Skip to main content
SoulQuest Game Cover

About SoulQuest

SoulQuest is a single player hack and slash game with fantasy, medieval and historical themes. It was developed by SoulBlade Studio LLC and was released on May 1, 2026. It received mostly positive reviews from players.

Carve your path through hordes of enemies, defying the gods to seize the power of Morrigan, Goddess of Death, and retrieve the soul of your beloved! SoulQuest combines amazing gameplay with the unique Celtic mythology into one, action-packed mixture!

Skip Games Like SoulQuest

Games Like SoulQuest

Looking for games like SoulQuest? Here are top hack and slash recommendations with a fantasy, medieval and historical focus, selected from player-similarity data — start with Vernal Edge, Cookie Cutter or Moonscars.

Skip User Reviews

Reviews

79%Audience ScoreBased on 63 reviews
story7 positive mentions
grinding5 negative mentions

  • Combat is fast, fluid, and satisfying, with a variety of combos and a style ranking system that rewards skillful play.
  • Beautiful and polished pixel art with smooth animations and a strong atmospheric soundtrack.
  • Engaging boss fights and a story that, while simple, improves as the game progresses and features solid voice acting.
  • Platforming sections are often seen as frustrating due to imprecise controls, inconsistent mechanics, and punishing environmental hazards.
  • Enemies, especially heavier ones, can feel like damage sponges with clunky stagger mechanics, leading to tedious combat pacing.
  • Sparse checkpoints and limited healing make the game experience punishing, with long-level designs that force repetition upon failure.
  • story

    39 mentions Positive Neutral Negative
    18% positive mentions, 74% neutral mentions, 8% negative mentions

    The story is generally simple and somewhat familiar, centered on a protagonist seeking to slay gods to restore a loved one, with mixed impressions on its depth and execution. While some players find the narrative engaging and supported by decent voice acting, others see it as underdeveloped or secondary to the combat experience. Overall, it works well enough for a short hack-and-slash game but leaves room for improvement, especially in pacing and writing quality.

    • “Soulquest delivers an engaging story mode with voice acting that helps you further immerse yourself into a familiar yet comfortable narrative as you become a torrential vortex of combos slaying enemies left and right.”
    • “Now that I've beaten the game, I would definitely say the story gets better as you play, and it is good for a simple story in a game that's under 8 hours.”
    • “Following a pantheon storyline, Alys goes after the gods' powers in hopes of bringing back her husband.”
    • “Story is almost nonexistent and even then it's an unfinished joke with no real ending.”
    • “The story took a big backseat for me, although I did like the character designs and the "Saturday morning cartoon" voice acting.”
    • “Going from "you're not strong enough" to "serial god-killer" isn't really seamless, and is probably the hardest part for me to parse about the story.”
  • gameplay

    19 mentions Positive Neutral Negative
    26% positive mentions, 58% neutral mentions, 16% negative mentions

    The gameplay offers fluid and responsive combat with a wide variety of combos and depth, appealing to fans of complex hack-and-slash mechanics, though it can feel repetitive and frustrating due to enemy design and excessive platforming sections. Tutorials cover basics but sometimes lack clarity on advanced moves. Overall, the combat is the highlight, while other elements may detract from the experience.

    • “Both for the story and the mechanics, I really hope there's a sequel.”
    • “The gameplay and visuals are great, but you should finish the game once on normal difficulty before moving on to higher settings.”
    • “Wide variety of combos, including canceling, juggling, and other mechanics that add depth.”
    • “Plays like it was designed by someone who's heard of Devil May Cry games, and possibly even seen videos of gameplay, but has never actually played one themselves.”
    • “Gameplay is repetitive, annoying and boring.”
    • “In fact, just about every enemy has a massively long bar that must be whittled down for an extended period of time before any sort of air juggling becomes possible, unlike what the trailer represents the gameplay as.”
  • music

    12 mentions Positive Neutral Negative
    50% positive mentions, 25% neutral mentions, 25% negative mentions

    The music is generally praised for fitting the action and setting well, being enjoyable and adding hype during combat, though some find it a bit repetitive and wish for more variation. Overall, it complements the fluid gameplay and appealing pixel art effectively.

    • “Awesome pixel art, great music!”
    • “Music is solid too, fits the action and setting really well.”
    • “Everything feels great—from the feedback and combos to the music—everything.”
    • “Music is a bit repetitive but the gameplay is very fluid.”
    • “The pixel art is pretty, the animation darling, and the music fun (if a bit repetitive by the end).”
    • “It would be nice if the combat music changed at some point, though.”
  • graphics

    10 mentions Positive Neutral Negative
    70% positive mentions, 30% neutral mentions, 0% negative mentions

    The graphics are widely praised for their beautiful, polished pixel art style and fluid animations, contributing to an appealing and charming aesthetic. While some backgrounds may not be as detailed as other 2D games, the overall visual design remains impressive and enhances the gameplay experience.

    • “I particularly like the pixel art style.”
    • “The visuals are just as impressive; the pixel art is absolutely beautiful.”
    • “Beautiful, polished aesthetic with super fluid animations.”
  • grinding

    5 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is considered tedious and repetitive due to frequent interruptions in combat and the need to repeatedly stagger heavy enemies. Early grinding for moves or switching to easy mode is often necessary, and unclear style ranking criteria make it frustrating to achieve high combat ranks despite skillful play.

    • “Given that you can be fighting a fair few on screen at once, combat can begin to get tedious as you have to constantly interrupt your combos and repeat the same attacks over and over to stagger heavy enemies.”
    • “I did feel like the hazards into fights have made me feel like I need to grind moves early on or go to easy mode for grinding.”
    • “The style rankings are also strange; I have no idea what you need to do to get good ranks on the combat because I'm always clip farming and doing cool things and tech in any game I play, but it feels impossible to get a good combat rank at the end of a level.”
  • optimization

    2 mentions Positive Neutral Negative
    0% positive mentions, 50% neutral mentions, 50% negative mentions

    Users feel that the optimization aspect is overly focused on speed and performance grading, which they find stressful and reminiscent of school-like evaluations.

  • stability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is generally stable and free from major bugs or interruptions; however, users suggest improving boss mechanics to enhance the challenge and reduce the feeling of instability during fights.

    • “Not a buggy mess and interruption bugs.”
  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Character development was overshadowed by the story, with users appreciating the character designs and voice acting but feeling the narrative depth was lacking.

  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users feel that the emotional experience is impacted by a sense of forced grinding early in the game, which can detract from the overall engagement and enjoyment.

  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the game highly replayable, offering many opportunities to enjoy multiple playthroughs.

    • “Lots of replayability.”
Skip Game Offers

Buy SoulQuest

Some of these are affiliate links — if you buy through them, we may earn a commission at no extra cost to you.

Play Times

7h Median play time
7h Average play time
7-7h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

SoulQuest is a hack and slash game with fantasy, medieval and historical themes. Common tags for SoulQuest include indie, 2d, magic, female protagonist, pixel graphics and others.

SoulQuest is available on PC, Steam Deck and Windows.

On average players spend around 7 hours playing SoulQuest.

SoulQuest was released on May 1, 2026.

SoulQuest was developed by SoulBlade Studio LLC.

SoulQuest has received mostly positive reviews from players. Most players liked SoulQuest for its story but disliked it for its grinding.

SoulQuest is a single player game.

Similar games include Vernal Edge, Cookie Cutter, Moonscars, Homura Hime, Gestalt: Steam & Cinder and others.