the story of Emergence Day in the Gears of War storyline.”
    • “The story is very linear, the main characters are meh... you can't change the appearance of the soldier you have.”
    • “The story is weak and the side mission feel repetitive.”
    • “The game quickly gives you fresh recruits in droves that are higher xp then your troops and most of your xp will be on the hero units because they are required for most of the story missions.”
  • gameplay
    932 mentions Positive Neutral Negative

    The gameplay of "Gears Tactics" has been generally well-received, praised for its dynamic mechanics and engaging tactical combat that blends elements from the Gears of War franchise with XCOM-style gameplay. Players appreciate the execution mechanic that allows for additional actions, enhancing strategic depth, though many note that the gameplay can become repetitive due to limited mission variety and a lack of base-building elements. While the core mechanics are solid and enjoyable, some players feel the game lacks the depth and complexity found in other tactical games, leading to a mixed reception regarding its long-term replayability.

    • “Developed by Splash Damage in collaboration with The Coalition, this tactical game deftly combines the gritty, intense atmosphere of the Gears universe with deep, thoughtful strategy gameplay, delivering an experience that feels both familiar and refreshingly new to fans and newcomers alike.”
    • “It manages to capture the essence of Gears’ brutal combat and storytelling while reinventing its mechanics into a rich, tactical challenge.”
    • “The execution mechanic, wherein if one character executes an enemy, all your other characters get an additional action point, allows for a really rewarding comeback mechanic that turns absolutely hopeless situations into triumphant victories.”
    • “The graphics and gameplay are completely outdated.”
    • “I've found myself repeating missions not even out of 'skill issue' but out of monotony based on 'gotcha' mission mechanics.”
    • “Gameplay gets very repetitive quickly; the same maps get reused in the mandatory side missions.”
  • graphics
    484 mentions Positive Neutral Negative

    The graphics in Gears Tactics have received widespread praise for their high quality, detailed character models, and atmospheric environments, effectively capturing the franchise's signature aesthetic. Many players noted the impressive visual fidelity, particularly in cutscenes and combat animations, with some even rating the graphics as high as 9 or 10 out of 10. However, there are reports of performance issues, particularly for AMD graphics card users, which can hinder the overall experience.

    • “Visually, Gears Tactics maintains the franchise’s signature gritty and visceral aesthetic, with detailed character models, atmospheric lighting, and destructible environments that enhance tactical considerations.”
    • “The graphics are fantastic, but the gameplay is a very linear, horde type shooter rather than a tactical game.”
    • “The graphics are crisp and gritty, the animations very fluid.”
    • “The graphics and gameplay are completely outdated.”
    • “The game seemed promising to begin with until the crashes started after the tutorial; the game producers' support page is useless, only offering the old reset your graphics to default or delete the local files, none of which fixes the GT 102 error and crash to desktop.”
    • “This game is an absolute disaster and waste of money, typical console game where it's all about graphics and nothing else.”
  • replayability
    147 mentions Positive Neutral Negative

    Overall, the replayability of the game is considered very low by most reviewers, primarily due to its linear campaign structure, lack of base-building mechanics, and limited mission variety. Many players noted that once the main story is completed, there is little incentive to replay, as missions feel repetitive and there are no significant changes in difficulty or objectives. While some found enjoyment in the gameplay and character customization, the consensus is that the game lacks the depth and replay value seen in other tactical titles like XCOM.

    • “Plays great on Steam Deck and is a huge game with tons of replay value.”
    • “Unfortunately, the limited number of enemies and relative lack of variety of mission designs makes some of the later 'player choice' missions a bit of a grind, however, the story missions and the boss battles make it all worthwhile - and the tactical flexibility allowed by the skill trees makes for some good replayability.”
    • “The core game runs about 40 hours and there's not a ton of replayability, but 40 hours is pretty damn good for any game.”
    • “There isn't even a mission select option to replay certain levels you do like - even after completing the campaign, which is a headscratcher (real hit to the replay value).”
    • “Overall, Gears Tactics is not a bad game, but in my opinion offers far less replayability than any XCOM title.”
    • “The campaign is simply a linear path with no replayability or strategy of any kind.”
  • grinding
    101 mentions Positive Neutral Negative

    The grinding aspect of the game has been widely criticized for its repetitiveness and tedium, particularly in the later stages where players are forced to complete numerous side missions that lack variety and meaningful rewards. Many reviewers noted that the endless cycle of grinding for experience and gear becomes a chore, detracting from the overall enjoyment of the game. While some appreciated the initial fun of building up characters, the lack of engaging content and the overwhelming grind ultimately led to frustration and a diminished experience.

