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One More Dungeon

One or two more changes could help this promising roguelike.
67%Game Brain Score
gameplay, graphics
story, replayability
70% User Score Based on 618 reviews
Critic Score 61%Based on 4 reviews

Platforms

PCPCXboxXboxPlaystation 4Playstation 4WindowsWindowsPlayStationPlayStationNintendo SwitchNintendo SwitchPlaystation VitaPlaystation VitaLinuxLinuxMac OSMac OSXbox OneXbox One

About

"One More Dungeon" is a first-person shooter roguelike with pixel-art graphics and procedurally generated levels. As an adventure seeker, you must reach the final level of the dungeon and destroy the obelisks used by Evil forces to invade the world. The game features 30+ enemy types, 80+ items, and a parallel universe with manually created locations. With permadeath and a sanity level that decreases when using artifacts, each playthrough is unique and challenging.

One More Dungeon screenshot
One More Dungeon screenshot
One More Dungeon screenshot
One More Dungeon screenshot
One More Dungeon screenshot
One More Dungeon screenshot
One More Dungeon screenshot

70%
Audience ScoreBased on 622 reviews
gameplay54 positive mentions
grinding8 negative mentions

  • Fun and addictive gameplay with a nostalgic retro aesthetic.
  • Procedurally generated levels provide a fresh experience with each run.
  • Challenging mechanics that require strategic thinking and resource management.
  • Repetitive gameplay with limited enemy variety and level design.
  • Combat mechanics can feel clunky and unresponsive, especially in melee.
  • Lack of depth and progression systems, making it less engaging over time.
  • gameplay
    170 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players noting its simplicity and ease of learning, but also criticizing it for being repetitive and lacking depth. While some mechanics and retro visuals are appreciated, the overall experience is marred by sluggishness, unbalanced mutators, and a lack of engaging content, making it feel more like a casual time-killer than a deeply rewarding game. Despite its potential for fun, the gameplay often fails to justify its length, leaving players wanting more variety and challenge.

    • “But it has all the key elements of a quality roguelike/roguelite, and they're well-done - interesting randomized levels, quality loot/equipment, a decent variety of enemies, and, most importantly, solid movement and combat mechanics.”
    • “Great games are great because of what makes them unique, but they’d never have the chance to get there without solid controls and gameplay.”
    • “One More Dungeon's gameplay is a prime example of the easy to learn, difficult to master format.”
    • “Limp and sluggish gameplay, little to no sensations, lackluster sound design and audio cues (enemies hidden in corners making no noise...), boring dungeons that are all more or less the same but somehow get progressively more annoying.”
    • “It's too long to be a game to just pick up and play for a few minutes or so, but the gameplay isn't deep enough to really justify the game length.”
    • “The core gameplay is really bland, if not a little too dated; it's a first-person shooter, and you've got a melee weapon and a staff. The starting melee weapon does poor damage, and you probably won't kill anything with it, and the staff drains your crystals, which are basically your mana, way too quickly.”
  • graphics
    152 mentions Positive Neutral Negative

    The graphics of the game are a mix of retro-inspired pixel art and low-resolution visuals, evoking nostalgia for classic first-person shooters like Doom and Wolfenstein 3D. While some players appreciate the charming aesthetic and colorful design, others criticize the graphics as primitive and lacking detail, leading to a somewhat repetitive visual experience. Overall, the graphics are polarizing, appealing to fans of old-school styles but leaving some players wanting more modern polish and variety.

    • “I love the pixelated graphics here, and the changing themes of the dungeon as you advance through it was pretty cool.”
    • “Old school pixel-art graphics, FPS style roguelike gameplay, procedurally generated levels... what more could you ask for in a dungeon adventure.”
    • “One more dungeon has a very charming aesthetic with pixel graphics in a 3D environment.”
    • “The graphics are painfully bad, and after beating each level you basically play through it again because they look exactly the same.”
    • “The game looks like we went back straight to 1992 and played Wolfenstein 3D, but with even more pixelated graphics.”
    • “The wall graphics are also too busy, making it even harder to see the enemies against them.”
  • music
    50 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it repetitive and poorly suited to the game's style, often comparing it to low-quality stock tracks. Others appreciate the light-hearted tone and atmospheric quality of the soundtrack, though many agree that it lacks variety and can become tiresome during extended play. Overall, while some enjoy the music, a significant number of players find it mediocre or annoying.

