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Cookie Cutter

Despite some minor missteps, Cookie Cutter is easily one of the best Metroidvania games of this year, and an absolute must-play.
Cookie Cutter Game Cover
77%Game Brain Score
Most mentioned positive aspects:graphics, story
Most mentioned negative aspects:stability, grinding
74% User Score Based on 819 reviews
Critic Score 90%Based on 11 reviews

Platforms

Xbox Series X|SPCPlaystation 5XboxSteam DeckWindowsPlayStation
Cookie Cutter Game Cover

About Cookie Cutter

Cookie Cutter is a single player role playing game with comedy, violence, science fiction and erotic themes. It was developed by Rogue Games and was released on December 14, 2023. It received positive reviews from critics and mostly positive reviews from players.

Love turns to rage and chainsaws in Cookie Cutter, a techno-pop-punk 2D hand-drawn Metroidvania set to the backdrop of a bleak and beautiful dying world. Become Cherry, a rage-driven android on a quest to rescue her beloved creator, Doctor Shinji Fallon, from the clutches of a deranged mastermind.

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Games Like Cookie Cutter

Looking for games like Cookie Cutter? Here are top role playing recommendations with a comedy, violence, science fiction and erotic focus, selected from player-similarity data — start with The Last Faith, Blue Fire or F.I.S.T. Forged In Shadow Torch.

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Reviews

74%Audience ScoreBased on 819 reviews
graphics153 positive mentions
stability40 negative mentions

  • Unique punk aesthetic with detailed hand-drawn animations and visually striking style
  • Satisfying and fast-paced combat with combo and juggling mechanics plus unique brutal finisher animations for each enemy
  • Well-designed Metroidvania structure with rewarding exploration and progression through unlockable abilities and weapons
  • Frustrating platforming sections with inconsistent and floaty controls, insta-death spikes and some awkward level design
  • Numerous bugs and glitches including map tracking issues, stuck animations, crashes, and some game-breaking progression blockers
  • Parry system has an extremely tight and inconsistent timing window making it unreliable and underused, plus some combat balance issues such as enemy damage and hitstun
  • graphics

    301 mentions Positive Neutral Negative
    51% positive mentions, 47% neutral mentions, 2% negative mentions

    The graphics of this metroidvania title are widely praised for their unique, hand-drawn, and punk-inspired art style, featuring vibrant, cartoonish, and grotesque visuals that set it apart in the genre. The detailed animations, slick character designs, and colorful aesthetic contribute significantly to the game's atmosphere and appeal, though some note occasional visual glitches and that the style may not suit all tastes. Overall, the graphics are considered a standout feature that strongly enhances the game's identity and player immersion.

    • “The hand-drawn aesthetic is the best thing about this game - truly awesome!”
    • “The fully hand-drawn art style is not just good—I'd even call it impressive.”
    • “The stunning hand-drawn visuals are pure eye candy, and I find myself slowing down just to bask in their beauty.”
    • “The art style: just gross, it also looks like it's trying too hard to look edgy and shocking.”
    • “The graphics hurt your eyes after 30 minutes of playing.”
    • “It's unclear whether it's supposed to be a city populated by aliens and robots or not; the art style and world-building simply lack coherence.”
  • story

    262 mentions Positive Neutral Negative
    32% positive mentions, 63% neutral mentions, 5% negative mentions

    The story is a straightforward, revenge-driven cyberpunk narrative centered on a rogue android, blending dark themes with humor and a unique LGBTQ+ romance. While praised for interesting world-building, artistic presentation, and emotional beats, it is often criticized for its simplicity, flat characters, tonal inconsistencies, heavy-handed political elements, and an abrupt cliffhanger ending that leaves much unresolved, fueling desire for a sequel or DLC. Overall, it serves as a compelling backdrop but feels incomplete and sometimes undermined by gameplay and delivery issues.

