Gears Tactics is big and brash at times, but it’s also deep, intelligent and balanced, with all the heart and passion we’ve come to expect from a Gears game.
Complete the Gears Tactics tutorial and get Armored Gabe Character Skin for multiplayer modes in Gears 5.
Gears Tactics is the fast-paced, turn-based strategy game set 12 years before the first Gears of War.
Cities on the planet Sera are beginning to fall to the monstrous threat rising from underground – the Locust Horde. With the government in disarray, a squad of survivors emerge as human…
The game features enjoyable and engaging tactical combat, with a unique execution mechanic that allows for additional actions.
Graphics and sound design are top-notch, providing a visually appealing experience that captures the essence of the Gears universe.
The character customization and skill trees offer a variety of builds and playstyles, making each mission feel fresh.
The game suffers from repetitive mission types and environments, leading to a lack of variety and engagement as the campaign progresses.
Mandatory side missions can feel tedious and serve as filler, detracting from the overall pacing of the story.
The requirement for a Microsoft account to play the game is frustrating and can hinder the experience for players.
story
6,893 mentions Positive Neutral Negative
12%
77%
11%
The story in "Gears Tactics" is generally considered mediocre, serving primarily as a vehicle to connect missions rather than offering a compelling narrative. While some players appreciate the character development and ties to the Gears of War universe, many find the plot predictable and the dialogue clichéd. The game is criticized for its repetitive mission structure, where players are forced to complete numerous side missions—often with similar objectives—before progressing in the main story, leading to a sense of grind and diminishing engagement as the campaign progresses.
“The story has been intriguing and the gameplay is very enjoyable.”
“I started to like the story more as it progresses near the end of the game.”
“The story itself ties nicely into the overall gears universe and the cutscenes are well done.”
“However, it is sad for me to say this quality does not apply to the story as we are exposed to a mediocre one throughout the missions, so all that remains for us to play the tactics side of the game.”
“The story is very linear, and while I haven't completed it, it feels very forced, unlike XCOM where you can drag it out or rush it depending on how it's going.”
“The story is lacking but that extra bit of backstory to Gears 4/5 is great.”
gameplay
1,752 mentions Positive Neutral Negative
35%
58%
7%
The gameplay of *Gears Tactics* is generally praised for its engaging mechanics, particularly the execution system that allows players to gain additional action points, enhancing tactical depth. However, many reviewers note that the gameplay can become repetitive due to limited mission variety and a lack of strategic elements like base building, which detracts from long-term engagement. While the game successfully integrates familiar *Gears of War* elements into a turn-based format, it often falls short of the depth and variety found in titles like *XCOM*, leading to mixed feelings about its overall replayability and challenge.
“It’s intense, challenging, and rewarding for those who enjoy tactical depth in their gameplay.”
“The gameplay is solid; it's basically an evolution/ripoff of xcom.”
“The core gameplay of taking cover, setting up overwatches, disrupting movement, action point economy, chaining executions... is a thing of beauty.”
“Gameplay gets very repetitive quickly; the same maps get reused in the mandatory side missions.”
“By midway through act 2 (about 10-15 hours of gameplay), I was bored with the repetitive gameplay and considered scrapping the game altogether.”
“The gameplay too feels lean, with all abilities being useful, and each class feeling valued.”
graphics
923 mentions Positive Neutral Negative
60%
38%
2%
The graphics in the game have received widespread praise for their high quality, impressive detail, and overall aesthetic appeal, often described as "beautiful" and "gorgeous." Many players noted the smooth performance and extensive graphical options available, allowing for customization to suit various hardware capabilities. However, some critiques mentioned occasional graphical glitches and the need for high-end systems to fully enjoy the visuals, indicating that while the graphics are a standout feature, they may come with performance challenges for some players.
“The graphics and general art style are immaculate.”
“The graphics are fantastic, but the gameplay is a very linear, horde type shooter rather than a tactical game.”
“The graphics are great, with destructible environments, and some rather nice effects.”
“Graphics are a goddamn joke on ultra.”
“This game is an absolute disaster and waste of money typical console game where it's all about graphics and nothing else.”
“It is entirely all graphics and no substance.”
replayability
270 mentions Positive Neutral Negative
16%
61%
23%
Overall, the game suffers from very low replayability, with many players noting its linear story progression and repetitive mission design as significant drawbacks. While some enjoy the tactical gameplay and character customization, the lack of varied objectives and procedural elements leads to a consensus that once the campaign is completed, there is little incentive to replay. Comparisons to other tactical games, particularly the XCOM series, highlight its shortcomings in replay value, making it less appealing for those seeking long-term engagement.
“Endgame content also is very fun with high replayability.”
“Varied skill tree allows for different builds, good size campaign length; I definitely see replayability here, good amount of varied enemies.”
“Hoping for more content down the road but as it is it's a fun game that's surprisingly replayable.”
