Skip to main content
Homura Hime Game Cover

About Homura Hime

Homura Hime is a single player hack and slash game with fantasy and anime themes. It was developed by Crimson Dusk and was released on March 4, 2026. It received mostly positive reviews from critics and very positive reviews from players.

"Homura Hime" is a third person action game, featuring Japanese anime visuals and intense 3D bullet curtain gameplay. Alongside Homurahime, fight against Demon Girls possessed by deviant "emotions", and get closer to discovering the truth of not only the fallen, but also your own veiled legacy.

Skip Games Like Homura Hime

Games Like Homura Hime

Looking for games like Homura Hime? Here are top hack and slash recommendations with a fantasy and anime focus, selected from player-similarity data — start with Beast of Reincarnation, Soulstice or METAL EDEN.

Skip User Reviews

Reviews

94%Audience ScoreBased on 877 reviews
story195 positive mentions
optimization20 negative mentions

  • Combat system is very fun, fast-paced, fluid, and satisfying with a strong emphasis on parrying and combos.
  • Boss fights are a major highlight with unique, challenging, and stylish designs that keep gameplay fresh and exciting.
  • Art style, character designs, and voice acting are praised for being charming, expressive, and well-produced, creating an engaging atmosphere.
  • Game experiences performance issues including frame rate drops and occasional crashes, especially in later chapters and on less powerful hardware.
  • Story is considered predictable, shallow, or clichéd by some, with pacing issues and excessive or intrusive cutscenes affecting flow.
  • Platforming and level design are viewed as repetitive, clunky, or uninspired, with long stretches between combat encounters that can feel tedious.
  • story

    494 mentions Positive Neutral Negative
    39% positive mentions, 57% neutral mentions, 4% negative mentions

    The game's story is generally regarded as serviceable and engaging enough to support the combat, featuring a mix of charming characters, emotional moments, and some interesting twists—though it can feel predictable or cliché at times. While not groundbreaking or deeply complex, it provides a satisfying narrative arc bolstered by good voice acting and lore found in collectibles, with pacing sometimes criticized as uneven or rushed near the end. Overall, the story complements the fast-paced, stylish combat well, appealing especially to fans of anime-inspired action games.

    • “Like seriously, it's the whole package: amazing boss design, awesome main character moveset, amazing soundtrack, and a very compelling story once you actually dive into it and collect all the documents in the game.”
    • “Underneath the non-stop action, this story builds up a ton of heart, getting surprisingly emotional and it will absolutely get to you.”
    • “At first, the story didn't hook me right away but the combat, art direction, and its stacked as hell seiyuu lineup sure did; after the first two hours it grabbed me hard and I almost felt like crying at the ending.”
    • “The second mission begins a little ways away from the place you're supposed to be for no reason, demanding you find a missing elevator lever, waste time talking to flowers, read some lengthy, pointless codex entry, all before you're hit with the mother of all exposition dumps on the location and the archdemon and good lord it's been almost ten minutes, can I please start swinging my sword?”
    • “The combat is definitely the strong suit of this game; the same cannot be said for some of the characters and story of this game.”
    • “Having finished the game, I feel compelled to explain that, while not a deal breaker, the story makes very little sense even knowing how it ends.”
  • gameplay

    256 mentions Positive Neutral Negative
    46% positive mentions, 52% neutral mentions, 2% negative mentions

    The gameplay is widely praised for its fast-paced, fluid hack-and-slash combat with satisfying and forgiving parry mechanics, combining influences from games like Nier: Automata, Devil May Cry, and Sekiro. Boss fights are a highlight, offering unique patterns and rewarding skillful play, while the integration of bullet hell elements adds depth and excitement. Some criticisms include occasional bugs, excessive handholding, repetitive parry usage, and minor pacing or optimization issues, but overall the gameplay is considered engaging, accessible, and the main draw of the game.