    • “The world-building is just as impressive, offering a rich story that keeps you invested, blending narrative depth with engaging gameplay in a way that draws you in without overwhelming.”
    • “Set in a decaying cyberpunk dystopia known as the megastructure, the game casts you as Cherry, a rogue android built with both rage and purpose, embarking on a quest to rescue her creator from the clutches of an oppressive tech empire.”
    • “The story begins two hundred years after a revolution, focusing on Dr. Shinji and her creation, Cherry; an android she created herself and with whom she ended up falling in love. Cherry embarks on a bloody and relentless mission, driven by love and fueled by her fury.”
    • “There are several locked-off zones and the story ends on a cliffhanger, all to tease an upcoming DLC expansion, which has yet to appear after 3 years.”
    • “Every single story thread is left unresolved in order to hype up a sequel or expansion we may never see at this solo developer's pace, so it feels like the credits roll at what ought to be the halfway point.”
    • “Despite the interesting worldbuilding, the setting feels underused, the story ends in a cliffhanger of what appears to be only the introductory chapter of a trilogy, and moment-to-moment narrative doesn’t evolve past 'go there and beat stuff up'.”
  • gameplay

    255 mentions Positive Neutral Negative
    32% positive mentions, 57% neutral mentions, 11% negative mentions

    The gameplay offers a solid metroidvania experience with satisfying exploration, challenging combat, and a variety of upgrades that keep it engaging. However, it is frequently criticized for its clunky controls, punishing and inconsistent parry mechanic, and occasional level design flaws that disrupt flow and increase frustration. While the fast-paced combat and visual style are praised, mechanical roughness and design choices hold back the overall enjoyment for many players.

    • “From a gameplay perspective, its metroidvania structure is well executed, offering plenty of hidden rooms, alternative paths, collectibles, power-ups, and secret encounters.”
    • “The gameplay, whether it's the platforming or the fighting, feels responsive and enjoyable, especially once you unlock a few upgrades like the air dash.”
    • “Cookie cutter is an excellent metroidvania with consistently satisfying moment to moment gameplay. The game is constantly introducing new mechanics, enemy types, and abilities so it continues to feel fresh.”
    • “The gameplay is complete ass; controls feel like using a busted controller soaked in acid while having your hands dirty with Doritos. They are uncomfortable and a lot of the time the damage just feels cheap.”
    • “Possible 'player skill' soft lock at final boss: after starting section you can't change skill build or return to upgrade skills/weapons; save points don't refill HP and MP; default selected option when you return to the game is New Game, not Continue (so if you don't pay attention you can override save by mistake); for each map progression barrier, you have to change subskill or skill to just do this action which destroys gameplay flow.”
    • “Gameplay is marred by bad decisions, so much that it feels it was the game's last priority. The worst offender is enemy placement often patrolling ledges you need to jump onto. Combined with the overly long stun/fallback animation clocking at over 3 seconds for every hit, many enemies starting attacks with almost no windup, and later in the game, instant death environmental hazards make the experience incredibly frustrating.”
  • music

    89 mentions Positive Neutral Negative
    55% positive mentions, 38% neutral mentions, 7% negative mentions

    The game's music is generally praised for its quality, fitting atmosphere, and variety, often described as a strong and engaging component alongside the art and animation. However, some reviewers find the soundtrack uneven, citing instances of bland, forgettable, or mismatched tracks that detract from the game's punk and cyberpunk vibe. Overall, the soundtrack effectively complements the game but may not consistently leave a lasting impression.

    • “I really want to like this game; the art style, music, and characters with their voice acting are all phenomenal.”
    • “Bloody beautiful Metroidvania style game with a killer soundtrack.”
    • “Amazing animations, artistically exceptional, ultraviolent combat, dynamic music always on point and a captivating plot.”
    • “We have this awesome future world with insanely offensive, off-the-wall punk rock characters with attitudes, but a lot of the music outside of bosses is completely boring, atmospheric electronic droning.”
    • “This needed an extreme soundtrack to fit the vibe of the game, but it just doesn't have it.”
    • “When the action is plodding (which it does for the first hour or so) and the music is so wishy-washy that even basic background ambience would have more life to it, then it becomes a slog exploring.”
  • humor

    80 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is divisive, featuring crude, edgy, and genital-themed jokes that some find immature and "cringe," while others appreciate its irreverent, darkly comedic tone and quirky character interactions. It blends over-the-top vulgarity with witty banter and stylized visuals, appealing mainly to players who enjoy adult, punk-inspired comedy, though many feel the humor tries too hard and often falls flat. Overall, it offers moments of genuine fun and charm amidst a largely controversial comedic style.

