- February 3, 2016
- Orangepixel
Space Grunts
Platforms
About
Space Grunts is a turn-based strategy game with pixel art graphics, where players lead a team of space grunts to investigate a mysterious transmission from an abandoned space station. Combat is grid-based, with a variety of weapons and enemies to encounter. The game features procedurally generated levels, adding to its replayability.











- Fun and addictive gameplay with a low learning curve, making it accessible for newcomers to the genre.
- Charming pixel art and engaging sound design enhance the overall experience.
- Offers a good balance of strategy and action, with moments that require careful planning and resource management.
- Limited replayability and depth, leading to a feeling of having seen everything the game has to offer after a few runs.
- Poor user interface and control issues, particularly for keyboard and mouse users, detracting from the gameplay experience.
- Some frustrating design choices, such as linear level design and cheap deaths, can lead to unexpected frustrations during play.
gameplay
30 mentions Positive Neutral NegativeThe gameplay of "Space Grunts" is characterized by fast-paced, turn-based mechanics that allow players to navigate through levels while clearing enemies. However, many reviewers noted that the gameplay feels somewhat shallow, heavily reliant on item drops rather than player maneuvering, and lacking in early challenge. While the game features charming pixel art and smooth controls, some aspects remain rough around the edges, suggesting room for improvement.
“Space Grunts is a fun little roguelite with charming and unique pixel art and fast turn-based gameplay.”
“Butter smooth gameplay with either a mouse/keyboard or from the couch with a controller.”
“The gameplay loop is that you spawn into a level and you move room to room clearing out baddies.”
“Unfortunately, this game isn't for me, as I felt the gameplay felt relatively shallow.”
“This means that your gameplay is pretty much completely defined by the drops you get or don't get throughout a given run.”
“I didn't find the overall gameplay as exciting as in DoomRL, in particular due to a lack of early challenge and controls I dislike.”