“Overall, Gears Tactics is not a bad game, but in my opinion offers far less replayability than any XCOM title.”
“Zero replayability, not any strategic layout and quite short with repetitive forced side missions.”
“The campaign is simply a linear path with no replayability or strategy of any kind.”
grinding
196 mentions Positive Neutral Negative
1%
99%
The grinding aspect of the game has been widely criticized for its tediousness and repetitiveness, with players noting that missions often feel formulaic and lack variety. Many reviewers expressed frustration with the extensive gear management and the necessity to complete numerous side missions for minimal rewards, particularly in the later stages of the game. Overall, the grinding experience detracts from the enjoyment, making it feel more like a chore than an engaging gameplay element.
“In act 3, this gets extremely tedious since you already have great loot, your soldiers are already kitted out to the max, but you need to complete 3 side missions, so approximately 3 hours of game time, to get some loot you don't need, just to get to the next story mission to finish the game... very tiresome.”
“The side missions are tedious and really drag out the campaign longer than it should be, which can make it painful to play at times.”
“Due to the mentioned limited number of objectives and maps, this degrades to boring and annoying farming very fast.”
optimization
138 mentions Positive Neutral Negative
38%
50%
12%
Overall, the optimization of the game has received mixed feedback. While many players praise its solid performance and smooth frame rates across various hardware configurations, some report issues such as crashes, stuttering, and inconsistent performance, particularly in specific modes. Despite these concerns, the game is generally regarded as well-optimized for both high-end and older systems, with quick loading times and minimal bugs.
“One of the best optimized games I have played in a while, and the graphics are on point.”
“The game is well optimized, frame rate rarely spiking and maintaining short load times.”
“Just like Gears 5, it's well optimized, plays smooth, never really had a problem with a Gears port on PC after the original on Games for Windows Live in 2007.”
“Unfortunately, I have to play in windowed mode; otherwise, I experience constant crashes and stuttering.”
“It looks like a console port over to a PC game, which may have something to do with its performance issues.”
“Thumbs down not for the idea, not for popcorn cinematics or cliché characters, but for poor optimization and a lack of effort.”
stability
132 mentions Positive Neutral Negative
21%
2%
77%
The game's stability has received mixed reviews, with many players reporting significant bugs and glitches that hinder gameplay, such as mission restarts, freezes, and UI issues. While some users noted that the game runs well on platforms like the Steam Deck and has moments of polish, the overall consensus highlights a frustrating experience due to its frequent technical problems. Players are advised to approach with caution, as the game may not be fully stable even after its release.
“It's been a while since I came across a game so polished and bug free.”
“This game has no glitches, no bugs so far and I've just finished the main campaign, about 42 hours.”
“Game works great for me, excellent performance even at 4K with SLI enabled (anyone who uses SLI knows this is a miracle for a new release) and typical of any Microsoft published game, it runs great on Windows.”
“The game is buggy as all hell, and your troops will constantly trigger overwatches when the game says they won't.”
“Unfortunately, the mission system and technical glitches make it incredibly tedious and it punishes simple mistakes (not a downside if you like a challenge but it gets incredibly frustrating).”
“This game needs more content function and survive and I've had to restart several times due to game-ending glitches that meant I couldn't make it to the landing zone to escape (which on iron man made me end the game).”
music
122 mentions Positive Neutral Negative
44%
51%
5%
The music in the game receives mixed reviews, with some praising its orchestral quality and dynamic responsiveness to gameplay events, enhancing the overall atmosphere. However, many players find the soundtrack repetitive and not particularly memorable, often comparing it unfavorably to other titles like XCOM 2 or even the original Predator film. While the sound design and voice acting are generally well-received, the music's effectiveness varies, with some players opting to mute it in favor of other soundtracks.
“The music dynamically reacts to the events on the battlefield, and it does so in a rather granular manner—whether you're being charged by a horde, just discovered a new pack of enemies, or between fights.”
“It's a well-written orchestral soundtrack and adds a lot to the atmosphere.”
“The sounds design is stellar and the soundtrack *chef's kiss* is bloody brilliant.”
“The soundtrack isn't memorable; you better play the XCOM 2 OST instead.”
“Forgettable and annoying: music, story, no manual save, managing equipping and inventory, & finally repetitive missions all over.”
“Additionally, the music for completing a mission and the cutscene do not mesh at all; it might be me, but I just don't feel satisfied.”
monetization
58 mentions Positive Neutral Negative
10%
59%
31%
The monetization aspect of the game has received largely positive feedback, with many reviewers appreciating the absence of microtransactions and paid lootboxes. While some noted the presence of loot crates, they clarified that these do not involve real money and are purely part of the single-player experience. Overall, players feel relieved that the game avoids predatory monetization tactics common in the industry, allowing for a more immersive gameplay experience.