    • “Excellent beat-em-up / metroidvania with a distinct art-style, satisfying upgrades, and quirky sense of humor.”
    • “Cookie Cutter is so full of life with its gritty world and great sense of crude humor, the combat is fast and fun, it's easy to learn and a treat to master and wow those glory kills are freaking awesome!”
    • “The plot itself is quite serious at its base, like most revenge odysseys, but it is constantly embellished by a particular and certainly not timid humor, which kept me quite entertained with how whacky it can get.”
  • stability

    40 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from frequent and varied stability issues, including game-breaking glitches, map and UI bugs, freezes—especially when using teleporters—and persistent audio and graphical problems. Despite patches improving some aspects, many players still experience frustrating bugs causing lost progress and gameplay interruptions. Overall, these stability flaws significantly hinder the otherwise enjoyable combat and exploration.

    • “The main issue with this game is that it's filled with glitches and other annoyances.”
    • “Not 'haha funny' glitches, but 'game breaking, progress erasing, softlocking' glitches.”
    • “The game is also very buggy, even a year after its launch, which is not acceptable (map not updating correctly, enemy health bar not showing up correctly, and some checkpoints not respawning me at the right place were the most common issues).”
  • grinding

    25 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is frequently described as tedious and repetitive, with backtracking made frustrating by limited fast travel options and unclear map markers. Players often find the mid-to-late game overly grind-heavy, requiring significant farming for upgrades and resources, which detracts from overall enjoyment. While some appreciate occasional improvements like purchasable materials, the combination of slow combat, excessive enemy spam, and cumbersome exploration leads to a dull and frustrating experience.

    • “While the game starts off fine, the mid- and late-game are overly grindy, which detracts from the experience.”
    • “Grinding for money to afford upgrades is a tedious chore.”
    • “You can make them stronger, but it requires quite a lot of grinding to get the money and item drops for it.”
  • character development

    20 mentions Positive Neutral Negative
    30% positive mentions, 55% neutral mentions, 15% negative mentions

    Character development receives mixed feedback, with many praising the unique, punk-inspired character designs and animation that add personality and fit the game's aesthetic. However, some find the main character and certain designs deliberately off-putting or distracting, making engagement difficult. Overall, the diverse and expressive designs contribute significantly to the game's distinctive style and atmosphere.

    • “A great fun metroidvania with fun characters and great character design.”
    • “The character designs have so much personality that I feel like I know what they'd sound like just from their animations.”
    • “The character design is very much in touch with the setting, starting with Cherry who I really liked, and with varied NPCs that bring to life a world that goes from colorful to dreary in just a few steps.”
    • “The gritty character designs made it hard to stay engaged.”
    • “I want to like this one, but the character design is so deliberately bad that it's distracting.”
    • “The character designs are lackluster, the backgrounds are poorly merged into the game, the enemies seem out of place, the game world simply feels disjointed.”
  • optimization

    19 mentions Positive Neutral Negative
    16% positive mentions, 31% neutral mentions, 53% negative mentions

    Optimization for the game is generally poor, especially on the Steam Deck, with frequent stuttering, low frame rates, and long load times becoming more pronounced in later levels. While early gameplay remains mostly smooth, performance issues worsen significantly in complex areas, impacting playability. Despite being Steam Deck "verified," many users find the experience frustrating due to persistent frame drops and stuttering.

