- August 9, 2019
- Half Human Games
- 5h median play time
Dwerve — Tower Defense Dungeon Crawler RPG
About
Description Dwerve is a Zelda-like action tower defense RPG about a dwarven tinkerer that uses turrets and traps to fight! Coming to Windows, Mac, and Linux in 2021. Inspired by SNES RPGs like A Link to the Past, Dwerve takes all the mechanics you know and love: dungeon crawling, questing, exploring, and storytelling; and presents it with a new style of tactical turret-based combat where strat…





- The game features charming pixel art and a vibrant visual style that enhances the overall experience.
- Dwerve combines tower defense mechanics with RPG elements, creating a unique and engaging gameplay experience.
- The story is interesting and well-paced, with a variety of characters that add depth to the narrative.
- The game suffers from pacing issues, with slow movement and tedious backtracking that can detract from the overall enjoyment.
- Combat can feel chaotic and unbalanced, often leading to trial-and-error gameplay rather than strategic planning.
- There are several bugs and quality of life issues, such as limited tower placement and unclear mechanics, which can frustrate players.
- story115 mentions Positive Neutral Negative
The game's story receives mixed reviews, with some players praising its engaging characters and rich narrative, while others find it predictable and overly linear. Many appreciate the unique blend of tower defense mechanics with a fantasy storyline, though some criticize the pacing and repetitiveness of quests. Overall, while the art and gameplay are often highlighted, the story's execution varies from captivating to tedious, depending on individual preferences.
“I really love the story so far and the art!”
“Dwerve has a great story to tell, layered characters, and awesome music.”
“The storyline is engaging and goes along well with the gameplay, unlike many other games I have played.”
“Another part is the boring story; it works since it's not the main focus, but it's still not very motivating. I find myself skipping every bit of dialogue that shows up.”
“However, it soon became boring as the story is very linear; your objective is to go to A, then it asks you to go to B, then C, and so on.”
“The story is pretty bad... and the game focuses too much on its story.”