    • “Grinding in this game is incredibly rewarding, as it allows you to unlock powerful abilities and gear.”
    • “The grind is satisfying, with each level-up feeling like a significant achievement.”
    • “I love how the grinding mechanics are balanced; it never feels tedious and always offers something new to strive for.”
    • “There’s an unlimited grind-fest mode after you complete the campaign, but there’s no story, no choices, just the option to keep playing and grinding up characters for no reason except achievements.”
    • “In Act 3, this gets extremely tedious since you already have great loot, your soldiers are already kitted out to the max, but you need to complete 3 side missions, so approximately 3 hours of game time, to get some loot you don't need, just to get to the next story mission to finish the game... very tiresome.”
    • “The side missions are tedious and really drag out the campaign longer than it should be, which can make it painful to play at times.”
  • optimization
    73 mentions Positive Neutral Negative

    Overall, the game's optimization is generally praised, with many players reporting smooth performance, high frame rates, and minimal crashes across a range of hardware configurations. While some users experienced specific issues, such as crashes in windowed mode or inconsistent performance in certain scenarios, the majority found the game well-optimized, particularly for a title in the strategy genre. The settings menu is also highlighted as excellent, allowing for effective customization to enhance performance.

    • “One of the best optimized games I have played in a while, and the graphics are on point.”
    • “The game is well optimized, frame rate rarely spiking and maintaining short load times.”
    • “Also this game is optimized so well, I'm running it on medium on a GTX 670MX which the game itself is like 'whoa buddy that's 8 years old, there's no way.' but it runs smoothly and doesn't even cause my computer to run hot.”
    • “Performance or gameplay falls significantly below the passing mark.”
    • “Unfortunately, I have to play in windowed mode; otherwise, I experience constant crashes and stuttering.”
    • “It looks like a console port over to a PC game, which may have something to do with its performance issues.”
  • music
    69 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many praising its dynamic and cinematic qualities that enhance the gameplay experience, particularly during intense combat. However, some players find the soundtrack repetitive and not particularly memorable, with comparisons to other games and films like "Predator." Overall, while the audio design is generally well-executed, there are calls for more variety and innovation in the music.

    • “Audio design also excels, with a powerful soundtrack and impactful sound effects that immerse players in the battlefield’s tension.”
    • “The music dynamically reacts to the events on the battlefield, and it does so in a rather granular manner—whether you're being charged by a horde, just discovered a new pack of enemies, or between fights.”
    • “The soundtrack is very strangely designed and I'm not talking about the songs themselves but how they are played.”
    • “The soundtrack isn't memorable; you better play the XCOM 2 OST instead.”
    • “Additionally, the music for completing a mission and the cutscene do not mesh at all; I just don't feel satisfied.”
    • “The songs themselves are okay, but they get a bit repetitive, just like everything else.”
  • stability
    68 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting frequent bugs and glitches that can disrupt gameplay, particularly during critical moments like boss fights. While some users have experienced smooth performance, especially on platforms like the Steam Deck, others have faced significant issues such as crashes, freezes, and unresponsive UI elements. Overall, the game is described as having a range of stability problems that detract from the experience, leading to frustration for many players.

    • “The game is virtually bug free (except for the aliens of course ;-)).”
    • “It's been a while since I came across a game so polished and bug free.”
    • “This game has no glitches, no bugs so far and I've just finished the main campaign, about 42 hours.”
    • “Got to the final boss and hit with a bug which freezes the game.”
    • “One final but important thing to mention, while the entire game was pretty much bug/glitch free, I did find some glitches that prevented me from progressing the game.”
    • “The game is buggy as all hell, and your troops will constantly trigger overwatches when the game says they won't.”
  • monetization
    34 mentions Positive Neutral Negative

    Overall, the monetization aspect of the game has received mixed feedback. While many players were initially concerned about potential microtransactions and loot boxes, they were relieved to find that the game features no paid microtransactions, offering a complete single-player experience without additional costs. However, some users noted that the presence of loot crates and a menu system hinting at monetization may suggest a development history that considered these options, leading to a sense of disappointment regarding the game's overall value.

    • “The loot crates are weird; they feel like in some other timeline they would have been monetized, but luckily they haven't been, and it's just a complete singleplayer package with no microtransactions.”
    • “Great franchise, singleplayer only, amazing graphics, worthy story, very fun gameplay, and especially... no microtransactions!”
    • “Thankfully, there's no microtransactions anywhere I can see.”
    • “I cannot believe that I paid full price for this mid cash grab (no support, DLC, or updates past 2021).”
    • “It feels like they thought about microtransactions then decided against it but left the menu system for them in.”
    • “You get to recruit other soldiers and you pick up equipment cases (which stink of lootboxes and microtransactions; I don't know whether that's just a coincidence or it was a mechanic they wanted to implement but then decided against it - there's zero microtransactions in Gears Tactics), which provides mods for your weapons, new armor, etc. There's also extensive customization of armor, weapons, and the characters.”
  • atmosphere
    30 mentions Positive Neutral Negative

    The atmosphere of "Gears Tactics" is widely praised for its successful translation of the gritty and intense Gears of War universe into a tactical strategy format, featuring detailed visuals, immersive sound design, and a compelling soundtrack that enhances the overall experience. Reviewers highlight the game's ability to maintain the franchise's signature dark and moody aesthetic, with engaging environments and character interactions that keep players invested despite some gameplay repetitiveness. Overall, the atmosphere is described as captivating and integral to the game's appeal, resonating well with both long-time fans and newcomers.

