- July 27, 2017
- teedoubleuGAMES
- 7h median play time
Immortal Planet
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
Platforms
About
Immortal Planet is a single player role playing game with a science fiction theme. It was developed by teedoubleuGAMES and was released on July 27, 2017. It received mostly positive reviews from both critics and players.
"Immortal Planet" is a souls-like action RPG set on a frozen planet. Explore ruins filled with challenging enemies and bosses, using methodical combat to defeat them. You'll retain progress even upon death, as experience points lost can be recovered. Customize your playstyle with various items and spells as you uncover the planet's mysteries.







- Immortal Planet features a unique art style and intriguing world setup that captivates players.
- The combat system is engaging, requiring players to manage stamina and learn enemy patterns, providing a satisfying challenge.
- The game offers a variety of weapons and spells, allowing for different playstyles and strategies.
- The movement and combat can feel slow and clunky, leading to frustrating moments during gameplay.
- The level design lacks variety, with many areas feeling repetitive and uninspired.
- The game has a steep difficulty curve, which may deter players who are not accustomed to challenging gameplay.
- gameplay142 mentions Positive Neutral Negative
The gameplay of the game has received mixed reviews, with some praising its solid mechanics and unique features like the dash-stun system, while others criticize its frustrating controls, lack of clarity in mechanics, and uninspired level design. Many players find the combat engaging and reminiscent of souls-like games, but the overall execution is often seen as lacking depth and polish, leading to a tedious experience for some. Despite its interesting setting and art style, the gameplay can feel slow and punishing, with a steep learning curve that may deter those unfamiliar with the genre.
“The gameplay is very solid; everything you do is meaningful in terms of fighting.”
“The game utilizes the classic 'get to the point where you last died to recover your lost experience' gameplay loop that souls players will be familiar with, along with some other similarities like being able to parry attacks, dodge, and manage a stamina bar.”
“Overall, the gameplay is compact and concise - the experience does not require tens or hundreds of hours to fully appreciate, which is a positive for players like me.”
“While the premise initially promises a challenging and engaging experience, the reality is riddled with frustrating mechanics, lackluster design, and broken promises.”
“With uninspired level design, clunky combat mechanics, and disingenuous behavior from the developer, it’s hard to recommend this game to anyone looking for a satisfying souls-like experience.”
“Lots of bad design choices, overly punishing gameplay with no rewards for good execution, cannot change keybindings, terrible default keybindings, unexplained fighting mechanics, uninformative tutorial, no community guides, no wiki, really annoying trash mobs, no loot, stats gained for leveling up are unexplained and unintuitive, meaningless animations like opening boxes take way too long, NPC dialogue is shallow and doesn't provide much lore.”
I-Souls-Metric
Slow, stamina-based combat? Check. Enemies that respawn whenever you rest to heal? Check. Experience points that get dropped every time you die? Check. No, this isn’t some ill-promoted sequel to the Dark Souls series; it’s an isometric action game by the name of Immortal Planet.
80%Immortal Planet
It just feels so unnecessary and obnoxious to, in my opinion, ruin a mechanic that has been used time and time again in combat-based games as a test of skill and timing, as well as a nice way to reset the battle from a distance. WIthout that ability, it’s very easy to get backed into a corner, which is not fun. Unfortunately there was just nothing that kept me wanting to play. I mean, the bosses were interesting but just getting to them was a chore and at one point even those are even rehashed. The artwork was nice but once again there are huge sections that all look the same and the music, too, was just there. Immortal Planet is by no means a bad game but it’s certainly not for me. It just seemed to get in the way of itself a lot – holding itself back via some particularly odd design decisions, possibly made in an attempt to emulate that ‘Soulsian’ gameplay but without enough of a core to back it up.
50%Immortal Planet Review – Isometric Souls
Those looking for a narrative focused experience or breathtaking visuals will probably come away disappointed. However, Immortal Planet translates the SoulsBorne world into a small isometric package and runs with it. For every Souls feature it misses the mark on, it makes up for it with an innovative twist on the formula with marked improvements in some ways. Immortal Planet manages to capture the strategic adrenaline rush of the Soulslike, while forging its own identity along the way.
82%
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Frequently Asked Questions
Immortal Planet is a role playing game with science fiction theme.
Immortal Planet is available on Nintendo Switch, PC, PlayStation 4, Xbox One and others.
On average players spend around 6 hours playing Immortal Planet.
Immortal Planet was released on July 27, 2017.
Immortal Planet was developed by teedoubleuGAMES.
Immortal Planet has received mostly positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its grinding.
Immortal Planet is a single player game.
Similar games include Mortal Shell, Lords of the Fallen, Eldest Souls, Ashen, Dark Devotion and others.