    • “This is hands down one of the best indie gems I have ever played; the gameplay loop is incredibly fun, fast-paced, and fluid.”
    • “The gameplay is solid and the main appeal of the game that the story is built around to support it.”
    • “The combat mechanics are really, really good and the parry system is satisfying and forgiving, making for a fun and stylish gameplay experience.”
    • “Sometimes hooks that look reachable don’t activate, only for me to realize I was supposed to use a completely different mechanic instead.”
    • “If I could just do arena/waves and not have to bother with the linear level designs, I'd actually be having fun instead of getting whiplash from the amount of times it brings you to a dead stop to explain a mechanic that anyone using 4 seconds of active brain activity could figure out.”
    • “The game prides itself on its combat mechanics but the truth is it is just constant parrying until enemies and bosses stop then you can perform one combo or two before repeating the process.”
  • music

    160 mentions Positive Neutral Negative
    58% positive mentions, 40% neutral mentions, 2% negative mentions

    The game's soundtrack receives widespread praise for its dynamic range, blending tranquil ambient tracks with intense, rock- and orchestra-infused boss themes that greatly enhance combat and atmosphere. Many reviewers highlight the music as a standout feature, often calling it "insane," "a banger," or "top tier," with several purchasing the OST separately. Minor audio issues and some less memorable non-boss tracks are noted, but overall the music is a key element that elevates the gameplay and emotional impact.

    • “The soundtrack is a standout strength: a rich collection of boss-specific themes and atmospheric tracks that hold up at a high level even within the genre.”
    • “The soundtrack is genuinely one of the best I've ever heard, and most importantly the combat is snappy, responsive, and most of all fun.”
    • “This game is up there with Ninja Gaiden, Devil May Cry, and Bayonetta series and beats them in terms of music; it's not even fair how incredible the OST of this game is.”
    • “Music drops out, parry sounds disappear, attack effects clip, and the whole audio mix becomes inconsistent.”
    • “Also some of the music, especially some of the non-boss combat music, is very meh and not interesting.”
    • “Combat and the visuals are the main selling point here, music was not really that good sadly.”
  • graphics

    128 mentions Positive Neutral Negative
    45% positive mentions, 50% neutral mentions, 5% negative mentions

    The game features a charming anime art style with beautiful character designs and fluid animations that effectively convey its Japanese folklore aesthetic. While visuals are generally praised for their appeal and complement the gameplay well, there are notable optimization issues, including inconsistent frame rates and minimal graphic settings, limiting performance customization. Overall, the graphics impress despite some technical shortcomings and lack of advanced graphical options.

    • “Visuals: the art is very beautiful, and the animations are very well made.”
    • “The world looks absolutely beautiful in this art style, and every area has its own charm and atmosphere that makes the game feel immersive.”
    • “The visuals and sound are really good, with the character designs in particular being incredibly good, the music has a few especially standout tracks like the spooky castle theme, the "new enemy first appearance" theme or the second major boss theme.”
    • “Bad frame rate drops leading to tons of stutter in the opening area, minimal graphics setting and with lower fps still tons of stutter and lag..pass and refunded.”
    • “At the start, I comfortably played at 144fps without a hitch, but from the festival area, the fps just became inconsistent, with frames dipping below 60 in effect heavy battles - the game does not have graphic settings, so the problem is impossible to diagnose and/or fix.”
    • “There's some jank, spelling mistakes, graphical glitches, misaligned subtitles, optimization issues and one time I got a black screen during a cutscene and had to reboot the game.”
  • optimization

    118 mentions Positive Neutral Negative
    14% positive mentions, 69% neutral mentions, 17% negative mentions

    The game suffers from notable optimization issues, especially pronounced in later chapters and on less powerful hardware like the Steam Deck, causing stuttering, frame drops, and occasional freezes. While performance is generally acceptable on high-end PCs, limited graphical options hinder tweaking for smoother play on mid-range setups. Developers appear responsive and have released updates improving performance, but further optimization is still needed for a consistently smooth experience.

