Skip to main content

Soulcaster: Part I & II

87%Game Brain Score
gameplay, music
story, graphics
87% User Score Based on 76 reviews

Platforms

PCPCWindowsWindowsLinuxLinuxMac OSMac OS

About

In Soulcaster: Part I & II, players command heroes in a tactical action-RPG, summoning them to strategic positions to fight through hordes of monsters across over 50 stages. Each of the three allies, including the Archer, Warrior, and Bomber, possess unique combat skills and abilities. With a variety of settings and unlockable bonus challenges, players can expect approximately 3-4 hours of gameplay in this bundled classic.

Soulcaster: Part I & II screenshot
Soulcaster: Part I & II screenshot
Soulcaster: Part I & II screenshot
Soulcaster: Part I & II screenshot
Soulcaster: Part I & II screenshot
Soulcaster: Part I & II screenshot
Soulcaster: Part I & II screenshot
Soulcaster: Part I & II screenshot

87%
Audience ScoreBased on 76 reviews
gameplay14 positive mentions
story4 negative mentions

  • The game features a cozy atmosphere with enjoyable gameplay and great sound design.
  • It offers a unique twist on the tower defense genre, combining elements of RPG and puzzle gameplay.
  • The graphics and music are well-executed, providing a nostalgic retro feel that enhances the overall experience.
  • Controls can feel delayed and awkward, leading to misplacements and frustration during gameplay.
  • The game can become overly reliant on pattern learning, which may detract from the enjoyment for some players.
  • Achievements are reportedly broken, which can be disappointing for completionists.
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay is praised for its unique and enjoyable mechanics, blending retro aesthetics with innovative level design and storytelling. While some players noted a slow recall mechanic, the overall experience is described as cozy and engaging, with elements like "running battles" adding depth to the gameplay. The game successfully combines classic NES-style graphics with modern gameplay ideas, making it appealing to fans of dungeon crawling and tower defense genres.

    • “The gameplay is so unique that all these can be overlooked and treated as a classic game. I was really surprised with it and finished part I in a single run.”
    • “I love the retro feel while still being innovative with gameplay and level design.”
    • “This game presents interesting gameplay in combat and progression through each level, making it a modern and innovative game that deserves attention from fans of dungeon crawling and tower defense games.”
    • “The recall mechanic is, again, too slow.”
    • “This game, on the other hand, sticks to the lean mechanical limitations and sort of off-the-wall approach to making ideas work within those bounds that defined the NES.”
    • “The gameplay is so unique that all these can be overlooked and treated as a classic game.”
  • music
    16 mentions Positive Neutral Negative

    The music in the game is generally praised for being enjoyable and fitting well with the gameplay, with some standout tracks noted, particularly from Soulcaster Part II. While the soundtrack is described as soothing and aesthetically pleasing, some players feel that not all songs are memorable. Overall, the music contributes positively to the gaming experience, aligning with the high-quality graphics and engaging gameplay.

    • “Great NES style graphics, top notch gameplay, and a nice soothing soundtrack.”
    • “Much like with every other MagicalTimeBean game, you get a great soundtrack and a fair amount of bonus challenges.”
    • “The music is also great and fits the game nicely.”
  • story
    16 mentions Positive Neutral Negative

    The game's story is minimal and often described as barebones, centering around a mute wizard who discovers the ruins of an ancient empire and gains the ability to summon three defenders. While some players appreciated the simple narrative conveyed through gameplay and the interactions with statues, overall, the plot lacks depth and is not a standout feature of the game. Despite this, the initial hours of gameplay can be enjoyable, though many players find themselves focusing more on achievements than the story itself.

    • “Nice story told through simple gameplay.”
    • “I enjoyed the fact that each statue could converse and that this simple game was accompanied by some kind of plot/story.”
    • “From what I understand, you (a mute wizard with no spells) randomly stumble across the ruins of an old empire/city and then gain the power to summon the three defenders.”
    • “There's a story, probably.”
    • “I gotta say I enjoyed the fact that each statue could converse and that this simple game was accompanied by some kind of plot/story, but it's nothing to go home about.”
    • “Decent (NES-era) graphics and sound, but the story is pretty barebones and mediocre.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics are generally described as decent, featuring a nostalgic NES style that is aesthetically pleasing, though some reviewers note they could benefit from additional polish. While the visuals and sound are considered fine, they are often overshadowed by the game's engaging gameplay and strategy. Overall, the graphics serve their purpose well, complementing the gameplay experience without being groundbreaking.

    • “Great NES style graphics, top notch gameplay, and a nice soothing soundtrack.”
    • “The game's graphics and music, just as in Escape Goat, are nice and aesthetically pleasing.”
    • “Decent (NES-era) graphics and sound, but the story is pretty barebones and mediocre.”
    • “Don't let the simple graphics fool you, the strategy is deep and engaging.”
    • “Graphics and sound are fine and could be, with a little bit of polish, worthy of a great indie game.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers significant replayability through various challenges, such as completing levels with minimal summons or upgrades, as well as a hard mode and additional challenge levels. Players are encouraged to experiment with different strategies, enhancing the overall experience.

    • “The game has a lot of replay value in trying to reduce the amount of summons you use to beat levels or foregoing using upgrades.”
    • “There is a hard mode and challenge levels to give it some replay value.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is consistently described as very cozy, contributing to an enjoyable gameplay experience.

    • “Very cozy atmosphere with enjoyable gameplay.”

Buy Soulcaster: Part I & II

4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 2 analyzed playthroughs

Videos

Games Like Soulcaster: Part I & II

The Last Spell Image
This game contains adult content
Bardbarian Image
Book of Demons Image
Helen's Mysterious Castle Image
One Way Heroics Image