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"Bunker Punks" is a fast-paced rogue-light FPS set in a dystopian future, where you run a group of revolutionaries and raid corporate strongholds for supplies. Build and upgrade your bunker, customize your gang, and utilize procedurally generated levels for varied gameplay. Combine loot, attributes offer extensive character customization.

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Bunker Punks screenshot
Bunker Punks screenshot
Bunker Punks screenshot
Bunker Punks screenshot
Bunker Punks screenshot
Bunker Punks screenshot

72%
Audience ScoreBased on 712 reviews
gameplay74 positive mentions
grinding18 negative mentions

  • Fast-paced gameplay reminiscent of classic FPS games like Doom and Quake.
  • Engaging roguelike elements with a bunker-building mechanic that allows for character upgrades and progression.
  • Charming pixel art style and a solid soundtrack that enhances the overall experience.
  • Limited enemy variety and repetitive level design can lead to a lack of long-term engagement.
  • Some gameplay mechanics, such as hitboxes and enemy AI, can feel unpolished and frustrating.
  • The game may feel short on content, with players quickly unlocking most features and upgrades.
  • gameplay
    278 mentions Positive Neutral Negative

    The gameplay of "Bunker Punks" is a mix of fast-paced, run-and-gun mechanics reminiscent of classic FPS titles like Doom and Wolfenstein, combined with roguelike elements and base-building features. While many players appreciate the nostalgic feel and tight controls, criticisms arise regarding the repetitiveness, lack of depth, and frustrating enemy mechanics, leading to a mixed reception overall. The game is often recommended for fans of retro shooters, especially if purchased at a discount, but may not satisfy those seeking more complex gameplay experiences.

    • “Bunker Punks is an addictive and charming FPS rogue-lite that has a fun atmosphere and an appreciated base building mechanic that's (thankfully) simple and allows a breath of fresh air after you make it through each of the levels on a small, connected map.”
    • “The gameplay is pure run and gun and brings to mind games like Doom and Wolfenstein, which seem like obvious influences considering the pixel art style the game chooses to implement.”
    • “Bunker Punks is a refreshing hybrid of the purest of pure shooter mechanics for the oldest of old-schoolers and the most addictive of progressive and persistent roguelike elements.”
    • “The problem appears when the basic gameplay is too flat and repetitive to carry the experience.”
    • “There's just not enough depth in the gameplay, oomph in the game feel, or variation between runs to stop it from becoming a chore.”
    • “At seven hours in, I'm totally done with it; the gameplay simply couldn't carry me through to the finish line.”
  • graphics
    164 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some players appreciating the retro pixel art style reminiscent of classic shooters like Doom and Wolfenstein, while others criticize the visuals as bland, unfinished, or poorly executed. Many noted that the 2D sprites and minimalist aesthetic can feel charming, but there are complaints about a lack of variety and polish in the overall design. Overall, the graphics seem to evoke nostalgia for some, while leaving others wanting more in terms of creativity and detail.

    • “The graphics use 2D pixel in a 3D world, the enemies are 2D sprites.”
    • “The entire game has a really cool atmosphere with a lot of great artwork and themes.”
    • “Old school graphics with tons of style in them, it's like a blast from the past.”
    • “The graphics, characters, and enemies are very bland.”
    • “I'm not a fan of the graphics for the levels; they feel very bare and unfinished.”
    • “Horrible, lazy graphics and incoherent art style aside, the developers were unable to put together any kind of comprehensive or interesting story or plot, so they used procedural generation as a substitute for content.”
  • music
    152 mentions Positive Neutral Negative

    The music in the game has received generally positive feedback, with many players praising its energetic and fitting nature that enhances the fast-paced gameplay. While some found the soundtrack to be a bit repetitive or distracting at times, the overall consensus is that it effectively complements the game's atmosphere and mechanics, making it a standout feature. However, a few reviewers noted a desire for more variety in the soundtrack to further enrich the experience.

    • “The music rocks my socks, fitting to both action and exploration for leftover items and objects to break.”
    • “The soundtrack is a banger, and the graphics are good looking and serviceable.”
    • “The music in the game really suits the game overall, very much as fast paced soundtrack that adds to the intensity of the game when you are running and gunning around the place.”
    • “The music is so distracting as it tries to sound new age or techish, but sounds like the enemies, so you need to turn it off to hear what is actually around you.”
    • “The music is about as punk as Taylor Swift.”
    • “Like, there's so much that I would by itself call awful, like the soundtrack (most of it) and the pixelated art, the lackluster description of items etc., but the gameplay is just so very satisfying, I can't not recommend this game.”
  • story
    60 mentions Positive Neutral Negative

    The game's story is generally perceived as minimal and lacking depth, primarily revolving around a standard narrative of corporate evil versus youthful rebellion. While there are hints of an interesting backstory and some lore elements, many players feel that the plot does not significantly enhance the gameplay experience, often leaving them wanting more substance. Overall, the focus remains on fast-paced action rather than a compelling narrative.

