One More Dungeon
- November 23, 2015
- Stately Snail
- 6h median play time
One or two more changes could help this promising roguelike.
"One More Dungeon" is a first-person shooter roguelike with pixel-art graphics and procedurally generated levels. As an adventure seeker, you must reach the final level of the dungeon and destroy the obelisks used by Evil forces to invade the world. The game features 30+ enemy types, 80+ items, and a parallel universe with manually created locations. With permadeath and a sanity level that decreases when using artifacts, each playthrough is unique and challenging.
Reviews
- The game features a minimalist design with procedural generation, ensuring a unique experience with each playthrough.
- It offers a fun and addictive gameplay loop, appealing to fans of roguelikes and dungeon crawlers.
- The pixelated graphics and retro aesthetic provide a nostalgic feel reminiscent of classic FPS games.
- The gameplay can become repetitive quickly, with little variation in dungeon design and enemy types.
- Combat mechanics are often frustrating, particularly with melee attacks that require precise timing and positioning.
- There is a lack of depth in character progression and item variety, leading to a feeling of monotony after a few runs.
- gameplay85 mentions
- 32 % positive mentions
- 56 % neutral mentions
- 12 % negative mentions
The gameplay of this title is characterized by a mix of simple mechanics and retro aesthetics, appealing to fans of classic first-person shooters. However, many players find it repetitive and lacking depth, with issues such as sluggish controls, unbalanced mutators, and a lack of engaging content leading to a generally underwhelming experience. While some enjoy the casual, easy-to-learn nature of the gameplay, others criticize it for being too simplistic and not offering enough variety to sustain long-term interest.
“But it has all the key elements of a quality roguelike/roguelite, and they're well-done - interesting randomized levels, quality loot/equipment, a decent variety of enemies, and, most importantly, solid movement and combat mechanics.”
“Easy to learn gameplay, no story needed and a very lovely art style.”
“Old school pixel-art graphics, FPS style roguelike gameplay, procedurally generated levels... what more could you ask for in a dungeon adventure.”
“Limp and sluggish gameplay, little to no sensations, lackluster sound design and audio cues (enemies hidden in corners making no noise...), boring dungeons that are all more or less the same but somehow get progressively more annoying.”
“It's too long to be a game to just pick up and play for a few minutes or so, but the gameplay isn't deep enough to really justify the game length.”
“The core gameplay is really bland, if not a little too dated; it's a first-person shooter, and you've got a melee weapon and a staff. The starting melee weapon does poor damage, and you probably won't kill anything with it, and the staff drains your crystals, which are basically your mana, way too quickly.”
- graphics75 mentions
- 29 % positive mentions
- 64 % neutral mentions
- 7 % negative mentions
The graphics of the game are a mix of retro-inspired pixel art and intentionally low-resolution visuals, evoking nostalgia for classic first-person shooters like Doom and Wolfenstein 3D. While some players appreciate the charming aesthetic and colorful design, others criticize the graphics as primitive and lacking detail, leading to a repetitive visual experience across levels. Overall, the graphics are polarizing, appealing to fans of old-school styles but leaving some players wanting more modern polish and variety.
“I love the pixelated graphics here, and the changing themes of the dungeon as you advance through it was pretty cool.”
“Old school pixel-art graphics, FPS style roguelike gameplay, procedurally generated levels... what more could you ask for in a dungeon adventure.”
“One more dungeon has a very charming aesthetic with pixel graphics in a 3D environment.”
“The graphics are painfully bad, and after beating each level you basically play through it again because they look exactly the same.”
“The game looks like we went back straight to 1992 and played Wolfenstein 3D, but with even more pixelated graphics.”
“The graphics are a lot like Doom, and it also uses the same 'fake-3D' mechanic the original Doom used, as in there's no Z axis, just X and Y, so you can't look up or down.”
- music25 mentions
- 32 % positive mentions
- 56 % neutral mentions
- 12 % negative mentions
The music in the game receives mixed reviews, with some players finding it repetitive and poorly suited to the game's style, often describing it as generic or reminiscent of low-quality stock tracks. Others appreciate the soundtrack for its light-hearted tone and atmospheric qualities, though many agree that it lacks variety and can become tiresome during extended play. Overall, while some enjoy the music, a significant number of players find it forgettable or annoying.
“Oh, and the music rocks.”
“Special shout-out to the musical score, it sets the perfect light-hearted tone for this kind of game.”
“Very well made dungeon crawler with pixel graphics and a cool soundtrack.”
“There's also no music and the sound effects are sadly just as poor as the graphics.”
“That soundtrack got on my nerves quickly, and it's the only song that plays throughout. Not only does it not sound good, but it doesn't even sound like it was made for this game; it sounds like a stock, low-quality Newgrounds cowboy game. I understand not every developer is a master at music, but you couldn't even get a stock 8-bit dungeon track to actually complement the style?”
“The music is not really gripping; I switched to one of my own playlists after a while. It could've been Mozart, and it wouldn't change my opinion.”