    • “So far, the game runs smoothly and is a lot of fun.”
    • “Performance-wise, it’s rock solid — no frame drops at all while still delivering great visuals.”
    • “Combat is fast, responsive and runs smoothly for me at consistent 120 fps.”
    • “My only real gripe is, the game uses a lot of your CPU for some reason and so performance on the Steam Deck was pretty bad for me and I ended up just streaming the game from my desktop when I wanted to play it on my deck.”
    • “Because chapter 4 (~75% of it) has major performance issues, even for someone that tolerates games with poor performance like me, I find this unacceptable.”
    • “I do not have a problem running modern titles, but if I run into performance issues, I do not mind lowering the graphical fidelity to make the game run as smoothly as possible... which is where my real problem with the optimization of the game lies... the only performance options you can currently adjust are the resolution and v-sync/framerate which helps my situation very little.”
  • character development

    48 mentions Positive Neutral Negative
    58% positive mentions, 36% neutral mentions, 6% negative mentions

    The game receives widespread praise for its stylish, cute, and diverse character designs that significantly enhance the game's visual appeal and personality. While most designs are well-received, a few have been criticized for being overly revealing or questionable in concept. Overall, character development through design and animation is a standout aspect, contributing positively to the story and atmosphere.

    • “Flame effects and boss transformation sequences are visually compelling, and personally, the archdemon character designs leave a particular impression—each one's appearance aligns with its narrative context in a way that communicates 'why she became this' without needing explanation.”
    • “The voice acting and character designs are also top-notch and give the game a lot of personality.”
    • “The character designs are a big highlight and the presentation of the bosses are top notch.”
    • “Character designs are a mixed bag, with some pretty knock-out ones and then some that are just sort of whatever (and one really egregiously bad one).”
    • “My only drawback is that a few character designs are more revealing than necessary.”
    • “Was pretty good overall with some questionable fan service and character design.”
  • emotional

    38 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a surprisingly emotional narrative that grows deeper and more heartfelt over time, often catching players off guard with genuine emotional moments and impactful character stories. While some found the pacing rough or the story somewhat clichéd, the blend of engaging gameplay and touching storytelling creates memorable emotional beats, especially near the ending. Overall, the game offers a compelling and touching experience that resonated strongly with many players.

    • “Underneath the non-stop action, this story builds up a ton of heart, getting surprisingly emotional and it will absolutely get to you.”
    • “A heart-felt tale of an exorcist who seeks to use her flame powers for a good cause, and her little priestess companion helping her on her journey, as they battle demons and powerful arch-demons, and try to navigate the joys and pains of their world.”
    • “The story started very simple and I thought it was going to a certain direction, and then it became more complex, it made me attached to the characters and care about them, leading to some emotional moments too and a very interesting twist later.”
  • stability

    20 mentions Positive Neutral Negative
    15% positive mentions, 0% neutral mentions, 85% negative mentions

    The game struggles with significant stability issues, including frequent glitches, bugs, crashes, freezes, and performance drops, especially in large areas or during key moments. While some problems have been partially resolved through patches, many players still encounter major bugs that hinder smooth gameplay. Optimization remains poor, with occasional ignored bug reports and inconsistent fixes, making the experience unstable and frustrating for many users.

    • “Otherwise runs great maxed out.”
    • “Also, it runs great on Linux after it got patched properly.”
    • “Runs great.”
    • “The game also has some significant performance issues at the moment of writing this - FPS drops can be quite severe in large areas, and there are occasional couple-seconds long freezes which happen seemingly at random.”
    • “Game itself is really good but the amount of bugs, crashes, and glitches I have had with the game are insane.”
    • “There's some jank, spelling mistakes, graphical glitches, misaligned subtitles, optimization issues and one time I got a black screen during a cutscene and had to reboot the game.”
  • grinding

    14 mentions Positive Neutral Negative
    0% positive mentions, 7% neutral mentions, 93% negative mentions

    Grinding in this game blends enjoyable rail-grinding and platforming segments that add exhilarating speed and variety to the combat, though parry-focused fights and repetitive enemy encounters can feel tedious. While some mechanics like mid-air parrying require precise timing and can be challenging, the overall grinding experience is engaging and rewarding for completionists.