“Great franchise, singleplayer only, amazing graphics, worthy story, very fun gameplay, and especially... no microtransactions!”
“Thankfully, there's no microtransactions anywhere I can see.”
“- lootboxes in this game don't cost money so no predatory monetization tactics that have been creeping up on the industry for years.”
“It feels like they thought about microtransactions then decided against it but left the menu system for them in.”
“Utterly disappointing and they cash grabbed and left it.”
“It appears that at one point during development they were going to have the loot system be driven by lootbox microtransactions.”
atmosphere
48 mentions Positive Neutral Negative
13%
81%
6%
The atmosphere of the game is widely praised for its slick graphics, immersive sound design, and faithful representation of the Gears of War universe, capturing its gritty and intense essence. Reviewers highlight the orchestral soundtrack and overall aesthetic as significant contributors to the game's compelling environment, which effectively enhances the gameplay experience. Despite some concerns about gameplay mechanics, the strong atmosphere and storytelling keep players engaged throughout.
“The game's art direction is also impressive, capturing the gritty and intense atmosphere of the Gears of War universe.”
“Gears Tactics attempts to take the atmosphere and feel of the Gears of War franchise and incorporate it into the tactics genre, and in my opinion, they succeed greatly.”
“The music, the cinematic, and the overall atmosphere are all well done and 100% Gears.”
“The story lacks some depth (so far) but that's not necessarily a bad thing because the atmosphere and setting around the characters is compelling.”
“Very high notes for the sound and atmosphere of the game that gave an impression of aggressiveness, movement and combat, the maps so far seem to be more in the arena style, that is, they are not progressive as if you really explored the place.”
“I'd like to start by saying I am a die-hard Gears fan and have played since the first game so my review could be a little biased. I absolutely adore this game since it takes you back to the events just after E-Day, taking you back to that dark, gloomy atmosphere that the first three games had, but I would like to quickly point out that this is not worth its full retail price at the moment.”
humor
40 mentions Positive Neutral Negative
100%
The humor in the game is characterized by its crass, off-color jokes and witty one-liners, reminiscent of the original Gears of War series, which many players found entertaining. While some aspects, like the focus on executions and character interactions, provide comedic moments, the humor is sometimes overshadowed by gameplay frustrations and a lack of emergent funny scenarios compared to other titles like XCOM. Overall, players appreciate the polished visuals and humor, but feel the game could benefit from more content and refined comedic timing.
“The story was very entertaining and kept me coming back for more as expected from any Gears of War installment, compelling dramatic writing, humorous and witty one-liners any Gears fan is used to.”
“But the focus on executions is quite funny and creates comical situations.”
“Hopefully he goes on sale along with a few other possible 'hero' character DLCs, because the Cole Train is the most sweary, hilarious guy to bring along for the ride, and makes a perfect replacement for that gruff idiot Sid and his stupid eyepatch.”
character development
36 mentions Positive Neutral Negative
17%
72%
11%
Character development in the game receives mixed reviews, with some praising the depth and uniqueness of characters, while others criticize the lack of meaningful progression and confusing development trees. Many players feel that character backstories and motivations are underexplored, leading to a minimal impact on the overall narrative. Additionally, the chaotic equipment and loot system detracts from the character development experience, leaving some players wanting more substantial main storyline missions to enhance character engagement.
“The character development was very well done as well; everybody was different and all had their own motives and spirit in them.”
“But the landscapes are beautiful, the music operatic, and the character development tree is deep.”
“One of my absolute favorite turn-based games, especially with the character design and the story arc.”
“Character development is poorly designed (for nightmare difficulties there is just one viable build for every class).”
“Character development tree is confusing and bland.”
“Very little character development done on the 'heroes' - could have helped a lot if they showed the backstories of them.”
emotional
24 mentions Positive Neutral Negative
83%
17%
Reviews indicate that the emotional impact of the game is significantly diminished due to a lack of character development and meaningful storytelling, making it difficult for players to form attachments to non-hero characters. While some moments do evoke genuine emotion, the overall narrative is often seen as predictable and uninspired, leading to a perception that the game fails to deliver the emotional depth found in similar titles like XCOM. Customization options do help foster some attachment, but many players still feel that the emotional stakes are not adequately represented.
“Although I found the story a bit flat and wholly predictable, it was sufficiently chaff that when it did hit those more emotionally sincere moments, I was pleasantly surprised!”
“Recruiting and customizing non-hero characters is fun and helps build attachment for NPCs that adds emotional investment to keep them from dying.”
“In XCOM, if one of your recruits dies, there is an emotional attachment which gives the death drama.”
“If I didn't know better, I would think I was just playing XCOM 2 all over again, same quests/missions, but a boring story with somewhat different graphics.”
“It was created with minimal thought, using a formula created by other developers like the XCOM games, with boring storylines, cliché character classes, and a combat gameplay experience that is just XCOM all over again.”