Immortal Planet
- July 27, 2017
- teedoubleuGAMES
Slow, stamina-based combat? Check. Enemies that respawn whenever you rest to heal? Check. Experience points that get dropped every time you die? Check. No, this isn’t some ill-promoted sequel to the Dark Souls series; it’s an isometric action game by the name of Immortal Planet.
"Immortal Planet" is a souls-like action RPG set on a frozen planet. Explore ruins filled with challenging enemies and bosses, using methodical combat to defeat them. You'll retain progress even upon death, as experience points lost can be recovered. Customize your playstyle with various items and spells as you uncover the planet's mysteries.
Reviews
- gameplay146 mentions
- 22 % positive mentions
- 76 % neutral mentions
- 2 % negative mentions
- story59 mentions
- 32 % positive mentions
- 51 % neutral mentions
- 17 % negative mentions
- graphics47 mentions
- 53 % positive mentions
- 43 % neutral mentions
- 4 % negative mentions
- music34 mentions
- 38 % positive mentions
- 62 % neutral mentions
- 0 % negative mentions
- grinding20 mentions
- 10 % positive mentions
- 0 % neutral mentions
- 90 % negative mentions
- atmosphere12 mentions
- 50 % positive mentions
- 33 % neutral mentions
- 17 % negative mentions
- replayability12 mentions
- 17 % positive mentions
- 67 % neutral mentions
- 17 % negative mentions
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
- optimization2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
- funny2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Critic Reviews
I-Souls-Metric
Slow, stamina-based combat? Check. Enemies that respawn whenever you rest to heal? Check. Experience points that get dropped every time you die? Check. No, this isn’t some ill-promoted sequel to the Dark Souls series; it’s an isometric action game by the name of Immortal Planet.
80%Immortal Planet
It just feels so unnecessary and obnoxious to, in my opinion, ruin a mechanic that has been used time and time again in combat-based games as a test of skill and timing, as well as a nice way to reset the battle from a distance. WIthout that ability, it’s very easy to get backed into a corner, which is not fun. Unfortunately there was just nothing that kept me wanting to play. I mean, the bosses were interesting but just getting to them was a chore and at one point even those are even rehashed. The artwork was nice but once again there are huge sections that all look the same and the music, too, was just there. Immortal Planet is by no means a bad game but it’s certainly not for me. It just seemed to get in the way of itself a lot – holding itself back via some particularly odd design decisions, possibly made in an attempt to emulate that ‘Soulsian’ gameplay but without enough of a core to back it up.
50%Immortal Planet Review – Isometric Souls
Those looking for a narrative focused experience or breathtaking visuals will probably come away disappointed. However, Immortal Planet translates the SoulsBorne world into a small isometric package and runs with it. For every Souls feature it misses the mark on, it makes up for it with an innovative twist on the formula with marked improvements in some ways. Immortal Planet manages to capture the strategic adrenaline rush of the Soulslike, while forging its own identity along the way.
82%