    • “A fun shooter roguelite with a fun backstory.”
    • “Set some years in the future, after an event known as 'the fall', the game tells the story of the homonymous resistance movement, born to fight against the ruthless Fero mega-corporation, which has the power to enslave the world, reducing all its inhabitants to mindless worker drones, or worse.”
    • “Fast paced, great audio, interesting story.”
    • “The game's plot is standard 'corporations evil, youths with fancy hair good'.”
    • “Story is very minimal and consists only of an introduction to the current events, some little pieces of lore when in the elevator between levels, and an ending once you manage to defeat Fero Corp.”
    • “Also lacking is any involved story, so if lengthy reading and involved character backgrounds are your cup of tea, you might find yourself wanting.”
  • replayability
    44 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while it features roguelike elements such as random level generation, unlockable upgrades, and multiple difficulty settings that can enhance replay value, many players feel it lacks the depth and content found in more established titles in the genre. Some users appreciate the fun mechanics and satisfying gameplay, but overall, the consensus is that the game falls short of offering substantial replayability, especially for those seeking a more robust experience.

    • “With the randomly generated levels, this game has infinite replayability.”
    • “It's fun to play with smooth controls and nice gunplay, high replay value because of its random level generation and its nice progression system, badass soundtrack, and pretty cool voice acting.”
    • “There are meta-game upgrades that really add a lot of replayability and keep you coming back.”
    • “I feel the game tried to use roguelike elements to add replayability without understanding properly what makes a good roguelike, such as Slay the Spire, work.”
    • “For a roguelike, replayability is important and that factor is just not there yet.”
    • “Overall, Bunker Punks is a nice little FPS roguelike with decent replay value and content, but it lacks the depth of other similar roguelike titles, and compared to them, it offers less content.”
  • atmosphere
    22 mentions Positive Neutral Negative

    The atmosphere of the game is generally praised for its charm, engaging artwork, and thematic depth, contributing to an addictive and enjoyable experience. Players appreciate the old-school aesthetics and the unique world details, although some critiques highlight a lack of variety in environments and enemy design. Overall, the atmosphere is seen as a significant strength, enhancing the gameplay and immersion.

    • “The entire game has a really cool atmosphere with a lot of great artwork and themes.”
    • “Motivating meta progression, great gunplay, challenging, and with a great atmosphere; I take this one over any uninspired AAA any time.”
    • “I love the style, atmosphere, and the old school aesthetics this game provides.”
    • “There's no atmosphere at all, every location is shockingly ugly and samey, every enemy is incredibly boring to both look at and combat.”
  • grinding
    18 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious and repetitive, as progressing through the levels often feels like a slog without introducing new challenges or engaging enemies. The lack of variety in gameplay and the ineffectiveness of alternative weapons contribute to a frustrating experience, making the grind for achievements and upgrades feel more like a chore than an enjoyable challenge. Overall, the grind detracts significantly from the game's potential enjoyment.

    • “But as you progress further and further through the string of bunkers on the map, and the number of floors per bunker grows, along with the number of enemies and the size of their health pools, each new restart presents a more and more tedious slog, without ever really presenting anything challenging or new along the way.”
    • “This sounds good on paper, but sadly it's incredibly grindy.”
    • “Grinding through a boring game to unlock a fun playable game is enough to turn me away.”
  • character development
    12 mentions Positive Neutral Negative

    Character development in the game receives mixed reviews, with some praising the character design, music, and voice acting as strong points. However, many critics find the overall character development to be flat and lacking depth, suggesting a need for more diverse and engaging characters to enhance the experience.

    • “Character design actually is pretty good!”
    • “The character design is great, and the music and voice acting is very good.”
    • “Character design is nice.”
    • “Unfortunately, everything from the shooting to the character design to the level generation is serviceable but pretty flat.”
    • “The setting, music, character design, and voices are neat, but it doesn't matter when the core game is so weak.”
    • “Bland character designs; maybe add more characters?”
  • stability
    6 mentions Positive Neutral Negative

    The stability of the game appears to be inconsistent, with some users reporting a smooth experience without issues, while others highlight significant bugs and control problems. Overall, the feedback suggests a divide in performance, with notable concerns about gameplay mechanics and design quality.

    • “The game runs great and I did not encounter any issues.”
    • “The game runs great and I did not encounter any issues.”
    • “Seems buggy.”
    • “Lifeless gameplay, amateurish asset design, and buggy controls, outdated level design.”
  • monetization
    2 mentions Positive Neutral Negative

    Reviews indicate that the monetization strategy heavily relies on intrusive ads, which obscure the user interface and detract from the overall gameplay experience, leading to frustration among players.

    • “The reason the ads all clip off the UI is so that you can't see that none of the gameplay is playable.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization of the game has received mixed feedback, with users highlighting both performance and stability issues. While some players report smooth gameplay, others experience frequent crashes and frame rate drops, indicating that further improvements are needed for a consistently stable experience.

  • humor
    2 mentions Positive Neutral Negative

    Players have noted a disconnect between the game's marketing and its actual humor, with trailers suggesting a zany, "Borderlands-esque" style that many found lacking in the final product. The humor, particularly through the announcer, has been described as disappointing and not reflective of the game's overall tone.

Buy Bunker Punks

6h Median play time
6h Average play time
4-11h Spent by most gamers
*Based on 10 analyzed playthroughs

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