    • “The combat outside of the boss fights can feel a bit tedious sometimes as there are only a few enemy types and most combat revolves around spam parrying.”
    • “The enemies which have special moments where you need to parry everything is a fun idea; however, when implemented into combat it just gets kind of tedious, especially when there is more than one of the same enemy, so you have to do the same sequence more than once per enemy encounter.”
    • “☐ you'll need a second life for grinding”
  • atmosphere

    13 mentions Positive Neutral Negative
    54% positive mentions, 46% neutral mentions, 0% negative mentions

    The game delivers a highly immersive atmosphere enhanced by beautiful art, distinct area designs, and a superb soundtrack blending tranquil and intense tracks. Strong voice acting and emotional cutscenes further enrich the experience, creating a polished and engaging world, though some subtle sound details like enemy footsteps could be improved. Overall, the atmosphere is a standout strength that complements the gameplay and narrative effectively.

    • “The world looks absolutely beautiful in this art style, and every area has its own charm and atmosphere that makes the game feel immersive.”
    • “The levels were atmospheric and fun to explore thanks to the music, platforming that incorporates air-dashing and parrying into traversal, and many collectibles to find along the way, whether its currency to buy more attacks and helpful items, flowers to restore a spirit's strength in the hub area, treasure chests containing health-upgrades or ranged-attack-power-upgrades, or even extra fights to help boost your overall rank on a stage.”
    • “For an indie title, the production quality is very impressive; I really enjoyed the performances from the whole voice cast and the cutscenes + soundtrack really sold the emotion and atmosphere of the game.”
  • humor

    9 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is generally praised for its cuteness, quirkiness, and memorable, funny characters, often eliciting genuine laughter. While some missions may drag, the voice acting and character interactions effectively convey emotion and comedy, making the story both lighthearted and unexpectedly touching.

    • “The story is quirky, cute and funny, with quite the memorable cast, backed by some heart-wrenching moments and surprisingly dark backstories.”
    • “I was laughing out loud after the first few parries of the last boss's final stage.”
    • “I have a lot of fun playing this game and the characters are funny.”
  • replayability

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    Replayability is limited due to the game's short length, low difficulty, and lack of enemy variety, with most content unlocked in the first playthrough. While fun for combo mastery and scoring enthusiasts, the game feels repetitive and offers less incentive for multiple runs compared to similar titles. Additional difficulty modes and future updates could improve long-term engagement.

    • “If you're someone who likes to master combos and get the highest score possible, there's definitely replay value.”
    • “Overall, I recommend this game if you're craving a good spectacle fighter, though it isn't as replayable as Devil May Cry 5 or Assault Spy, at least currently.”
    • “The game isn't particularly difficult but is still fun to play; an additional difficulty would go a long way to increasing replayability.”
    • “It's a short burst with little replay value, since you will unlock most everything your first playthrough and enemy variety and challenge is not really high enough to keep playing.”
    • “The game isn't particularly difficult but is still fun to play, although an additional difficulty would go a long way to increasing replayability and the fact that the game generously gave me all "perfect" chapter ranks on my first playthrough despite a litany of green, red, and missed combats leaves me with much less incentive to go back through.”
    • “With the aforementioned issues and an apparent lack of replay value, it might be best to wait for patches.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's monetization is praised for being straightforward and player-focused, avoiding manipulative practices common in the current gaming industry. It stands out as a refreshing experience without aggressive cash grabs or AI-driven exploitation.

Skip Critic Reviews

Critic Reviews

75%Critics’ scoreBased on 4 critic reviews
Skip Game Offers

Buy Homura Hime

Some of these are affiliate links — if you buy through them, we may earn a commission at no extra cost to you.

Play Times

13h Median play time
10h Average play time
5-15h Spent by most gamers
*Based on 2 analyzed playthroughs
Skip Videos

Videos

Skip Game News
Skip FAQs

Frequently Asked Questions

Homura Hime is a hack and slash game with fantasy and anime themes. Common tags for Homura Hime include indie, third person, character action game, vikings, souls-like and others.

Homura Hime is available on PC, Windows and Nintendo Switch 2.

On average players spend around 10 hours playing Homura Hime.

Homura Hime was released on March 4, 2026.

Homura Hime was developed by Crimson Dusk.

Homura Hime has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Homura Hime for its story but disliked it for its optimization.

Homura Hime is a single player game.

Similar games include Beast of Reincarnation, Soulstice, METAL EDEN, Morbid Metal, AI LIMIT and others.