- story23 mentions
- 13 % positive mentions
- 74 % neutral mentions
- 13 % negative mentions
The game's story is largely absent or minimal, with many players noting that it focuses primarily on gameplay rather than narrative. While some appreciate the enjoyable mechanics and visuals, they express disappointment over the lack of a compelling plot or motivation for the dungeon-crawling experience. Overall, those seeking a rich story may find the game lacking, but it can still provide casual fun for players who prioritize gameplay.
“Good gameplay, awesome visuals, and a loose, mysterious 'story' make for a great game you can 'waste' an entire evening with.”
“There are a small handful of monsters, few treasures, no real plot other than 'survive'... and yet, the game is just like its title - you do want to play just 'one more dungeon!' and before you know it, you've been playing a lot longer than you thought you would!”
“Players looking for deep mechanics and a storyline may wish to give this game a pass, but if it's a quick and easy game to play while killing time, or even a bit of adventure before bed you're looking for, you will feel right at home with.”
“Having absolutely no story whatsoever, all the info we get from the store page of the game is that we play as a 'nameless adventurer' who must escape from a dungeon by reaching the bottom level and use a teleporter.”
“It really is a shame that the game has no plot and the graphics are so primitive, since the gameplay can be enjoyable.”
“I think if there was a story (there's not) I'd have reason to keep going but since there's not I played the game for one session and have only played 2 more times since.”
- replayability12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
Overall, the game's replayability is mixed; while some players appreciate the variety and content for the price, many criticize its lack of memorable experiences and repetitive gameplay. Several reviews highlight issues with balance and mutators that fail to enhance replay value, leading to a consensus that the game may not hold long-term interest. Despite some fun moments, it generally falls short compared to other titles in terms of replayability.
“A fairly cheap and simple roguelite with more than enough content and replayability to justify the price.”
“I also like the idea of mutators to add additional replay value; I just wish that 'broken cartridge' would be glitchier.”
“+ a lot of gameplay and replayability for a small price.”
“While it seemingly offers large amounts of variety and replayability, it loses a rather important factor due to its nature: being memorable.”
“Once finished you'll probably see everything and pretty much get all the achievements, so there isn't much replay value, but I've played for 10 hours and still haven't beaten it, so it's worth the price.”
“With dull and repetitive combat, next to no replayability and balancing issues, it is a game that's only positive is that it can at rare times be fun when playing on easy.”
- grinding6 mentions
- 50 % positive mentions
- -17 % neutral mentions
- 67 % negative mentions
Players find the grinding aspect of the game to be tedious and punishing, with some describing it as a long, drawn-out process that detracts from the overall enjoyment. The combat and exploration can feel awkward, leading to frustration rather than motivation to progress.
“It can feel a bit grindy at times, but the rewards make it worthwhile.”
“The grind is long, but it offers a sense of accomplishment.”
“While it may be tedious, the grinding experience adds depth to the game.”
“One long, tedious grind.”
“The combat gets really tedious and exploring each level takes too long.”
“Grinding through the first level after just a couple mistakes is punishing, and doesn't make me want to stretch to get to higher levels.”
- atmosphere6 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The atmosphere of the game is polarizing, with some users praising its great art style and atmospheric soundtrack that enhance tension, while others criticize it as bland and lacking depth, ultimately detracting from the overall experience.
“It also got a pretty neat atmospheric soundtrack.”
“+ great atmosphere”
“Art style is great, and the atmosphere and environmental sound effects are pretty good.”
“The boring gameplay and the non-existent atmosphere equate this to a very good looking game found in an alleyway dumpster.”
“Bland atmosphere that doesn't add to the experience.”
- emotional3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is mixed; while some players appreciate its minimalist design and nostalgic elements, others find it lacking depth, leading to a fleeting experience that doesn't leave a lasting impact. However, there are moments where the game can evoke positive feelings, suggesting it has the potential to resonate with players despite its shortcomings.
“I was skeptical, but it made me feel better after playing it for a while.”
- stability2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
Overall, the game demonstrates solid stability, with most users reporting smooth performance; however, a few glitches have been noted.
“Technically speaking, the game runs great.”
“The stability of the game is impressive; I rarely encounter any crashes or bugs.”
“I've played for hours without any performance issues, which speaks volumes about its stability.”
“Ran into a few glitches.”
“The game crashes frequently, making it unplayable at times.”
“I experienced several bugs that disrupted my gameplay.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players find "Gg one more dungeon" to be filled with humor, noting that it provides an entertaining experience over its 22-hour gameplay. The comedic elements contribute significantly to the overall enjoyment of the game.
“Gg one more dungeon: 22 hours of hilarious moments!”
“The humor in this game had me laughing out loud!”
“I can't believe how funny the dialogue is; it really adds to the experience!”
Critic Reviews
One More Dungeon (Nintendo Switch)
One More Dungeon’s retro style will appeal to fans of ’90s first-person shooters like Doom or Wolfenstein 3D. There is some further depth to experience if you can get past the super-pixelated design and average controls.
50%One More Dungeon (Switch) Review
One or two more changes could help this promising roguelike.
65%One More Dungeon Review
One More Dungeon Review
60%