    • “Special shout-out to the musical score, it sets the perfect light-hearted tone for this kind of game.”
    • “Very well made dungeon crawler with pixel graphics and a cool soundtrack.”
    • “This game has a nice idea, cute graphics, and an interesting soundtrack.”
    • “The soundtrack got on my nerves quickly, and it's the only song that plays throughout. Not only does it not sound good, but it doesn't even sound like it was made for this game; it sounds like a stock, low-quality Newgrounds cowboy game. I understand not every developer is a master at music, but you couldn't even get a stock 8-bit dungeon track to actually complement the style?”
    • “The music was also mediocre at best and very forgettable.”
    • “Music is looping over and over and doesn't seem to have a huge variety.”
  • story
    46 mentions Positive Neutral Negative

    The game's story is largely absent or poorly developed, with many players noting that it focuses primarily on gameplay rather than narrative. While some appreciate the enjoyable mechanics and visuals, they express disappointment over the lack of a compelling plot, often describing the story as non-existent or generic. Overall, players seeking a rich narrative may find the game lacking, but those looking for straightforward gameplay may still find it entertaining.

    • “Good gameplay, awesome visuals, and a loose, mysterious 'story' make for a great game you can 'waste' an entire evening with.”
    • “There are a small handful of monsters, few treasures, no real plot other than 'survive'... and yet, the game is just like its title - you do want to play just 'one more dungeon!' and before you know it you've been playing a lot longer than you thought you would!”
    • “Players looking for deep mechanics and a storyline may wish to give this game a pass, but if it's a quick and easy game to play while killing time, or even a bit of adventure before bed you're looking for, you will feel right at home with.”
    • “Having absolutely no story whatsoever, all the info we get from the store page of the game is that we play as a 'nameless adventurer' who must escape from a dungeon by reaching the bottom level and using a teleporter.”
    • “It really is a shame that the game has no plot and the graphics are so primitive, since the gameplay can be enjoyable.”
    • “I think if there was a story (there's not) I'd have reason to keep going, but since there's not, I played the game for one session and have only played 2 more times since.”
  • replayability
    24 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag; while some players appreciate the variety and content for the price, many criticize its lack of memorable experiences and repetitive gameplay. Several reviews highlight issues with balance and mutators that fail to enhance replay value, leading to a consensus that once the game is completed, there isn't much incentive to return. Ultimately, while it may provide some fun moments, it does not stand out in terms of replayability compared to other titles.

    • “A fairly cheap and simple roguelite with more than enough content and replayability to justify the price.”
    • “I also like the idea of mutators to add additional replay value; I'd just wish that 'broken cartridge' would be glitchier.”
    • “+ a lot of gameplay and replayability for a small price.”
    • “While it seemingly offers large amounts of variety and replayability, it loses a rather important factor due to its nature: being memorable.”
    • “With dull and repetitive combat, next to no replayability and balancing issues, it is a game that's only positive is that it can at rare times be fun, when playing on easy.”
    • “In conclusion, it just does not have the replayability of other games and it was a bore.”
  • grinding
    12 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and punishing, with many describing it as a long and repetitive experience. The combat feels awkward, and the exploration of levels is often seen as overly time-consuming, leading to frustration rather than motivation to progress. Overall, the grinding detracts from the enjoyment of the game.

    • “One long, tedious grind.”
    • “The combat gets really tedious and exploring each level takes too long.”
    • “Grinding through the first level after just a couple mistakes is punishing, and doesn't make me want to stretch to get to higher levels.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The reviews present a mixed perspective on the game's atmosphere, with some praising the art style, environmental sound effects, and atmospheric soundtrack for creating tension, while others criticize it as bland and lacking depth, ultimately detracting from the overall experience.

    • “It also got a pretty neat atmospheric soundtrack.”
    • “+great atmosphere”
    • “Art style is great, and the atmosphere and environmental sound effects are pretty good.”
    • “The boring gameplay and non-existent atmosphere equate this to a very good looking game found in an alleyway dumpster.”
    • “Bland atmosphere that doesn't add to the experience.”
  • emotional
    6 mentions Positive Neutral Negative

    Players express a mixed emotional response to the game, appreciating its minimalist design and nostalgic elements, but ultimately feeling let down by its lack of depth and investment from developers. While it offers a brief emotional uplift, many find it ultimately forgettable, leading to a fleeting connection rather than a lasting impact.

    • “I was skeptical, but it made me feel better after playing it for a while.”
  • stability
    4 mentions Positive Neutral Negative

    Overall, the game demonstrates solid stability, with most users noting that it runs smoothly. However, a few glitches have been reported, indicating minor issues that may affect the experience for some players.

    • “Technically speaking, the game runs great.”
    • “Ran into a few glitches”
    • “Ran into a few glitches”
  • humor
    2 mentions Positive Neutral Negative

    Players find "Gg one more dungeon" to be filled with humor, enjoying its comedic elements throughout the 22-hour gameplay experience. The game's ability to deliver consistent laughs contributes significantly to its overall appeal.

    • “GG One More Dungeon: 22 hours of hilarious moments!”
    • “GG One More Dungeon: 22 hours of funny antics!”
    • “GG One More Dungeon: A delightful 22 hours filled with humor!”

Buy One More Dungeon

6h Median play time
6h Average play time
5-10h Spent by most gamers
*Based on 8 analyzed playthroughs

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