    • “Performance has been wonderful for me, controls are tight and punchy, visuals are incredible, audio is spot on and overall this is well worth the current price.”
    • “Game performance is good (except stutters!).”
    • “If you want to play this on the Steam Deck, make sure you set the FPS to 40 in the performance settings, otherwise the game will draw way too much power.”
    • “Every area in the game now causes large performance issues that were not prevalent before.”
    • “It runs poorly on Steam Deck despite being "verified"; I played a large chunk on the Deck and lost count of how many times I died due to stuttering.”
    • “The game starts stuttering if you have more than 2 enemies on screen, regardless of platform.”
  • atmosphere

    15 mentions Positive Neutral Negative
    67% positive mentions, 13% neutral mentions, 20% negative mentions

    The game's atmosphere is widely praised for its unique, immersive, and punk-inspired world, complemented by detailed animations and varied, atmospheric environments. While the soundtrack generally supports the mood well, some find the non-boss music overly ambient or dull. Overall, the combination of style, humor, and ambiance creates a captivating and distinctive experience, though its offbeat tone may not appeal to everyone.

    • “The areas are very unique feeling and have great atmosphere and the audio is great.”
    • “They have a really nice atmosphere from what I've seen, and the music compliments it very well.”
    • “[I]mmersive atmosphere - captivating environment.”
    • “The aesthetics, especially the detailed and wild animation, are obviously the main draw, but the game looks great elsewhere too with some subtle lighting and varied, atmospheric environments and background detail.”
    • “There's no atmosphere, just this wanky, slow, chill-out music that bored me over 25 years ago as a genre, and that hasn't changed since.”
    • “The animations are fun if occasionally disturbing (wasn't expecting that opening cutscene where you're walking around a mostly destroyed environment), but the game world, atmosphere, and ambiance feel inconsistent.”
    • “This type of humour and atmosphere may appeal to some, but it could turn off more prudish players.”
  • emotional

    13 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a mix of emotional highs and lows, with distinct character and biome design enhancing its emotional and narrative depth, including surprisingly heartfelt and comedic moments. However, players often feel frustrated by an abrupt, unresolved ending and certain gameplay mechanics that diminish their overall emotional satisfaction.

    • “Narratively, the game stands out by embracing its own absurdity while also delivering surprisingly emotional beats.”
    • “Fully voiced dialogue (in the overkill edition) adds even more flavor, enhancing both the emotional weight and comedic edge of the characters and world.”
    • “Cherry’s design is simultaneously sleek and raw, embodying her emotional and mechanical duality, and the various biomes of the megastructure are equally distinctive—from rotting industrial zones to grotesque bio-mechanical lairs.”
  • replayability

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    Replayability for this game is mixed, with some users finding it fun and highly replayable, while others criticize the lack of post-game content or new game plus modes, resulting in very limited longevity. Overall, replay value appears to be low for many players.

    • “Fun, stylish, and highly replayable.”
    • “[i] Replay value - longevity and replayability.”
    • “[i] Replay value - longevity and replayability.”
    • “There’s no post-game content or new game plus mode, which limits replayability.”
    • “Replayability: 0/5”
    • “[i]Replay value - longevity and replayability.”
  • monetization

    3 mentions Positive Neutral Negative
    0% positive mentions, 33% neutral mentions, 67% negative mentions

    The monetization primarily involves microtransactions and in-game purchases. Users generally appreciate it when expectations are realistic and the game's style aligns with their preferences.

    • “Microtransactions - in-game purchases.”
    • “Microtransactions - in-game purchases.”
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Play Times

10h Median play time
9h Average play time
10-10h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Cookie Cutter is a role playing game with comedy, violence, science fiction and erotic themes. Common tags for Cookie Cutter include gothic, indie, lgbtq+, soundtrack, metroidvania and others.

Cookie Cutter is available on Xbox Series X|S, PC, PlayStation 5, Steam Deck and others.

On average players spend around 9 hours playing Cookie Cutter.

Cookie Cutter was released on December 14, 2023.

Cookie Cutter was developed by Rogue Games.

Cookie Cutter has received positive reviews from players and positive reviews from critics. Most players liked Cookie Cutter for its graphics but disliked it for its stability.

Cookie Cutter is a single player game.

Similar games include The Last Faith, Blue Fire, F.I.S.T. Forged In Shadow Torch, 9 Years of Shadows, Indivisible and others.