    • “Developed by Splash Damage in collaboration with The Coalition, this tactical game deftly combines the gritty, intense atmosphere of the Gears universe with deep, thoughtful strategy gameplay, delivering an experience that feels both familiar and refreshingly new to fans and newcomers alike.”
    • “The game's art direction is also impressive, capturing the gritty and intense atmosphere of the Gears of War universe.”
    • “Gears Tactics attempts to take the atmosphere and feel of the Gears of War franchise and incorporate it into the tactics genre, and in my opinion, they succeed greatly.”
    • “First what came to my mind is that this game has that gloomy atmosphere and feeling that the XCOM series is missing.”
    • “Very high notes for the sound and atmosphere of the game that gave an impression of aggressiveness, movement and combat, the maps so far seem to be more in the arena style, that is, they are not progressive as if you really explored the place.”
    • “The story lacks some depth (so far) but that's not necessarily a bad thing because the atmosphere and setting around the characters is compelling.”
  • humor
    22 mentions Positive Neutral Negative

    The humor in the game draws heavily from the MCU's style, eliciting mixed reactions from players who find it both entertaining and occasionally eye-roll-inducing, especially in an M-rated context. While the writing features witty one-liners and the classic crass humor expected from the series, some players feel it lacks the depth and emergent comedic moments found in other tactical games like XCOM. Overall, the humor is appreciated for its polish and comedic situations, though some players note it could benefit from more content and balance.

    • “The story was very entertaining and kept me coming back for more as expected from any Gears of War installment, compelling dramatic writing, humorous and witty one-liners any Gears fan is used to.”
    • “But the focus on executions is quite funny and creates comical situations.”
    • “Hopefully he goes on sale along with a few other possible 'hero' character DLCs, because the Cole Train is the most sweary, hilarious guy to bring along for the ride.”
  • character development
    20 mentions Positive Neutral Negative

    Character development in the game is a mixed bag, with some players praising the depth and uniqueness of characters, while others criticize it as minimal or poorly designed, particularly in relation to build viability and clarity of the development tree. Many reviews highlight a lack of backstory and meaningful progression, suggesting that the game could benefit from more focus on character arcs and main storyline missions rather than side quests. Overall, while there are moments of strong character design and potential, the execution often falls short, leaving players wanting more depth and coherence.

    • “The character development was very well done as well; everybody was different and all had their own motives and spirit in them.”
    • “The gear loot and setup and the character development are a bit more detailed than expected.”
    • “But the landscapes are beautiful, the music operatic, and the character development tree is deep.”
    • “Hardly any character development or story, to be honest.”
    • “Character development is poorly designed; for nightmare difficulties, there is just one viable build for every class.”
    • “Character development tree is confusing and bland.”
  • emotional
    14 mentions Positive Neutral Negative

    The emotional aspect of the game receives mixed reviews, with some players praising the strong writing and character development that enhance emotional investment, while others criticize the lack of depth in the story and characters, making it difficult to form meaningful attachments. The roster system and predictable narrative diminish the impact of character deaths, leading to a less engaging emotional experience compared to other titles like XCOM. However, moments of genuine emotional resonance do emerge, particularly when players customize and recruit characters, fostering a sense of attachment that can elevate the overall experience.

    • “The writing is strong, with well-developed characters and emotional stakes that deepen the player’s investment in the campaign.”
    • “Recruiting and customizing non-hero characters is fun and helps build attachment for NPCs, adding emotional investment to keep them from dying.”
    • “In XCOM, if one of your recruits dies, there is an emotional attachment which gives the death drama.”
    • “Boring story and uninteresting characters.”
    • “If I didn't know better, I would think I was just playing XCOM 2 all over again: same quests/missions, but a boring story with somewhat different graphics.”
    • “It was created with minimal thought, using a formula developed by other devs like the XCOM games, with boring storylines, cliché character classes, and a combat gameplay experience that is just XCOM all over again.”
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20h Median play time
80h Average play time
10-30h Spent by most gamers
*Based on 51 analyzed playthroughs
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Frequently Asked Questions

Gears Tactics is a strategy game.

Gears Tactics is available on PC, Xbox One, Windows, Xbox Game Pass and others.

On average players spend around 80 hours playing Gears Tactics.

Gears Tactics was released on April 28, 2020.

Gears Tactics was developed by Splash Damage.

Gears Tactics has received positive reviews from players and positive reviews from critics. Most players liked this game for its story but disliked it for its replayability.

Gears Tactics is a single player game.

Similar games include Warhammer 40,000: Chaos Gate - Daemonhunters, XCOM: Chimera Squad, Classified: France '44, Phoenix Point, Showgunners and others.