- January 4, 2014
- TreeFortress Games
- 10h median play time
Bardbarian
Platforms
About
"Bardbarian" is a historical arcade game with Tower Defense, RPG, RTS, and shmup elements. As Brad the barbarian, you'll swap swordplay for music, using your axe-lute to generate notes and defend your town. With exceptional visuals, good music, and hilarious gameplay, "Bardbarian" offers a unique and delightful experience, although it does involve lots of grinding.
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- Unique blend of tower defense and bullet hell mechanics, providing a fresh gameplay experience.
- Charming art style and humorous elements, including references to other indie games.
- Addictive gameplay with a variety of units and upgrades, encouraging replayability.
- Repetitive gameplay that can become grindy, especially when trying to unlock all upgrades.
- Limited content with only one map for the campaign, which may lead to boredom after a few hours.
- Bugs and glitches, particularly with controller support and the stun ability, can disrupt gameplay.
music
228 mentions Positive Neutral NegativeThe music in the game is generally well-received, with many players enjoying its rock and metal influences, which complement the gameplay. However, a common criticism is its repetitiveness, as the soundtrack primarily features a single looping track that can become monotonous over extended play sessions. While some players appreciate the thematic consistency and find the music engaging, others feel it lacks variety and depth, leading to a desire for more diverse musical content.
“The mix of music and battling is so fun and unique.”
“If you love music and strategy, this game is a must-play!”
“The music is great and the art style is beautifully unique.”
“The music changes as Brad plays his different songs but is still way too simplistic and can get on one's nerves; the same goes for the sound effects.”
“Unfortunately, there's only one song in the campaign. The song loops the entire time, which can (and does) get repetitive after listening to it for hours on end.”
“With Bardbarian, it seems like the most interesting part of the game, the idea that this warrior is using music as his weapon, is left behind – making the title itself less descriptive of the game than the generic genres it crosses over.”